Updated collectible description 400-552 (all ab+)
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@@ -138,26 +138,40 @@ local repCollectibles={
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[395] = {"395", "Tech X", "Gain the ability to charge and fire a laser ring that travels across the room#Damage based on the charge progress#100% damage on full charge"}, -- Tech X
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[397] = {"397", "Tractor Beam", "Isaac's tears now travel directly forwards following a beam of light, but will also move sideways based on your player movement#↑ +0.5 Tears up#↑ +1.5 Range up#↑ +0.16 Shot Speed up#↑ +0.5 Tear Height"},
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[399] = {"399", "Maw of the Void", "After firing tears for 3 seconds, a red cross appears on Isaac's head. Upon releasing the fire button, creates a black brimstone ring"}, -- Maw of the Void
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[401] = {"401", "Explosivo", "Chance to fire sticky bomb tears#Sticky tears deal resular tear damage periodically"}, -- Explosivo
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[404] = {"404", "Farting Baby", "Blocks projectiles#If hit, it will fart, which will charms, poison or knockback enemies#The farts deal 5-6 damage"}, -- Farting Baby
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[405] = {"405", "GB Bug", "{{Throwable}} {{ColorOrange}}Throwable{{CR}} (double-tap shoot button)#Rerolls enemies and pickup it comes in contact with"}, -- GB Bug
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[407] = {"407", "Purity", "↑ Boost one of your stats depending on the color of the aura around you#When you take damage, you will get a new aura#{{ColorRed}}Red{{CR}} = +4.0 Damage#{{ColorBlue}}Blue{{CR}} = -4 Tear Delay#{{ColorYellow}}Yellow{{CR}} = +0.5 Speed up#{{ColorOrange}}Orange{{CR}} = +3.0 Range up, +1 Tear height"},
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[408] = {"408", "Athame", "When you take damage, a black brimstone ring will appear around Isaac"}, -- Athame
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[416] = {"416", "Deep Pockets", "Spawns 1-3 coins if a room didn't yield a reward#Increases coin cap to 999"}, -- Deep Pockets
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[417] = {"417", "Succubus", "Bounces around the room with a damaging aura, dealing 7.5-10 damage every second#↑ +50% damage while standing in the aura"}, -- Succubus
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[421] = {"421", "Kidney Bean", "Applies charm effect to any enemies in close range"}, -- Kidney Bean
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[426] = {"426", "Obsessed Fan", "Follows your exact movement on a 0.66 second delay#Deals 30 contact damage per second"}, -- Obsessed Fan
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[430] = {"430", "Papa Fly", "Follows your movement pattern on a 0.66 second delay#Fires tears at nearby enemies that deal damage equal to your damage"}, -- papa Fly
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[431] = {"431", "Multidimensional Baby", "Follows your movement pattern on a 0.66 second delay#Tears that pass through it will split up and gain a speed boost"},
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[437] = {"437", "D7", "Respawn all enemies of the room#Allows you to farm room clear rewards"}, -- D7
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[440] = {"440", "Kidney Stone", "Randomly while firing you will stop firing and release a burst of tears and a kidney stone#↓ -17 Range down#↑ +2.0 Tear height"},
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[448] = {"448", "Shard of Glass", "When taking damage, chance to get ↑ +5 Range, spew red tears and leave a trail of blood creep, or spawn a red heart"}, -- Shard of Glass
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[440] = {"440", "Kidney Stone", "Randomly while firing you will stop firing and release a burst of tears and a kidney stone"}, -- Kidney Stone
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[442] = {"442", "Dark Princes Crown", "!!! While at 1 full red heart:#↑ +1.5 Range up#↑ +2.0 Tears up#↑ +0.2 Shot Speed up#(Doesnt work with characters without red HP)"}, -- Dark Princes Crown
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[444] = {"444", "Lead Pencil", "Every 15 tears fired, you fire a cluster of tears"}, -- Lead Pencil
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[448] = {"448", "Shard of Glass", "When taking red heart damage, spew red tears#Control direction with shooting buttons#When active, deals half a heart of damage every 20 seconds#Stop bleeding by healing red hp"}, -- Shard of Glass
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[451] = {"451", "Tarot Cloth", "Drops a random card or rune on pickup#Some cards gain an extra or doubled effect"}, -- Tarot Cloth
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[456] = {"456", "Midnight Snack", "↑ +1 Health up"}, -- Midnight Snack
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[453] = {"453", "Compound Fracture", "Bone tears#Tears shatter into 1-3 smaller bone shards upon hitting anything#↑ +0.38 Range up#↑ +1.0 Tear height"}, -- Compound Fracture
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[455] = {"455", "Dad's Lost Coin", "↑ +0.38 Range up#Spawns a lucky penny"},
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[456] = {"456", "Midnight Snack", "↑ +1 Health up#Heals 1 red heart"}, -- Midnight Snack
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[464] = {"464", "Glyph of Balance", "+2 Soul Hearts#Champion enemies and room drops appear more frequently#Priority of spawned pickups depends on what the player is missing most of"}, -- Glyph of Balance
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[472] = {"472", "King Baby", "Other familiars follow it and shoot automatically at enemies#Stops moving when you are shooting#Will teleport back to you when you stop shooting"}, -- King Baby
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[474] = {"474", "broken Glass Canon", "Turns into Glass Canon when used"}, -- broken Glass Canon
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[489] = {"489", "D Infinity", "Random Dice-effect each usage#Press the Drop button to cycle through the dices"}, -- D Infinity
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[491] = {"491", "Acid Baby", "Drops a random pill every 7 rooms#Using a pill poisons all enemies in the room"}, -- Acid Baby
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[494] = {"494", "Jacobs Ladder", "Tears spawn 1-2 sparks of electricity on impact#Sparks deal half your damage#Sparks can jump between enemies"}, -- Jacobs Ladder
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[493] = {"493", "Adrenaline", "For every half empty heart container:#↑ Damage up calculated with ((2 * MissingHalfHearts) ^ 1.6) * 0.1"}, -- Adrenaline
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[494] = {"494", "Jacobs Ladder", "Tears spawn one spark of electricity on impact#Sparks deal half your damage#Sparks can jump between enemies"}, -- Jacobs Ladder
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[503] = {"503", "Little Horn", "Chance to fire tears that summon a Big Horn hand#The hand kills enemies instantly and deals damage to bosses#Running into enemies will deal 3.5 damage to them"}, -- Little Horn
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[504] = {"504", "Brown Nugget", "Spawns a fly turret that shoots at enemies#Each shot deals 3.5 damage"}, -- Brown Nugget
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[509] = {"509", "Bloodshot Eye", "Orbital that shoots a tear every 1/3rd second when enemy is nearby#Deals 3.5 damage per tear#Deals 30 contact damage per second"}, -- Bloodshot Eye
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[523] = {"523", "Moving Box", "When used, stores up to 6 Pick-Ups from the current room#Using it again will put them back on the floor again#This allows you to move things between rooms"}, -- Moving Box
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[523] = {"523", "Moving Box", "When used, stores up to 10 Pick-Ups from the current room#Using it again will put them back on the floor again#This allows you to move things between rooms"}, -- Moving Box
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[524] = {"524", "Technology Zero", "Tears will be connected with beams of electricity#Electricity damage equals 1/3 of your damage"}, -- Technology Zero
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[531] = {"531", "Haemolacria", "Tears fly in an arc#Tears burst into smaller tears on impact#↓ Tears down#↑ +50% Damage up#↑ +1 additional Damage up"}, -- Haemolacria
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[541] = {"541", "Marrow", "+1 Bone Heart#Spawns 3 Red Hearts#Chance to spawn a {{Trinket167}} Polished Bone when a bone heart is depleated"}, -- Marrow
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[543] = {"543", "Hallowed Ground", "Spawn white poop when you get hit#(White poop has a ↑ Tears and Damage up aura, grants homing tears and can block damage)"}, -- Hallowed Ground
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[553] = {"553", "Mucormycosis", "Chance to fire sticky spore tears#Spores blow up after 2.5 seconds, dealing damage, poison nearby enemies and releases more spores"}, -- Mucormycosis
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@@ -169,7 +183,7 @@ local repCollectibles={
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[559] = {"559", "120 Volt", "Repeatedly zaps close enemies#Electricity deals 75% of your damage"}, -- 120 Volt
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[560] = {"560", "It Hurts", "Releases a ring of 10 tears when getting hit#↑ +1.2 Tears up for first hit#↑ +0.4 for each additional hit"}, -- It Hurts
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[561] = {"561", "Almond Milk", "↑ Fire Rate x 4#↓ Damage x 0.3#Tears gain random worm trinket effects"}, -- Almond Milk
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[562] = {"562", "Rock Bottom", "Sets all stats to their base value#Prevents stats from being lowered for the rest of the run"}, -- Rock Bottom
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[562] = {"562", "Rock Bottom", "Prevents stats from being lowered for the rest of the run"}, -- Rock Bottom
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[563] = {"563", "Nancy Bombs", "+5 bombs#Bombs explode with a random bomb effect"}, -- Nancy Bombs
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[564] = {"564", "A Bar of Soap", "↑ +0.5 Tears up#↑ +0.2 Shot Speed up"}, -- A Bar of Soap
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[565] = {"565", "Blood Puppy", "Familiar that chases enemies#After killing enough enemies, it becomes more powerful but will also try to hurt you#Attacking it returns it to normal"}, -- Blood Puppy
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