diff --git a/features/eid_grid_descriptions.lua b/features/eid_grid_descriptions.lua index a1b90657..dee6a6e5 100644 --- a/features/eid_grid_descriptions.lua +++ b/features/eid_grid_descriptions.lua @@ -103,7 +103,7 @@ local function SacrificeRoomCallback(descObj) local curCounter = descObj.ObjSubType or 1 if curCounter <= 2 then --Remove B1 Bomb drop info when not on B1 - if game:GetLevel():GetAbsoluteStage() > 1 then + if Game():GetLevel():GetAbsoluteStage() > 1 then local splitPoint = string.find(descObj.Description, '#', 1) descObj.Description = descObj.Description:sub(1,splitPoint-1) end