Small code cleanup

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Wofsauge committed 2022-08-14 22:59:06 +02:00
1 parent 05933dbe82
commit c5809cf9e4
3 files changed
+5 -9

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@@ -297,7 +297,7 @@ function EID:D1Prediction(rng)
fullID = "5." .. poss[sel].Variant
if poss[sel].Variant == 300 then
if specialCards[poss[sel].SubType] then
local objName = EID:getObjectName(5, poss[sel].Variant, poss[sel].SubType, poss[sel])
local objName = EID:getObjectName(5, poss[sel].Variant, poss[sel].SubType)
return "{{" .. variantToName[poss[sel].Variant] .. poss[sel].SubType .. "}} " .. objName
elseif EID.runeIDs[poss[sel].SubType] then
fullID = "5.301"
@@ -309,7 +309,7 @@ function EID:D1Prediction(rng)
if D1chests[poss[sel].Variant] then fullID = "5." .. poss[sel].Variant
-- display the item name for pills, cards, and trinkets in AB+
elseif poss[sel].Variant == 70 or poss[sel].Variant == 300 or poss[sel].Variant == 350 then
local objName = EID:getObjectName(5, poss[sel].Variant, poss[sel].SubType, poss[sel])
local objName = EID:getObjectName(5, poss[sel].Variant, poss[sel].SubType)
-- don't display the name of unidentified pills!
if poss[sel].Variant == 70 and not EID.Config["ShowUnidentifiedPillDescriptions"] and not game:GetItemPool():IsPillIdentified(poss[sel].SubType) then
objName = EID:getDescriptionEntry("unidentifiedPill")