Moved item names into a separate translation file, in order to make translations easier
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@@ -3,6 +3,7 @@ EID = RegisterMod("External Item Descriptions", 1)
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-- important variables
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EID.GameVersion = "ab+"
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EID.descriptions = {} -- Table that holds all translation strings
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EID.ItemNames = {} -- Table that holds all item names for each language
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EID.enableDebug = false
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local game = Game()
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EID.isRepentancePlus = REPENTANCE_PLUS or FontRenderSettings ~= nil -- Repentance+ adds FontRenderSettings() class. We use this to check if the DLC is enabled. V1.9.7.7 added REPENTANCE_PLUS variable
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