diff --git a/descriptions/ab+/en_us.lua b/descriptions/ab+/en_us.lua index 6d9fb5c0..bccf0694 100644 --- a/descriptions/ab+/en_us.lua +++ b/descriptions/ab+/en_us.lua @@ -89,7 +89,7 @@ EID.descriptions["en_us"].collectibles={ {"73", "", "LVL1: Orbital#LVL2: Shooting orbital#LVL3: Meat boy LVL 1#LVL4: Meat boy LVL 2"}, {"74", "", "+25 coins"}, {"75", "", "Better pills# +1 pill#Heals 2 hearts#More money from Blood Donation Machines"}, - {"76", "", "Reveals secret rooms"}, + {"76", "", "Reveals secret rooms entrances"}, {"77", "", "Invincibility#40 contact damage"}, {"78", "", "+1 Soul heart#Higher horsemen chance if used#↑ +17.5% devil deal chance"}, {"79", "", "↑ +1.0 Damage up#↑ +0.2 Speed up#+1 Soul Heart"}, @@ -228,7 +228,7 @@ EID.descriptions["en_us"].collectibles={ {"212", "", "↑ 50% reviving chance"}, {"213", "", "Shielded tears#Tears block enemy shots#↓ -16% Shot Speed down"}, {"214", "", "↑ +5 Range up#Leave creep on floor when getting hit"}, - {"215", "", "↑ 100% chance for Devil/Angel rooms"}, + {"215", "", "↑ 100% chance for Devil{{DevilRoom}} / Angel{{AngelRoom}} rooms"}, {"216", "", "↑ +1 Damage up#+3 Black hearts"}, {"217", "", "Random chance to spawn blue spider when shooting tears#Heals 1 red heart on pickup"}, {"218", "", "↑ +1 Health up#Regenerate health slowly"}, @@ -251,8 +251,8 @@ EID.descriptions["en_us"].collectibles={ {"235", "", ""}, {"236", "", "On touch, turn enemies into poop"}, {"237", "", "Scythe tears!#↑ +1.5 Damage up#↓ -0.3 Tears down#Piercing tears"}, - {"238", "", "!!! Key piece for Mega Satan door!#More angel rooms appear"}, - {"239", "", "!!! Key piece for Mega Satan door!#More angel rooms appear"}, + {"238", "", "!!! Key piece for Mega Satan door!#More Angel rooms{{AngelRoom}} appear"}, + {"239", "", "!!! Key piece for Mega Satan door!#More Angel rooms{{AngelRoom}} appear"}, {"240", "", "All Stats ↑/↓ a random number"}, {"241", "", "Doubles all pickup drops#Doesn't affect Greed mode"}, {"242", "", "50% chance to block tears"}, @@ -273,7 +273,7 @@ EID.descriptions["en_us"].collectibles={ {"257", "", "Chance for exploding tears#Tears light enemies on fire"}, {"258", "", "Rerolls all your items every time you change the floor"}, {"259", "", "↑ +1 Damage up#Chance to shoot fearing tears"}, - {"260", "", "Immunity to Curses#+1 Black heart#Higher devil/angel room chance"}, + {"260", "", "Immunity to Curses#+1 Black heart#Higher Devil{{DevilRoom}} / Angel{{AngelRoom}} room chance"}, {"261", "", "↑ +100% Damage up#↓ Dealt damage decreases for traveled distance of the tear"}, {"262", "", "+1 black heart#When down to 1 Heart, damages all enemies in the room"}, {"263", "", ""}, @@ -337,7 +337,7 @@ EID.descriptions["en_us"].collectibles={ {"321", "", "dragable ball that can destroy rocks#Deals 10.7 contact damage per second"}, {"322", "", "Copies the effect of one of your familiars#Deals double its damage"}, {"323", "", "Shoot 8 tears in all directions when used#Charges when shooting"}, - {"324", "", "Teleports you to:#Secret / Error / Item rooms"}, + {"324", "", "Teleports you to:#{{SecretRoom}}{{SuperSecretRoom}}Secret-, Error- or {{TreasureRoom}}Item-rooms"}, {"325", "", "Cut off your head#Head turns into stationary familiar#Control your body separately"}, {"326", "", "Hold down space till chargebar is empty for invincibility#!!! Don't hold it for too long!"}, {"327", "", "Invincibility when getting hit and at half a red heart or none"}, @@ -420,7 +420,7 @@ EID.descriptions["en_us"].collectibles={ {"404", "", "Blocks projectiles#If hit, it will fart, which will charms, poison or knockback enemies"}, {"405", "", "Bounces around the room#Deals120 damage per second and applies a random status effect"}, {"406", "", "Reroll your stats#Will only affect damage, tears, range and speed"}, - {"407", "", "↑ Boost one of your stats depending on the color of the aura around him#When you take damage, you will get a new aura#Red = +4.0 Damage#Blue = -4 Tear Delay#Yellow = +0.5 Speed up#Orange = +7.5 Range up, +1 Tear height"}, + {"407", "", "↑ Boost one of your stats depending on the color of the aura around him#When you take damage, you will get a new aura#{{ColorRed}}Red{{CR}} = +4.0 Damage#{{ColorBlue}}Blue{{CR}} = -4 Tear Delay#{{ColorYellow}}Yellow{{CR}} = +0.5 Speed up#{{ColorOrange}}Orange{{CR}} = +7.5 Range up, +1 Tear height"}, {"408", "", "When you take damage, a black brimstone ring will appear around Isaac#Enemies killed with it have a chance to drop a black heart"}, {"409", "", "+2 Black Hearts#When Isaac has no red hearts, gain flight and chance to trigger a shield"}, {"410", "", "Chance to fire an eye across the screen which fires tears in the same direction as Isaac"}, @@ -432,7 +432,7 @@ EID.descriptions["en_us"].collectibles={ {"416", "", "Allows you to carry two cards/pills/runes"}, {"417", "", "Bounces around the room with a damaging aura, dealing 129% of your damage every second#↑ +50% damage while standing in the aura,"}, {"418", "", "Gives you a different tear effect with every tear that you fire"}, - {"419", "", "Teleports you to another random room that has not been explored yet#Hierarchy: Normal Rooms, Boss, Super Secret Room, Shop, Item Room, Special rooms, Devil/Angel Room, I Am Error"}, + {"419", "", "Teleports you to another random room that has not been explored yet#Hierarchy: {{Room}}>{{BossRoom}}>{{SuperSecretRoom}}>{{Shop}}>{{TreasureRoom}}>{{SacrificeRoom}}> {{DiceRoom}}>{{Library}}>{{CursedRoom}}>{{MiniBoss}}>{{ChallengeRoom}}>{{IsaacsRoom}}> {{ArcadeRoom}}>{{ChestRoom}}>{{SecretRoom}}>{{DevilRoom}}{{AngelRoom}}> Error-Room"}, {"420", "", "Walking in a circle will spawn a pentagram symbol on the floor, which deals 10 damage per tick"}, {"421", "", "Applies charm effect to any enemies in close range and deals 5 damage to them"}, {"422", "", "Rewind time and put you back in the previous room, in the same state you were in at that moment"}, @@ -511,8 +511,8 @@ EID.descriptions["en_us"].collectibles={ {"495", "", "Chance to shoot Fire instead of tears#The fire stays till it has dealt damage 5 times"}, {"496", "", "Chance to fire needles#Needles kill normal enemies instantly#Otherwise they deal 3 times your damage"}, {"497", "", "Confuse all enemies and camouflage yourself when entering a room until you start shooting"}, - {"498", "", "Spawns Devil AND Angelroom doors#When entering one, the other disappears"}, - {"499", "", "100% chance to find an Angel Room"}, + {"498", "", "Spawns Devil-{{DevilRoom}} AND Angel{{AngelRoom}}-Room doors#When entering one, the other disappears"}, + {"499", "", "100% chance to find an Angel{{AngelRoom}} Room"}, {"500", "", "Spawns a sack every 5-6 rooms"}, {"501", "", "Gives you 1 heart container for every 25 coins#The Keeper will gain additional Coin-Hearts"}, {"502", "", "Chance to fire a Creep leaving tear that deals double damage"}, @@ -534,7 +534,7 @@ EID.descriptions["en_us"].collectibles={ {"518", "", "Familiar which looks like a random coop Baby#Has a random Teareffect#Will be randomized every floor"}, {"519", "", "A familiar that transforms into other random familiars every 10 seconds"}, {"520", "", "+1 charge for your active item for every 15 enemies killed"}, - {"521", "", "When used, causes one random item in the shop or devil room to become free"}, + {"521", "", "When used, causes one random item in the Shop{{Shop}}- or Devil{{DevilRoom}}- room to become free"}, {"522", "", "Enemy projectiles close to you are held in place for 3 seconds#They get thrown away from you afterwards#Recharges after 3 seconds"}, {"523", "", "When used, stores all Pick-Ups from the current room#Using it again will put them back on the floor again#This allows you to move things between rooms"}, {"524", "", "Tears will be connected with beams of electricity#Electricity damage equals your damage"}, @@ -549,7 +549,7 @@ EID.descriptions["en_us"].collectibles={ {"533", "", "Fire white blasts of light#(Holy Brimstone)"}, {"534", "", "Allows to hold 2 active items#Switch between them by pressing CTRL (hold CTRL as \"The Forgotton\")"}, {"535", "", "+1 Soul Heart#Heals 1 Red Heart#Grants a shield when entering a boss room"}, - {"536", "", "!!! ONE TIME USAGE !#Sacrifice 1-2 familiars to spawn an item from the Devil room itempool#Turns your blue spiders/flies into coins"}, + {"536", "", "!!! ONE TIME USAGE !#Sacrifice 1-2 familiars to spawn an item from the Devil{{DevilRoom}} room itempool#Turns your blue spiders/flies into coins"}, {"537", "", "Spawns a random pill#Familiar that fires a line of creep#Creeptype changes everytime the player uses a pill"}, {"538", "", "Spawns 3 random trinkets#Taking damage can add the effect of your trinket permanently"}, {"539", "", "Spawn a charmed enemy when you get hit#Spawns stronger friends the more rooms are cleared without taking damage"}, @@ -574,9 +574,9 @@ EID.descriptions["en_us"].trinkets={ {"2", "", "50% more drops from poop"}, {"3", "", "-1 charge needed for spacebar items"}, {"4", "", "Randomly teleports you, when using an item"}, - {"5", "", "More champion enemies#Higher chance for boss challenge rooms"}, + {"5", "", "More champion enemies#Higher chance for boss challenge rooms ({{BossRushRoom}})"}, {"6", "", "Coin magnet"}, - {"7", "", "Higher angel room chances"}, + {"7", "", "Higher angel{{AngelRoom}} room chances"}, {"8", "", "Chance for Gamekid effect on hit"}, {"9", "", "Pulsating tears#Affects tear hitbox"}, {"10", "", "Tears move in waves#↑ +0.3 Tears up"}, @@ -592,7 +592,7 @@ EID.descriptions["en_us"].trinkets={ {"20", "", "When on half a heart, spawns a black heart#!!! 3 time usage"}, {"21", "", "Imitates \"Polaroid\", \"The Negative\", \"Missing Page\" and \"Missing Poster\""}, {"22", "", "!!! Convert drops:#Hearts to pickups#Decreases spawnrate of hearts"}, - {"23", "", "Respawn as \"The Lost\" when dying in a sacrifice room.#If he is unlocked, you revive as him even outside sacrifice rooms"}, + {"23", "", "Respawn as \"The Lost\" when dying in a sacrifice room {{SacrificeRoom}} #If he is unlocked, you revive as him even outside sacrifice rooms"}, {"24", "", "Fart when picking up coins#Farts knockback enemies"}, {"25", "", "Fart or spawn poop every 30 seconds"}, {"26", "", "Tears move in angular patterns#↑ +10 Range"}, @@ -622,7 +622,7 @@ EID.descriptions["en_us"].trinkets={ {"50", "", "50% chance to drop a bomb when picking up coins"}, {"51", "", "50% chance to drop a key when picking up coins"}, {"52", "", "50% chance to get +1 coin when picking up coins"}, - {"53", "", "-15% boss-health#Heals 1 red heart when entering a boss room"}, + {"53", "", "-15% boss-health#Heals 1 red heart when entering a boss room ({{BossRoom}})"}, {"54", "", "Familiar with piercing tears#Deals 3.5 damage per tear"}, {"55", "", "Get one eternal heart at the start of every floor"}, {"56", "", "Reduces devil deal prices"}, @@ -680,8 +680,8 @@ EID.descriptions["en_us"].trinkets={ {"108", "", "Chance to drop random pickup / trinket when getting hit by an explosion#Gets destroyed afterwards"}, {"109", "", "Causes any familiar you have to stop moving"}, {"110", "", "Shops will now appear in the womb"}, - {"111", "", "Item rooms now appear in the womb"}, - {"112", "", "Restock boxes will always spawn in item rooms"}, + {"111", "", "Item rooms {{TreasureRooms}} now appear in the womb"}, + {"112", "", "Restock boxes will always spawn in item rooms ({{TreasureRooms}})"}, {"113", "", "Spawn an exploding attack fly when entering a hostile room#The fly deals double your damage + explosion damage"}, {"114", "", "Spawn a poison attack fly when entering a hostile room#The fly deals double your damage"}, {"115", "", "Spawn a slowing attack fly when entering a hostile room#The fly deals double your damage"}, @@ -706,7 +706,7 @@ EID.descriptions["en_us"].cards={ {"2", "", "Homing tears for current room"}, {"3", "", "Moms Foot stomps on an enemy!"}, {"4", "", "↑ +2.35 Damage & +0.3 Speed for current room"}, -{"5", "", "Teleports you to the bossroom"}, +{"5", "", "Teleports you to the bossroom ({{BossRoom}})"}, {"6", "", "Drops 2 Soul hearts"}, {"7", "", "Drops 2 red hearts"}, {"8", "", "Invincibility + contact damage for 6 seconds"}, @@ -719,8 +719,8 @@ EID.descriptions["en_us"].cards={ {"15", "", "Spawns a Blood Donation Machine"}, {"16", "", "↑ +2 Damage up for current room"}, {"17", "", "Spawns 6 troll bombs"}, -{"18", "", "Teleports you to the item room"}, -{"19", "", "Teleports you to the secret room"}, +{"18", "", "Teleports you to the item room ({{TreasureRoom}})"}, +{"19", "", "Teleports you to the secret room ({{SecretRoom}})"}, {"20", "", "Deals 100 damage to all enemies#Full health#Reveals entire map"}, {"21", "", "Spawns a beggar"}, {"22", "", "Reveals the entire map and shows all roomtypes"}, @@ -732,7 +732,7 @@ EID.descriptions["en_us"].cards={ {"28", "", "Turns all pickups into coins"}, {"29", "", "Turns all pickups into keys"}, {"30", "", "Turns all pickups into hearts"}, -{"31", "", "Teleports you to the devil / angel room"}, +{"31", "", "Teleports you to the devil{{DevilRoom}} or angel{{AngelRoom}} room"}, {"32", "", "Destroy all rocks in the room"}, {"33", "", "Duplicate all pickups in room"}, {"34", "", "Spawns a trapdoor"}, @@ -819,11 +819,11 @@ EID.descriptions["en_us"].sacrificeHeader = "[Next Sacrifice Room payout]" EID.descriptions["en_us"].sacrifice={ {"1", "", "50% chance for 1 Coin#100% chance for 1 Bomb, when on B1 and killed the Boss under 1 minute"}, {"2", "", "50% chance for 1 Coin#100% chance for 1 Bomb, when on B1 and killed the Boss under 1 minute"}, -{"3", "", "67% chance for increased Angel Room chance"}, +{"3", "", "67% chance for increased Angel{{AngelRoom}} Room chance"}, {"4", "", "50% chance for 1 random Chest"}, -{"5", "", "33% chance for 3 Coin#67% chance for increased Angel Room chance"}, -{"6", "", "33% chance for teleport to Angel/Devil Room#67% chance for random Chest"}, -{"7", "", "33% chance for 1 random Angel Room item#67% chance for 1 soul heart"}, +{"5", "", "33% chance for 3 Coin#67% chance for increased Angel{{AngelRoom}} Room chance"}, +{"6", "", "33% chance for teleport to Angel{{AngelRoom}}/Devil{{DevilRoom}} Room#67% chance for random Chest"}, +{"7", "", "33% chance for 1 random Angel{{AngelRoom}} Room item#67% chance for 1 soul heart"}, {"8", "", "100% chance for 7 troll bombs"}, {"9", "", "100% chance to spawn \"Uriel\" boss"}, {"10", "", "50% chance for 7 soul hearts#50% chance for 30 coins"},