Crafting/TMTRAINER update (#630)

* Crafting/TMTRAINER update

* Crafting/TMTRAINER update

* Add a "5.100.69" to name func
This commit is contained in:
Buurazu authored and GitHub committed 2024-01-07 18:23:36 +01:00
1 parent 08b8b07b1a
commit ca5d4d13ae
10 files changed
+213 -247

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@@ -274,11 +274,10 @@ EID.UserConfig = {
---------- Glitched Items ---------
-- Toggle Display of Glitched Item (TMTRAINER) descriptions
-- Note: The --luadebug launch option is required for more detailed glitched item descriptions
-- This option allows mods to have access to your files, breaks some mods, and should be turned on at your own risk!
-- Without --luadebug, you still can see the effect the item will have on your Hearts, and what stats it might modify
-- Default = false, unless luadebug is on
["DisplayGlitchedItemInfo"] = debug and true or false,
-- Note: Installing REPENTOGON is required for more detailed glitched item descriptions
-- Without REPENTOGON, you still can see the effect the item will have on your Hearts, and what stats it might modify
-- Default = false
["DisplayGlitchedItemInfo"] = false,
---------- Sacrifice Room ----------
@@ -362,7 +361,6 @@ EID.UserConfig = {
-- "Preview Only" shows the description of the item you can currently craft in your bag
-- "Item Probability" shows percentages of what item you might get from your bag / best option on the floor, for a more intended experience
-- "Pickups Only" just shows the room/floor pickup count
-- ("Item Probability" is recommended if you have modded items)
-- Default = "Recipe List"
["BagOfCraftingDisplayRecipesMode"] = "Recipe List",
-- Hide the recipe list when in battle
@@ -389,11 +387,6 @@ EID.UserConfig = {
-- Display recipes as 8 icons instead of grouped ingredients
-- Default = false
["BagOfCraftingDisplayIcons"] = false,
-- Enable or disable basic modded item support
-- Only modded items with a weight of 1.0 in their item pools are supported, as we can't determine modded item pool weight
-- If you have a lot of modded items, it will slow down game launch
-- Default = true
["BagOfCraftingModdedRecipes"] = true,
-- Set the keybinding to toggle the crafting display, so you can see descriptions of items/pickups on the floor
-- Look into the AB+ or Repentance documentation for the key names here: https://wofsauge.github.io/IsaacDocs/rep/enums/Keyboard.html
-- Default = Keyboard.KEY_F3
@@ -552,7 +545,7 @@ EID.DefaultConfig = {
["DisplayObstructedPillInfo"] = false,
["OnlyShowPillWhenUsedAtLeastOnce"] = false,
["ShowUnidentifiedPillDescriptions"] = false,
["DisplayGlitchedItemInfo"] = debug and true or false,
["DisplayGlitchedItemInfo"] = false,
["DisplaySacrificeInfo"] = true,
["DisplaySanguineInfo"] = true,
["PredictionSanguineBond"] = false,
@@ -568,7 +561,6 @@ EID.DefaultConfig = {
["BagOfCraftingHideInBattle"] = true,
["BagOfCraftingShowControls"] = true,
["BagOfCraftingDisplayRecipesMode"] = "Recipe List",
["BagOfCraftingModdedRecipes"] = true,
["CraftingHideKey"] = Keyboard.KEY_F3,
["CraftingHideButton"] = -1,
["CraftingResultKey"] = Keyboard.KEY_F4,