From c87075d6c968d16e7f311b433a2ea58cffb137d1 Mon Sep 17 00:00:00 2001 From: Wofsauge Date: Wed, 25 Nov 2020 01:53:34 +0100 Subject: [PATCH] Added comment for special markup entries and their mod-support --- eid_data.lua | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/eid_data.lua b/eid_data.lua index b643f637..aa6340b7 100644 --- a/eid_data.lua +++ b/eid_data.lua @@ -61,14 +61,18 @@ EID.InlineIcons = { ["Rune"] = {"pickups", 5, 8, 9}, ["Card"] = {"pickups", 6, 11, 11}, ----- Use Markup "Card"+ ID to render card-front sprites (example: {{Card1}} = 01 - The Fool) + ----- Modded Card-fronts need to be added manually! (Example in Wiki) ["RedCard"] = {"pickups", 7, 11, 11}, ["Pill"] = {"pickups", 8, 9, 9}, ----- Use Markup "Pill"+ ID to render pill sprites (example: {{Pill1}} = Blue Pill) + ----- Modded Pill-Colors need to be added manually! (Example in Wiki) ["Battery"] = {"pickups", 9, 8, 9}, ["Collectible"] = {"Collectible", 0, 7, 7}, ----- Use Markup "Collectible"+ ITEMID to render collectible sprites (example: {{Collectible1}} = Sad Onion) + ----- Modded Collectible-icons are automatically generated. No code needed! ["Trinket"] = {"Trinket", 0, 7, 7}, ----- Use Markup "Trinket"+ ITEMID to render trinket sprites (example: {{Trinket1}} = Swallowed Penny) + ----- Modded Trinket-icons are automatically generated. No code needed! ["Slotmachine"] = {"Slotmachine", 0, 7, 7}, -- Room Icons ["Shop"] = {"roomicons", 0, 7, 9},