Merge branch 'wofsauge:master' into master

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Buurazu authored and GitHub committed 2022-01-18 04:25:26 -05:00
commit d3c4eba8bd
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@@ -44,7 +44,7 @@ For the Afterbirth/Rebirth version [click here](https://moddingofisaac.com/mod/1
### In-game Configuration ### In-game Configuration
Simply install "[Mod Config Menu - Continued](https://steamcommunity.com/sharedfiles/filedetails/?id=2487535818)". All configuration except the language setting can be changed with it in game. Simply install "[Mod Config Menu - Continued](https://steamcommunity.com/sharedfiles/filedetails/?id=2487535818)". You can use it to configure the mod while playing.
Or: Or:
### Windows ### Windows
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@@ -1,12 +1,13 @@
----------------------------------------- -----------------------------------------
----- Basic Bulgarian descriptions ----- ----- Basic Bulgarian descriptions ----
----------------------------------------- -----------------------------------------
-- FORMAT: Item ID | Name | Description -- FORMAT: Item ID | Name | Description
-- '#' = starts new line of text
-- Special character markup: -- Special character markup:
-- ↑ = Up Arrow | ↓ = Down Arrow | ! = Warning -- ↑ = Up Arrow | ↓ = Down Arrow | ! = Warning | # = Starts a new line
-- More can be found here: https://github.com/wofsauge/External-Item-Descriptions/wiki/Markup
local languageCode = "bul" local languageCode = "bul"
-- init bul table -- init bul table
@@ -14,8 +15,10 @@ EID.descriptions[languageCode] = {}
EID.descriptions[languageCode].custom = {} -- table for custom entity descriptions EID.descriptions[languageCode].custom = {} -- table for custom entity descriptions
EID.descriptions[languageCode].languageName = "Bulgarian (WIP) (AB+)" EID.descriptions[languageCode].languageName = "Bulgarian (WIP) (AB+)"
-- Fonts to be used with this language pack
EID.descriptions[languageCode].fonts = EID.descriptions["en_us"].fonts EID.descriptions[languageCode].fonts = EID.descriptions["en_us"].fonts
---------- Collectibles ----------
EID.descriptions[languageCode].collectibles={ EID.descriptions[languageCode].collectibles={
{"1", "Тъжният лук", "↑ 0.7 Скорост на сълзите"}, {"1", "Тъжният лук", "↑ 0.7 Скорост на сълзите"},
{"2", "Вътрешно око", "Тройна стрелба#↓ 2 Скорост на сълзите"}, {"2", "Вътрешно око", "Тройна стрелба#↓ 2 Скорост на сълзите"},
@@ -709,9 +712,7 @@ EID.descriptions[languageCode].cards={
-- Copy & Paste entries from en_us and continue translating from that -- Copy & Paste entries from en_us and continue translating from that
} }
---------- Pills ---------- ---------- Pills ----------
EID.descriptions[languageCode].unidentifiedPill = nil-- Not yet Translated! EID.descriptions[languageCode].unidentifiedPill = nil-- Not yet Translated!
EID.descriptions[languageCode].pills={ EID.descriptions[languageCode].pills={
+6 -5
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@@ -1,12 +1,13 @@
-------------------------------------- --------------------------------------
----- Basic German descriptions ----- ----- Basic German descriptions ----
-------------------------------------- --------------------------------------
-- FORMAT: Item ID | Name | Description -- FORMAT: Item ID | Name | Description
-- '#' = starts new line of text
-- Special character markup: -- Special character markup:
-- ↑ = Up Arrow | ↓ = Down Arrow | ! = Warning -- ↑ = Up Arrow | ↓ = Down Arrow | ! = Warning | # = Starts a new line
-- More can be found here: https://github.com/wofsauge/External-Item-Descriptions/wiki/Markup
local languageCode = "de" local languageCode = "de"
-- init de table -- init de table
@@ -14,8 +15,10 @@ EID.descriptions[languageCode] = {}
EID.descriptions[languageCode].custom = {} -- table for custom entity descriptions EID.descriptions[languageCode].custom = {} -- table for custom entity descriptions
EID.descriptions[languageCode].languageName = "German (WIP) (AB+)" EID.descriptions[languageCode].languageName = "German (WIP) (AB+)"
-- Fonts to be used with this language pack
EID.descriptions[languageCode].fonts = EID.descriptions["en_us"].fonts EID.descriptions[languageCode].fonts = EID.descriptions["en_us"].fonts
---------- Collectibles ----------
EID.descriptions[languageCode].collectibles={ EID.descriptions[languageCode].collectibles={
{"1", "The Sad Onion", "↑ +0.7 Mehr Tränen"}, {"1", "The Sad Onion", "↑ +0.7 Mehr Tränen"},
{"2", "The Inner Eye", "Dreifachschuss#↓ Weniger Tränen"}, {"2", "The Inner Eye", "Dreifachschuss#↓ Weniger Tränen"},
@@ -290,9 +293,7 @@ EID.descriptions[languageCode].cards={
-- Copy & Paste entries from en_us and continue translating from that -- Copy & Paste entries from en_us and continue translating from that
} }
---------- Pills ---------- ---------- Pills ----------
EID.descriptions[languageCode].unidentifiedPill = "Unidentifizierte Pille" EID.descriptions[languageCode].unidentifiedPill = "Unidentifizierte Pille"
EID.descriptions[languageCode].pills={ EID.descriptions[languageCode].pills={
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@@ -3,10 +3,11 @@
--------------------------------------- ---------------------------------------
-- FORMAT: Item ID | Name | Description -- FORMAT: Item ID | Name | Description
-- '#' = starts new line of text
-- Special character markup: -- Special character markup:
-- ↑ = Up Arrow | ↓ = Down Arrow | ! = Warning -- ↑ = Up Arrow | ↓ = Down Arrow | ! = Warning | # = Starts a new line
-- More can be found here: https://github.com/wofsauge/External-Item-Descriptions/wiki/Markup
local languageCode = "en_us" local languageCode = "en_us"
-- init en_us table -- init en_us table
@@ -14,8 +15,10 @@ EID.descriptions[languageCode] = {}
EID.descriptions[languageCode].custom = {} -- table for custom entity descriptions EID.descriptions[languageCode].custom = {} -- table for custom entity descriptions
EID.descriptions[languageCode].languageName = "English" EID.descriptions[languageCode].languageName = "English"
EID.descriptions[languageCode].fonts = {{name="default", lineHeight=11}, {name="inverted", lineHeight=11}, {name="borderless", lineHeight=11}} -- Fonts to be used with this languagepack -- Fonts to be used with this language pack
EID.descriptions[languageCode].fonts = {{name="default", lineHeight=11}, {name="inverted", lineHeight=11}, {name="borderless", lineHeight=11}}
---------- Collectibles ----------
EID.descriptions[languageCode].collectibles={ EID.descriptions[languageCode].collectibles={
{"1", "The Sad Onion", "↑ +0.7 Tears up"}, {"1", "The Sad Onion", "↑ +0.7 Tears up"},
{"2", "The Inner Eye", "Triple shot#↓ Tears down"}, {"2", "The Inner Eye", "Triple shot#↓ Tears down"},
@@ -458,13 +461,13 @@ EID.descriptions[languageCode].collectibles={
{"439", "Mom's Box", "Spawns a random trinket#↑ +1 Luck while held#While held, doubles the effect of trinkets"}, {"439", "Mom's Box", "Spawns a random trinket#↑ +1 Luck while held#While held, doubles the effect of trinkets"},
{"440", "Kidney Stone", "Randomly while firing you will stop firing and release a burst of tears and a kidney stone#↓ -0.2 Speed down#↓ -17 Range down#↑ +2 Tear Height"}, {"440", "Kidney Stone", "Randomly while firing you will stop firing and release a burst of tears and a kidney stone#↓ -0.2 Speed down#↓ -17 Range down#↑ +2 Tear Height"},
{"441", "Mega Blast", "Fires a huge Mega Satan laser for 15 seconds#The laser persists between rooms and floors"}, {"441", "Mega Blast", "Fires a huge Mega Satan laser for 15 seconds#The laser persists between rooms and floors"},
{"442", "Dark Princes Crown", "!!! While at 1 full red heart:#↑ +1.5 Range up#↑ +0.75 Tears up#↑ +0.2 Shot Speed up#↑ +1 Tear Height#Does not work with characters without red HP"}, -- Dark Princes Crown (apostrophe added to the name in Repentance) {"442", "Dark Prince's Crown", "!!! While at 1 full Red Heart:#↑ +1.5 Range up#↑ +0.75 Tears up#↑ +0.2 Shot Speed up#↑ +1 Tear Height#Does not work with characters without red HP"}, -- Dark Princes Crown (apostrophe added to the name in Repentance)
{"443", "Apple!", "Randomly fire razor blades which deal 400% damage#↑ +0.3 Tears up"}, {"443", "Apple!", "Randomly fire razor blades which deal 400% damage#↑ +0.3 Tears up"},
{"444", "Lead Pencil", "Every 15 tears fired, you fire a cluster of tears#Each tear in the cluster deals double damage"}, {"444", "Lead Pencil", "Every 15 tears fired, you fire a cluster of tears#Each tear in the cluster deals double damage"},
{"445", "Dog Tooth", "↑ +0.3 Damage up#↑ +0.1 Speed up#A wolf howls if you enter a room next to a {{SecretRoom}}{{SuperSecretRoom}}Secret Room#A barking sound will play when entering a room with a crawlspace under a rock"}, {"445", "Dog Tooth", "↑ +0.3 Damage up#↑ +0.1 Speed up#A wolf howls if you enter a room next to a {{SecretRoom}}{{SuperSecretRoom}}Secret Room#A barking sound will play when entering a room with a crawlspace under a rock"},
{"446", "Dead Tooth", "While firing, you get a green aura that poisons any enemies in it#The poison deals your damage"}, {"446", "Dead Tooth", "While firing, you get a green aura that poisons any enemies in it#The poison deals your damage"},
{"447", "Linger Bean", "While firing without pause, spawns a poop cloud every 7.5 seconds#The cloud deals 3.5 damage 5 times a second#Cloud lasts 15 seconds#Can be moved by shooting it"}, {"447", "Linger Bean", "While firing without pause, spawns a poop cloud every 7.5 seconds#The cloud deals 3.5 damage 5 times a second#Cloud lasts 15 seconds#Can be moved by shooting it"},
{"448", "Shard of Glass", "When taking damage, chance to get ↑ +5 Range and leave a trail of blood creep, or spawn a red heart"}, {"448", "Shard of Glass", "When taking damage, chance to get ↑ +5 Range and leave a trail of blood creep, or spawn a Red Heart"},
{"449", "Metal Plate", "+1 Soul Heart#Enemy bullets have a 25% chance to be reflected as concussive tears"}, {"449", "Metal Plate", "+1 Soul Heart#Enemy bullets have a 25% chance to be reflected as concussive tears"},
{"450", "Eye of Greed", "Every 20 tears, shoot a coin tear that turns enemies into gold#This costs 1 coin#Hit enemies drop a coin"}, {"450", "Eye of Greed", "Every 20 tears, shoot a coin tear that turns enemies into gold#This costs 1 coin#Hit enemies drop a coin"},
{"451", "Tarot Cloth", "Drops a random card or rune on pickup#Doubles the effect of any card used"}, {"451", "Tarot Cloth", "Drops a random card or rune on pickup#Doubles the effect of any card used"},
@@ -496,7 +499,7 @@ EID.descriptions[languageCode].collectibles={
{"477", "Void", "!!! When used, consume any pedestal items in the room#Active item: Its effect will be added to Void's effect (Stacking the effects)#↑ Passive item: Small stat upgrade to a random stat"}, {"477", "Void", "!!! When used, consume any pedestal items in the room#Active item: Its effect will be added to Void's effect (Stacking the effects)#↑ Passive item: Small stat upgrade to a random stat"},
{"478", "Pause", "Freezes all enemies in the room until you start shooting again#Touching a frozen enemy will hurt you#Enemies unfreeze after 30 seconds"}, {"478", "Pause", "Freezes all enemies in the room until you start shooting again#Touching a frozen enemy will hurt you#Enemies unfreeze after 30 seconds"},
{"479", "Smelter", "Consumes your trinket and gives you the effect permanently#More trinkets appear"}, {"479", "Smelter", "Consumes your trinket and gives you the effect permanently#More trinkets appear"},
{"480", "Compost", "Converts pickups into blue flies or spiders#Doubles your current blue flies/spiders#Spawns 1 blue fly or spider when you dont have any"}, {"480", "Compost", "Converts pickups into blue flies or spiders#Doubles your current blue flies/spiders#Spawns 1 blue fly or spider when you don't have any"},
{"481", "Dataminer", "When used, ↑/↓ small amount on random stat#Random tear effect for current room#Fucks up all sprites"}, {"481", "Dataminer", "When used, ↑/↓ small amount on random stat#Random tear effect for current room#Fucks up all sprites"},
{"482", "Clicker", "Transforms you into a different character#Removes the last item you collected"}, {"482", "Clicker", "Transforms you into a different character#Removes the last item you collected"},
{"483", "Mama Mega!", "!!! SINGLE USE !!!#Affects whole floor#Explodes all objects#Deals 200 damage to all enemies#Opens the door to Boss Rush, Hush and all secret rooms"}, {"483", "Mama Mega!", "!!! SINGLE USE !!!#Affects whole floor#Explodes all objects#Deals 200 damage to all enemies#Opens the door to Boss Rush, Hush and all secret rooms"},
@@ -730,7 +733,7 @@ EID.descriptions[languageCode].cards={
{"23", "2 of Clubs", "Duplicate your bombs"}, {"23", "2 of Clubs", "Duplicate your bombs"},
{"24", "2 of Diamonds", "Duplicate your money"}, {"24", "2 of Diamonds", "Duplicate your money"},
{"25", "2 of Spades", "Duplicate your keys"}, {"25", "2 of Spades", "Duplicate your keys"},
{"26", "2 of Hearts", "Duplicate your red hearts#Only has a healing effect"}, {"26", "2 of Hearts", "Duplicate your Red Hearts#Only has a healing effect"},
{"27", "Ace of Clubs", "Turns all pickups into bombs"}, {"27", "Ace of Clubs", "Turns all pickups into bombs"},
{"28", "Ace of Diamonds", "Turns all pickups into coins"}, {"28", "Ace of Diamonds", "Turns all pickups into coins"},
{"29", "Ace of Spades", "Turns all pickups into keys"}, {"29", "Ace of Spades", "Turns all pickups into keys"},
@@ -761,22 +764,20 @@ EID.descriptions[languageCode].cards={
{"54", "Era Walk", "Slow down enemies#↑ +0.5 Speed up#↓ -1 Shot Speed down#Effect lasts for current room"}, {"54", "Era Walk", "Slow down enemies#↑ +0.5 Speed up#↓ -1 Shot Speed down#Effect lasts for current room"},
} }
---------- Pills ---------- ---------- Pills ----------
EID.descriptions[languageCode].unidentifiedPill = "Unidentified Pill" EID.descriptions[languageCode].unidentifiedPill = "Unidentified Pill"
EID.descriptions[languageCode].pills={ EID.descriptions[languageCode].pills={
{"0", "Bad Gas", "Spawns a Gas cloud"}, {"0", "Bad Gas", "Spawns a gas cloud"},
{"1", "Bad Trip", "Deals 1 heart of damage to you"}, {"1", "Bad Trip", "Deals 1 heart of damage to you"},
{"2", "Balls of Steel", "+2 Soul Hearts"}, {"2", "Balls of Steel", "+2 Soul Hearts"},
{"3", "Bombs are Key", "Switches number of bombs with keys"}, {"3", "Bombs are Key", "Switches number of bombs with keys"},
{"4", "Explosive Diarrhea", "Spawns 5 troll bombs at your position"}, {"4", "Explosive Diarrhea", "Spawns 5 bombs over a period of five seconds at your position"},
{"5", "Full Health", "Full health"}, {"5", "Full Health", "Full health"},
{"6", "Health Down", "↓ Health down"}, {"6", "Health Down", "↓ Health down"},
{"7", "Health Up", "↑ Health up"}, {"7", "Health Up", "↑ Health up"},
{"8", "I Found Pills", "No effect"}, {"8", "I Found Pills", "No effect"},
{"9", "Puberty", "Eating 3 will give you Adult transformation (+1 Red Heart)"}, {"9", "Puberty", "Eating 3 will give you the {{}} Adult transformation (+1 Red Heart)"},
{"10", "Pretty Fly", "Adds 1 fly orbital"}, {"10", "Pretty Fly", "Adds 1 fly orbital"},
{"11", "Range Down", "↓ -2 Range down"}, {"11", "Range Down", "↓ -2 Range down"},
{"12", "Range Up", "↑ +2.5 Range up"}, {"12", "Range Up", "↑ +2.5 Range up"},
@@ -786,14 +787,14 @@ EID.descriptions[languageCode].pills={
{"16", "Tears Up", "↑ +0.35 Tears up"}, {"16", "Tears Up", "↑ +0.35 Tears up"},
{"17", "Luck Down", "↓ -1 Luck down"}, {"17", "Luck Down", "↓ -1 Luck down"},
{"18", "Luck Up", "↑ +1 Luck up"}, {"18", "Luck Up", "↑ +1 Luck up"},
{"19", "Telepills", "Teleport to random room"}, {"19", "Telepills", "Teleports you to a random room#Small chance to teleport you to the I AM ERROR room"},
{"20", "48 Hour Energy!", "Fully recharges your active item#Drops 1-2 batteries"}, {"20", "48 Hour Energy!", "Fully recharges your active item#Drops 1-2 batteries"},
{"21", "Hematemesis", "Drains all but one heart container#Spawns 1-4 Red Hearts"}, {"21", "Hematemesis", "Drains all but one heart container#Spawns 1-4 Red Hearts"},
{"22", "Paralysis", "You can't move for 2 seconds"}, {"22", "Paralysis", "You can't move for 2 seconds"},
{"23", "I can see forever!", "Opens secret room entrances on current floor"}, {"23", "I can see forever!", "Opens secret room entrances on current floor"},
{"24", "Pheromones", "Charms all enemies in room"}, {"24", "Pheromones", "Charms all enemies in the room"},
{"25", "Amnesia", "Hides the floor map"}, {"25", "Amnesia", "Hides the floor map"},
{"26", "Lemon Party", "Spawns large puddle on the ground which damages enemies"}, {"26", "Lemon Party", "Spawns a large puddle on the ground which damages enemies"},
{"27", "R U A Wizard?", "Shoot diagonally for 30 seconds"}, {"27", "R U A Wizard?", "Shoot diagonally for 30 seconds"},
{"28", "Percs!", "Take only half the damage for current room"}, {"28", "Percs!", "Take only half the damage for current room"},
{"29", "Addicted!", "Take full heart damage for current room"}, {"29", "Addicted!", "Take full heart damage for current room"},
@@ -811,8 +812,8 @@ EID.descriptions[languageCode].pills={
{"41", "I'm Drowsy...", "Slow all enemies in room"}, {"41", "I'm Drowsy...", "Slow all enemies in room"},
{"42", "I'm Excited!!!", "Speed up for all enemies in room"}, {"42", "I'm Excited!!!", "Speed up for all enemies in room"},
{"43", "Gulp!", "Consume current trinket and gain its effect permanently"}, {"43", "Gulp!", "Consume current trinket and gain its effect permanently"},
{"44", "Horf!", "Shoots one ipecac tear"}, {"44", "Horf!", "Shoots one {{Collectible149}}Ipecac tear"},
{"45", "Feels like I'm walking on sunshine!", "Short invincibility"}, {"45", "Feels like I'm walking on sunshine!", "Short invincibility effect"},
{"46", "Vurp!", "Spawns last used pill"}, {"46", "Vurp!", "Spawns last used pill"},
} }
@@ -835,7 +836,7 @@ EID.descriptions[languageCode].sacrifice={
} }
---------- Dice Room ---------- ---------- Dice Room ----------
EID.descriptions[languageCode].diceHeader = "[Dice effects]" EID.descriptions[languageCode].diceHeader = "[Dice Room effects]"
EID.descriptions[languageCode].dice={ EID.descriptions[languageCode].dice={
{"1", "", "Rerolls all your passive and active items into a random item from the room pool it was acquired from"}, {"1", "", "Rerolls all your passive and active items into a random item from the room pool it was acquired from"},
@@ -843,7 +844,7 @@ EID.descriptions[languageCode].dice={
{"3", "", "Rerolls all pickups and trinkets on the entire floor#Does not affect the {{DevilRoom}}Devil or {{AngelRoom}}Angel Room"}, {"3", "", "Rerolls all pickups and trinkets on the entire floor#Does not affect the {{DevilRoom}}Devil or {{AngelRoom}}Angel Room"},
{"4", "", "Rerolls all pedestal items on the floor#Does not affect the {{DevilRoom}}Devil or {{AngelRoom}}Angel Room"}, {"4", "", "Rerolls all pedestal items on the floor#Does not affect the {{DevilRoom}}Devil or {{AngelRoom}}Angel Room"},
{"5", "", "Rerolls and restarts the current floor"}, {"5", "", "Rerolls and restarts the current floor"},
{"6", "", "Rerolls all your items, pickups, trinkets and pedestal items, including everything on the floor"} {"6", "", "Rerolls all your items, pickups, trinkets and pedestal items, including everything on the floor"},
} }
---------- Transformations ---------- ---------- Transformations ----------
+30 -23
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@@ -1,6 +1,12 @@
---------------------------------------------------------------------------- -----------------------------------------
----- Detailed English descriptions based on the Binding of Isaac Wiki ----- ---- Detailed English descriptions ----
---------------------------------------------------------------------------- -----------------------------------------
-- FORMAT: Item ID | Name | Description
-- Special character markup:
-- ↑ = Up Arrow | ↓ = Down Arrow | ! = Warning | # = Starts a new line
-- More can be found here: https://github.com/wofsauge/External-Item-Descriptions/wiki/Markup
local languageCode = "en_us_detailed" local languageCode = "en_us_detailed"
@@ -9,8 +15,10 @@ EID.descriptions[languageCode] = {}
EID.descriptions[languageCode].custom = {} -- table for custom entity descriptions EID.descriptions[languageCode].custom = {} -- table for custom entity descriptions
EID.descriptions[languageCode].languageName = "English (detailed)" EID.descriptions[languageCode].languageName = "English (detailed)"
-- Fonts to be used with this language pack
EID.descriptions[languageCode].fonts = EID.descriptions["en_us"].fonts EID.descriptions[languageCode].fonts = EID.descriptions["en_us"].fonts
---------- Collectibles ----------
EID.descriptions[languageCode].collectibles={ EID.descriptions[languageCode].collectibles={
{"1", "", "+0.7 Tears up."}, {"1", "", "+0.7 Tears up."},
{"2", "", "Triple shot. #Tears down - (Delay * 2.1) + 3."}, {"2", "", "Triple shot. #Tears down - (Delay * 2.1) + 3."},
@@ -813,33 +821,32 @@ EID.descriptions[languageCode].pills={
EID.descriptions[languageCode].sacrificeHeader = "[Next Sacrifice Room payout]" EID.descriptions[languageCode].sacrificeHeader = "[Next Sacrifice Room payout]"
EID.descriptions[languageCode].sacrifice={ EID.descriptions[languageCode].sacrifice={
{"1", "", "50% chance for 1 Coin#100% chance for 1 Bomb, when on B1 and killed the Boss under 1 minute"}, {"1", "", "50% chance for 1 coin#100% chance for 1 Bomb, when on B1 and killed the Boss under 1 minute"},
{"2", "", "50% chance for 1 Coin#100% chance for 1 Bomb, when on B1 and killed the Boss under 1 minute"}, {"2", "", "50% chance for 1 coin#100% chance for 1 Bomb, when on B1 and killed the Boss under 1 minute"},
{"3", "", "67% chance for increased Angel Room chance"}, {"3", "", "67% chance for increased {{AngelRoom}}Angel Room chance"},
{"4", "", "50% chance for 1 random Chest"}, {"4", "", "50% chance for 1 random chest"},
{"5", "", "33% chance for 3 Coin#67% chance for increased Angel Room chance"}, {"5", "", "33% chance for 3 coins#67% chance for increased {{AngelRoom}}Angel Room chance"},
{"6", "", "33% chance for teleport to Angel/Devil Room#67% chance for random Chest"}, {"6", "", "33% chance for a teleport to the {{AngelRoom}}Angel Room#Teleports to the {{DevilRoom}}Devil Room instead if its door was spawned on the current floor#67% chance for random chest"},
{"7", "", "33% chance for 1 random Angel Room item#67% chance for 1 soul heart"}, {"7", "", "33% chance for 1 random {{AngelRoom}}Angel Room item#67% chance for 1 Soul Heart"},
{"8", "", "100% chance for 7 troll bombs"}, {"8", "", "100% chance for 7 troll bombs"},
{"9", "", "100% chance to spawn \"Uriel\" boss"}, {"9", "", "100% chance to spawn \"Uriel\""},
{"10", "", "50% chance for 7 soul hearts#50% chance for 30 coins"}, {"10", "", "50% chance for 7 Soul Hearts#50% chance for 30 coins"},
{"11", "", "100% chance to spawn \"Gabriel\" boss"}, {"11", "", "100% chance to spawn \"Gabriel\""},
{"12", "", "50% chance to teleport to \"Dark Room\" floor"}, {"12", "", "50% chance to teleport to the \"Dark Room\""},
} }
---------- Dice Room ---------- ---------- Dice Room ----------
EID.descriptions[languageCode].diceHeader = "[Dice effect]" EID.descriptions[languageCode].diceHeader = "[Dice Room effects]"
EID.descriptions[languageCode].dice={ EID.descriptions[languageCode].dice={
{"1", "", "Rerolls all of your items#(only affect collectibles)"}, {"1", "", "Rerolls all your passive and active items into a random item from the room pool it was acquired from"},
{"2", "", "Rerolls all pickups in the room"}, {"2", "", "Rerolls all pickups in the room"},
{"3", "", "Rerolls all pickups on the entire floor"}, {"3", "", "Rerolls all pickups and trinkets on the entire floor#Does not affect the {{DevilRoom}}Devil or {{AngelRoom}}Angel Room"},
{"4", "", "Rerolls all pedestal items on the floor#Doesnt affect Devil deals"}, {"4", "", "Rerolls all pedestal items on the floor#Does not affect the {{DevilRoom}}Devil or {{AngelRoom}}Angel Room"},
{"5", "", "Reroll and restart the current floor"}, {"5", "", "Rerolls and restarts the current floor"},
{"6", "", "Reroll all of your items and all the pickups & items on the entire floor"} {"6", "", "Rerolls all your items, pickups, trinkets and pedestal items, including everything on the floor"},
} }
---------- Transformations ---------- ---------- Transformations ----------
EID.descriptions[languageCode].transformations={ EID.descriptions[languageCode].transformations={
"", -- 0 = none "", -- 0 = none
@@ -848,8 +855,8 @@ EID.descriptions[languageCode].transformations = {
"Lord of the Flies", -- 3 "Lord of the Flies", -- 3
"Conjoined", -- 4 "Conjoined", -- 4
"Spun", -- 5 "Spun", -- 5
"Mom", -- 6 "Yes Mother?", -- 6
"Oh crap", -- 7 "Oh Crap", -- 7
"Bob", -- 8 "Bob", -- 8
"Leviathan", -- 9 "Leviathan", -- 9
"Seraphim", -- 10 "Seraphim", -- 10
+11 -11
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@@ -3,13 +3,13 @@
--------------------------------------- ---------------------------------------
-- FORMAT: Item ID | Name | Description -- FORMAT: Item ID | Name | Description
-- '#' = starts new line of text
-- French letters :
--ùÙûÛüÜÿŸ àÀâÂæÆçÇ éÉèÈêÊëË ïÏîÎôÔœŒ
-- Special character markup: -- Special character markup:
-- ↑ = Up Arrow | ↓ = Down Arrow | ! = Warning -- ↑ = Up Arrow | ↓ = Down Arrow | ! = Warning | # = Starts a new line
-- More can be found here: https://github.com/wofsauge/External-Item-Descriptions/wiki/Markup
-- French letters: ùÙûÛüÜÿŸ àÀâÂæÆçÇ éÉèÈêÊëË ïÏîÎôÔœŒ
local languageCode = "fr" local languageCode = "fr"
-- init fr table -- init fr table
@@ -17,8 +17,10 @@ EID.descriptions[languageCode] = {}
EID.descriptions[languageCode].custom = {} -- table for custom entity descriptions EID.descriptions[languageCode].custom = {} -- table for custom entity descriptions
EID.descriptions[languageCode].languageName = "French" EID.descriptions[languageCode].languageName = "French"
-- Fonts to be used with this language pack
EID.descriptions[languageCode].fonts = EID.descriptions["en_us"].fonts EID.descriptions[languageCode].fonts = EID.descriptions["en_us"].fonts
---------- Collectibles ----------
EID.descriptions[languageCode].collectibles={ EID.descriptions[languageCode].collectibles={
{"1", "", "↑ +0.7 Cadence de tir"}, {"1", "", "↑ +0.7 Cadence de tir"},
{"2", "", "Triple tir#↓ Cadence de tir"}, {"2", "", "Triple tir#↓ Cadence de tir"},
@@ -572,7 +574,6 @@ EID.descriptions[languageCode].collectibles={
{"550", "", "Mom's Foot ne cessera de vous viser#Utiliser cet objet empêchera Mom's Foot de vous tomber dessus#!!! (Essayez de terminer le Boss Rush avec la pelle en votre possession)"}, {"550", "", "Mom's Foot ne cessera de vous viser#Utiliser cet objet empêchera Mom's Foot de vous tomber dessus#!!! (Essayez de terminer le Boss Rush avec la pelle en votre possession)"},
{"551", "", "Deuxième partie d'une pelle brisée#!!! Utilisez la pelle près de la pile de terre dans la 'Dark Room'"}, {"551", "", "Deuxième partie d'une pelle brisée#!!! Utilisez la pelle près de la pile de terre dans la 'Dark Room'"},
{"552", "", "Fait apparaître une trappe vers l'étage suivant#!!! Utilisez la pelle près de la pile de terre dans la 'Dark Room'#!!! Débloque quelque chose de cool"}, {"552", "", "Fait apparaître une trappe vers l'étage suivant#!!! Utilisez la pelle près de la pile de terre dans la 'Dark Room'#!!! Débloque quelque chose de cool"},
} }
---------- Trinkets ---------- ---------- Trinkets ----------
@@ -765,9 +766,7 @@ EID.descriptions[languageCode].cards={
{"54", "", "Ralentit les ennemis et les larmes d'Isaac et augmente sa vitesse#L'effet s'estompe en changeant de salle"}, {"54", "", "Ralentit les ennemis et les larmes d'Isaac et augmente sa vitesse#L'effet s'estompe en changeant de salle"},
} }
---------- Pills ---------- ---------- Pills ----------
EID.descriptions[languageCode].unidentifiedPill = "Pilule non identifiée" EID.descriptions[languageCode].unidentifiedPill = "Pilule non identifiée"
EID.descriptions[languageCode].pills={ EID.descriptions[languageCode].pills={
@@ -837,6 +836,7 @@ EID.descriptions[languageCode].sacrifice={
{"11", "", "100% chance de faire apparaître le boss 'Gabriel'"}, {"11", "", "100% chance de faire apparaître le boss 'Gabriel'"},
{"12", "", "50% chances de vous téléporter à la Dark Room"}, {"12", "", "50% chances de vous téléporter à la Dark Room"},
} }
---------- Dice Room ---------- ---------- Dice Room ----------
EID.descriptions[languageCode].diceHeader = "[Effet de Dé]" EID.descriptions[languageCode].diceHeader = "[Effet de Dé]"
@@ -854,11 +854,11 @@ EID.descriptions[languageCode].transformations = {
"", -- 0 = none "", -- 0 = none
"Guppy", -- 1 "Guppy", -- 1
"Fun Guy", -- 2 "Fun Guy", -- 2
"Lord of the Flies",-- 3 "Beelzebub", -- 3
"Conjoined", -- 4 "Conjoined", -- 4
"Spun", -- 5 "Spun", -- 5
"Mom", -- 6 "Yes Mother?", -- 6
"Oh crap", -- 7 "Oh Crap", -- 7
"Bob", -- 8 "Bob", -- 8
"Leviathan", -- 9 "Leviathan", -- 9
"Seraphim", -- 10 "Seraphim", -- 10
+10 -9
View File
@@ -1,12 +1,13 @@
--------------------------------------- ---------------------------------------
----- Basic Italian descriptions ----- ----- Basic Italian descriptions ----
--------------------------------------- ---------------------------------------
-- FORMAT: Item ID | Name | Description -- FORMAT: Item ID | Name | Description
-- '#' = starts new line of text
-- Special character markup: -- Special character markup:
-- ↑ = Up Arrow | ↓ = Down Arrow | ! = Warning -- ↑ = Up Arrow | ↓ = Down Arrow | ! = Warning | # = Starts a new line
-- More can be found here: https://github.com/wofsauge/External-Item-Descriptions/wiki/Markup
local languageCode = "it" local languageCode = "it"
-- init it table -- init it table
@@ -14,8 +15,10 @@ EID.descriptions[languageCode] = {}
EID.descriptions[languageCode].custom = {} -- table for custom entity descriptions EID.descriptions[languageCode].custom = {} -- table for custom entity descriptions
EID.descriptions[languageCode].languageName = "Italian" EID.descriptions[languageCode].languageName = "Italian"
-- Fonts to be used with this language pack
EID.descriptions[languageCode].fonts = EID.descriptions["en_us"].fonts EID.descriptions[languageCode].fonts = EID.descriptions["en_us"].fonts
---------- Collectibles ----------
EID.descriptions[languageCode].collectibles={ EID.descriptions[languageCode].collectibles={
{"1", "La Cipolla Triste", "+0.7 Lacrime"}, {"1", "La Cipolla Triste", "+0.7 Lacrime"},
{"2", "L'occhio Interiore", "Triple shot#↓ Lacrime"}, {"2", "L'occhio Interiore", "Triple shot#↓ Lacrime"},
@@ -761,9 +764,7 @@ EID.descriptions[languageCode].cards={
{"54", "A passeggio fra le Ere", "Rallenta i nemici e le lacrime ma ti garantisce velocita' aumentata#L'effetto dura per la stanza attuale"}, {"54", "A passeggio fra le Ere", "Rallenta i nemici e le lacrime ma ti garantisce velocita' aumentata#L'effetto dura per la stanza attuale"},
} }
---------- Pills ---------- ---------- Pills ----------
EID.descriptions[languageCode].unidentifiedPill = "Pillola non identificata" EID.descriptions[languageCode].unidentifiedPill = "Pillola non identificata"
EID.descriptions[languageCode].pills={ EID.descriptions[languageCode].pills={
@@ -843,7 +844,7 @@ EID.descriptions[languageCode].dice={
{"3", "", "Rerolla tutti i consumabili nell'intero piano"}, {"3", "", "Rerolla tutti i consumabili nell'intero piano"},
{"4", "", "Rerolla tutti gli oggetti dei piedistalli che si trovano a terra#Ad eccezione dei Patti col Diavolo"}, {"4", "", "Rerolla tutti gli oggetti dei piedistalli che si trovano a terra#Ad eccezione dei Patti col Diavolo"},
{"5", "", "Rerolla e ricomincia il piano"}, {"5", "", "Rerolla e ricomincia il piano"},
{"6", "", "Rerolla tutti i tuoi oggetti, tutti i consumabili & gli oggetti su tutto il piano"} {"6", "", "Rerolla tutti i tuoi oggetti, tutti i consumabili & gli oggetti su tutto il piano"},
} }
---------- Transformations ---------- ---------- Transformations ----------
@@ -851,10 +852,10 @@ EID.descriptions[languageCode].transformations = {
"", -- 0 = none "", -- 0 = none
"Guppy", -- 1 "Guppy", -- 1
"Fun Guy", -- 2 "Fun Guy", -- 2
"Lord of the Flies",-- 3 "Beelzebub", -- 3
"Conjoined", -- 4 "Conjoined", -- 4
"Spun", -- 5 "Spun", -- 5
"Mom", -- 6 "Yes Mother?", -- 6
"Oh Crap", -- 7 "Oh Crap", -- 7
"Bob", -- 8 "Bob", -- 8
"Leviathan", -- 9 "Leviathan", -- 9
@@ -862,6 +863,6 @@ EID.descriptions[languageCode].transformations = {
"Super Bum", -- 11 "Super Bum", -- 11
"Bookworm", -- 12 "Bookworm", -- 12
"Spider Baby", -- 13 "Spider Baby", -- 13
"Adulto", -- 14 "Adult", -- 14
"Stompy" -- 15 "Stompy" -- 15
} }
+18 -20
View File
@@ -1,10 +1,23 @@
---------------------------------------
----- Basic Korean descriptions -----
---------------------------------------
-- FORMAT: Item ID | Name | Description
-- Special character markup:
-- ↑ = Up Arrow | ↓ = Down Arrow | ! = Warning | # = Starts a new line
-- More can be found here: https://github.com/wofsauge/External-Item-Descriptions/wiki/Markup
-- 스탯 순서: 체력 - 빨간하트 - 블랙하트 - 소울하트 - 공격력 - 연사 - 사거리 - 이동속도 - 탄속 - 행운 - 효과
local languageCode = "ko_kr" local languageCode = "ko_kr"
-- Last Sync with en_us: 10.01.2022 -- init ko_kr table
EID.descriptions[languageCode] = {} EID.descriptions[languageCode] = {}
EID.descriptions[languageCode].custom = {} -- table for custom entity descriptions EID.descriptions[languageCode].custom = {} -- table for custom entity descriptions
EID.descriptions[languageCode].languageName = "Korean" EID.descriptions[languageCode].languageName = "Korean"
-- Fonts to be used with this languagepack
--[[ --[[
Description for Korean fonts : Description for Korean fonts :
korean_hcrdotum(함초롬돋움) - Default Korean font that was used from former EID Korean. Recommended LineHeight : 10 korean_hcrdotum(함초롬돋움) - Default Korean font that was used from former EID Korean. Recommended LineHeight : 10
@@ -16,12 +29,10 @@ EID.descriptions[languageCode].languageName = "Korean"
korean_galmoori9, korean_galmoori11 is added for community request. korean_galmoori9, korean_galmoori11 is added for community request.
]] ]]
EID.descriptions[languageCode].fonts = {{name="korean_hcrdotum", lineHeight=11}, {name="korean_lanapixel", lineHeight=12}, {name="korean_soyakkoma", lineHeight=13}, {name="korean_soyakkoma_borderless", lineHeight=13}, {name="korean_soyakkoma_inverted", lineHeight=13}, {name="korean_soyanon", lineHeight=12}, {name="korean_galmoori9", lineHeight=12}, {name="korean_galmoori11", lineHeight=14}} -- Fonts to be used with this languagepack EID.descriptions[languageCode].fonts = {{name="korean_hcrdotum", lineHeight=11}, {name="korean_lanapixel", lineHeight=12}, {name="korean_soyakkoma", lineHeight=13}, {name="korean_soyakkoma_borderless", lineHeight=13}, {name="korean_soyakkoma_inverted", lineHeight=13}, {name="korean_soyanon", lineHeight=12}, {name="korean_galmoori9", lineHeight=12}, {name="korean_galmoori11", lineHeight=14}}
---------- Collectibles ----------
EID.descriptions[languageCode].collectibles={ EID.descriptions[languageCode].collectibles={
-- Original
{"1", "슬픈 양파", "↑ {{Tears}}연사 +0.7"}, -- The Sad Onion {"1", "슬픈 양파", "↑ {{Tears}}연사 +0.7"}, -- The Sad Onion
{"2", "내면의 눈", "↓ {{Tears}}공격 딜레이 x2.1+3#공격이 3발로 나갑니다."}, -- The Inner Eye {"2", "내면의 눈", "↓ {{Tears}}공격 딜레이 x2.1+3#공격이 3발로 나갑니다."}, -- The Inner Eye
{"3", "초능력자", "공격에 유도 효과가 생깁니다."}, -- Spoon Bender {"3", "초능력자", "공격에 유도 효과가 생깁니다."}, -- Spoon Bender
@@ -220,7 +231,6 @@ EID.descriptions[languageCode].collectibles={
{"196", "쥐어짜기 장난감", "↑ {{Tears}}연사 +0.4#소울하트를 2개 드랍합니다."}, -- Squeezy {"196", "쥐어짜기 장난감", "↑ {{Tears}}연사 +0.4#소울하트를 2개 드랍합니다."}, -- Squeezy
{"197", "예수 주스", "↑ {{Damage}}공격력 +0.5#↑ {{Range}}사거리 +0.25"}, -- Jesus Juice {"197", "예수 주스", "↑ {{Damage}}공격력 +0.5#↑ {{Range}}사거리 +0.25"}, -- Jesus Juice
{"198", "상자", "모든 종류의 픽업 아이템을 하나씩 드랍합니다."}, -- Box {"198", "상자", "모든 종류의 픽업 아이템을 하나씩 드랍합니다."}, -- Box
-- Rebirth
{"199", "엄마의 열쇠", "↑ 열쇠 +2#상자를 열 때 드랍되는 픽업 아이템의 수가 증가합니다."}, -- Mom's Key {"199", "엄마의 열쇠", "↑ 열쇠 +2#상자를 열 때 드랍되는 픽업 아이템의 수가 증가합니다."}, -- Mom's Key
{"200", "엄마의 아이섀도우", "10%의 확률로 적을 매혹시키는 공격이 나갑니다.#!!! {{Luck}}행운 수치 비례"}, -- Mom's Eyeshadow {"200", "엄마의 아이섀도우", "10%의 확률로 적을 매혹시키는 공격이 나갑니다.#!!! {{Luck}}행운 수치 비례"}, -- Mom's Eyeshadow
{"201", "철괴", "↑ {{Damage}}공격력 +0.3#10%의 확률로 적을 혼란시키는 공격이 나갑니다.#!!! {{Luck}}행운 수치 비례"}, -- Iron Bar {"201", "철괴", "↑ {{Damage}}공격력 +0.3#10%의 확률로 적을 혼란시키는 공격이 나갑니다.#!!! {{Luck}}행운 수치 비례"}, -- Iron Bar
@@ -369,7 +379,6 @@ EID.descriptions[languageCode].collectibles={
{"344", "종이 성냥", "↑ 블랙하트 +1#폭탄을 2~3개 드랍합니다."}, -- Match Book {"344", "종이 성냥", "↑ 블랙하트 +1#폭탄을 2~3개 드랍합니다."}, -- Match Book
{"345", "합성 스테로이드", "↑ {{Damage}}공격력 +1#↑ {{Range}}사거리 +5.25"}, -- Synthoil {"345", "합성 스테로이드", "↑ {{Damage}}공격력 +1#↑ {{Range}}사거리 +5.25"}, -- Synthoil
{"346", "과자", "↑ 최대 체력 +1"}, -- A Snack {"346", "과자", "↑ 최대 체력 +1"}, -- A Snack
-- Afterbirth
{"347", "복시", "!!! 일회용#사용 시 방 안의 모든 아이템과 픽업 아이템을 두배로 복사합니다."}, -- Diplopia {"347", "복시", "!!! 일회용#사용 시 방 안의 모든 아이템과 픽업 아이템을 두배로 복사합니다."}, -- Diplopia
{"348", "위약", "사용 시 현재 소지중인 알약의 효과를 발동합니다."}, -- Placebo {"348", "위약", "사용 시 현재 소지중인 알약의 효과를 발동합니다."}, -- Placebo
{"349", "나무 동전", "사용 시 50% 확률로 동전을 하나 드랍합니다."}, -- Wooden Nickel {"349", "나무 동전", "사용 시 50% 확률로 동전을 하나 드랍합니다."}, -- Wooden Nickel
@@ -464,7 +473,6 @@ EID.descriptions[languageCode].collectibles={
{"438", "쪽쪽이", "↑ 소울하트 +1#↑ {{Tears}}연사 +0.7#캐릭터의 크기가 작아집니다."}, -- Binky {"438", "쪽쪽이", "↑ 소울하트 +1#↑ {{Tears}}연사 +0.7#캐릭터의 크기가 작아집니다."}, -- Binky
{"439", "엄마의 상자", "사용 시 랜덤한 장신구를 하나 드랍합니다.#소지중일 때 {{Luck}}행운이 1 증가하며 들고있는 장신구의 효과가 2배 증가합니다."}, -- Mom's Box {"439", "엄마의 상자", "사용 시 랜덤한 장신구를 하나 드랍합니다.#소지중일 때 {{Luck}}행운이 1 증가하며 들고있는 장신구의 효과가 2배 증가합니다."}, -- Mom's Box
{"440", "신장 결석", "↓ {{Range}}사거리 -15#↓ {{Speed}}최대 이동속도 -0.2#공격중에 때때로 충전이 진행되고 충전이 끝났을 때 공격키를 떼면 {{Tears}}연사가 최대가 되며 눈물을 한번에 발사합니다."}, -- Kidney Stone {"440", "신장 결석", "↓ {{Range}}사거리 -15#↓ {{Speed}}최대 이동속도 -0.2#공격중에 때때로 충전이 진행되고 충전이 끝났을 때 공격키를 떼면 {{Tears}}연사가 최대가 되며 눈물을 한번에 발사합니다."}, -- Kidney Stone
-- Afterbirth +
{"441", "메가 블래스트", "사용 시 15초 동안 공격력 x5의 대형 혈사포를 발사합니다."}, -- Mega Blast {"441", "메가 블래스트", "사용 시 15초 동안 공격력 x5의 대형 혈사포를 발사합니다."}, -- Mega Blast
{"442", "암흑 왕자의 왕관", "빨간하트가 1칸일 때 {{Tears}}연사 +0.7, {{Range}}사거리 +1.5, {{Shotspeed}}탄속 +0.2"}, -- Dark Princes Crown {"442", "암흑 왕자의 왕관", "빨간하트가 1칸일 때 {{Tears}}연사 +0.7, {{Range}}사거리 +1.5, {{Shotspeed}}탄속 +0.2"}, -- Dark Princes Crown
{"443", "사과!", "↑ {{Tears}}연사 +0.3#일정 확률로 공격력 x4의 공격이 나갑니다.#!!! {{Luck}}행운 수치 비례: 행운 14 이상일 때 100% 확률"}, -- Apple! {"443", "사과!", "↑ {{Tears}}연사 +0.3#일정 확률로 공격력 x4의 공격이 나갑니다.#!!! {{Luck}}행운 수치 비례: 행운 14 이상일 때 100% 확률"}, -- Apple!
@@ -581,7 +589,6 @@ EID.descriptions[languageCode].collectibles={
---------- Trinkets ---------- ---------- Trinkets ----------
EID.descriptions[languageCode].trinkets={ EID.descriptions[languageCode].trinkets={
-- Rebirth
{"1", "삼킨 동전", "피격 시 동전을 1~2개 드랍합니다."}, -- Swallowed Penny {"1", "삼킨 동전", "피격 시 동전을 1~2개 드랍합니다."}, -- Swallowed Penny
{"2", "굳은 똥", "똥 파괴 시 픽업 아이템이 드랍될 확률이 50% 증가합니다."}, -- Petrified Poop {"2", "굳은 똥", "똥 파괴 시 픽업 아이템이 드랍될 확률이 50% 증가합니다."}, -- Petrified Poop
{"3", "AAA 건전지", "액티브 아이템의 충전량이 한칸 남았을 경우 액티브를 자동으로 충전합니다."}, -- AAA Battery {"3", "AAA 건전지", "액티브 아이템의 충전량이 한칸 남았을 경우 액티브를 자동으로 충전합니다."}, -- AAA Battery
@@ -610,7 +617,6 @@ EID.descriptions[languageCode].trinkets={
{"26", "꺾기벌레", "↑ {{Range}}사거리 +10#눈물이 지그재그로 날아갑니다."}, -- Hook Worm {"26", "꺾기벌레", "↑ {{Range}}사거리 +10#눈물이 지그재그로 날아갑니다."}, -- Hook Worm
{"27", "채찍벌레", "↑ {{Shotspeed}}탄속 +0.5"}, -- Whip Worm {"27", "채찍벌레", "↑ {{Shotspeed}}탄속 +0.5"}, -- Whip Worm
{"28", "부서진 앙크", "사망 시 22% 확률로 전 방에서 ??? 캐릭터로 부활합니다."}, -- Broken Ankh {"28", "부서진 앙크", "사망 시 22% 확률로 전 방에서 ??? 캐릭터로 부활합니다."}, -- Broken Ankh
-- Original
{"29", "생선 머리", "피격 시 파란 아군 파리를 소환합니다."}, -- Fish Head {"29", "생선 머리", "피격 시 파란 아군 파리를 소환합니다."}, -- Fish Head
{"30", "분홍 눈알", "10%의 확률로 적을 중독시키는 공격이 나갑니다.#!!! {{Luck}}행운 수치 비례: 행운 18 이상일 때 100% 확률"}, -- Pinky Eye {"30", "분홍 눈알", "10%의 확률로 적을 중독시키는 공격이 나갑니다.#!!! {{Luck}}행운 수치 비례: 행운 18 이상일 때 100% 확률"}, -- Pinky Eye
{"31", "고정핀", "10%의 확률로 적과 장애물을 관통하는 공격이 나갑니다.#!!! {{Luck}}행운 수치 비례: 행운 18 이상일 때 100% 확률"}, -- Push Pin {"31", "고정핀", "10%의 확률로 적과 장애물을 관통하는 공격이 나갑니다.#!!! {{Luck}}행운 수치 비례: 행운 18 이상일 때 100% 확률"}, -- Push Pin
@@ -644,7 +650,6 @@ EID.descriptions[languageCode].trinkets={
{"59", "카인의 오른쪽 눈", "스테이지 입장 시 25%의 확률로 그 스테이지에서 맵에 특수방의 위치를 보여줍니다.#!!! {{Luck}}행운 수치 비례: 행운 3 이상일 때 100% 확률"}, -- Cain's Eye {"59", "카인의 오른쪽 눈", "스테이지 입장 시 25%의 확률로 그 스테이지에서 맵에 특수방의 위치를 보여줍니다.#!!! {{Luck}}행운 수치 비례: 행운 3 이상일 때 100% 확률"}, -- Cain's Eye
{"60", "이브의 새 다리", "적 처치시 5%의 확률로 {{Collectible117}}Dead Bird를 소환합니다.#!!! {{Luck}}행운 수치 비례: 행운 8 이상일 때 100% 확률"}, -- Eve's Bird Foot {"60", "이브의 새 다리", "적 처치시 5%의 확률로 {{Collectible117}}Dead Bird를 소환합니다.#!!! {{Luck}}행운 수치 비례: 행운 8 이상일 때 100% 확률"}, -- Eve's Bird Foot
{"61", "왼손목", "모든 상자가 빨간 상자로 교체됩니다."}, -- The Left Hand {"61", "왼손목", "모든 상자가 빨간 상자로 교체됩니다."}, -- The Left Hand
-- Afterbirth
{"62", "빛나는 돌", "색돌이나 사다리방이 있는 돌이 빛납니다."}, -- Shiny Rock {"62", "빛나는 돌", "색돌이나 사다리방이 있는 돌이 빛납니다."}, -- Shiny Rock
{"63", "안전 가위", "트롤폭탄을 폭탄 픽업으로 바꿉니다."}, -- Safety Scissors {"63", "안전 가위", "트롤폭탄을 폭탄 픽업으로 바꿉니다."}, -- Safety Scissors
{"64", "무지개 벌레", "3초마다 랜덤한 벌레 장신구 효과가 발동됩니다."}, -- Rainbow Worm {"64", "무지개 벌레", "3초마다 랜덤한 벌레 장신구 효과가 발동됩니다."}, -- Rainbow Worm
@@ -674,7 +679,6 @@ EID.descriptions[languageCode].trinkets={
{"88", "필요없어!", "보물방, 상점, 악마방, 천사방에서 99% 확률로 액티브 아이템이 나오지 않습니다."}, -- NO! {"88", "필요없어!", "보물방, 상점, 악마방, 천사방에서 99% 확률로 액티브 아이템이 나오지 않습니다."}, -- NO!
{"89", "미아 방지끈", "패밀리어들 사이의 간격이 가까워집니다."}, -- Child Leash {"89", "미아 방지끈", "패밀리어들 사이의 간격이 가까워집니다."}, -- Child Leash
{"90", "갈색 마개", "똥 파괴시 똥이 폭발합니다."}, -- Brown Cap {"90", "갈색 마개", "똥 파괴시 똥이 폭발합니다."}, -- Brown Cap
-- Afterbirth +
{"91", "태변", "일반 똥이 확률적으로 검은 똥으로 대체됩니다.#검은 똥 파괴시 확률적으로 블랙하트를 드랍합니다."}, -- Meconium {"91", "태변", "일반 똥이 확률적으로 검은 똥으로 대체됩니다.#검은 똥 파괴시 확률적으로 블랙하트를 드랍합니다."}, -- Meconium
{"92", "금이 간 왕관", "↑ {{Tears}}연사 +0.2#각 능력치가 캐릭터 기본 능력치보다 높을 시 각 능력치가 33% 증가합니다."}, -- Cracked Crown {"92", "금이 간 왕관", "↑ {{Tears}}연사 +0.2#각 능력치가 캐릭터 기본 능력치보다 높을 시 각 능력치가 33% 증가합니다."}, -- Cracked Crown
{"93", "다 쓴 기저귀", "방 입장 시 확률적으로 파리류 적들이 공격하지 않거나 약해집니다."}, -- Used Diaper {"93", "다 쓴 기저귀", "방 입장 시 확률적으로 파리류 적들이 공격하지 않거나 약해집니다."}, -- Used Diaper
@@ -777,7 +781,6 @@ EID.descriptions[languageCode].cards={
EID.descriptions[languageCode].unidentifiedPill = "확인되지 않은 알약" EID.descriptions[languageCode].unidentifiedPill = "확인되지 않은 알약"
EID.descriptions[languageCode].pills={ EID.descriptions[languageCode].pills={
-- Original
{"0", "질나쁜 방귀", "독방귀를 뀝니다."}, -- Bad Gas {"0", "질나쁜 방귀", "독방귀를 뀝니다."}, -- Bad Gas
{"1", "질나쁜 환각", "체력 한칸의 피해를 입습니다."}, -- Bad Trip {"1", "질나쁜 환각", "체력 한칸의 피해를 입습니다."}, -- Bad Trip
{"2", "강철같은 알약", "↑ 소울하트 +2"}, -- Balls of Steel {"2", "강철같은 알약", "↑ 소울하트 +2"}, -- Balls of Steel
@@ -798,7 +801,6 @@ EID.descriptions[languageCode].pills={
{"17", "행운 감소", "↓ {{Luck}}행운 -1"}, -- Luck Down {"17", "행운 감소", "↓ {{Luck}}행운 -1"}, -- Luck Down
{"18", "행운 증가", "↑ {{Luck}}행운 +1"}, -- Luck Up {"18", "행운 증가", "↑ {{Luck}}행운 +1"}, -- Luck Up
{"19", "순간이동약", "스테이지 안의 랜덤한 방으로 순간이동합니다."}, -- Telepills {"19", "순간이동약", "스테이지 안의 랜덤한 방으로 순간이동합니다."}, -- Telepills
-- Rebirth
{"20", "48시간 풀충전!", "액티브 아이템 충전량을 모두 충전하고 배터리 픽업을 1~2개 드랍합니다."}, -- 48 Hour Energy! {"20", "48시간 풀충전!", "액티브 아이템 충전량을 모두 충전하고 배터리 픽업을 1~2개 드랍합니다."}, -- 48 Hour Energy!
{"21", "토혈", "빨간하트가 반칸이 되며 빨간하트 픽업을 1~4개 드랍합니다."}, -- Hematemesis {"21", "토혈", "빨간하트가 반칸이 되며 빨간하트 픽업을 1~4개 드랍합니다."}, -- Hematemesis
{"22", "마비", "3초간 캐릭터가 마비 상태가 됩니다."}, -- Paralysis {"22", "마비", "3초간 캐릭터가 마비 상태가 됩니다."}, -- Paralysis
@@ -807,7 +809,6 @@ EID.descriptions[languageCode].pills={
{"25", "건망증", "Lost 저주에 걸리며 맵을 볼 수 없습니다."}, -- Amnesia {"25", "건망증", "Lost 저주에 걸리며 맵을 볼 수 없습니다."}, -- Amnesia
{"26", "레몬 파티", "사용 시 캐릭터의 주위에 노란 장판이 생성되며 장판에 닿은 적은 초당 24의 피해를 입습니다."}, -- Lemon Party {"26", "레몬 파티", "사용 시 캐릭터의 주위에 노란 장판이 생성되며 장판에 닿은 적은 초당 24의 피해를 입습니다."}, -- Lemon Party
{"27", "님 마술43?", "눈물이 30초간 대각선으로 나갑니다."}, -- R U A Wizard? {"27", "님 마술43?", "눈물이 30초간 대각선으로 나갑니다."}, -- R U A Wizard?
-- Afterbirth
{"28", "진통제!", "그 방에서 캐릭터가 받는 모든 피해가 체력 반칸으로 고정됩니다."}, -- Percs! {"28", "진통제!", "그 방에서 캐릭터가 받는 모든 피해가 체력 반칸으로 고정됩니다."}, -- Percs!
{"29", "과다복용!", "그 방에서 캐릭터가 받는 모든 피해가 체력 한칸 이상으로 고정됩니다."}, -- Addicted! {"29", "과다복용!", "그 방에서 캐릭터가 받는 모든 피해가 체력 한칸 이상으로 고정됩니다."}, -- Addicted!
{"30", "휴-식", "2초간 캐릭터의 위치에 똥을 생성합니다."}, -- Re-Lax {"30", "휴-식", "2초간 캐릭터의 위치에 똥을 생성합니다."}, -- Re-Lax
@@ -819,7 +820,6 @@ EID.descriptions[languageCode].pills={
{"36", "최강 알약!", "6초간 무적 상태가 되며 접촉한 적에게 40의 피해를 입힙니다."}, -- Power Pill! {"36", "최강 알약!", "6초간 무적 상태가 되며 접촉한 적에게 40의 피해를 입힙니다."}, -- Power Pill!
{"37", "전자오락 시야경", "30초마다 총 3번 화면의 화질이 감소합니다."}, -- Retro Vision {"37", "전자오락 시야경", "30초마다 총 3번 화면의 화질이 감소합니다."}, -- Retro Vision
{"38", "마지막까지 친구야!", "파란 아군 파리를 3마리 소환합니다."}, -- Friends Till The End! {"38", "마지막까지 친구야!", "파란 아군 파리를 3마리 소환합니다."}, -- Friends Till The End!
-- Afterbirth +
{"39", "조절실패", "캐릭터가 미끄러지는 갈색 장판이 생성됩니다."}, -- X-Lax {"39", "조절실패", "캐릭터가 미끄러지는 갈색 장판이 생성됩니다."}, -- X-Lax
{"40", "뭔가 잘못됐어...", "적을 둔화시키는 검은 장판을 생성합니다."}, -- Something's wrong... {"40", "뭔가 잘못됐어...", "적을 둔화시키는 검은 장판을 생성합니다."}, -- Something's wrong...
{"41", "완전 지루해...", "방 안의 모든 적들이 영구적으로 느려집니다."}, -- I'm Drowsy... {"41", "완전 지루해...", "방 안의 모든 적들이 영구적으로 느려집니다."}, -- I'm Drowsy...
@@ -880,9 +880,7 @@ EID.descriptions[languageCode].transformations = {
"Stompy" -- 15 "Stompy" -- 15
} }
---------- Misc ----------
---------- MISC ----------
EID.descriptions[languageCode].MCM={ EID.descriptions[languageCode].MCM={
DemoObjectName = "아이템 설명 모드 표시용", DemoObjectName = "아이템 설명 모드 표시용",
DemoObjectTransformation = "테스트 변신 세트 표시", DemoObjectTransformation = "테스트 변신 세트 표시",
+9 -8
View File
@@ -1,12 +1,13 @@
-------------------------------------- --------------------------------------
----- Basic Polish descriptions ----- ----- Basic Polish descriptions ----
-------------------------------------- --------------------------------------
-- FORMAT: Item ID | Name | Description -- FORMAT: Item ID | Name | Description
-- '#' = starts new line of text
-- Special character markup: -- Special character markup:
-- ↑ = Up Arrow | ↓ = Down Arrow | ! = Warning -- ↑ = Up Arrow | ↓ = Down Arrow | ! = Warning | # = Starts a new line
-- More can be found here: https://github.com/wofsauge/External-Item-Descriptions/wiki/Markup
local languageCode = "pl" local languageCode = "pl"
-- init pl table -- init pl table
@@ -14,8 +15,10 @@ EID.descriptions[languageCode] = {}
EID.descriptions[languageCode].custom = {} -- table for custom entity descriptions EID.descriptions[languageCode].custom = {} -- table for custom entity descriptions
EID.descriptions[languageCode].languageName = "Polish" EID.descriptions[languageCode].languageName = "Polish"
-- Fonts to be used with this language pack
EID.descriptions[languageCode].fonts = EID.descriptions["en_us"].fonts EID.descriptions[languageCode].fonts = EID.descriptions["en_us"].fonts
---------- Collectibles ----------
EID.descriptions[languageCode].collectibles={ EID.descriptions[languageCode].collectibles={
{"1", "Smutna Cebula", "↑ +0.7 Szybkostrzelności"}, {"1", "Smutna Cebula", "↑ +0.7 Szybkostrzelności"},
{"2", "Wewnętrzne Oko", "Potrójny strzał#↓ Mniejsza Szybkostrzelność"}, {"2", "Wewnętrzne Oko", "Potrójny strzał#↓ Mniejsza Szybkostrzelność"},
@@ -761,9 +764,7 @@ EID.descriptions[languageCode].cards={
{"54", "Historyczna Przechadzka", "Spowalnia wrogów#↓ -0.5 Prędkości#-1 Prędkości Strzałów#Efekt tylko na ten pokój"}, {"54", "Historyczna Przechadzka", "Spowalnia wrogów#↓ -0.5 Prędkości#-1 Prędkości Strzałów#Efekt tylko na ten pokój"},
} }
---------- Pills ---------- ---------- Pills ----------
EID.descriptions[languageCode].unidentifiedPill = "Nieznana Pigułka" EID.descriptions[languageCode].unidentifiedPill = "Nieznana Pigułka"
EID.descriptions[languageCode].pills={ EID.descriptions[languageCode].pills={
@@ -843,7 +844,7 @@ EID.descriptions[languageCode].dice={
{"3", "", "Przelosowuje pickupy na całym piętrze"}, {"3", "", "Przelosowuje pickupy na całym piętrze"},
{"4", "", "Przelosowuje wszystkie przedmioty na piętrze#Brak wpływu na oferty Diabła"}, {"4", "", "Przelosowuje wszystkie przedmioty na piętrze#Brak wpływu na oferty Diabła"},
{"5", "", "Przelosowuje i restartuje całe piętro"}, {"5", "", "Przelosowuje i restartuje całe piętro"},
{"6", "", "Przelosowuje twoje przedmioty oraz przedmioty i pickupy na piętrze"} {"6", "", "Przelosowuje twoje przedmioty oraz przedmioty i pickupy na piętrze"},
} }
---------- Transformations ---------- ---------- Transformations ----------
@@ -851,10 +852,10 @@ EID.descriptions[languageCode].transformations = {
"", -- 0 = none "", -- 0 = none
"Guppy", -- 1 "Guppy", -- 1
"Fun Guy", -- 2 "Fun Guy", -- 2
"Lord of the Flies",-- 3 "Beelzebub", -- 3
"Conjoined", -- 4 "Conjoined", -- 4
"Spun", -- 5 "Spun", -- 5
"Mom", -- 6 "Yes Mother?", -- 6
"Oh Crap", -- 7 "Oh Crap", -- 7
"Bob", -- 8 "Bob", -- 8
"Leviathan", -- 9 "Leviathan", -- 9
+13 -11
View File
@@ -1,15 +1,15 @@
------------------------------------------ ------------------------------------------
----- Basic Portuguese descriptions ----- ----- Basic Portuguese descriptions ----
------------------------------------------ ------------------------------------------
-- FORMAT: Item ID | Name| Description -- FORMAT: Item ID | Name| Description
-- '#' = starts new line of text
-- Portuguese letters:
-- ãà áÁ àÀ â çÇ éÉ êÊ íÍ õÕ óÓ ôÔ úÚ üÜ
-- Special character markup: -- Special character markup:
-- ↑ = Up Arrow | ↓ = Down Arrow | ! = Warning -- ↑ = Up Arrow | ↓ = Down Arrow | ! = Warning | # = Starts a new line
-- More can be found here: https://github.com/wofsauge/External-Item-Descriptions/wiki/Markup
-- Portuguese letters: ãà áÁ àÀ â çÇ éÉ êÊ íÍ õÕ óÓ ôÔ úÚ üÜ
local languageCode = "pt" local languageCode = "pt"
-- init pt table -- init pt table
@@ -17,8 +17,10 @@ EID.descriptions[languageCode] = {}
EID.descriptions[languageCode].custom = {} -- table for custom entity descriptions EID.descriptions[languageCode].custom = {} -- table for custom entity descriptions
EID.descriptions[languageCode].languageName = "Portuguese (AB+)" EID.descriptions[languageCode].languageName = "Portuguese (AB+)"
-- Fonts to be used with this language pack
EID.descriptions[languageCode].fonts = EID.descriptions["en_us"].fonts EID.descriptions[languageCode].fonts = EID.descriptions["en_us"].fonts
---------- Collectibles ----------
EID.descriptions[languageCode].collectibles={ EID.descriptions[languageCode].collectibles={
{"1", "", "↑ +0.7 lágrimas up"}, {"1", "", "↑ +0.7 lágrimas up"},
{"2", "", "Tiro triplo#↓ lágrimas down"}, {"2", "", "Tiro triplo#↓ lágrimas down"},
@@ -838,7 +840,7 @@ EID.descriptions[languageCode].sacrifice={
} }
---------- Dice Room ---------- ---------- Dice Room ----------
EID.descriptions[languageCode].diceHeader = "[Dice effect]" EID.descriptions[languageCode].diceHeader = "[Dice Room effects]"
EID.descriptions[languageCode].dice={ EID.descriptions[languageCode].dice={
{"1", "", "Rola novamente todos os seus itens#(afeta apenas itens colecionáveis)"}, {"1", "", "Rola novamente todos os seus itens#(afeta apenas itens colecionáveis)"},
@@ -846,7 +848,7 @@ EID.descriptions[languageCode].dice={
{"3", "", "Rola novamente todos os captadores em todo o piso"}, {"3", "", "Rola novamente todos os captadores em todo o piso"},
{"4", "", "Rola novamente todos os itens do pedestal no chão # Não afeta as ofertas do Devil"}, {"4", "", "Rola novamente todos os itens do pedestal no chão # Não afeta as ofertas do Devil"},
{"5", "", "Rolar novamente e reiniciar o piso atual"}, {"5", "", "Rolar novamente e reiniciar o piso atual"},
{"6", "", "Rolar novamente todos os seus itens e todos os itens e captadores em todo o andar"} {"6", "", "Rolar novamente todos os seus itens e todos os itens e captadores em todo o andar"},
} }
---------- Transformations ---------- ---------- Transformations ----------
@@ -854,11 +856,11 @@ EID.descriptions[languageCode].transformations = {
"", -- 0 = none "", -- 0 = none
"Guppy", -- 1 "Guppy", -- 1
"Fun Guy", -- 2 "Fun Guy", -- 2
"Lord of the Flies",-- 3 "Beelzebub", -- 3
"Conjoined", -- 4 "Conjoined", -- 4
"Spun", -- 5 "Spun", -- 5
"Mom", -- 6 "Yes Mother?", -- 6
"Oh crap", -- 7 "Oh Crap", -- 7
"Bob", -- 8 "Bob", -- 8
"Leviathan", -- 9 "Leviathan", -- 9
"Seraphim", -- 10 "Seraphim", -- 10
+15 -15
View File
@@ -1,26 +1,26 @@
--------------------------------------------------------------------- ----------------------------------------------------
----- Basic Portuguese (Brazil) descriptions by Marcelino Cruz ----- ----- Basic Brazilian Portuguese descriptions -----
--------------------------------------------------------------------- ----------------------------------------------------
-- Last Sync with en_us: 30.10.2021
-- FORMAT: Item ID | Name | Description -- FORMAT: Item ID | Name | Description
-- '#' = starts new line of text
-- Portuguese (Brazil) letters:
-- ãà áÁ àÀ â çÇ éÉ êÊ íÍ õÕ óÓ ôÔ úÚ
-- Special character markup: -- Special character markup:
-- ↑ = Up Arrow | ↓ = Down Arrow | ! = Warning -- ↑ = Up Arrow | ↓ = Down Arrow | ! = Warning | # = Starts a new line
-- More can be found here: https://github.com/wofsauge/External-Item-Descriptions/wiki/Markup
-- Brazilian Portuguese letters: ãà áÁ àÀ â çÇ éÉ êÊ íÍ õÕ óÓ ôÔ úÚ
local languageCode = "pt_br" local languageCode = "pt_br"
-- init pt_br table -- init pt_br table
EID.descriptions[languageCode] = {} EID.descriptions[languageCode] = {}
EID.descriptions[languageCode].custom = {} -- table for custom entity descriptions EID.descriptions[languageCode].custom = {} -- table for custom entity descriptions
EID.descriptions[languageCode].languageName = "Portugues (Brasil)" EID.descriptions[languageCode].languageName = "Brazilian Portuguese"
-- Fonts to be used with this language pack
EID.descriptions[languageCode].fonts = EID.descriptions["en_us"].fonts EID.descriptions[languageCode].fonts = EID.descriptions["en_us"].fonts
---------- Collectibles ----------
EID.descriptions[languageCode].collectibles={ EID.descriptions[languageCode].collectibles={
{"1", "", "↑ +0.7 lágrimas"}, {"1", "", "↑ +0.7 lágrimas"},
{"2", "", "Tiro triplo#↓ lágrimas"}, {"2", "", "Tiro triplo#↓ lágrimas"},
@@ -848,7 +848,7 @@ EID.descriptions[languageCode].dice={
{"3", "", "Troca todos os pickups em todo o piso"}, {"3", "", "Troca todos os pickups em todo o piso"},
{"4", "", "!!! Não afeta as ofertas do demônio#Troca todos os itens de pedestal no andar"}, {"4", "", "!!! Não afeta as ofertas do demônio#Troca todos os itens de pedestal no andar"},
{"5", "", "Troca e reinicia o andar atual"}, {"5", "", "Troca e reinicia o andar atual"},
{"6", "", "Troca todos os seus itens#Troca todos os itens e pickups no andar"} {"6", "", "Troca todos os seus itens#Troca todos os itens e pickups no andar"},
} }
---------- Transformations ---------- ---------- Transformations ----------
@@ -856,11 +856,11 @@ EID.descriptions[languageCode].transformations = {
"", -- 0 = none "", -- 0 = none
"Guppy", -- 1 "Guppy", -- 1
"Fun Guy", -- 2 "Fun Guy", -- 2
"Lord of the Flies",-- 3 "Beelzebub", -- 3
"Conjoined", -- 4 "Conjoined", -- 4
"Spun", -- 5 "Spun", -- 5
"Mom", -- 6 "Yes Mother?", -- 6
"Oh crap", -- 7 "Oh Crap", -- 7
"Bob", -- 8 "Bob", -- 8
"Leviathan", -- 9 "Leviathan", -- 9
"Seraphim", -- 10 "Seraphim", -- 10
+6 -5
View File
@@ -3,10 +3,11 @@
---------------------------------------- ----------------------------------------
-- FORMAT: Item ID | Name | Description -- FORMAT: Item ID | Name | Description
-- '#' = starts new line of text
-- Special character markup: -- Special character markup:
-- ↑ = Up Arrow | ↓ = Down Arrow | ! = Warning -- ↑ = Up Arrow | ↓ = Down Arrow | ! = Warning | # = Starts a new line
-- More can be found here: https://github.com/wofsauge/External-Item-Descriptions/wiki/Markup
local languageCode = "ru" local languageCode = "ru"
-- init ru table -- init ru table
@@ -14,8 +15,10 @@ EID.descriptions[languageCode] = {}
EID.descriptions[languageCode].custom = {} -- table for custom entity descriptions EID.descriptions[languageCode].custom = {} -- table for custom entity descriptions
EID.descriptions[languageCode].languageName = "Russian" EID.descriptions[languageCode].languageName = "Russian"
-- Fonts to be used with this language pack
EID.descriptions[languageCode].fonts = EID.descriptions["en_us"].fonts EID.descriptions[languageCode].fonts = EID.descriptions["en_us"].fonts
---------- Collectibles ----------
EID.descriptions[languageCode].collectibles={ EID.descriptions[languageCode].collectibles={
{"1", "Грустный лук", "↑ +0.7 к скорострельности"}, {"1", "Грустный лук", "↑ +0.7 к скорострельности"},
{"2", "Внутренний глаз", "Тройной выстрел#↓ Уменьшает скорострельность"}, {"2", "Внутренний глаз", "Тройной выстрел#↓ Уменьшает скорострельность"},
@@ -761,9 +764,7 @@ EID.descriptions[languageCode].cards={
{"54", "Прогулка по эпохе", "Замедляет всех врагов#↑ +0.5 к скорости #↓ Снижает скорость стрельбы до 0.6#Эффект остается в пределах комнаты"} {"54", "Прогулка по эпохе", "Замедляет всех врагов#↑ +0.5 к скорости #↓ Снижает скорость стрельбы до 0.6#Эффект остается в пределах комнаты"}
} }
---------- Pills ---------- ---------- Pills ----------
EID.descriptions[languageCode].unidentifiedPill = "Неизвестная пилюля" EID.descriptions[languageCode].unidentifiedPill = "Неизвестная пилюля"
EID.descriptions[languageCode].pills={ EID.descriptions[languageCode].pills={
@@ -843,7 +844,7 @@ EID.descriptions[languageCode].dice={
{"3", "", "Меняет все подбираемые предметы на данном этаже#Не влияет на комнаты {{DevilRoom}} Дьявола/{{AngelRoom}} Ангела"}, {"3", "", "Меняет все подбираемые предметы на данном этаже#Не влияет на комнаты {{DevilRoom}} Дьявола/{{AngelRoom}} Ангела"},
{"4", "", "Меняет все артефакты, находящиеся на данном этаже#Не влияет на комнаты {{DevilRoom}} Дьявола/{{AngelRoom}} Ангела, {{Shop}} Магазин и {{Library}} Библиотеку"}, {"4", "", "Меняет все артефакты, находящиеся на данном этаже#Не влияет на комнаты {{DevilRoom}} Дьявола/{{AngelRoom}} Ангела, {{Shop}} Магазин и {{Library}} Библиотеку"},
{"5", "", "Меняет и заново генерирует весь этаж"}, {"5", "", "Меняет и заново генерирует весь этаж"},
{"6", "", "Меняет артефакты персонажа на случайные, а также предметы и артефакты на данном этаже"} {"6", "", "Меняет артефакты персонажа на случайные, а также предметы и артефакты на данном этаже"},
} }
---------- Transformations ---------- ---------- Transformations ----------
+6 -5
View File
@@ -1,12 +1,13 @@
--------------------------------------- ---------------------------------------
----- Basic Spanish descriptions ----- ----- Basic Spanish descriptions ----
--------------------------------------- ---------------------------------------
-- FORMAT: Item ID | Name | Description -- FORMAT: Item ID | Name | Description
-- '#' = starts new line of text
-- Special character markup: -- Special character markup:
-- ↑ = Up Arrow | ↓ = Down Arrow | ! = Warning -- ↑ = Up Arrow | ↓ = Down Arrow | ! = Warning | # = Starts a new line
-- More can be found here: https://github.com/wofsauge/External-Item-Descriptions/wiki/Markup
local languageCode = "spa" local languageCode = "spa"
-- init spa table -- init spa table
@@ -14,8 +15,10 @@ EID.descriptions[languageCode] = {}
EID.descriptions[languageCode].custom = {} -- table for custom entity descriptions EID.descriptions[languageCode].custom = {} -- table for custom entity descriptions
EID.descriptions[languageCode].languageName = "Spanish" EID.descriptions[languageCode].languageName = "Spanish"
-- Fonts to be used with this language pack
EID.descriptions[languageCode].fonts = EID.descriptions["en_us"].fonts EID.descriptions[languageCode].fonts = EID.descriptions["en_us"].fonts
---------- Collectibles ----------
EID.descriptions[languageCode].collectibles={ EID.descriptions[languageCode].collectibles={
{"1", "Cebolla triste", "↑ {{TearsAB}} Lágrimas +0.7"}, {"1", "Cebolla triste", "↑ {{TearsAB}} Lágrimas +0.7"},
{"2", "El Ojo Interior", "Disparo triple#↓ {{TearsAB}} Menos lágrimas"}, {"2", "El Ojo Interior", "Disparo triple#↓ {{TearsAB}} Menos lágrimas"},
@@ -761,9 +764,7 @@ EID.descriptions[languageCode].cards={
{"54", "Caminando una Era", "Ralentiza a los enemigos#↓ -0,5 de velocidad#-1 de velocidad de disparo#El efecto es para la habitación actual"}, {"54", "Caminando una Era", "Ralentiza a los enemigos#↓ -0,5 de velocidad#-1 de velocidad de disparo#El efecto es para la habitación actual"},
} }
---------- Pills ---------- ---------- Pills ----------
EID.descriptions[languageCode].unidentifiedPill = "Píldora sin identificar" EID.descriptions[languageCode].unidentifiedPill = "Píldora sin identificar"
EID.descriptions[languageCode].pills={ EID.descriptions[languageCode].pills={
+7 -6
View File
@@ -1,12 +1,13 @@
--------------------------------------- ---------------------------------------
----- Basic Turkish descriptions ----- ----- Basic Turkish descriptions ----
--------------------------------------- ---------------------------------------
-- FORMAT: Item ID | Name | Description -- FORMAT: Item ID | Name | Description
-- '#' = starts new line of text
-- Special character markup: -- Special character markup:
-- ↑ = Up Arrow | ↓ = Down Arrow | ! = Warning -- ↑ = Up Arrow | ↓ = Down Arrow | ! = Warning | # = Starts a new line
-- More can be found here: https://github.com/wofsauge/External-Item-Descriptions/wiki/Markup
local languageCode = "tr_tr" local languageCode = "tr_tr"
-- init tr_tr table -- init tr_tr table
@@ -14,8 +15,10 @@ EID.descriptions[languageCode] = {}
EID.descriptions[languageCode].custom = {} -- table for custom entity descriptions EID.descriptions[languageCode].custom = {} -- table for custom entity descriptions
EID.descriptions[languageCode].languageName = "Turkish" EID.descriptions[languageCode].languageName = "Turkish"
-- Fonts to be used with this language pack
EID.descriptions[languageCode].fonts = EID.descriptions["en_us"].fonts EID.descriptions[languageCode].fonts = EID.descriptions["en_us"].fonts
---------- Collectibles ----------
EID.descriptions[languageCode].collectibles={ EID.descriptions[languageCode].collectibles={
{"1", "Üzgün Soğan", "↑ +0.7 Gözyaşı"}, {"1", "Üzgün Soğan", "↑ +0.7 Gözyaşı"},
{"2", "Kalp Gözü", "Üçlü atış#↓ Gözyaşı azalır"}, {"2", "Kalp Gözü", "Üçlü atış#↓ Gözyaşı azalır"},
@@ -761,9 +764,7 @@ EID.descriptions[languageCode].cards={
{"54", "Era Yürüyüşü", "Düşmanları yavaşlatır#↓ -0.5 Hız azalır#-1 Gözyaşı hızı azalır#Efekt oda boyunca sürer"}, {"54", "Era Yürüyüşü", "Düşmanları yavaşlatır#↓ -0.5 Hız azalır#-1 Gözyaşı hızı azalır#Efekt oda boyunca sürer"},
} }
---------- Pills ---------- ---------- Pills ----------
EID.descriptions[languageCode].unidentifiedPill = "Tanımlanmamış Hap" EID.descriptions[languageCode].unidentifiedPill = "Tanımlanmamış Hap"
EID.descriptions[languageCode].pills={ EID.descriptions[languageCode].pills={
@@ -843,7 +844,7 @@ EID.descriptions[languageCode].dice={
{"3", "", "Kattaki tüm pickupları değiştir"}, {"3", "", "Kattaki tüm pickupları değiştir"},
{"4", "", "Kattaki tüm itemleri değiştir#Şeytan anlaşmasını etkilemez"}, {"4", "", "Kattaki tüm itemleri değiştir#Şeytan anlaşmasını etkilemez"},
{"5", "", "Kattaki değiştir ve tekrar başlat"}, {"5", "", "Kattaki değiştir ve tekrar başlat"},
{"6", "", "Kattaki tüm pickupları ve itemleri, üzerindeki itemleri değiştir"} {"6", "", "Kattaki tüm pickupları ve itemleri, üzerindeki itemleri değiştir"},
} }
---------- Transformations ---------- ---------- Transformations ----------
+3 -3
View File
@@ -7,7 +7,7 @@ EID.CustomTransformAssignments = {}
-- Format: [ID.VARIANT.SUBTYPE] = "Transformation Basename or id" -- Format: [ID.VARIANT.SUBTYPE] = "Transformation Basename or id"
EID.CustomTransformRemovals = {} EID.CustomTransformRemovals = {}
-- default transformations -- Default transformations
-- Format: [ID.VARIANT.SUBTYPE] = "Transformation string" -- Format: [ID.VARIANT.SUBTYPE] = "Transformation string"
EID.EntityTransformations={ EID.EntityTransformations={
-- Collectibles -- Collectibles
@@ -122,6 +122,6 @@ EID.EntityTransformations = {
["5.100.545"] = "12", ["5.100.545"] = "12",
["5.100.552"] = "6", ["5.100.552"] = "6",
-- Pills -- Pills
["5.70.10"] = "14", -- Puberty (Adult Transform) ["5.70.10"] = "14", -- Puberty (Adult transformation)
["5.70.33"] = "15", -- One makes you larger (Stompy Transform) ["5.70.33"] = "15", -- One makes you larger (Stompy transformation)
} }
-2
View File
@@ -935,7 +935,6 @@ EID.descriptions[languageCode].tarotClothBuffs = {
[18] = "황금방에 입장하지 않았을 때 사용시 보물방에 아이템이 한개 더 추가되며 하나를 선택하면 나머지는 사라집니다.", -- The Stars [18] = "황금방에 입장하지 않았을 때 사용시 보물방에 아이템이 한개 더 추가되며 하나를 선택하면 나머지는 사라집니다.", -- The Stars
[20] = " {{Damage}}공격력 2배", -- The Sun [20] = " {{Damage}}공격력 2배", -- The Sun
[21] = "효과 2배", -- The Judgement [21] = "효과 2배", -- The Judgement
[56] = "소지중인 아이템 중 랜덤한 6개의 아이템을 추가로 내려놓습니다.", -- The Fool Reverse [56] = "소지중인 아이템 중 랜덤한 6개의 아이템을 추가로 내려놓습니다.", -- The Fool Reverse
[59] = "증가되는 최대 체력 +1", -- The Empress Reverse [59] = "증가되는 최대 체력 +1", -- The Empress Reverse
[61] = "드랍하는 뼈하트의 갯수 +1", -- The Hierophant Reverse [61] = "드랍하는 뼈하트의 갯수 +1", -- The Hierophant Reverse
@@ -951,7 +950,6 @@ EID.descriptions[languageCode].tarotClothBuffs = {
} }
---------- Pills ---------- ---------- Pills ----------
local repPills={ local repPills={
[3] = {"2", "강철같은 알약", "소울하트 +2"}, -- Balls of Steel [3] = {"2", "강철같은 알약", "소울하트 +2"}, -- Balls of Steel
[4] = {"3", "폭탄은 곧 열쇠", "폭탄과 열쇠의 갯수를 서로 바꿉니다.#{{GoldenBomb}}황금폭탄과 {{GoldenKey}}황금열쇠를 서로 바꿉니다."}, -- Bombs are Key [4] = {"3", "폭탄은 곧 열쇠", "폭탄과 열쇠의 갯수를 서로 바꿉니다.#{{GoldenBomb}}황금폭탄과 {{GoldenKey}}황금열쇠를 서로 바꿉니다."}, -- Bombs are Key
+5
View File
@@ -933,6 +933,11 @@ EID.descriptions[languageCode].BlankCardCharge = "Заряд Пустой кар
EID.descriptions[languageCode].BlankCardQCard = "Телепортирует в комнату Я-ОШИБКА#Пустая карта и ?-карта будут уничтожены" EID.descriptions[languageCode].BlankCardQCard = "Телепортирует в комнату Я-ОШИБКА#Пустая карта и ?-карта будут уничтожены"
EID.descriptions[languageCode].ClearRuneCharge = "Заряд Чистой руны:" EID.descriptions[languageCode].ClearRuneCharge = "Заряд Чистой руны:"
EID.descriptions[languageCode].PlaceboCharge = "Заряд Плацебо:" EID.descriptions[languageCode].PlaceboCharge = "Заряд Плацебо:"
EID.descriptions[languageCode].FlipItemToggleInfo = "(Зажми {{ButtonSelect}} чтобы показать описание)"
EID.descriptions[languageCode].FalsePHDHeart = "Создаёт 1 Чёрное Сердце"
EID.descriptions[languageCode].FalsePHDDamage = "+0.6 Урона"
EID.descriptions[languageCode].FalsePHDHorseDamage = "+1.2 Уронаp"
EID.descriptions[languageCode].AchievementWarningTitle = "{{ColorYellow}}!!! ВНИМАНИЕ !!!" EID.descriptions[languageCode].AchievementWarningTitle = "{{ColorYellow}}!!! ВНИМАНИЕ !!!"
EID.descriptions[languageCode].AchievementWarningText = "Достижения отключены!#Чтобы включить прогресс и достижения, вам сначала нужно убить Маму (Глубины II) без включенных модов#(Если вы уже убили Маму, то это сообщение баг и вы можете его игнорировать)#(Это предупреждение можно выключить в конфиге)" EID.descriptions[languageCode].AchievementWarningText = "Достижения отключены!#Чтобы включить прогресс и достижения, вам сначала нужно убить Маму (Глубины II) без включенных модов#(Если вы уже убили Маму, то это сообщение баг и вы можете его игнорировать)#(Это предупреждение можно выключить в конфиге)"
+1 -1
View File
@@ -180,7 +180,7 @@ local repCollectibles={
[462] = {"462", "彼列之眼", "↑ +1.5射程#穿透眼泪#眼泪击中第1个敌人后,造成双倍伤害并获得跟踪效果"}, -- Eye of Belial [462] = {"462", "彼列之眼", "↑ +1.5射程#穿透眼泪#眼泪击中第1个敌人后,造成双倍伤害并获得跟踪效果"}, -- Eye of Belial
[464] = {"464", "平衡符号", "+2魂心#精英怪掉落掉落物更频繁#生成掉落物的优先级取决于角色最缺少的掉落物"}, -- Glyph of Balance [464] = {"464", "平衡符号", "+2魂心#精英怪掉落掉落物更频繁#生成掉落物的优先级取决于角色最缺少的掉落物"}, -- Glyph of Balance
[472] = {"472", "国王宝宝", "其他跟班都会跟着他并自动射击敌人#角色发射时停止移动#停止发射后传送回角色位置"}, -- King Baby [472] = {"472", "国王宝宝", "其他跟班都会跟着他并自动射击敌人#角色发射时停止移动#停止发射后传送回角色位置"}, -- King Baby
[474] = {"474", "损坏的玻璃大炮", "使用时变成玻璃大炮"}, -- broken Glass Canon [474] = {"474", "损坏的玻璃大炮", "使用时变成玻璃大炮"}, -- Broken Glass Canon
[476] = {"476", "一面骰", "复制房间中随机1个掉落物#复制的掉落物可能与原来的不同"}, [476] = {"476", "一面骰", "复制房间中随机1个掉落物#复制的掉落物可能与原来的不同"},
[489] = {"489", "无限面骰", "可作为任何骰子, {{Collectible723}} 计数二十面骰除外#按丢弃键改变当前骰子#根据骰子改变充能,且使用时更新"}, -- D Infinity [489] = {"489", "无限面骰", "可作为任何骰子, {{Collectible723}} 计数二十面骰除外#按丢弃键改变当前骰子#根据骰子改变充能,且使用时更新"}, -- D Infinity
[491] = {"491", "毒瘾宝宝", "每7个房间掉落1随机胶囊#使用胶囊会使房间内所有敌人中毒"}, -- Acid Baby [491] = {"491", "毒瘾宝宝", "每7个房间掉落1随机胶囊#使用胶囊会使房间内所有敌人中毒"}, -- Acid Baby
+18 -16
View File
@@ -77,7 +77,7 @@ EID.UserConfig = {
-- Default = false -- Default = false
["DisableAchievementCheck"] = false, ["DisableAchievementCheck"] = false,
-------display Modes--------- ---------- Display Modes -----------
-- Sets the display mode of the description text -- Sets the display mode of the description text
-- Possible values: default, local -- Possible values: default, local
@@ -92,7 +92,7 @@ EID.UserConfig = {
-- Default = true -- Default = true
["LocalModeCentered"] = true, ["LocalModeCentered"] = true,
-------------CURSE------------- ---------- Curses ----------
-- Disable descriptions when the floor has Curse of the Blind -- Disable descriptions when the floor has Curse of the Blind
-- Default = true -- Default = true
@@ -105,7 +105,7 @@ EID.UserConfig = {
-- Default = true -- Default = true
["DisableOnAprilFoolsChallenge"] = true, ["DisableOnAprilFoolsChallenge"] = true,
----------ITEM NAMES----------- ---------- Item Names ----------
-- Toggle display of collectible or Card and Pill names -- Toggle display of collectible or Card and Pill names
-- Default = true -- Default = true
@@ -140,7 +140,7 @@ EID.UserConfig = {
-- Default = "ColorLightOrange" -- Default = "ColorLightOrange"
["ModIndicatorTextColor"] = "ColorLightOrange", ["ModIndicatorTextColor"] = "ColorLightOrange",
-------TRANSFORMATIONS--------- ---------- Transformations ----------
-- Toggle display of transformation names -- Toggle display of transformation names
-- Default = true -- Default = true
@@ -153,7 +153,7 @@ EID.UserConfig = {
-- Default = "ColorEIDTransform" -- Default = "ColorEIDTransform"
["TransformationColor"] = "ColorEIDTransform", ["TransformationColor"] = "ColorEIDTransform",
------------CARDS-------------- ---------- Cards ----------
-- Toggle display of Card or Rune descriptions -- Toggle display of Card or Rune descriptions
-- Default = true -- Default = true
@@ -177,7 +177,7 @@ EID.UserConfig = {
-- Default = false -- Default = false
["DisplayCardInfoOptions?"] = false, ["DisplayCardInfoOptions?"] = false,
------------PILLS-------------- ---------- Pills ----------
-- Toggle display of Pill descriptions -- Toggle display of Pill descriptions
-- Default = true -- Default = true
@@ -196,7 +196,8 @@ EID.UserConfig = {
-- Default = false -- Default = false
["ShowUnidentifiedPillDescriptions"] = false, ["ShowUnidentifiedPillDescriptions"] = false,
------------Glitched Items-------------- ---------- Glitched Items ---------
-- Toggle Display of Glitched Item (TMTRAINER) descriptions -- Toggle Display of Glitched Item (TMTRAINER) descriptions
-- Note: The --luadebug launch option is required for more detailed glitched item descriptions -- Note: The --luadebug launch option is required for more detailed glitched item descriptions
-- This option allows mods to have access to your files and should be turned on at your own risk! -- This option allows mods to have access to your files and should be turned on at your own risk!
@@ -204,26 +205,27 @@ EID.UserConfig = {
-- Default = true -- Default = true
["DisplayGlitchedItemInfo"] = true, ["DisplayGlitchedItemInfo"] = true,
--------Sacrifice Room--------- ---------- Sacrifice Room ----------
-- Toggle display of the next Sacrifice Room payout description -- Toggle display of the next Sacrifice Room payout description
-- Default = true -- Default = true
["DisplaySacrificeInfo"] = true, ["DisplaySacrificeInfo"] = true,
--------Dice Room--------- ---------- Dice Room ----------
-- Toggle display of Dice Room descriptions -- Toggle display of Dice Room descriptions
-- Default = true -- Default = true
["DisplayDiceInfo"] = true, ["DisplayDiceInfo"] = true,
--------Crane Game--------- ----------Crane Game ----------
-- REPENTANCE ONLY!!!
-- Toggle display for items inside of a Crane Game -- Toggle display for items inside of a Crane Game
-- REPENTANCE ONLY!!!
-- Default = true -- Default = true
["DisplayCraneInfo"] = true, ["DisplayCraneInfo"] = true,
---------Bag of Crafting----------- ---------- Bag of Crafting ------------
-- REPENTANCE ONLY!!! -- REPENTANCE ONLY!!!
-- When to show the Bag of Crafting display -- When to show the Bag of Crafting display
@@ -284,7 +286,7 @@ EID.UserConfig = {
-- Default = none (-1) -- Default = none (-1)
["CraftingResultButton"] = -1, ["CraftingResultButton"] = -1,
---------Mouse Controls----------- ---------- Mouse Controls ------------
-- Toggles HUD descriptions based on the mouse position -- Toggles HUD descriptions based on the mouse position
-- Default = false -- Default = false
@@ -293,7 +295,7 @@ EID.UserConfig = {
-- Default = false -- Default = false
["ShowCursor"] = false, ["ShowCursor"] = false,
-------------MISC--------------- ---------- Misc ----------
-- Changes the number of results shown for the additional Spindown Dice description -- Changes the number of results shown for the additional Spindown Dice description
-- REPENTANCE ONLY!!! -- REPENTANCE ONLY!!!
@@ -321,8 +323,8 @@ EID.UserConfig = {
} }
-- END CONFIG -- -- END CONFIG --
-------------- ----------------
-------------- ----------------
-------------------------------------------------- --------------------------------------------------
-------------------------------------------------- --------------------------------------------------
+1 -1
View File
@@ -9,7 +9,7 @@ local game = Game()
require("eid_config") require("eid_config")
EID.Config = EID.UserConfig EID.Config = EID.UserConfig
EID.Config.Version = "3.2" -- note: changing this will reset everyone's settings to default! EID.Config.Version = "3.2" -- note: changing this will reset everyone's settings to default!
EID.ModVersion = "4.11" EID.ModVersion = "4.12"
EID.DefaultConfig.Version = EID.Config.Version EID.DefaultConfig.Version = EID.Config.Version
EID.isHidden = false EID.isHidden = false
EID.player = nil EID.player = nil
+3 -3
View File
@@ -13,7 +13,7 @@ This mod displays detailed information about all items, trinkets, cards, runes a
[list] [list]
[*] [b]Compatible with Afterbirth+ and Repentance[/b] [*] [b]Compatible with Afterbirth+ and Repentance[/b]
[*] Displays information for all collectibles, trinkets, cards, runes, pills, horsepills and some rooms [*] Displays information for all collectibles, trinkets, cards, runes, pills, horsepills and some rooms
[*] Displays [b]additional information[/b] like item type, charges, transformations, Spindown Dice results and Bag of Crafting recipes [*] Displays [b]additional information[/b] like item type, charges, transformations, Spindown Dice results, Bag of Crafting recipes, TMTRAINER item effects (Detailed informations require --luadebug flag!), and much much more!
[*] Displays one of 4 different indicators around the inspected item [*] Displays one of 4 different indicators around the inspected item
[*] Mod support for nearly all mods! [*] Mod support for nearly all mods!
[*] Easy to use API ([url=https://github.com/wofsauge/External-Item-Descriptions/wiki]Documentation here[/url]) [*] Easy to use API ([url=https://github.com/wofsauge/External-Item-Descriptions/wiki]Documentation here[/url])
@@ -62,7 +62,7 @@ This mod displays detailed information about all items, trinkets, cards, runes a
[/table] [/table]
[img]https://i.imgur.com/PFTZnfC.png[/img] [img]https://i.imgur.com/PFTZnfC.png[/img]
Simply install [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2487535818]'Mod Config Menu - Continued'[/url]. All configuration except the language setting can be changed with it in game. Simply install [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2487535818]'Mod Config Menu - Continued'[/url]. You can use it to configure the mod while playing.
Or: Or:
@@ -98,7 +98,7 @@ https://moddingofisaac.com/mod/1079/external-item-descriptions
- Jake for the sweet [b]German[/b] language pack - Jake for the sweet [b]German[/b] language pack
- Blackcreamtea and 미카 for the awesome [b]Korean[/b] language pack - Blackcreamtea and 미카 for the awesome [b]Korean[/b] language pack
- [url=https://steamcommunity.com/id/whytefang/]adc[/url] for creating an awesome new Languagepack and providing ideas for new functionalities</description> - [url=https://steamcommunity.com/id/whytefang/]adc[/url] for creating an awesome new Languagepack and providing ideas for new functionalities</description>
<version>4.11</version> <version>4.12</version>
<visibility>Public</visibility> <visibility>Public</visibility>
<tag id="Lua"/> <tag id="Lua"/>
<tag id="Items"/> <tag id="Items"/>