Potentially fixed some Bag of crafting floor item list related issues

This commit is contained in:
Wofsauge committed 2021-07-22 23:08:44 +02:00
1 parent 16f2cd84a3
commit c8f383c97c
1 file changed
+3 -3
+3 -3
View File
@@ -565,7 +565,7 @@ function EID:handleBagOfCraftingRendering()
if EID.Config["DisplayBagOfCrafting"] == "hold" and not string.find(EID.player:GetSprite():GetAnimation(), "PickupWalk") then
return false
end
if detectModdedItems() then
if detectModdedItems() or Game():GetRoom():GetFrameCount ()<2 then
return false
end
local curRoomIndex = Game():GetLevel():GetCurrentRoomIndex()
@@ -582,11 +582,11 @@ function EID:handleBagOfCraftingRendering()
end
end
end
EID.bagOfCraftingRoomQueries[curRoomIndex] = roomItems
EID.bagOfCraftingRoomQueries[curRoomIndex..""] = roomItems
EID.bagOfCraftingCurPickupCount = #pickups
calcFloorItems()
else
roomItems = EID.bagOfCraftingRoomQueries[curRoomIndex] or {}
roomItems = EID.bagOfCraftingRoomQueries[curRoomIndex..""] or {}
end
local itemQuery = {}