Save achievementsEnabled status

This commit is contained in:
kittenchilly committed 2022-02-02 14:24:14 -06:00
1 parent b99888aef8
commit d58068f66a
1 file changed
+9 -1
+9 -1
View File
@@ -1233,6 +1233,7 @@ if EID.MCMLoaded or REPENTANCE then
["FlipItemPositions"] = true,
["AbsorbedItems"] = true,
["CollectedItems"] = true,
["AchievementsEnabled"] = true,
}
--------------------------------
--------Handle Savadata---------
@@ -1281,6 +1282,10 @@ if EID.MCMLoaded or REPENTANCE then
end
end
if isSave then
EID.achievementsEnabled = savedEIDConfig["AchievementsEnabled"] or true
end
-- Only copy Saved config entries that exist in the save
if savedEIDConfig.Version == EID.Config.Version then
local isDefaultConfig = true
@@ -1315,7 +1320,9 @@ if EID.MCMLoaded or REPENTANCE then
end
-- Check and set if achievements are enabled
EID.achievementsEnabled = game:GetItemPool():RemoveTrinket(achievementTrinket)
if not isSave then
EID.achievementsEnabled = game:GetItemPool():RemoveTrinket(achievementTrinket)
end
end
EID:AddCallback(ModCallbacks.MC_POST_GAME_STARTED, OnGameStart)
@@ -1339,6 +1346,7 @@ if EID.MCMLoaded or REPENTANCE then
EID.Config["FlipItemPositions"] = flipItemTable or {}
end
EID.Config["CollectedItems"] = EID.CollectedItems
EID.Config["AchievementsEnabled"] = EID.achievementsEnabled
EID.SaveData(EID, json.encode(EID.Config))
EID:hidePermanentText()