diff --git a/descriptions/rep/en_us.lua b/descriptions/rep/en_us.lua index 8a008a33..7e31b60b 100644 --- a/descriptions/rep/en_us.lua +++ b/descriptions/rep/en_us.lua @@ -354,7 +354,7 @@ local repCollectibles={ [715] = {"715", "Hold", "Preserves one poop bomb inside that can be used later"}, -- Hold [716] = {"716", "Keeper's Sack", "Gives range, speed, or damage up when buying things from shops#Spawns 3 coins and 1 key on pickup"}, -- Keeper's Sack [717] = {"717", "Keeper's Kin", "Rocks and props spawn 2 blue spiders when destroyed#Rocks can occasionally spawn blue spiders when in a hostile room"}, -- Keeper's Kin - [718] = {"718", "Keeper's Robe (Cut item)", ""}, -- Keepers Robe (Cut item) + [718] = {"718", "Keeper's Robe (Cut item)", ""}, -- Keepers Robe (Cut item) [719] = {"719", "Keeper's Box", "Spawns a random shop item/pickup"}, -- Keeper's Box [720] = {"720", "Everything Jar", "Spawns certain pickups based on how many charges it has#If fully charged, it has a strong random effect#Charge Rewards:#{{Blank}} 1:{{Collectible36}} 2:{{Coin}} 3:{{Bomb}} 4:{{Key}}#{{Blank}} 5:{{Heart}} 6:{{Pill}} 7:{{Card}} 8:{{SoulHeart}}#{{Blank}} 9:{{GoldenHeart}} 10:{{GoldenKey}} 11:{{GoldenBomb}}"}, -- Everything Jar [721] = {"721", "TMTRAINER", "Causes all future items to be 'glitched'#Grants them completely random effects"}, -- TMTRAINER @@ -366,8 +366,8 @@ local repCollectibles={ [727] = {"727", "Ghost Bombs", "+5 bombs#Bombs spawn ghosts that deal contact damage and explode after 10 seconds"}, -- Ghost Bombs [728] = {"728", "Gello", "Spawns a demon familiar that's attached to Isaac#Mimics Isaac's tears, stats and effects"}, -- Gello [729] = {"729", "Decap Attack", "Throws Isaac's head, while being able to fire tears at the spot it lands#Reactivating the item or stepping on the head reattaches it"}, -- Decap Attack - [730] = {"730", "Glass Eye", "↑ +0.75 Damage up#↑ +1 Luck up"}, -- Glass Eye - [731] = {"731", "Stye", "!!! Applies only for the right eye#↑ +1 Damage up#↑ +7 Range up#↓ -0.3 Shot Speed down"}, -- Stye //TBD: How much range up, doesn't say on the wiki and I can't test yet + [730] = {"730", "Glass Eye", "↑ +0.75 Damage up#↑ +1 Luck up"}, -- Glass Eye + [731] = {"731", "Stye", "!!! Applies only for the right eye#↑ +1 Damage up#↑ +7 Range up#↓ -0.3 Shot Speed down"}, -- Stye [732] = {"732", "Mom's Ring", "↑ +1 Damage up#Spawns a random rune or soul stone on pickup"}, -- Mom's Ring }