Void Range buff
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@@ -78,7 +78,7 @@ end
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-- Handle Void
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local voidStatUps = { 0.2, 0.5, 1, 0.5, 0.2, 1 }
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local voidStatIcons = {"{{Speed}}", "{{Tears}}", "{{Damage}}", "{{Range}}", "{{Shotspeed}}", "{{Luck}}"}
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if REPENTANCE then voidStatUps[4] = 1.5 end
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if REPENTANCE then voidStatUps[4] = 2.5 end
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local lastVoidCheck = -30
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EID.VoidStatIncreases = {{},{},{}}
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EID.BlackRuneStatIncreases = {{},{},{}}
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