From dc078000ab761d0da862eb6337ddb8f638fe95b7 Mon Sep 17 00:00:00 2001 From: Buurazu Date: Tue, 26 Apr 2022 22:34:23 -0400 Subject: [PATCH] don't genesis in ab+! --- main.lua | 10 ++++++---- 1 file changed, 6 insertions(+), 4 deletions(-) diff --git a/main.lua b/main.lua index ec577ce4..100b4f24 100644 --- a/main.lua +++ b/main.lua @@ -1510,11 +1510,13 @@ end EID:AddCallback(ModCallbacks.MC_USE_ITEM, OnUseD4, CollectibleType.COLLECTIBLE_D4) -- Re-init transformation progress and item interactions after using Genesis -local function OnUseGenesis(_, _, _, player) - OnGameStartGeneral() - CheckAllActiveItemProgress() +if REPENTANCE then + local function OnUseGenesis(_, _, _, player) + OnGameStartGeneral() + CheckAllActiveItemProgress() + end + EID:AddCallback(ModCallbacks.MC_USE_ITEM, OnUseGenesis, CollectibleType.COLLECTIBLE_GENESIS) end -EID:AddCallback(ModCallbacks.MC_USE_ITEM, OnUseGenesis, CollectibleType.COLLECTIBLE_GENESIS) function EID:OnUsePill(pillEffectID, player) local playerID = EID:getPlayerID(player)