Reverted language code changes thruout the mod
- Added EID.DefaultLanguageCode
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@@ -625,7 +625,7 @@ function EID:ItemReminderHandlePoopSpells(player)
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local ignoreExisting = false
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if customPoop == nil then --If the poop still doesn't exist, use the unkown one instead
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customPoop = EID:getDescriptionEntry("poopSpells")["Unknown"] or EID.descriptions["en"]["poopSpells"]["Unknown"]
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customPoop = EID:getDescriptionEntry("poopSpells")["Unknown"] or EID.descriptions[EID.DefaultLanguageCode]["poopSpells"]["Unknown"]
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ignoreExisting = true
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end
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