fixed warning markup in translationpacks
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@@ -56,6 +56,7 @@ EID.descriptions["DUMMY"].collectibles={
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{"40", "Kamikaze!", "Causes an explosion at the players location"},
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{"41", "Mom's Pad", "Fears all enemies in the current room for 5 secs"},
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{"42", "Bob's Rotten Head", "Throwable poison bomb"},
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{"43", "", "<item does not exist>"},
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{"44", "Teleport!", "Teleports Isaac into a random room except I AM ERROR rooms"},
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{"45", "Yum Heart", "Heal 1 red heart"},
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{"46", "Lucky Foot", "↑ +1.0 Luck up#Better chance to win while gambling#Increases room clearing drop chance"},
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@@ -71,7 +72,9 @@ EID.descriptions["DUMMY"].collectibles={
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{"56", "Lemon Mishap", "Drop a pool of lemonade#Deals 66 contact Damage per second"},
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{"57", "Distant Admiration", "Mid-range fly orbital#Deals 75 contact Damage per second"},
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{"58", "Book of Shadows", "Invincibility for 10 secs"},
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{"59", "", "<item does not exist>"},
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{"60", "The Ladder", "Walk over small gaps"},
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{"61", "", "<item does not exist>"},
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{"62", "Charm of the Vampire", "Heals half a heart every 13 enemies killed"},
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{"63", "The Battery", "Spacebar items can now be charged up twice"},
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{"64", "Steam Sale", "-50% on shop items#Getting two will make everything free"},
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@@ -245,6 +248,7 @@ EID.descriptions["DUMMY"].collectibles={
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{"232", "Stop Watch", "Permanent slow effect#(activated when getting hit)#↑ +0.3 Speed up"},
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{"233", "Tiny Planet", "Tears orbit around you#↑ +7.0 Tear Height#Spectral tears"},
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{"234", "Infestation 2", "Spawn spiders when you kill an enemy"},
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{"235", "", "<item does not exist>"},
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{"236", "E. Coli", "On touch, turn enemies into poop"},
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{"237", "Death's Touch", "Scythe tears!#↑ +1.5 Damage up#↓ -0.3 Tears down#Piercing tears"},
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{"238", "Key Piece 1", "!!! Key piece for Mega Satan door!#More angel rooms appear"},
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@@ -586,7 +590,7 @@ EID.descriptions["DUMMY"].trinkets={
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{"19", "Paper Clip", "Unlock chests without using keys"},
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{"20", "Monkey Paw", "When on half a heart, spawns a black heart#! 3 time usage"},
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{"21", "Mysterious Paper", "Imitates \"Polaroid\", \"The Negative\", \"Missing Page\" and \"Missing Poster\""},
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{"22", "Daemon's Tail", "! Convert drops:#Hearts to pickups#Decreases spawnrate of hearts"},
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{"22", "Daemon's Tail", "!!! Convert drops:#Hearts to pickups#Decreases spawnrate of hearts"},
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{"23", "Missing Poster", "Respawn as \"The Lost\" when dying in a sacrifice room.#If he is unlocked, you revive as him even outside sacrifice rooms"},
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{"24", "Butt Penny", "Fart when picking up coins#Farts knockback enemies"},
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{"25", "Mysterious Candy", "Fart or spawn poop every 30 seconds"},
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@@ -611,6 +615,7 @@ EID.descriptions["DUMMY"].trinkets={
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{"44", "Safety Cap", "More pills appear"},
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{"45", "Ace of Spades", "More cards appear"},
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{"46", "Isaac's Fork", "Chance for healing half a heart after clearing a room"},
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{"47", "", "<Item does not exist>"},
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{"48", "A Missing Page", "When getting hit, chance to damage all enemies in the room"},
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{"49", "Bloody Penny", "50% chance to drop half a heart when picking up coins"},
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{"50", "Burnt Penny", "50% chance to drop a bomb when picking up coins"},
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@@ -663,10 +668,10 @@ EID.descriptions["DUMMY"].trinkets={
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{"97", "Tonsil", "Chance to get a projectile blocking familiar after taking damage 12-20 times#Up to +2 Familiars possible"},
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{"98", "Nose Goblin", "Chance to shoot sticky poison tears"},
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{"99", "Super Ball", "Chance to shoot bouncy tears"},
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{"100", "Vibrant Bulb", "! While holding a fully charged active item:#↑ +0.5 Damage#↑ +0.25 Speed#↑ +0.75 Range#↑ +0.2 Tears#↑ +0.1 Shot speed#↑ +1 Luck"},
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{"101", "Dim Bulb", "! While holding an uncharged active item:#↑ +1.5 Damage#↑ +0.5 Speed#↑ +1.5 Range#↑ +0.4 Tears#↑ +0.3 Shot Speed#↑ +2 Luck"},
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{"100", "Vibrant Bulb", "!!! While holding a fully charged active item:#↑ +0.5 Damage#↑ +0.25 Speed#↑ +0.75 Range#↑ +0.2 Tears#↑ +0.1 Shot speed#↑ +1 Luck"},
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{"101", "Dim Bulb", "!!! While holding an uncharged active item:#↑ +1.5 Damage#↑ +0.5 Speed#↑ +1.5 Range#↑ +0.4 Tears#↑ +0.3 Shot Speed#↑ +2 Luck"},
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{"102", "Fragmented Card", "+1 extra secret room per floor while held"},
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{"103", "Equality!", "! When coin, key and bomb-count are equal:#Turns half consumables into double consumables"},
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{"103", "Equality!", "!!! When coin, key and bomb-count are equal:#Turns half consumables into double consumables"},
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{"104", "Wish Bone", "Chance to spawn a pedestal item when getting hit#Gets destroyed afterwards"},
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{"105", "Bag Lunch", "Chance to spawn a health up item when getting hit#Gets destroyed afterwards"},
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{"106", "Lost Cork", "Increases the radius of any creep you produce"},
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