Fix bug with multiple Crane Games
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@@ -261,6 +261,7 @@ if REPENTANCE then
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if not crane:GetSprite():IsPlaying("Broken") then
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if not crane:GetSprite():IsPlaying("Broken") then
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if not EID.CraneItemType[tostring(crane.InitSeed)] then
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if not EID.CraneItemType[tostring(crane.InitSeed)] then
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EID.CraneItemType[tostring(crane.InitSeed)] = selectedCollectible
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EID.CraneItemType[tostring(crane.InitSeed)] = selectedCollectible
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break
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end
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end
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end
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end
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end
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end
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