diff --git a/descriptions/rep/en_us.lua b/descriptions/rep/en_us.lua index d1126f47..870952ff 100644 --- a/descriptions/rep/en_us.lua +++ b/descriptions/rep/en_us.lua @@ -1048,6 +1048,20 @@ EID.descriptions[languageCode].GlitchedItemText = { ---------- Misc. Text ---------- +EID.descriptions[languageCode].poopSpells = { + {"Poop", "Normal poop that can drop pickups"}, + {"Corny Poop", "Spawns blue flies while intact"}, + {"Burning Poop", "Deals contact damage while intact#Leaves a fire behind when destroyed"}, + {"Stone Poop", "Can deal damage 3 times when thrown#Takes a lot of hits to destroy"}, + {"Stinky Poop", "Emits a toxic cloud#!!! The cloud will explode if it touches fire!"}, + {"Black Poop", "Creates slowing creep#Deals 10 damage and confuses all enemies when destroyed"}, + {"Holy Poop", "{{Collectible543}} Create a white poop#While inside the poop's aura:#↑ {{Damage}} +20% Damage up#↑ {{Tears}} +150% Fire Rate up#Homing tears#Chance to block damage"}, + {"Brown Creep", "Leave a trail of creep#Standing on the creep increases your fire rate and damage#If the creep is touching other poops, it gains their attribute"}, + {"Fart", "Push nearby enemies and bullets back, and spawn a toxic cloud#!!! The cloud will explode if it touches fire!"}, + {"Bomb", "Normal throwable bomb"}, + {"Explosive Diarrhea", "Spawn 5 lit bombs at your position over the next few seconds"}, +} + EID.descriptions[languageCode].VoidShopText = "If absorbed right after pickup, gain:" EID.descriptions[languageCode].VoidOptionText = " will be absorbed instead" EID.descriptions[languageCode].VoidNames = {"Speed up", "Fire Rate up", "Damage up", "Range up", "Shot Speed up", "Luck up"}