From e057d2a91d1e63ed6b0513e2c3a286de8f982265 Mon Sep 17 00:00:00 2001 From: Wofsauge Date: Sun, 14 Dec 2025 22:49:20 +0100 Subject: [PATCH] Added Repentogon support by backporting the v5.04 descriptions --- descriptions/rgon/_INFO_.md | 4 + descriptions/rgon/cs_cz.lua | 142 ++++++++++++ descriptions/rgon/de.lua | 123 ++++++++++ descriptions/rgon/en_us.lua | 137 +++++++++++ descriptions/rgon/fr.lua | 129 +++++++++++ descriptions/rgon/it.lua | 137 +++++++++++ descriptions/rgon/ja_jp.lua | 139 ++++++++++++ descriptions/rgon/ko_kr.lua | 135 +++++++++++ descriptions/rgon/ro_ro.lua | 314 ++++++++++++++++++++++++++ descriptions/rgon/ru.lua | 138 +++++++++++ descriptions/rgon/spa.lua | 136 +++++++++++ descriptions/rgon/transformations.lua | 25 ++ descriptions/rgon/uk_ua.lua | 47 ++++ descriptions/rgon/vi.lua | 89 ++++++++ descriptions/rgon/zh_cn.lua | 117 ++++++++++ features/eid_language_manager.lua | 3 + 16 files changed, 1815 insertions(+) create mode 100644 descriptions/rgon/_INFO_.md create mode 100644 descriptions/rgon/cs_cz.lua create mode 100644 descriptions/rgon/de.lua create mode 100644 descriptions/rgon/en_us.lua create mode 100644 descriptions/rgon/fr.lua create mode 100644 descriptions/rgon/it.lua create mode 100644 descriptions/rgon/ja_jp.lua create mode 100644 descriptions/rgon/ko_kr.lua create mode 100644 descriptions/rgon/ro_ro.lua create mode 100644 descriptions/rgon/ru.lua create mode 100644 descriptions/rgon/spa.lua create mode 100644 descriptions/rgon/transformations.lua create mode 100644 descriptions/rgon/uk_ua.lua create mode 100644 descriptions/rgon/vi.lua create mode 100644 descriptions/rgon/zh_cn.lua diff --git a/descriptions/rgon/_INFO_.md b/descriptions/rgon/_INFO_.md new file mode 100644 index 00000000..20741b2e --- /dev/null +++ b/descriptions/rgon/_INFO_.md @@ -0,0 +1,4 @@ +These descriptions are a backport of EID Version 5.04 and are intended for the game version supported by Repentogon. (Repentance+ v1.9.7.12.J273) +They will be discarded or overwritten, once Repentogon is upgraded to a newer version of Isaac. + +EDITING THESE DESCRIPTIONS IS NOT RECOMMENDED! diff --git a/descriptions/rgon/cs_cz.lua b/descriptions/rgon/cs_cz.lua new file mode 100644 index 00000000..0875e671 --- /dev/null +++ b/descriptions/rgon/cs_cz.lua @@ -0,0 +1,142 @@ +--------------------------------------- +----- Basic Czech descriptions ----- +--------------------------------------- + +-- FORMAT: Item ID | Name | Description + +-- Special character markup: +-- ↑ = Up Arrow | ↓ = Down Arrow | # = Starts a new line +-- More can be found here: https://github.com/wofsauge/External-Item-Descriptions/wiki/Markup + +local languageCode = "cs_cz" + +---------- Collectibles ---------- + +local collectibles = { + -- Change: added "Creep persists until you exit the room" + [56] = {"56", "Citronová Nehoda", "Vytvoří kaluž limonády#Kaluž působí 24 poškození za sekundu#Kaluž tu zůstane, dokud neopustíš aktuální místnost"}, -- Lemon Mishap + -- Change: added "Přetrvává mezi místnostmi, pokud má hráč 1/2 srdce" + [117] = {"117", "Mrtvý Pták", "Vytvoří mrtvého ptáka, když dostaneš zasáh, a útočí na nepřátele#Pták způsobí 4.3 kontaktního poškození za sekundu#Přetrvává mezi místnostmi, pokud má hráč 1/2 srdce"}, -- Dead Bird + -- Change: added "Blocks enemy tears" + [281] = { "281", "Boxovací Pytel", "Spojenec jakožto návnada#Nepřátelé se zaměřují na něj místo na Izáka#Blokuje nepřátelské slzy" }, -- Punching Bag + -- Change: added "+0.2 Shot speed" + [329] = { "329", "Technika Ludovico", "↑ {{Shotspeed}} +0.2 Rychlost střel#Nahradí Izákovy slzy jednou obrovskou, kontrolovatelnou slzou" }, -- The Ludovico Technique + -- Change: Complete rewrite + [351] = {"351", "Mega Fazole", "Uděluje 100 poškození a zmrazí všechny nepřátele v místnosti#{{Poison}} Způsobí 5 poškození a otráví všechny nepřátele v okolí#Dokáže otevřít tajné místnosti a rozbíjet kameny"}, -- Mega Bean + -- Change: Complete rewrite + [436] = {"436", "Mléko!", "Blokuje nepřátelské střely#{{Tears}} Po 10 úderech se rozbije a získáš Více Slz po zbytek běhu"}, -- Milk! + -- Change: Complete rewrite + [447] = {"447", "Loudavá Fazole", "Střílení bez pauzy po dobu 4 sekund vytvoří malý smradlavý oblak#Oblak zvětšuje svou velikost po dobu 10 sekund#Čím větší bude oblak, tím však bude menší poškození#Dá se posunout pomocí střílením na něj"}, -- Linger Bean + -- Change: added " and fires radial bursts of tears" + [470] = {"470", "Hushy", "Poskakuje po místnosti#Způsobí kontaktního poškození 30 za sekundu#Při střelbě se přestane pohybovat#Blokuje střely při zastavení a sám vystřeluje salvu slz do kruhu"}, -- Hushy + -- Change: added "Turns item pedestals into glitched items" + [481] = {"481", "Data Těžič", "↑ Náhodné zvýšení statu#↓ Náhodné snížení statu#{{Timer}} Náhodné slzné efekty pro místnost#Promění předměty na podstavci na poškozené předměty (jako u TMTRAINERu)#{{Blank}} Posere všechny textury a hudbu v místnosti"}, -- Dataminer + -- Change: Reduced the chance of removing the most recent item to 50% + [482] = { "482", "TV Ovladač", "Promění tě v jinou náhodnou postavu#50% šance na odstranění posledního sebraného předmětu" }, -- Clicker + -- Change: Complete rewrite + [510] = {"510", "Blouznivec", "Vytvoří přátelskou Delíriovskou verzi bosse#Přetrvává mezi místnostmi#{{Warning}} V jednu chvíli může být aktivní pouze jeden boss#Nabíjení předmětu zavisí na kvalitě dříve vytvořeného bosse"}, -- Delirious + -- Change: added "Tears leave a pool of creep on impact" + [560] = {"560", "To bolí", "{{Timer}} Při poškození získáš za místnost:#↑ {{Tears}} +1.2 Více Slz za první zásah#↑ {{Tears}} +0.4 za každý další zásah#Uvolní kolem Izáka kruh 10 slz#Slzy při dopadu zanechávají kaluž"}, -- It Hurts + -- Change: Added ring of fire on impact description + [593] = { "593", "Mars", "Vystřelí Izáka dopředu dvojitým kliknutím klávesou pohybu#{{Damage}} Během úprku je Izák neporazitelný a způsobuje 4x své poškození +8.#{{Timer}} 3 sekundy cooldown#{{Burning}} Při nárazu vytvoří ohnivý kruh" }, -- Mars + -- Change: Heals 2 hearts instead of 1/2 + [594] = {"594", "Jupiter", "↑ {{EmptyHeart}} +2 prázdná místa pro srdce#↓ {{Speed}} Snížení rychlosti o -0.3#{{HealingRed}} Vyléčí 2 srdce#{{Speed}} Zvýšení až +0,5 rychlosti, pokud stojíš na místě#{{Poison}} Při pohybu se za tebou uvolňují jedovaté prdy#{{Poison}} Imunita vůči jedu"}, -- Jupiter + -- Change: Complete rewrite + [632] = {"632", "Zlé Kouzlo", "↑ {{Luck}} +2 Štěstí#Imunita vůči: {{Burning}} ohni, {{Confusion}} zmatení, {{Fear}} strachu, {{Slow}} pavučin a {{Poison}} jedovatého efektu#Poskytuje 1 sekundu imunity proti kalužím"}, -- Evil Charm + -- Change: Adjusted the stat boost to match Hallowed Ground + [651] = { "651", "Betlémská Hvězda", "Pomalu putuje z první místnosti v patře do {{BossRoom}} místnosti s Bossem#Pohybuje se rychleji, pokud jsi před ní, a pomaleji, pokud jsi za ní.#Pokud stojíš v její auře, uděluje:#↑ {{Tears}} x2.5 Slzný násobič#↑ {{Damage}} x1.2 násobič poškození#Navádeně slzy#50% šance na ignorování poškození" }, -- Star of Bethlehem + -- Change: Added Shop as a new destination + [660] = {"660", "Čtení z Karet", "Vytvoří dva portály na začátku každého patra#Portály zmizí, když opustíš místnost#{{Blank}} {{ColorRed}}Červený: {{CR}}{{BossRoom}} Boss místnost#{{Blank}} {{ColorYellow}}Žlutý: {{CR}}{{TreasureRoom}} Pokladnice#{{Blank}} {{ColorBlue}}Modrý: {{CR}}{{SecretRoom}} Tajná místnost#{{Blank}} {{ColorGreen}}Zelená: {{CR}}{{Shop}} Obchod"}, -- Card Reading + -- Change: Complete rewrite + [681] = {"681", "Malý Portál", "Dvojitým klepnutím tlačítkem střelby vymrštíš před sebou Malý Portál#Způsobuje kontaktní poškození když letí dopředu#Konzumuje při tom pickupy, které má před sebou#Každý z nich mu zvětší jeho velikost, poškození a vytvoří modrou mušku#Po 2-3 pickupech vytvoří portál do speciální místnosti a spojenec zmizí po zbytek patra#Obsah v této místnosti přetrvává po zbytek běhu"}, -- Lil Portal + -- Change: Added into for first usage + [685] = { "685", "Nádoba s Bludičkami", "Vytvoří 2 náhodné bludičky#Při každém použití vytvoří jednu další bludičku, maximálně 12" }, -- Jar of Wisps + -- Change: Added info about the damage based on item quality + [706] = {"706", "Hlubina", "Zkonzumuje všechny předměty v místnosti a vytvoří spojeneckou útočnou mušku za každý předmět#Některé předměty při konzumaci vytvoří speciální mušku#{{Damage}} Mušky způsobí Izákovo poškození vynásobené kvalitou spotřebovaného předmětu:#{{Quality0}} - 0.5x#{{Quality1}} - 0.75x#{{Quality2}} - 1.0x#{{Quality3}} - 1.5x#{{Quality4}} - 2.0x"}, -- Abyss +} +EID:updateDescriptionsViaTable(collectibles, EID.descriptions[languageCode].collectibles) + +---------- Trinkets ---------- + +local trinkets = { + -- Change: added ", {{Trinket135}} A Lighter" + [53] = {"53", "Klíště", "{{HealingRed}} Vyléčí 1 Červené Srdce při vstupu do {{BossRoom}} Boss Místnosti#-15% bossova života#{{Warning}} Pokud klíště vezmeš, nemůžeš jej pak sundat#Ale lze jej odstranit pouze se {{Trinket41}} zápalkou, {{Trinket135}} zapalovačem, nebo polknutím pomocí 'polk' pilulky"}, -- Tick + -- Change: Changed "12-20 times" to "6-12 times" + [97] = {"97", "Mandle", "Při utrpení poškození 6-12krát vytvoří spojence který blokuje střely#Max. +2 spojenci"}, -- Tonsil + -- Change: added "Bombs deal 15% more damage" + [133] = {"133", "Krátká Pojistka", "Bomby umístěné Izákem explodují rychleji#Bomby způsobí o 15 % větší poškození"}, -- Short Fuse + -- Change: "2%" to "5%" + [104] = {"104", "Kost Přání", "5% šance na sebe-zničení a zároveň i vytvoření předmětu, když dostaneš zásah"}, -- Wish Bone + -- Change: "2%" to "5%" + [105] = {"105", "Oběd v Sáčku", "{{Collectible22}} 5% šance na vytvoření oběda, když dostaneš zásah"}, -- Bag Lunch +} +EID:updateDescriptionsViaTable(trinkets, EID.descriptions[languageCode].trinkets) + + +------- Zlaté Trinkety ------- + +local goldenTrinketEffects = { + -- Tick (replace): added ", {{Trinket135}} Zapalovač" + [53] = { + "{{HealingRed}} Vyléčí {{ColorGold}}2{{CR}} srdce když vstoupíš do {{BossRoom}}Boss Místnosti#-{{ColorGold}}30{{CR}}% bossovo zdraví#{{ColorGold}}Odnímatelné!", + "{{HealingRed}} Vyléčí {{ColorGold}}2{{CR}} srdce když vstoupíš do {{BossRoom}}Boss Místnosti#-{{ColorGold}}30{{CR}}% bossovo zdraví#{{Warning}} Jakmile je jednou sebráno, nelze jej odstranit#Ale lze jej odstranit pouze {{Trinket41}} Zápalkou, {{Trinket135}} Zapalovačem anebo spolknutím", + "{{HealingRed}} Vyléčí {{ColorGold}}3{{CR}} srdce když vstoupíš do {{BossRoom}}Boss Místnosti#-{{ColorGold}}30{{CR}}% bossovo zdraví#{{ColorGold}}Odnímatelné!", + }, +} +EID:updateDescriptionsViaTable(goldenTrinketEffects, EID.descriptions[languageCode].goldenTrinketEffects) + + +---------- Karty ---------- + +local cards = { + -- Change: Added "1% chance for it to be a Crane Game" + [11] = { "11", "X - Kolo štěstí", "{{Slotmachine}} Vytvoří výherní automat#{{FortuneTeller}} 24% šance na Věštecký stroj#{{CraneGame}} 1% šance na Drapák" }, -- X - Wheel of Fortune + -- Change: Complete rewrite + [38] = {"38", "Berkano", "{{Collectible706}} Vytvoří 3 mušky Hlubiny pro aktuální místnost"}, -- Berkano +} +EID:updateDescriptionsViaTable(cards, EID.descriptions[languageCode].cards) + +local tarotClothBuffs = { + -- Change: Added Crane Game + [11] = {"výherní automat", " 2 {{CR}}výherní automaty", " to ", " {{CR}}každé ", " to ", " {{CR}}každé"}, -- X - Wheel of Fortune +} +EID:updateDescriptionsViaTable(tarotClothBuffs, EID.descriptions[languageCode].tarotClothBuffs) + + +---------- Pilulky ---------- + +local horsepills = { + -- Change: Forgets all previously identified pills + [26] = { "25", "Amnézie", "{{CurseLost}} Skryje mapu patra#{{Pill}} Zapomeneš na všechny dříve identifikované pilulky" }, -- Amnesia +} +EID:updateDescriptionsViaTable(horsepills, EID.descriptions[languageCode].horsepills) + + +---------- Podmínky ---------- + +EID.descriptions[languageCode].ConditionalDescs["5.100.566"] = nil -- Dream Catcher (Greed) - In Rep+, the dream preview works in greed mode as well, so no changes needed + +local conditions = { + -- Change: Removed info about Infinte usage of Yum Heart, because its fixed. Now, bleeding hearts provide only half the charge of a regilar heart container + ["5.100.205 (Tainted Magdalene)"] = "Krvácející srdce poskytují pouze poloviční náboj oproti běžnému místo pro srdce", -- Sharp Plug + Tainted Magdalene +} +EID:updateDescriptionsViaTable(conditions, EID.descriptions[languageCode].ConditionalDescs) + + +---------- Synergie ---------- + +-- Special Locust effects when Item was eaten by Abyss. Entries here will override the auto-generated descriptions +local abyssSynergies = { + [706] = "Vytvoří 16 kobylek s různými barvami a efekty", -- Abyss +} + +-- Remove all entries from Repentance file, and only add special descriptions relevant to Repentance+ +EID.descriptions[languageCode].abyssSynergies = {} +EID:updateDescriptionsViaTable(abyssSynergies, EID.descriptions[languageCode].abyssSynergies) + + +-- If Debug enabled, add overwrite tables to the languagepack in order for the language completion script to be able to compare them +if EID.enableDebug then + EID.descriptions[languageCode].repPlusCollectibles = collectibles + EID.descriptions[languageCode].repPlusTrinkets = trinkets +end diff --git a/descriptions/rgon/de.lua b/descriptions/rgon/de.lua new file mode 100644 index 00000000..8c27b614 --- /dev/null +++ b/descriptions/rgon/de.lua @@ -0,0 +1,123 @@ +--------------------------------------- +----- Basic English descriptions ----- +--------------------------------------- + +-- FORMAT: Item ID | Name | Description + +-- Special character markup: +-- ↑ = Up Arrow | ↓ = Down Arrow | # = Starts a new line +-- More can be found here: https://github.com/wofsauge/External-Item-Descriptions/wiki/Markup + +local languageCode = "de" + +---------- Collectibles ---------- + +local collectibles = { + -- Change: added "Creep persists until you exit the room" + [56] = { "56", "Zitronen-Missgeschick", "Hinterlässt eine Pfütze#Die Pfütze verursacht 24 Schaden pro Sekunde#Bleibt bestehen bis du den Raum verlässt" }, -- Lemon Mishap + -- Change: added "Persists between rooms if player is at 1/2 hearts" + [117] = { "117", "Toter Vogel", "Beim Erleiden von Schaden erscheint ein Vogel, der Feinde angreift#Der Vogel verursacht bei Kontakt 4.3 Schaden pro Sekunde#Bleibt bestehen, solange der Spieler nur 1/2 Herz hat" }, -- Dead Bird + -- Change: added "Blocks enemy tears" + [281] = { "281", "Boxsack", "Lockvogel#Feinde zielen auf ihn statt auf Isaac#Blockiert feindliche Tränen" }, -- Punching Bag + -- Change: added "+0.2 Shot speed" + [329] = { "329", "Die Ludovico-Technik", "↑ {{Shotspeed}} +0.2 Schusstempo#Ersetzt Isaac's Tränen mit einer großen steuerbaren Träne" }, -- The Ludovico Technique + -- Change: Complete rewrite + [351] = { "351", "Mega Bohne", "Verursacht 100 Schaden und versteinert alle Gegner im Raum#{{Poison}} Verursacht 5 Schaden und vergiftet alle Gegner in der Nähe#Kann geheime Räume öffnen und Felsen zerbrechen" }, -- Mega Bean + -- Change: Complete rewrite + [436] = { "436", "Milch!", "Blockiert gegnerische Geschosse#{{Tears}} Zerbricht nach 10 Treffern und gewährt für den Rest des Levels einen Tränen-Boost" }, -- Milk! + -- Change: Complete rewrite + [447] = { "447", "Gartenbohne", "Schießen ohne Pause für 4 Sekunden erzeugt eine Kackwolke#Die Wolke vergrößert sich über 10 Sekunden#Die Wolke verursacht weniger Schaden, je größer sie wird#Sie kann durch Schießen bewegt werden" }, -- Linger Bean + -- Change: added " and fires radial bursts of tears" + [470] = { "470", "Hushy", "Prallt durch den Raum umher#Verursacht 30 Kontaktschaden pro Sekunde#Hält an, wenn Isaac schießt#Blockiert Geschosse, wenn er angehalten wird, und feuert radiale Tränenstöße ab" }, -- Hushy + -- Change: added "Turns item pedestals into glitched items" + [481] = { "481", "Data-Miner", "↑ Zufällige Erhöhung der Werte#↓ Zufällige Verringerung der Werte#{{Timer}} Zufällige Träneneffekte für den Raum#Verwandelt Items in Glitch-Items#{{Blank}} Macht alle Sprites und Musik im Raum kaputt" }, -- Dataminer + -- Change: Reduced the chance of removing the most recent item to 50% + [482] = { "482", "Klicker", "Ändert deinen Charakter in einen anderen zufälligen Charakter#50% Chance, das zuletzt gesammelte Objekt zu verlieren" }, -- Clicker + -- Change: Complete rewrite + [510] = { "510", "Im Delirium", "Beschwört eine freundliche Delirium-Version eines Bosses#Persistiert zwischen Räumen#{{Warning}} Es kann immer nur ein Endgegner aktiv sein#Das Leben des Endgegners reduziert sich über die Zeit" }, -- Delirious + -- Change: added "Tears leave a pool of creep on impact" + [560] = { "560", "Das tut weh", "{{Timer}} Beim Erleiden von Schaden, erhalte für den Raum:#↑ {{Tears}} +1.2 Feuerrate beim ersten Treffer#↑ {{Tears}} +0.4 Feuerrate bei jeden weiteren Treffer#Lässt einen Ring aus 10 Tränen um Isaac entstehen#Tränen hinterlassen beim Aufprall eine Pfütze" }, -- It Hurts + -- Change: Added ring of fire on impact description + [593] = { "593", "Mars", "Durch zweimaliges Tippen auf eine Bewegungstaste sprintet Isaac#{{Damage}} Während eines Sprints ist Isaac unbesiegbar und verursacht das Vierfache seines Schadens +8#{{Timer}} 3 Sekunden Abklingzeit#{{Burning}} Erzeugt beim Aufprall einen Feuerring" }, -- Mars + -- Change: Heals 2 hearts instead of 1/2 + [594] = { "594", "Jupiter", "↑ {{EmptyHeart}} +2 Leere Herzcontainer#↓ {{Speed}} -0.3 Geschwindigkeit#{{HealingRed}} Heilt 2 Herzen#{{Speed}} Geschwindigkeit erhöht sich auf +0.5, wenn man stillsteht#{{Poison}} Bewegung setzt Giftwolken frei#{{Poison}} Gift Immunität" }, -- Jupiter + -- Change: Complete rewrite + [632] = { "632", "Böser Schutzstein", "↑ {{Luck}} +2 Glück#Immunität gegen {{Burning}} Feuerschaden, {{Confusion}} Verwirrung, {{Fear}} Angst, {{Slow}} Spinnenweben und {{Poison}} Gift Effekte#Gewährt 1 Sekunde Immunität gegen Pfützen" }, -- Evil Charm + -- Change: Adjusted the stat boost to match Hallowed Ground + [651] = { "651", "Stern von Bethlehem", "Bewegt sich langsam vom ersten Raum der Etage zum {{BossRoom}}Boss-Raum#Bewegt sich schneller, wenn du vor ihm bist, und langsamer, wenn du dahinter bist#Das Stehen in seiner Aura gewährt:#↑ {{Tears}} x2,5 Tränenmultiplikator#↑ {{Damage}} x1,2 Schadensmultiplikator#Zielsuchende Tränen#50% Chance, Schaden zu ignorieren" }, -- Star of Bethlehem + -- Change: Added Shop as a new destination + [660] = { "660", "Kartenlesen", "Erzeugt zwei Portale im ersten Raum jeder Etage#Das Verlassen des Raums deaktiviert die Portale#{{Blank}} {{ColorRed}}Rot: {{CR}}{{BossRoom}} Boss Raum#{{Blank}} {{ColorYellow}}Gelb: {{CR}}{{TreasureRoom}} Itemraum#{{Blank}} {{ColorBlue}}Blau: {{CR}}{{SecretRoom}} Geheimraum#{{Blank}} {{ColorGreen}}Grün: {{CR}}{{Shop}} Shop" }, -- Card Reading + -- Change: Complete rewrite + [681] = { "681", "Kleines Portal", "Doppeltes Tippen auf eine Feuertaste startet das Portal#Verursacht Kontaktschaden, wenn es gestartet wird#Verzehrt Pickups auf seinem Weg#Jeder verzehrtes Pickup erhöht seine Größe, seinen Schaden und bringt eine blaue Fliege hervor#Das Verzehren von 2-3 Pickups erzeugt ein Portal zu einem speziellen Raum und der Begleiter verschwindet für den Rest des Levels#Der Inhalt des Raums bleibt für den Rest des Laufs bestehen" }, -- Lil Portal + -- Change: Added into for first usage + [685] = { "685", "Glas mit Irrlichtern", "Erzeugt ein zufälliges Irrlicht#Erzeugt bei jeder Verwendung ein zusätzliches Irrlicht, bis zu 12 möglich#Die erste Verwendung gewährt 2 Irrlichter" }, -- Jar of Wisps + -- Change: Added info about the damage based on item quality + [706] = { "706", "Abgrund", "Konvertiert alle Itempodeste im Raum in freundliche Heuschrecken#Einige Items erzeugen eine spezielle Heuschrecke#{{Damage}} Heuschrecken verursachen Isaacs Schaden multipliziert mit der Qualität des konvertierten Items:#{{Quality0}} - 0.5x#{{Quality1}} - 0.75x#{{Quality2}} - 1.0x#{{Quality3}} - 1.5x#{{Quality4}} - 2.0x" }, -- Abyss +} +EID:updateDescriptionsViaTable(collectibles, EID.descriptions[languageCode].collectibles) + +---------- Trinkets ---------- + +local trinkets = { + -- Change: added ", {{Trinket135}} A Lighter" + [53] = { "53", "Zecke", "{{HealingRed}} Heilt 1 Herz beim Betreten eines {{BossRoom}} Bossraums#-15% Boss Leben#{{Warning}} Kann nach dem Aufheben nicht entfernt werden#Nur entfernbar mit {{Trinket41}} Streichholz, {{Trinket135}} Feuerzeug, oder \"Schlucken\"" }, -- Tick + -- Change: Changed "12-20 times" to "6-12 times" + [97] = { "97", "Mandel", "Beschwört nach 6-12 Schaden nehmen einen Begleiter, der Projektile blockiert# Maximal 2 Begleiter" }, -- Tonsil + -- Change: added "Bombs deal 15% more damage" + [133] = { "133", "Kurze Zündschnur", "Isaacs Bomben explodieren schneller#Bombem machen 15% mehr Schaden" }, -- Short Fuse + -- Change: "2%" to "5%" + [104] = { "104", "Wunschknochen", "Beim Schaden nehmen, 5% Chance kaputt zu gehen und ein Item zu beschwören" }, -- Wish Bone + -- Change: "2%" to "5%" + [105] = { "105", "Lunchpaket", "{{Collectible22}} Beim Schaden nehmen, 5% Chance kaputt zu gehen und \"Mittagessen\" zu beschwören" }, -- Bag Lunch +} +EID:updateDescriptionsViaTable(trinkets, EID.descriptions[languageCode].trinkets) + +---------- Cards ---------- + +local cards = { + -- Change: Added "1% chance to spawn a Crane Game instead" + [11] = { "11", "X - Glücksrad", "Beschwört einen {{Slotmachine}} Spielautomaten oder {{FortuneTeller}} Wahrsager-Maschine#{{CraneGame}} 1% Chance ein Kranspiel zu beschwören" }, -- X - Wheel of Fortune + -- Change: Complete rewrite + [38] = { "38", "Berkano", "{{Collectible706}} Beschwört 3 Heuschrecken für den Raum" }, -- Berkano +} +EID:updateDescriptionsViaTable(cards, EID.descriptions[languageCode].cards) + +local tarotClothBuffs = { + -- Change: Added Crane Game + [11] = { " einen ", " 2 ", "Spielautomaten", "{{CR}}Spielautomaten", "Wahrsager-Maschine", "{{CR}}Wahrsager-Maschinen", "ein Kranspiel", "zwei {{CR}}Kranspiele" }, -- X - Wheel of Fortune +} +EID:updateDescriptionsViaTable(tarotClothBuffs, EID.descriptions[languageCode].tarotClothBuffs) + +---------- Pills ---------- + +local horsepills = { + -- Change: Forgets all previously identified pills + [26] = { "25", "Amnesie", "{{CurseLost}} Versteckt die Ebenen-Karte#{{Pill}} Vergesse alle zuvor identifizierten Pillen" }, -- Amnesia +} +EID:updateDescriptionsViaTable(horsepills, EID.descriptions[languageCode].horsepills) + +---------- Conditions ---------- +EID.descriptions[languageCode].ConditionalDescs["5.100.566"] = nil -- Dream Catcher (Greed) - In Rep+, the dream preview works in greed mode as well, so no changes needed + +local conditions = { + -- Change: Removed info about Infinte usage of Yum Heart, because its fixed. Now, bleeding hearts provide only half the charge of a regilar heart container + ["5.100.205 (Tainted Magdalene)"] = "Blutende Herzen liefern nur die Hälfte der Ladung eines normalen Herzbehälters", -- Sharp Plug + Tainted Magdalene +} +EID:updateDescriptionsViaTable(conditions, EID.descriptions[languageCode].ConditionalDescs) + +---------- Synergies ---------- + +-- Special Locust effects when Item was eaten by Abyss. Entries here will override the auto-generated descriptions +local abyssSynergies = { + [706] = "Beschwört 16 Heuschrecken mit verschiedenen Farben und Effekten", -- Abyss +} + +-- Remove all entries from Repentance file, and only add special descriptions relevant to Repentance+ +EID.descriptions[languageCode].abyssSynergies = {} +EID:updateDescriptionsViaTable(abyssSynergies, EID.descriptions[languageCode].abyssSynergies) + +-- If Debug enabled, add overwrite tables to the languagepack in order for the language completion script to be able to compare them +if EID.enableDebug then + EID.descriptions[languageCode].repPlusCollectibles = collectibles + EID.descriptions[languageCode].repPlusTrinkets = trinkets +end diff --git a/descriptions/rgon/en_us.lua b/descriptions/rgon/en_us.lua new file mode 100644 index 00000000..d60ea2e6 --- /dev/null +++ b/descriptions/rgon/en_us.lua @@ -0,0 +1,137 @@ +--------------------------------------- +----- Basic English descriptions ----- +--------------------------------------- + +-- FORMAT: Item ID | Name | Description + +-- Special character markup: +-- ↑ = Up Arrow | ↓ = Down Arrow | # = Starts a new line +-- More can be found here: https://github.com/wofsauge/External-Item-Descriptions/wiki/Markup + +local languageCode = "en_us" + +---------- Collectibles ---------- + +local collectibles = { + -- Change: added "Creep persists until you exit the room" + [56] = { "56", "Lemon Mishap", "Spills a pool of creep#The creep deals 24 damage per second#Creep persists until you exit the room" }, -- Lemon Mishap + -- Change: added "Persists between rooms if player is at 1/2 hearts" + [117] = { "117", "Dead Bird", "Taking damage spawns a bird that attacks enemies#The bird deals 4.3 contact damage per second#Persists between rooms if player is at 1/2 hearts" }, -- Dead Bird + -- Change: added "Blocks enemy tears" + [281] = { "281", "Punching Bag", "Decoy familiar#Enemies target him instead of Isaac#Blocks enemy tears" }, -- Punching Bag + -- Change: added "+0.2 Shot speed" + [329] = { "329", "The Ludovico Technique", "↑ {{Shotspeed}} +0.2 Shot speed#Replaces Isaac's tears with one giant controllable tear" }, -- The Ludovico Technique + -- Change: Complete rewrite + [351] = { "351", "Mega Bean", "{{Petrify}} Deals 100 damage and petrifies all enemies in the room#{{Poison}} Deals 5 damage and poisons any enemies nearby#Can open secret rooms and break rocks" }, -- Mega Bean + -- Change: Complete rewrite + [436] = { "436", "Milk!", "Blocks enemy projectiles#{{Tears}} After 10 hits, it breaks and grants a Tears up for the remainder of the floor" }, -- Milk! + -- Change: Complete rewrite + [447] = { "447", "Linger Bean", "Firing without pause for 4 seconds spawns a poop cloud#The cloud increases its size over 10 seconds#The cloud deals less damage the bigger it gets#It can be moved by shooting it" }, -- Linger Bean + -- Change: added " and fires radial bursts of tears" + [470] = { "470", "Hushy", "Bounces around the room#Deals 30 contact damage per second#Stops moving when Isaac shoots#Blocks projectiles when stopped and fires radial bursts of tears" }, -- Hushy + -- Change: added "Turns item pedestals into glitched items" + [481] = { "481", "Dataminer", "↑ Random stat up#↓ Random stat down#{{Timer}} Random tear effects for the room#Turns item pedestals into glitched items#{{Blank}} Corrupts all sprites and music in the room" }, -- Dataminer + -- Change: Reduced the chance of removing the most recent item to 50% + [482] = { "482", "Clicker", "Changes your character to a random character#50% chance of removing the most recent item collected" }, -- Clicker + -- Change: Complete rewrite + [510] = { "510", "Delirious", "Spawns a friendly delirium version of a boss#Persists between rooms#{{Warning}} Only one boss can be active at a time#The health of the boss deteriorates over time" }, -- Delirious + -- Change: added "Tears leave a pool of creep on impact" + [560] = { "560", "It Hurts", "{{Timer}} When taking damage, receive for the room:#↑ {{Tears}} +1.2 Fire rate on the first hit#↑ {{Tears}} +0.4 Fire rate for each additional hit#Releases a ring of 10 tears around Isaac#Tears leave a pool of creep on impact" }, -- It Hurts + -- Change: Added ring of fire on impact description + [593] = { "593", "Mars", "Double-tapping a movement key makes Isaac dash#{{Damage}} During a dash, Isaac is invincible and deals 4x his damage +8#{{Timer}} 3 seconds cooldown#{{Burning}} Creates a ring of fire on impact" }, -- Mars + -- Change: Heals 2 hearts instead of 1/2 + [594] = { "594", "Jupiter", "↑ {{EmptyHeart}} +2 Empty heart containers#↓ {{Speed}} -0.3 Speed#{{HealingRed}} Heals 2 heart#{{Speed}} Speed builds up to +0.5 while standing still#{{Poison}} Moving releases poison clouds#{{Poison}} Poison immunity" }, -- Jupiter + -- Change: Complete rewrite + [632] = { "632", "Evil Charm", "↑ {{Luck}} +2 Luck#Immune to {{Burning}} fire damage, {{Confusion}} confusion, {{Fear}} fear, {{Slow}} spider-webs and {{Poison}} poison effects#Grants 1 second immunity to creep" }, -- Evil Charm + -- Change: Adjusted the stat boost to match Hallowed Ground + [651] = { "651", "Star of Bethlehem", "Slowly travels from the first room of the floor to the {{BossRoom}} Boss Room#Moves faster if you're ahead of it, and slower if you're behind it#Standing in its aura grants:#↑ {{Tears}} x2.5 Tears multiplier#↑ {{Damage}} x1.2 Damage multiplier#Homing tears#50% chance to ignore damage" }, -- Star of Bethlehem + -- Change: Added Shop as a new destination + [660] = { "660", "Card Reading", "Spawns two portals in the first room of each floor#Leaving the room despawns the portals#{{Blank}} {{ColorRed}}Red: {{CR}}{{BossRoom}} Boss Room#{{Blank}} {{ColorYellow}}Yellow: {{CR}}{{TreasureRoom}} Item Room#{{Blank}} {{ColorBlue}}Blue: {{CR}}{{SecretRoom}} Secret Room#{{Blank}} {{ColorGreen}}Green: {{CR}}{{Shop}} Shop" }, -- Card Reading + -- Change: Complete rewrite + [681] = { "681", "Lil Portal", "Double-tapping a fire button launches the portal#Deals contact damage when launched#Consumes pickups in its path#Each pickup consumed increases its size, damage, and spawns a blue fly#Consuming 2-3 pickups spawns a portal to a special room and the familiar disappears for the rest of the floor#The content of the room persists for the rest of the run" }, -- Lil Portal + -- Change: Added into for first usage + [685] = { "685", "Jar of Wisps", "Spawns 2 random wisps#Spawns one additional wisp with each use, up to 12" }, -- Jar of Wisps + -- Change: Added info about the damage based on item quality + [706] = { "706", "Abyss", "Consumes all item pedestals in the room and spawns a locust familiar for each one#Some items spawn a special locust when consumed#{{Damage}} Locusts deal Isaac's damage multiplied by the item quality consumed:#{{Quality0}} - 0.5x#{{Quality1}} - 0.75x#{{Quality2}} - 1.0x#{{Quality3}} - 1.5x#{{Quality4}} - 2.0x" }, -- Abyss +} +EID:updateDescriptionsViaTable(collectibles, EID.descriptions[languageCode].collectibles) + +---------- Trinkets ---------- + +local trinkets = { + -- Change: added ", {{Trinket135}} A Lighter" + [53] = { "53", "Tick", "{{HealingRed}} Heals 1 heart when entering a {{BossRoom}} Boss Room#-15% boss health#{{Warning}} Once picked up, it can't be removed#Only removeable with {{Trinket41}} Match Stick, {{Trinket135}} A Lighter or gulping" }, -- Tick + -- Change: Changed "12-20 times" to "6-12 times" + [97] = { "97", "Tonsil", "Taking damage 6-12 times spawns a projectile blocking familiar#Caps at 2 familiars" }, -- Tonsil + -- Change: added "Bombs deal 15% more damage" + [133] = { "133", "Short Fuse", "Isaac's bombs explode faster#Bombs deal 15% more damage" }, -- Short Fuse + -- Change: "2%" to "5%" + [104] = { "104", "Wish Bone", "5% chance to get destroyed and spawn a pedestal item when hit" }, -- Wish Bone + -- Change: "2%" to "5%" + [105] = { "105", "Bag Lunch", "{{Collectible22}} 5% chance to get destroyed and spawn Lunch when hit" }, -- Bag Lunch +} +EID:updateDescriptionsViaTable(trinkets, EID.descriptions[languageCode].trinkets) + +------- Golden Trinkets ------- + +local goldenTrinketEffects = { + -- Tick (replace): added ", {{Trinket135}} A Lighter" + [53] = { + "{{HealingRed}} Heals {{ColorGold}}2{{CR}} hearts when entering a {{BossRoom}}Boss Room#-{{ColorGold}}30{{CR}}% boss health#{{ColorGold}}Removable!", + "{{HealingRed}} Heals {{ColorGold}}2{{CR}} hearts when entering a {{BossRoom}}Boss Room#-{{ColorGold}}30{{CR}}% boss health#{{Warning}} Once picked up, it can't be removed#Only removeable with {{Trinket41}} Match Stick, {{Trinket135}} A Lighter or gulping", + "{{HealingRed}} Heals {{ColorGold}}3{{CR}} hearts when entering a {{BossRoom}}Boss Room#-{{ColorGold}}30{{CR}}% boss health#{{ColorGold}}Removable!", + }, +} +EID:updateDescriptionsViaTable(goldenTrinketEffects, EID.descriptions[languageCode].goldenTrinketEffects) + +---------- Cards ---------- + +local cards = { + -- Change: Added "1% chance for it to be a Crane Game" + [11] = { "11", "X - Wheel of Fortune", "{{Slotmachine}} Spawns a Slot Machine#{{FortuneTeller}} 24% chance for it to be a Fortune Telling Machine#{{CraneGame}} 1% chance for it to be a Crane Game" }, -- X - Wheel of Fortune + -- Change: Complete rewrite + [38] = { "38", "Berkano", "{{Collectible706}} Summons 3 Abyss locusts for the room" }, -- Berkano +} +EID:updateDescriptionsViaTable(cards, EID.descriptions[languageCode].cards) + +local tarotClothBuffs = { + -- Change: Added Crane Game + [11] = {" a Slot Machine", " 2 {{CR}}Slot Machines", " it ", " {{CR}}each ", " it ", " {{CR}}each "}, -- X - Wheel of Fortune +} +EID:updateDescriptionsViaTable(tarotClothBuffs, EID.descriptions[languageCode].tarotClothBuffs) + +---------- Pills ---------- + +local horsepills = { + -- Change: Forgets all previously identified pills + [26] = { "25", "Amnesia", "{{CurseLost}} Hides the floor map#{{Pill}} Forgets all previously identified pills" }, -- Amnesia +} +EID:updateDescriptionsViaTable(horsepills, EID.descriptions[languageCode].horsepills) + +---------- Conditions ---------- + +EID.descriptions[languageCode].ConditionalDescs["5.100.566"] = nil -- Dream Catcher (Greed) - In Rep+, the dream preview works in greed mode as well, so no changes needed + +local conditions = { + -- Change: Removed info about Infinte usage of Yum Heart, because its fixed. Now, bleeding hearts provide only half the charge of a regilar heart container + ["5.100.205 (Tainted Magdalene)"] = "Bleeding hearts only provide half the charge of a regular heart container", -- Sharp Plug + Tainted Magdalene +} +EID:updateDescriptionsViaTable(conditions, EID.descriptions[languageCode].ConditionalDescs) + +---------- Synergies ---------- + +-- Special Locust effects when Item was eaten by Abyss. Entries here will override the auto-generated descriptions +local abyssSynergies = { + [706] = "Spawns 16 locusts with different colors and effects", -- Abyss +} + +-- Remove all entries from Repentance file, and only add special descriptions relevant to Repentance+ +EID.descriptions[languageCode].abyssSynergies = {} +EID:updateDescriptionsViaTable(abyssSynergies, EID.descriptions[languageCode].abyssSynergies) + + +-- If Debug enabled, add overwrite tables to the languagepack in order for the language completion script to be able to compare them +if EID.enableDebug then + EID.descriptions[languageCode].repPlusCollectibles = collectibles + EID.descriptions[languageCode].repPlusTrinkets = trinkets +end diff --git a/descriptions/rgon/fr.lua b/descriptions/rgon/fr.lua new file mode 100644 index 00000000..408ef4ea --- /dev/null +++ b/descriptions/rgon/fr.lua @@ -0,0 +1,129 @@ +--------------------------------------- +----- Basic English descriptions ----- +--------------------------------------- + +-- FORMAT: Item ID | Name | Description + +-- Special character markup: +-- ↑ = Up Arrow | ↓ = Down Arrow | # = Starts a new line +-- More can be found here: https://github.com/wofsauge/External-Item-Descriptions/wiki/Markup + +local languageCode = "fr" + +---------- Collectibles ---------- + +local collectibles = { + -- Change: added "Creep persists until you exit the room" + [56] = {"56", "Petit Acident", "Répand une flaque au sol et inflige des dégâts aux ennemis qui marchent dedans#La flaque disparaît quand Isaac quitte la salle"}, -- Lemon Mishap + -- Change: added "Persists between rooms if player is at 1/2 hearts" + [117] = {"117", "Oiseau Mort", "Subir un dégât invoque un oiseau qui pourchasse et inflige des dégâts aux ennemis#L'oiseau reste actif si Isaac n'a qu'un demi-cœur rouge#{{DamageSmall}} 4.3 dégâts par seconde"}, -- Dead Bird + -- Change: added "Blocks enemy tears" + [281] = { "281", "Théodule", "Est temporairement pris pour cible par les ennemis#Bloque les projectiles ennemis" }, -- Punching Bag + -- Change: added "+0.2 Shot speed" + [329] = { "329", "La Technique Ludovico", "↑ Vitesse des tirs {{ColorLime}}+0.2#Remplace les larmes d'Isaac par une grosse larme déplaçable avec les boutons de tir" }, -- The Ludovico Technique + -- Change: Complete rewrite + [351] = {"351", "Haricot Géant", "Isaac pète, ce qui pétrifie et inflige des dégâts à tous les ennemis de la salle, empoisonne les ennemis à proximité et détruit les obstacles et les portes"}, -- Mega Bean + -- Change: Complete rewrite + [436] = {"436", "Tasse de Lait", "Suit Isaac et bloque les projectiles ennemis#Après 10 projectiles bloqués, donne {{ColorLime}}débit augmenté{{CR}} pour l'étage"}, -- Milk! + -- Change: Complete rewrite + [447] = {"447", "Haricot Péteux", "Tirer pendant 4 secondes crée un nuage qui grandit pendant 10 secondes#Le nuage inflige des dégâts inverses à sa taille"}, -- Linger Bean + -- Change: added " and fires radial bursts of tears" + [470] = {"470", "P'tit Murmure", "Rebondit contre les murs de la salle et inflige des dégâts de contact#Tirer l'immobilise et le fait tirer des anneaux de larmes#{{DamageSmall}} 30 dégâts par seconde"}, -- Hushy + -- Change: added "Turns item pedestals into glitched items" + [481] = {"481", "Pioche Pirate", "↑ Augmente une stat#↓ Diminue une stat#Rejoue les objets de la salle en objets corrompus#Donne aux larmes d'Isaac des effets aléatoires#Déforme visuellement les éléments de la salle#{{Timer}} L'effet dure une salle"}, -- Dataminer + -- Change: Reduced the chance of removing the most recent item to 50% + [482] = { "482", "Télécommande", "Transforme le personnage actuel en un autre personnage au hasard#50% de chances de retirer de l'inventaire le dernier objet passif obtenu" }, -- Clicker + -- Change: Complete rewrite + [510] = {"510", "Délire", "Invoque un boss amical qui persiste jusqu'à ce qu'il meure#Ne peut invoquer qu'un boss à la fois#La barre de charge dépend de la puissance du dernier boss invoqué"}, -- Delirious + -- Change: added "Tears leave a pool of creep on impact" + [560] = {"560", "Motus", "Subir un dégât projette 10 larmes autour d'Isaac et répand des flaques de sang sous ses larmes#↑ Débit {{ColorLime}}+1.2{{ColorWhite}} au premier dégât subi, {{ColorLime}}+0.4{{ColorWhite}} pour chaque dégât suivant"}, -- It Hurts + -- Change: Added ring of fire on impact description + [593] = { "593", "Mars", "Appuyer 2 fois sur un bouton de déplacement fait foncer Isaac dans cette direction#La ruée inflige {{ColorLime}}dégâts x3{{ColorWhite}}, crée un anneau de feu au contact, et rend Isaac invulnérable#{{Timer}} 3 secondes de recharge" }, -- Mars + -- Change: Heals 2 hearts instead of 1/2 + [594] = {"594", "Jupiter", "↓ Vitesse {{ColorError}}-0.3#{{Heart}} +2 réceptacles de cœur#{{HealingRed}} Soigne 2 cœurs rouges#Immunise Isaac contre le poison#Rester immobile accumule de la vitesse, se déplacer relâche un nuage de gaz empoisonné"}, -- Jupiter + -- Change: Complete rewrite + [632] = {"632", "Pendentif Maléfique", "↑ Chance {{ColorLime}}+2.0#Immunise Isaac contre les toiles d'araignée, les dégâts de feu, le poison, la terreur et la confusion#Les flaques n'infligent de dégâts à Isaac qu'au bout d'une seconde"}, + -- Change: Adjusted the stat boost to match Hallowed Ground + [651] = { "651", "Star of Bethlehem", "Se déplace lentement vers la salle de boss#{{Blank}} Être dans son aura donne :#↑ Dégâts {{ColorLime}}x1.2#↑ Débit {{ColorLime}}x2.5#Larmes autoguidées#Chance de nullifier les dégâts subis" }, -- Star of Bethlehem + -- Change: Added Shop vortex + [660] = {"660", "Cartomancie", "Fait apparaître deux vortex dans la première salle de chaque étage#Entrer dans un vortex téléporte Isaac :#{{Blank}} {{ColorRed}}Rouge {{ColorWhite}}= Salle du Boss#{{Blank}} {{ColorYellow}}Jaune {{ColorWhite}}= Salle du Trésor#{{Blank}} {{ColorBlue}}Bleu {{ColorWhite}} = Salle Secrète#{{Blank}} {{ColorGreen}}Vert {{ColorWhite}} = Boutique#Quitter la salle fait disparaître les vortex"}, -- Card Reading + -- Change: Complete rewrite + [681] = {"681", "P'tit Vortex", "Appuyer 2 fois sur un bouton de tir projette le vortex#Inflige des dégâts de contact et consomme les ressources sur son chemin#Chaque ressource absorbée augmente sa taille, ses dégâts et fait apparaître une mouche bleue#Consommer 3 ressources fait apparaître un vortex vers une salle spéciale dont le contenu persiste pour le reste de la partie"}, -- Lil Portal + -- Change: Added info + [685] = {"685", "Bocal de Feux Follets", "Invoque 2 feux follets aléatoires#Chaque utilisation invoque un feu follet de plus, jusqu'à 12"}, -- Jar of Wisps + + [706] = {"706", "Abysse", "Absorbe tous les objets de la salle et invoque un locuste abyssal pour chaque objet détruit#Les locustes abyssaux sont invulnérables et infligent entre {{ColorError}}50%{{CR}} et {{ColorLime}}200%{{CR}} des dégâts d'Isaac selon la qualité de l'objet absorbé"}, +} +EID:updateDescriptionsViaTable(collectibles, EID.descriptions[languageCode].collectibles) + +---------- Trinkets ---------- + +local trinkets = { + -- Change: added ", {{Trinket135}} A Lighter" + [53] = {"53", "Tique", "{{HealingRed}} Entrer dans une salle de boss soigne 1 cœur rouge#Retire 15% des PV des boss#{{Warning}} Ne peut être retirée qu'avec l'{{ColorYellow}}Allumette{{ColorWhite}} {{Trinket41}} ou le {{ColorYellow}} Briquet {{Trinket135}}"}, -- Tick + -- Change: Changed "12-20 times" to "6-12 times" + [97] = {"97", "Amygdale", "Subir entre 6 et 12 dégâts invoque jusqu'à deux familiers#Les familiers bloquent les tirs ennemis et n'infligent pas de dégâts"}, -- Tonsil + -- Change: added "Bombs deal 15% more damage" + [133] = {"133", "Pétard", "Les bombes placées par Isaac explosent plus rapidement et infligent {{ColorLime}} dégâts +15%"}, -- Short Fuse + -- Change: "2%" to "5%" + [104] = {"104", "Os de Poulet", "Subir un dégât a 5% de chances de détruire la babiole et faire apparaître un objet provenant de la banque d'objets de la salle"}, + -- Change: "2%" to "5%" + [105] = {"105", "Sac de Friandises", "Subir un dégât a 5% de chances de détruire la babiole et faire apparaître {{ColorYellow}}Déjeuner{{ColorWhite}} {{Collectible22}}"}, +} +EID:updateDescriptionsViaTable(trinkets, EID.descriptions[languageCode].trinkets) + +------- Golden Trinkets ------- + +local goldenTrinketEffects = { + -- Tick (replace): added ", {{Trinket135}} A Lighter" + [53] = { + "{{HealingRed}} Entrer dans une salle de Boss {{BossRoom}} soigne {{ColorGold}}2{{ColorWhite}} cœurs rouges#Retire {{ColorGold}}30{{ColorWhite}}% des PV des boss#{{ColorGold}}Peut être retirée !", + "{{HealingRed}} Entrer dans une salle de Boss {{BossRoom}} soigne {{ColorGold}}2{{ColorWhite}} cœurs rouges#Retire {{ColorGold}}30{{ColorWhite}}% des PV des boss#{{Warning}} Ne peut être retirée qu'avec l'{{ColorYellow}}Allumette {{Trinket41}} ou briquet {{Trinket135}}", + "{{HealingRed}} Entrer dans une salle de Boss {{BossRoom}} soigne {{ColorGold}}3{{ColorWhite}} cœurs rouges#Retire {{ColorGold}}30{{ColorWhite}}% des PV des boss#{{ColorGold}}Peut être retirée !", + }, +} +EID:updateDescriptionsViaTable(goldenTrinketEffects, EID.descriptions[languageCode].goldenTrinketEffects) + + +---------- Cards ---------- + +local cards = { + -- Change: Complete rewrite + -- Change: Added "1% chance to spawn a Crane Game instead" + [11] = { "11", "X - La Roue de Fortune", "Fait apparaître une des machines suivantes:#{{Slotmachine}} Machine à sous{{ColorSilver}}(75%)#{{FortuneTeller}} Diseuse de bonne aventure {{ColorSilver}} (24%)#{{CraneGame}} Machine à pince{{ColorSilver}} (1%)" }, -- X - Wheel of Fortune + [38] = {"38", "Berkano", "Invoque 3 locustes abyssaux#{{Timer}} L'effet dure une salle"}, -- Berkano +} +EID:updateDescriptionsViaTable(cards, EID.descriptions[languageCode].cards) + +---------- Pills ---------- + +local horsepills = { + -- Change: Forgets all previously identified pills + [26] = { "25", "Amnésie", "Masque la carte de l'étage#Oublie toutes les pilules déjà identifiées" }, -- Amnesia +} +EID:updateDescriptionsViaTable(horsepills, EID.descriptions[languageCode].horsepills) + +---------- Conditions ---------- + +EID.descriptions[languageCode].ConditionalDescs["5.100.566"] = nil -- Dream Catcher (Greed) - In Rep+, the dream preview works in greed mode as well, so no changes needed + +local conditions = { + -- Change: Removed info about Infinte usage of Yum Heart, because its fixed. Now, bleeding hearts provide only half the charge of a regilar heart container + ["5.100.205 (Tainted Magdalene)"] = "Les cœurs sanglants donnent moitié moins de charge que les cœurs normaux", -- Sharp Plug + Tainted Magdalene +} +EID:updateDescriptionsViaTable(conditions, EID.descriptions[languageCode].ConditionalDescs) + +-- Special Locust effects when Item was eaten by Abyss. Entries here will override the auto-generated descriptions +local abyssSynergies = { + [706] = "Invoque 16 locustes différents", -- Abyss +} + +-- Remove all entries from Repentance file, and only add special descriptions relevant to Repentance+ +EID.descriptions[languageCode].abyssSynergies = {} +EID:updateDescriptionsViaTable(abyssSynergies, EID.descriptions[languageCode].abyssSynergies) + +-- If Debug enabled, add overwrite tables to the languagepack in order for the language completion script to be able to compare them +if EID.enableDebug then + EID.descriptions[languageCode].repPlusCollectibles = collectibles + EID.descriptions[languageCode].repPlusTrinkets = trinkets +end diff --git a/descriptions/rgon/it.lua b/descriptions/rgon/it.lua new file mode 100644 index 00000000..486d2601 --- /dev/null +++ b/descriptions/rgon/it.lua @@ -0,0 +1,137 @@ +--------------------------------------- +----- Basic English descriptions ----- +--------------------------------------- + +-- FORMAT: Item ID | Name | Description + +-- Special character markup: +-- ↑ = Up Arrow | ↓ = Down Arrow | # = Starts a new line +-- More can be found here: https://github.com/wofsauge/External-Item-Descriptions/wiki/Markup + +local languageCode = "it" + +---------- Collectibles ---------- + +local collectibles = { + -- Change: added "Creep persists until you exit the room" + [56] = { "56", "Limonata Accidentale", "Versa una pozza di liquido#TIl liquido infligge 24 danni da contatto al secondo#Il liquido persiste fino all'uscita dalla stanza" }, -- Lemon Mishap + -- Change: added "Persists between rooms if player is at 1/2 hearts" + [117] = { "117", "Uccello Morto", "Venire colpito genera un uccello#L'uccello infligge 4.3 danni da contatto al secondo#Persiste fra le stanze se Isaac ha mezzo cuore" }, -- Dead Bird + -- Change: added "Blocks enemy tears" + [281] = { "281", "Sacco da Boxe", "Famiglio diversivo#I nemici bersagliano lui al posto di Isaac#Blocca i proiettili nemici" }, -- Punching Bag + -- Change: added "+0.2 Shot speed" + [329] = { "329", "Il Trattamento Ludovico", "↑ {{Shotspeed}} +0.2 Velocità Colpi#Rimpiazza le lacrime di Isaac con una grande lacrima controllabile" }, -- The Ludovico Technique + -- Change: Complete rewrite + [351] = { "351", "Mega Fagiolo", "{{Petrify}} Infligge 100 danni e pietrifica tutti i nemici nella stanza#{{Poison}} Infligge 5 danni e avvelena i nemici nelle vicinanze#Può aprire stanze segrete e rompere rocce" }, -- Mega Bean + -- Change: Complete rewrite + [436] = { "436", "Latte!", "Blocca i proiettili nemici#{{Tears}} Dopo 10 colpi, si rompe e conferisce più Lacrime per il resto del piano" }, -- Milk! + -- Change: Complete rewrite + [447] = { "447", "Fagiolo Aleggiante", "Sparare senza fermarsi per 4 secondi genera una nube tossica#Dopo 10 secondi la nube aumenta di dimensioni#Con l'aumento delle dimensioni la nube infligge meno danni#Sparandole si può spostarla" }, -- Linger Bean + -- Change: added " and fires radial bursts of tears" + [470] = { "470", "Calmina", "Rimbalza per la stanza#Infligge 30 danni da contatto al secondo#Quando Isaac spara smette di muoversi#Mentre è fermo blocca i proiettili e spara cerchi di lacrime a scrosci" }, -- Hushy + -- Change: added "Turns item pedestals into glitched items" + [481] = { "481", "Dataminer", "↑ Aumento di una statistica casuale#↓ Diminuzione di una statistica casuale#{{Timer}} Effetti delle lacrime casuali fino all'uscita dalla stanza#Converte i piedistalli in oggetti casuali#{{Blank}} Corrompe tutti gli sprite e la musica nella stanza" }, -- Dataminer + -- Change: Reduced the chance of removing the most recent item to 50% + [482] = { "482", "Telecomando", "Cambia il tuo personaggio in uno casuale#50% di chance che rimuova l'oggetto preso più di recente" }, -- Clicker + -- Change: Complete rewrite + [510] = { "510", "Delirante", "Genera un Delirio amichevole#Persiste fra le stanze#{{Warning}} Può essere attivo solo un boss per volta#La salute del boss degrada con il tempo" }, -- Delirious + -- Change: added "Tears leave a pool of creep on impact" + [560] = { "560", "Fa Male", "{{Timer}} Mentre si subiscono danni, conferisce fino all'uscita dalla stanza:#↑ {{Tears}} +1.2 Rateo di Fuoco al primo colpo#↑ {{Tears}} +0.4 Rateo di Fuoco per ogni colpo extra#Rilascia un anello di 10 lacrime attorno ad Isaac#All'impatto le lacrime lasciano una pozza di liquido" }, -- It Hurts + -- Change: Added ring of fire on impact description + [593] = { "593", "Mars", "Ad una doppia premuta del tasto di movimento Isaac effettua uno scatto#{{Damage}} Durante lo scatto Isaac è invincibile e infligge x4 dei suoi danni +8#{{Timer}} Tempo di attesa di 3 secondi#{{Burning}} All'impatto crea un cerchio di fuoco" }, -- Mars + -- Change: Heals 2 hearts instead of 1/2 + [594] = { "594", "Iupiter", "↑ {{EmptyHeart}} +2 Portacuori vuoti#↓ {{Speed}} -0.3 Velocità#{{HealingRed}} Cura di 2 cuori#{{Speed}} Mentre rimane fermo la velocità cresce fino a +0.5#{{Poison}} Muoversi rilascia nubi velenose#{{Poison}} Immunità al veleno" }, -- Jupiter + -- Change: Complete rewrite + [632] = { "632", "Nazar", "↑ {{Luck}} +2 Fortuna#Immunità ai {{Burning}} danni da fuoco e agli effetti di {{Confusion}} confusione, {{Fear}} paura, e {{Poison}} veleno#Conferisce un'immunità di 1 secondo ai liquidi" }, -- Evil Charm + -- Change: Adjusted the stat boost to match Hallowed Ground + [651] = { "651", "Stella di Betlemme", "Si sposta lentamente dalla prima stanza del piano fino alla {{BossRoom}} Stanza del Boss#Si muove più velocemente se lo si supera, ed è più lento se gli si sta dietro#Dentro l'aura conferisce:#↑ {{Tears}} x2.5 Moltiplicatore Lacrime#↑ {{Damage}} x1.2 Moltiplicatore Danni#Lacrime a ricerca#50% di chance di ignorare i danni" }, -- Star of Bethlehem + -- Change: Added Shop as a new destination + [660] = { "660", "Lettura delle Carte", "Genera 2 portali nella prima stanza di ogni piano#Lasciare la stanza fa sparire i portali#{{Blank}} {{ColorRed}}Rosso: {{CR}}{{BossRoom}} Stanza del Boss#{{Blank}} {{ColorYellow}}Giallo: {{CR}}{{TreasureRoom}} Stanza dei Tesori#{{Blank}} {{ColorBlue}}Blu: {{CR}}{{SecretRoom}} Stanza Segreta#{{Blank}} {{ColorGreen}}Verde: {{CR}}{{Shop}} Negozio" }, -- Card Reading + -- Change: Complete rewrite + [681] = { "681", "Mini Portale", "Alla doppia premuta del tasto di sparo il portale viene lanciato#Se lanciato infligge danni da contatto#Dissipa i consumabili lungo la via#Ogni consumabile dissipato ne aumenta le dimensioni e i danni, e genera 1 mosca blu#Dissipare 2-3 consumabili genera un portale per una stanza speciale, e il famiglio sparisce per il resto del piano#I contenuti nella stanza persistono per il resto della partita" }, -- Lil Portal + -- Change: Added into for first usage + [685] = { "685", "Giara di Fiammelle", "Genera 2 fiammelle casuali#Ad ogni uso genera 1 fiammella aggiuntiva, fino ad arrivare a 12" }, -- Jar of Wisps + -- Change: Added info about the damage based on item quality + [706] = { "706", "Abisso", "Consuma tutti i piedistalli nella stanza e genera un famiglio locusta per ciascuno di essi#Le locuste infliggono i danni di Isaac 2-3 volte ad attacco#Alcuni oggetti se consumati generano una locusta speciale#{{Damage}} Le locuste infliggono i danni di Isaac moltiplicati per la qualità dell'oggetto consumato:#{{Quality0}} - x0.5#{{Quality1}} - x0.75#{{Quality2}} - x1.0#{{Quality3}} - x1.5#{{Quality4}} - x2.0" }, -- Abyss +} +EID:updateDescriptionsViaTable(collectibles, EID.descriptions[languageCode].collectibles) + +---------- Trinkets ---------- + +local trinkets = { + -- Change: added ", {{Trinket135}} A Lighter" + [53] = { "53", "Zecca", "{{HealingRed}} All'ingresso in una {{BossRoom}} Stanza del Boss cura di 1 cuore#-15% di salute del boss#{{Warning}} Una volta raccolto, non può più venire rimosso#Rimovibile solo con {{Trinket41}} \"Fiammifero\", {{Trinket135}} \"Un Accendino\", o ingoiandolo" }, -- Tick + -- Change: Changed "12-20 times" to "6-12 times" + [97] = { "97", "Tonsilla", "Subire danni 6-12 volte genera un famiglio che blocca i proiettili#Si massimizza a 2 famigli" }, -- Tonsil + -- Change: added "Bombs deal 15% more damage" + [133] = { "133", "Miccia Corta", "Le bombe di Isaac esplodono più in fretta#Le bombe infliggono il 15% dei danni in più" }, -- Short Fuse + -- Change: "2%" to "5%" + [104] = { "104", "Osso dei Desideri", "Se colpiti 5% di chance di venire distrutto e di generare un piedistallo" }, -- Wish Bone + -- Change: "2%" to "5%" + [105] = { "105", "Sacchetto per il Pranzo", "{{Collectible22}} Se colpiti 5% di chance di venire distrutto e di generare \"Pranzo\"" }, -- Bag Lunch +} +EID:updateDescriptionsViaTable(trinkets, EID.descriptions[languageCode].trinkets) + +------- Golden Trinkets ------- + +local goldenTrinketEffects = { + -- Tick (replace): added ", {{Trinket135}} A Lighter" + [53] = { + "{{HealingRed}} All'ingresso in una {{BossRoom}} Stanza del Boss cura di {{ColorGold}}2{{CR}} cuori#-{{ColorGold}}30{{CR}}% di salute del boss#{{ColorGold}}Rimuovibile!", + "{{HealingRed}} All'ingresso in una {{BossRoom}} Stanza del Boss cura di {{ColorGold}}2{{CR}} cuori#-{{ColorGold}}30{{CR}}% di salute del boss#{{Warning}} Una volta raccolto, non può più venire rimosso#Rimovibile solo con {{Trinket41}} \"Fiammifero\", {{Trinket135}} \"Un Accendino\", o ingoiandolo", + "{{HealingRed}} All'ingresso in una {{BossRoom}} Stanza del Boss cura di {{ColorGold}}3{{CR}} cuori#-{{ColorGold}}30{{CR}}% di salute del boss#{{ColorGold}}Rimuovibile!", + }, +} +EID:updateDescriptionsViaTable(goldenTrinketEffects, EID.descriptions[languageCode].goldenTrinketEffects) + +---------- Cards ---------- + +local cards = { +-- Change: Added "1% chance for it to be a Crane Game" + [11] = { "11", "X - Ruota della Fortuna", "{{Slotmachine}} Genera una Slot Machine#{{FortuneTeller}} 24% di chance che sia una Macchina dei Desideri#{{CraneGame}} 1% di chance che sia una Macchina dei Premi" }, -- X - Wheel of Fortune + -- Change: Complete rewrite + [38] = { "38", "Berkano", "{{Collectible706}} Genera 3 locuste di \"Abisso\" fino all'uscita della stanza" }, -- Berkano +} +EID:updateDescriptionsViaTable(cards, EID.descriptions[languageCode].cards) + +local tarotClothBuffs = { + -- Change: Added Crane Game + [11] = {" una Slot Machine", " 2 {{CR}}Slot Machines", " sia una Macchina dei Desideri", " siano 2 {{CR}}Macchine dei Desideri", " sia una Macchina dei Premi", " siano 2 {{CR}}Macchine dei Premi"}, -- X - Wheel of Fortune +} +EID:updateDescriptionsViaTable(tarotClothBuffs, EID.descriptions[languageCode].tarotClothBuffs) + +---------- Pills ---------- + +local horsepills = { + -- Change: Forgets all previously identified pills + [26] = { "25", "Amnesia", "{{CurseLost}} Nasconde la mappa#{{Pill}} Cancella i nomi delle pillole identificate in precedenza" }, -- Amnesia +} +EID:updateDescriptionsViaTable(horsepills, EID.descriptions[languageCode].horsepills) + +---------- Conditions ---------- + +EID.descriptions[languageCode].ConditionalDescs["5.100.566"] = nil -- Dream Catcher (Greed) - In Rep+, the dream preview works in greed mode as well, so no changes needed + +local conditions = { + -- Change: Removed info about Infinte usage of Yum Heart, because its fixed. Now, bleeding hearts provide only half the charge of a regilar heart container + ["5.100.205 (Tainted Magdalene)"] = "I Cuori Sanguinanti forniscono la metà della carica di un normale Portacuori", -- Sharp Plug + Tainted Magdalene +} +EID:updateDescriptionsViaTable(conditions, EID.descriptions[languageCode].ConditionalDescs) + +---------- Synergies ---------- + +-- Special Locust effects when Item was eaten by Abyss. Entries here will override the auto-generated descriptions +local abyssSynergies = { + [706] = "Genera 16 locuste con colori ed effetti diversi", -- Abyss +} + +-- Remove all entries from Repentance file, and only add special descriptions relevant to Repentance+ +EID.descriptions[languageCode].abyssSynergies = {} +EID:updateDescriptionsViaTable(abyssSynergies, EID.descriptions[languageCode].abyssSynergies) + + +-- If Debug enabled, add overwrite tables to the languagepack in order for the language completion script to be able to compare them +if EID.enableDebug then + EID.descriptions[languageCode].repPlusCollectibles = collectibles + EID.descriptions[languageCode].repPlusTrinkets = trinkets +end diff --git a/descriptions/rgon/ja_jp.lua b/descriptions/rgon/ja_jp.lua new file mode 100644 index 00000000..f7406bb6 --- /dev/null +++ b/descriptions/rgon/ja_jp.lua @@ -0,0 +1,139 @@ +--------------------------------------- +----- Basic Japanese descriptions ----- +--------------------------------------- + +-- FORMAT: Item ID | Name | Description + +-- Special character markup: +-- ↑ = Up Arrow | ↓ = Down Arrow | # = Starts a new line +-- More can be found here: https://github.com/wofsauge/External-Item-Descriptions/wiki/Markup + +local languageCode = "ja_jp" + +---------- Collectibles ---------- + +local collectibles = { + -- Change: added "Creep persists until you exit the room" + [56] = { "56", "レモンの災い", "レモン汁が床に広がり、 触れた敵に毎秒24の ダメージを与える#レモン汁は部屋に居る間 残り続ける"}, -- Lemon Mishap + -- Change: added "Persists between rooms if player is at 1/2 hearts" + [117] = { "117", "鳥の死体", "ダメージを受けると鳥が 現れ、その部屋に居る間、 敵を追いかけて攻撃する#残り体力が半ハートの時、 常に有効(イブのみ{{Heart}}1)#毎秒4.3の接触ダメージ"}, -- Dead Bird + -- Change: Complete rewrite + [281] = { "281", "サンドバッグ", "アイザックの代わりに 敵の標的になる使い魔#敵の弾をブロックする" }, -- Punching Bag + -- Change: added "+0.2 Shot speed" + [329] = { "329", "ルドチーボ・テクニック", "↑ 弾速 +0.2#涙を発射する代わりに 浮遊する一つの涙を操作する" }, -- The Ludovico Technique + -- Change: added "+0.2 Shot speed" + [351] = { "351", "メガ豆", "部屋の障害物を全て爆破し、 全ての敵に100ダメージを 与える    #近くの敵に5ダメージと 毒を与える#ボスラッシュ・ハッシュ・ 隠し部屋の入り口も破壊"}, -- Mega Bean + -- Change: 10% >> 20%. No longer explodes when killed, + [398] = { "398", "神々の肉", "20%の確率で涙に収縮化 効果が付与される#収縮した敵は踏み潰せ、 爆発や炸裂を起こさない"}, -- God's Flesh + -- Change: Complete rewrite + [436] = { "436", "ミルク!", "アイザックに追従し、 敵の弾をブロックする#10回ブロックすると 破壊され、次のフロア まで連射速度がアップ"}, -- Milk! + -- Change: Complete rewrite + [447] = { "447", "リンガービーンズ", "4秒間攻撃を続けると おならの雲が発生し、 触れた敵に攻撃力x5の ダメージを毎秒与える#雲は10秒間持続し、 サイズは徐々に大きく、 ダメージは小さくなる#雲を涙で撃つと動かせる"}, -- Linger Bean + -- Change: added " and fires radial bursts of tears" + [470] = { "470", "ハッシー", "部屋を飛び回る使い魔#接触した敵に毎秒30の ダメージを与える#攻撃ボタン押下中は 動きを止め、敵の弾を ブロックし、放射状に 6ダメージの弾を放つ"}, -- Hushy + -- Change: added "Turns item pedestals into glitched items" + [481] = { "481", "データマイナー", "ランダムなステータスを 一つ増やし、一つ減らす#その部屋に居る間、涙に ランダムな効果を付与#画面と音楽を歪める#{{Collectible721}} 部屋にあるアイテムを グリッチ化させる"}, -- Dataminer + -- Change: Reduced the chance of removing the most recent item to 50% + [482] = { "482", "クリッカー", "ランダムなプレイヤー キャラクターに変化する#最後に取得したアイテムを 50%の確率で削除する" }, -- Clicker + -- Change: Complete rewrite + [510] = { "510", "精神錯乱", "友好的なデリリアムを召喚#同時に召喚できるのは一体 までで、フロアに居る間有効#召喚したデリリアムの体力は 時間経過でも減少する"}, -- Delirious + -- Change: added "Tears leave a pool of creep on impact" + [560] = { "560", "痛い・・・", "ダメージを受けると、 円形に10発の涙を放ち、 床に血だまりを生成し、 連射速度がアップする#最初に1.2、以降は0.4 ずつアップする#その部屋でのみ有効"}, -- It Hurts + -- Change: added "Isaac gains a shield for half a second during the end of the dash." + [593] = { "593", "マルス", "移動ボタンをダブルタップ すると、突進攻撃が発動#突進中はダメージを受けず、 衝突した敵に攻撃力x4+8の ダメージを与える#衝突時に火柱が立ち、敵に 10ダメージと火傷を与える#3秒のクールダウン"}, -- Mars + -- Change: Heals 2 hearts instead of 1/2 + [594] = { "594", "ユピテル", "体力を2回復#↑ 最大体力 +2##↓ 移動速度 -0.3#静止中、一時的に移動 速度が上昇し、毒ガス がチャージされる#移動すると一時上昇した 移動速度が減少を始め、 同時に毒ガスを放出す#アイザックに毒耐性を付与"}, -- Jupiter + -- Change: Complete rewrite + [632] = { "632", "イビル チャーム", "↑ 運 +2#炎・混乱・恐怖・毒・ クモの巣・爆発キノコ への耐性を付与する#床に残るダメージ性の 液体を1秒間無効化"}, -- Evil Charm + -- Change: Adjusted the stat boost to match Hallowed Ground + [651] = { "651", "ベツレヘムの星", "ボス部屋に向かって自律 移動し、到達すると停止 する使い魔#使い魔の範囲内:#↑ 攻撃力  +20%#↑ 連射速度 +150%#涙にホーミング効果を付与#50%の確率でダメージ無効" }, -- Star of Bethlehem + -- Change: Added Shop as a new destination + [660] = { "660", "カードリーディング", "フロア開始時、ポータルが 二つ生成される#部屋を離れるとポータルは 消滅する#ポータルの色と行き先:#{{ColorRed}}赤:{{CR}}{{BossRoom}}ボス部屋#{{ColorYellow}}黄:{{CR}}{{TreasureRoom}}トレジャールーム#{{ColorBlue}}青:{{CR}}{{SecretRoom}}隠し部屋#{{ColorGreen}}緑:{{CR}}{{Shop}}お店" }, -- Card Reading + -- Change: Complete rewrite + [681] = { "681", "リトル ポータル", "攻撃ボタンをダブルタップ すると突進し、接触した 敵にダメージを与える#突進中にピックアップを 吸収すると、ダメージ・ サイズがアップ#2~3個のピックアップを 吸収すると特殊な部屋に つながるポータルを生成して 消え、次のフロアで復活する#ポータルはそのゲーム中 常に同じ部屋へつながり、 倉庫のように使える"}, -- Lil Portal + -- Change: Added into for first usage + [685] = { "685", "ウィスプの壺", "ウィスプが2つスポーンし、 アイザックを周回する#使用するたび、一度に スポーンする数が増え、 最大12まで達する#ウィスプは透過効果付きの 涙を放ち、弾をブロックし、 敵に接触ダメージを与える#一定量のブロック・接触で 燃え尽きる" }, -- Jar of Wisps + -- Change: Added info about the damage based on item quality + [706] = { "706", "アビス", "部屋の全てのアイテムを 破壊し、イナゴの使い魔 に変換する  #アイテムに応じて特殊な イナゴが生成される#イナゴは攻撃方向に連動 して発射され、接触した 敵にダメージを与える#ダメージはアイザックの 攻撃力xアイテムの品質に 応じた倍率:#{{Blank}} {{Quality0}} x0.5#{{Blank}} {{Quality1}} x0.75#{{Blank}} {{Quality2}} x1.0#{{Blank}} {{Quality3}} x1.5#{{Blank}} {{Quality4}} x2.0#最大64匹まで所持できる" }, -- Abyss +} +EID:updateDescriptionsViaTable(collectibles, EID.descriptions[languageCode].collectibles) + +---------- Trinkets ---------- + +local trinkets = { + -- Change: added ", {{Trinket135}} A Lighter" + [53] = { "53", "ダニ", "ボスを含む、HP60以上の 敵のHPを15%減少させる#ボス部屋に入った時、 赤ハート1個回復#!!! 取得すると取り外せない#{{Trinket41}}マッチ棒か{{Trinket135}}ライターで 除去可能"}, -- Tick + -- Change: Changed "12-20 times" to "6-12 times" + [97] = { "97", "扁桃腺", "6~12回ダメージを 受けると、敵の弾を ブロックする使い魔が スポーンする#最大2体までスポーン"}, -- Tonsil + -- Change: added "Bombs deal 15% more damage" + [133] = { "133", "ショート ヒューズ", "設置した爆弾が起爆する までの時間が、1.5秒から 0.66秒に短縮される#爆弾のダメージ +15%"}, -- Short Fuse + -- Change: "2%" to "5%" + [104] = { "104", "ウィッシュボーン", "ダメージを受けた時 5%の確率でその部屋の アイテムプールから ランダムなアイテムを スポーンする#効果発動後に消滅する"}, -- Wish Bone + -- Change: "2%" to "5%" + [105] = { "105", "弁当袋", "ダメージを受けた時 5%の確率で{{Collectible22}}昼ごはんが スポーンする#効果発動後に消滅する"}, -- Bag Lunch +} +EID:updateDescriptionsViaTable(trinkets, EID.descriptions[languageCode].trinkets) + +------- Golden Trinkets ------- + +local goldenTrinketEffects = { + -- Tick (replace): added ", {{Trinket135}} A Lighter" + [53] = { + "ボスのHPが{{ColorGold}}30{{CR}}%減少#ボス部屋に入った時、 赤ハート{{ColorGold}}2{{CR}}個回復#{{ColorGold}}取り外せる!", + "ボスのHPが{{ColorGold}}30{{CR}}%減少#ボス部屋に入った時、 赤ハート{{ColorGold}}2{{CR}}個回復#!!! 取得すると取り外せない#{{Trinket41}}マッチ棒か{{Trinket135}}ライターで 除去可能", + "ボスのHPが{{ColorGold}}30{{CR}}%減少#ボス部屋に入った時、 赤ハート{{ColorGold}}3{{CR}}個回復#{{ColorGold}}取り外せる!", + }, +} +EID:updateDescriptionsViaTable(goldenTrinketEffects, EID.descriptions[languageCode].goldenTrinketEffects) + +---------- Cards ---------- + +local cards = { + -- Change: Added "1% chance for it to be a Crane Game" + [11] = { "11", "X - 運命の輪", "スロットマシーンか 占いマシーンをスポーン#1%の確率でクレーン ゲームをスポーン" }, -- X - Wheel of Fortune + -- Change: Complete rewrite + [38] = { "38", "ベルカナ", "{{Collectible706}} イナゴを3匹スポーン#その部屋でのみ有効" }, -- Berkano +} +EID:updateDescriptionsViaTable(cards, EID.descriptions[languageCode].cards) + +local tarotClothBuffs = { + -- Change: Added Crane Game + [11] = {"スロットマシーンか 占いマシーンを{{ColorShinyPurple}}2つ{{CR}}スポーン#1%の確率でクレーン ゲームをスポーン"}, -- X - Wheel of Fortune +} +EID:updateDescriptionsViaTable(tarotClothBuffs, EID.descriptions[languageCode].tarotClothBuffs) + +---------- Pills ---------- + +local horsepills = { + -- Change: Forgets all previously identified pills + [26] = { "25", "記憶喪失", "{{CurseLost}} マップを?に置き換える (迷われし者の呪い)#識別済みのピルが 未識別のピルに戻る" }, -- Amnesia +} +EID:updateDescriptionsViaTable(horsepills, EID.descriptions[languageCode].horsepills) + +---------- Conditions ---------- + +EID.descriptions[languageCode].ConditionalDescs["5.100.566"] = nil -- Dream Catcher (Greed) - In Rep+, the dream preview works in greed mode as well, so no changes needed + +local conditions = { + -- Change: Removed info about Infinte usage of Yum Heart, because its fixed. Now, bleeding hearts provide only half the charge of a regilar heart container + ["5.100.205 (Tainted Magdalene)"] = "消耗するハートは 1個で1チャージ", -- Sharp Plug + Tainted Magdalene +} +EID:updateDescriptionsViaTable(conditions, EID.descriptions[languageCode].ConditionalDescs) + +---------- Synergies ---------- + +-- Special Locust effects when Item was eaten by Abyss. Entries here will override the auto-generated descriptions +local abyssSynergies = { + [706] = "特殊効果持ちのイナゴを 16匹スポーンする", -- Abyss +} + +-- Remove all entries from Repentance file, and only add special descriptions relevant to Repentance+ +EID.descriptions[languageCode].abyssSynergies = {} +EID:updateDescriptionsViaTable(abyssSynergies, EID.descriptions[languageCode].abyssSynergies) + + +-- If Debug enabled, add overwrite tables to the languagepack in order for the language completion script to be able to compare them +if EID.enableDebug then + EID.descriptions[languageCode].repPlusCollectibles = collectibles + EID.descriptions[languageCode].repPlusTrinkets = trinkets +end diff --git a/descriptions/rgon/ko_kr.lua b/descriptions/rgon/ko_kr.lua new file mode 100644 index 00000000..176ed93f --- /dev/null +++ b/descriptions/rgon/ko_kr.lua @@ -0,0 +1,135 @@ +--------------------------------------- +----- Basic Korean descriptions ----- +--------------------------------------- + +-- FORMAT: Item ID | Name | Description + +-- Special character markup: +-- ↑ = Up Arrow | ↓ = Down Arrow | # = Starts a new line +-- More can be found here: https://github.com/wofsauge/External-Item-Descriptions/wiki/Markup + +local languageCode = "ko_kr" + +-- 1.7.9.11 Conditional todos +-- T.??? + Bombs are Key + +---------- Collectibles ---------- + +local collectibles = { + -- Change: added "Creep persists until you exit the room" + [56] = {"56", "레몬빛 실수", "사용 시 캐릭터의 주위에 노란 장판을 생성합니다.#장판은 지상의 적에게 초당 24의 피해를 주며 방을 나가기 전까지 유지됩니다."}, -- Lemon Mishap + -- Change: added "Persists between rooms if player is at 1/2 hearts" + [117] = {"117", "죽은 새", "피격 시 적을 따라다니며 접촉한 적에게 초당 4.3의 피해를 줍니다.#{{HalfHeart}} 빨간하트가 반칸 이하일 때 항상 발동"}, -- Dead Bird + -- Change: added "ability to block shots" + [281] = {"281", "샌드백", "방 안을 돌아다니며 6초 간격으로 적을 유인합니다.#적의 탄환을 막아줍니다."}, -- Punching Bag + -- Change: + [329] = {"329", "루도비코 요법", "↑ {{ShotspeedSmall}}탄속 +0.2#공격이 공격키로 조종 가능한 원격 눈물 공격으로 변경됩니다."}, -- The Ludovico Technique + -- Change: + [350] = {"350", "독성 쇼크", "{{Poison}} 방 입장 시 그 방의 적에게 공격력 x2의 피해를 줍니다.#적 처치시 초록 장판이 생깁니다.#장판은 지상의 적에게 초당 30의 피해를 줍니다."}, -- Toxic Shock + -- Change: Complete rewrite + [351] = {"351", "대빵 큰 콩", "{{Petrify}} 사용 시 그 방의 장애물을 파괴하고 적에게 100의 폭발 + 석화 피해를 주며;#{{ArrowGrayRight}} {{Poison}}캐릭터 주변의 적에 초당 5의 추가 독성 피해를 줍니다.#{{BossRoom}} 보스방에서 사용 시 D2(6스테이지)의 경우 보스러시가, W2(8스테이지)의 경우 Blue Womb으로 향하는 문이 열립니다."}, -- Mega Bean + -- Change : Up to 2 items + [381] = {"381", "에덴의 축복", "↑ {{TearsSmall}}연사 +0.7#다음 게임에서 랜덤 아이템을 하나 들고 시작합니다.#{{Blank}} {{ColorGray}}(최대 2개)"}, -- Eden's Blessing + -- Change: Complete rewrite + [436] = {"436", "우유!", "캐릭터를 따라다니며 적의 탄환을 막아줍니다.#{{TearsSmall}} 10회 방어 시 사라지며 그 스테이지에서 연사(+상한) +1#스테이지 진입 시 복원됩니다."}, -- Milk! + -- Change: Complete rewrite + [447] = {"447", "납작한 콩", "4초동안 공격을 멈추지 않고 공격을 유지할 시 그 방에서 10초동안 유지되는 갈색 구름이 생성되며;#{{ArrowGrayRight}} 구름은 점점 커지며 닿은 적은 크기에 반비례하여 최대 공격력 x5의 피해를 줍니다.#구름은 공격으로 밀 수 있습니다."}, -- Linger Bean + [461] = {"461", "기생자", "15%의 확률로 알주머니 공격이 나갑니다.#알주머니 명중 시 파란 아군 거미 또는 파리를 소환합니다.#{{LuckSmall}} 행운 5 이상일 때 50% 확률"}, -- Parasitoid + -- Change: added " and fires radial bursts of tears" + [470] = {"470", "허쉬", "대각선으로 이동하며 접촉하는 적에게 초당 30의 피해를 줍니다.#공격키를 누르고 있으면 움직이지 않는 대신 적의 탄환을 막으며;#{{ArrowGrayRight}} 8방향으로 공격력 6의 눈물을 발사합니다."}, -- Hushy + -- Change: added "Turns item pedestals into glitched items" + [481] = {"481", "데이터마이너", "{{ArrowUpDown}} 사용 시 능력치가 랜덤으로 증가하거나 감소, 그 방에서 랜덤 효과가 부여되며;#{{ArrowGrayRight}} {{Collectible721}}그 방의 아이템을 오류 아이템으로 바꿉니다.#!!! 그 방의 스프라이트가 망가집니다."}, -- Dataminer + -- Change: + [482] = {"482", "클리커", "사용 시 가장 최근에 획득한 패시브 아이템을 50%의 확률로 제거하고;#{{ArrowGrayRight}} 캐릭터를 다른 랜덤 캐릭터로 바꿉니다."}, -- Clicker + -- Change: Complete rewrite + [510] = {"510", "정신착란", "{{Friendly}} {{DeliriumSmall}} 사용 시 Delirium 버전의 아군 보스를 소환합니다.#소환된 보스는 방을 나가도 유지되나 체력이 서서히 감소합니다.#재사용 시 이전에 소환한 보스는 사라집니다."}, -- Delirious + -- Change: added "Tears leave a pool of creep on impact" + [560] = {"560", "너무 아파", "피격 시 캐릭터 기준 10방향으로 공격력 +25의 눈물을 발사하며;#{{ArrowGrayRight}} 그 방에서 {{TearsSmall}}연사(+상한) +1.2#{{Blank}} (2회 피격 시부터 {{TearsSmall}}+0.4)#그 방에서 공격이 무언가에 부딪힐 때 빨간 장판이 생깁니다.#장판은 지상의 적에게 초당 30의 피해를 줍니다."}, -- It Hurts + [593] = {"593", "화성", "이동키를 두번 누르면 누른 방향으로 돌진하여 접촉한 적에게 공격력 x4 +8의 피해를 줍니다.#{{ArrowGrayRight}} {{Burning}} 돌진 중 적 및 장애물에 부딪힐 시 주변의 적에게 10의 화염 피해를 줍니다.#{{TimerSmall}} (쿨타임 3초/{{Collectible130}}{{Collectible181}}1초)"}, -- Mars + -- Change: Heals 2 hearts instead of 1/2 + [594] = {"594", "목성", "↑ {{Heart}}최대 체력 +2#↓ {{SpeedSmall}}이동속도 -0.3#{{Poison}} 이동하지 않으면 이동속도가 0.5 증가하며, 증가한 상태에서 이동 시 공격력 x0.5의 독가스를 발사하고 이동속도가 다시 감소합니다.#캐릭터가 독구름에 면역이 됩니다."}, -- Jupiter + -- Change: Complete rewrite + [632] = {"632", "사악한 부적", "↑ {{LuckSmall}}행운 +2#!!! 캐릭터가 이하 효과에 면역:#{{Burning}} 모닥불 및 화염 피해#{{Confusion}} 혼란#{{Fear}} 공포#{{Slow}} 거미줄#{{Poison}} 독구름#{{ArrowGrayRight}} 적의 장판에 닿아도 1초 이내에 벗어나면 피해를 받지 않습니다."}, -- Evil Charm + -- Change: removed x1.5 dmg mult + [651] = {"651", "베들레헴의 별", "{{BossRoom}} 오라를 가지고 보스방이 있는 곳으로 이동합니다.#캐릭터가 오라 안에 있을 시:#{{ArrowGrayRight}} {{DamageSmall}}공격력 배율 x1.2#{{ArrowGrayRight}} {{TearsSmall}}연사 배율 x2.5#{{ArrowGrayRight}} 피해를 확률적으로 무시하고 공격에 유도 효과가 생깁니다."}, -- Star of Bethlehem + -- Change: added shop portals + [660] = {"660", "카드점", "스테이지 첫 방에 색상에 따라 특정한 장소로 이동할 수 있는 포탈이 생성됩니다.#{{ArrowGrayRight}} {{ColorRed}}빨강: {{CR}}{{BossRoom}}보스방#{{Blank}} {{ColorBlue}}파랑: {{CR}}{{SecretRoom}}비밀방#{{Blank}} {{ColorYellow}}노랑: {{CR}}{{TreasureRoom}}보물방#{{Blank}} {{ColorGreen}}초록: {{CR}}{{Shop}}상점#방을 나가면 포탈이 사라집니다."}, -- Card Reading + -- Change: Complete rewrite + [681] = {"681", "꼬마 포탈", "{{Throwable}} 공격키를 2번 연속 누르면 공격 방향으로 날아가며;#{{ArrowGrayRight}} 접촉한 적에게 피해를 주고 픽업에 접촉 시 픽업을 파란 아군 파리로 바꿉니다.#여러 개의 픽업을 바꿀 시 차원의 방으로 이동하는 포탈을 생성합니다.#차원의 방은 현재 게임 내내, 스테이지 이동 시에도 유지됩니다.#스테이지 진입 시 포탈이 다시 복원됩니다."}, -- Lil Portal + -- Change: added "every wisp spawned has a high chance to be of a special variety" + [685] = {"685", "도깨비불 든 병", "{{Collectible584}} 사용 시 위습을 소환합니다.#사용할 때마다 소환하는 위습의 개수가 증가합니다.#높은 확률로 특별한 위습이 소환됩니다."}, -- Jar of Wisps + -- Change: tem quality now impacts the damage of the summoned locust. Locusts now inherit many different effects based on the item destroyed by Abyss. + [706] = {"706", "무저갱", "사용 시 그 방의 아이템을 심연의 파리로 바꿉니다.#원본 아이템에 따라 심연의 파리의 능력이 달라집니다.#심연의 파리는 공격방향으로 돌진하며 접촉한 적에게 원본 아이템의 등급에 따라 피해를 줍니다.#!!! {{NoLB}}{{Quality0}}:0.5x/{{Quality1}}:0.75x/{{Quality2}}:1.0x/{{Quality3}}:1.5x/{{Quality4}}:2.0x"}, -- Abyss + +} +EID:updateDescriptionsViaTable(collectibles, EID.descriptions[languageCode].collectibles) + +---------- Trinkets ---------- + +local trinkets = { + -- Change: added ", {{Trinket135}} A Lighter" + [53] = {"53", "진드기", "!!! {{Trinket41}}/{{Trinket135}}/{{Collectible479}}를 제외한 {{ColorOrange}}교체 및 버리기 불가{{CR}}#방 입장 시 체력이 60 이상인 적의 체력을 15% 깎습니다.#{{HealingRed}} {{BossRoom}}보스방 입장 시 체력을 한칸 회복합니다."}, -- Tick + -- Change: Changed "12-20 times" to "6-12 times" + [97] = {"97", "편도선", "6~12 피격 시 Tonsil을 획득합니다.#Tonsil은 캐릭터를 따라다니며 적의 탄환을 막아줍니다."}, -- Tonsil + [104] = {"104", "창사골", "!!! 일회용#피격 시 5% 확률로 그 방의 아이템을 하나 생성합니다."}, -- Wish Bone + [105] = {"105", "점심 도시락", "!!! 일회용#피격 시 5% 확률로 {{Collectible22}}Lunch ({{Heart}}최대 체력 +1) 아이템을 생성합니다."}, -- Bag Lunch + -- Change: added "Bombs deal 15% more damage" + [133] = {"133", "짧은 도화선", "!!! 폭탄이 터지는 속도가 빨라집니다.#{{Bomb}} 폭탄 피해량 +15%"}, -- Short Fuse + -- exclusive to ko_kr + [135] = {"135", "라이터", "{{Burning}} 방 입장 시 20%의 확률로 그 방의 적에게 2초간 화상을 입힙니다.#{{LuckSmall}} 행운 40 이상일 때 100% 확률#{{Trinket53}} 흡수하지 않은 Tick 장신구를 제거할 수 있습니다."}, -- A Lighter +} +EID:updateDescriptionsViaTable(trinkets, EID.descriptions[languageCode].trinkets) + +------- Golden Trinkets ------- + +local goldenTrinketEffects = { + -- Tick (replace): added ", {{Trinket135}} A Lighter" + [53] = { + "방 입장 시 체력이 60 이상인 적의 체력을 {{ColorGold}}30%{{CR}} 깎습니다.#{{HealingRed}} {{BossRoom}}보스방 입장 시 체력을 {{ColorGold}}두칸{{CR}} 회복합니다.", + "!!! {{Trinket41}}/{{Trinket135}}/{{Collectible479}}를 제외한 {{ColorOrange}}교체 및 버리기 불가{{CR}}#방 입장 시 체력이 60 이상인 적의 체력을 {{ColorGold}}30%{{CR}} 깎습니다.#{{HealingRed}} {{BossRoom}}보스방 입장 시 체력을 {{ColorGold}}두칸{{CR}} 회복합니다.", + "방 입장 시 체력이 60 이상인 적의 체력을 {{ColorGold}}30%{{CR}} 깎습니다.#{{HealingRed}} {{BossRoom}}보스방 입장 시 체력을 {{ColorGold}}세칸{{CR}} 회복합니다.", + }, +} +EID:updateDescriptionsViaTable(goldenTrinketEffects, EID.descriptions[languageCode].goldenTrinketEffects) + +---------- Cards ---------- +local cards={ + [11] = {"11", "X - 운명의 수레바퀴", "{{Slotmachine}} 도박기계를 소환합니다.#{{ArrowGrayRight}} {{FortuneTeller}} 24%의 확률로 운세기계가 대신 등장#{{ArrowGrayRight}} {{CraneGame}} 1%의 확률로 크레인게임이 대신 등장"}, -- X - Wheel of Fortune + [38] = {"38", "벨카노", "{{Collectible706}} 그 방에서 심연의 파리 3마리를 소환합니다."}, -- Berkano +} +EID:updateDescriptionsViaTable(cards, EID.descriptions[languageCode].cards) + +local tarotClothBuffs={ + [11] = {"{{Slotmachine}} 도박기계를 {{ColorShinyPurple}}2개{{CR}} 소환합니다.#{{ArrowGrayRight}} {{FortuneTeller}} 각각 24%의 확률로 운세기계가 대신 등장#{{ArrowGrayRight}} {{CraneGame}} 각각 1%의 확률로 크레인게임이 대신 등장"}, -- Wheel of Fortune +} +EID:updateDescriptionsViaTable(tarotClothBuffs, EID.descriptions[languageCode].tarotClothBuffs) + +---------- Pills ---------- +local horsepills={ + [26] = {"25", "건망증", "{{CurseLostSmall}} Lost 저주에 걸리며 맵을 볼 수 없습니다.#{{ColorYellow}}알약의 효과가 다시 가려집니다."}, -- Amnesia +} +EID:updateDescriptionsViaTable(horsepills, EID.descriptions[languageCode].horsepills) + +---------- Conditions ---------- +EID.descriptions[languageCode].ConditionalDescs["5.100.566"] = nil -- Dream Catcher (Greed) - In Rep+, the dream preview works in greed mode as well, so no changes needed + +local conditions = { + -- Change: Removed info about Infinte usage of Yum Heart, because its fixed. Now, bleeding hearts provide only half the charge of a regilar heart container + ["5.100.205 (Tainted Magdalene)"] = "고정 체력이 아닌 하트는 부족한 충전량 한칸 당 체력 {{BlinkYellowRed}}1칸{{CR}}을 깎습니다.", -- Sharp Plug + Tainted Magdalene +} +EID:updateDescriptionsViaTable(conditions, EID.descriptions[languageCode].ConditionalDescs) + +-- Special Locust effects when Item was eaten by Abyss. Entries here will override the auto-generated descriptions +local abyssSynergies = { + [706] = "서로 다른 효과를 가진 심연의 파리 x16 소환", -- Abyss +} + +-- Remove all entries from Repentance file, and only add special descriptions relevant to Repentance+ +EID.descriptions[languageCode].abyssSynergies = {} +EID:updateDescriptionsViaTable(abyssSynergies, EID.descriptions[languageCode].abyssSynergies) + +-- If Debug enabled, add overwrite tables to the languagepack in order for the language completion script to be able to compare them +if EID.enableDebug then + EID.descriptions[languageCode].repPlusCollectibles = collectibles + EID.descriptions[languageCode].repPlusTrinkets = trinkets +end diff --git a/descriptions/rgon/ro_ro.lua b/descriptions/rgon/ro_ro.lua new file mode 100644 index 00000000..2292e5e9 --- /dev/null +++ b/descriptions/rgon/ro_ro.lua @@ -0,0 +1,314 @@ +--------------------------------------- +----- Basic English descriptions ----- +--------------------------------------- + +-- FORMAT: Item ID | Name | Description + +-- Special character markup: +-- ↑ = Up Arrow | ↓ = Down Arrow | # = Starts a new line +-- More can be found here: https://github.com/wofsauge/External-Item-Descriptions/wiki/Markup + +local languageCode = "ro_ro" + +---------- Collectibles ---------- + +local collectibles = { + -- Change: added "Creep persists until you exit the room" + [56] = {"56", "Accidentul Lămâii", "Varsă o baltă de lămâie#Balta provoacă 24 de daune pe secundă#Balta persistă pe durata camerei"}, -- Lemon Mishap + -- Change: added "Persists between rooms if player is at 1/2 hearts" + [117] = {"117", "Pasăre Moartă", "Vătamarea oferă o pasăre care atacă inamicii#Pasărea provoacă 4.3 daune pe secundă#Persistă între camere dacă Isaac are 1/2 inimi"}, -- Dead Bird + -- Change: Complete rewrite + [351] = {"351", "Fasole Gigant", "Provoacă 100 de daune și pietrifică toți inamicilor din cameră#{{Poison}} Provoacă 5 daune și otrăvește toți inamicii din apropiere#Poate deschide camerele secrete și să spargă pietre"}, -- Mega Bean + -- Change: Complete rewrite + [436] = {"436", "Lapte!", "Blochează proiectilele inamicilor#{{Tears}} După 10 lovituri laptele se spare și oferă Lacrimi pe durata etajului"}, -- Milk! + -- Change: Complete rewrite + [447] = {"447", "Fasole Persistentă", "Dacă tragi pentru 4 secunde fară pauză Isaac lasă un nor de rahat#Norul se mărește pe durata a 10 secunde#Norul provoacă daune mai puține pe măsură ce crește#Poate fi înpins cu lacrimi"}, -- Linger Bean + -- Change: added " and fires radial bursts of tears" + [470] = {"470", "Hushy", "Se mișcă prin cameră#Provoacă 30 de daune de contact pe secundă#Se oprește cand Isaac trage#Blochează proiectilele când este oprit și trage cu rafale de lacrimi in cerc"}, -- Hushy + -- Change: added "Turns item pedestals into glitched items" + [481] = {"481", "Dataminer", "↑ Crește statusuri la întâmplare#↓ Scade statusuri la întâmplare#{{Timer}} Efecte aleatorii pe lacrimi pe durata camerei#Transformă piedestalele in iteme glitched#{{Blank}} Corupe toate aspecte visuale si muzica pe durata camerei"}, -- Dataminer + -- Change: Complete rewrite + [510] = {"510", "Delirant", "Oferă o varianta prietenoasă a unui boss Delirium#Persista între camere#{{Warning}} Numai un boss poate fi activ o dată#Numărul de incărcări este bazat pe calitatea bossului anterior"}, -- Delirious + -- Change: added "Tears leave a pool of creep on impact" + [560] = {"560", "Doare", "{{Timer}} Când Isaac este vătămat primește pe durata camerei:#↑ {{Tears}} +1.2 Viteză de atac la prima vătămare#↑ {{Tears}} +0.4 Viteză de atac pentru fiecare altă vătămare#Eliberează un inel de 10 lacrimi în jurul lui Isaac#Lacrimile lasă o baltă la impact"}, -- Doare + -- Change: Heals 2 hearts instead of 1/2 + [594] = {"594", "Jupiter", "↑ {{EmptyHeart}} +2 Vieți goale#↓ {{Speed}} -0.3 Viteză#{{HealingRed}} Vindecă 2 inimi#{{Speed}} Viteza crește până la +0.5 cât timp stai pe loc#{{Poison}} Deplasarea cauzează nori otravitori#{{Poison}} Imunitate la otravă"}, -- Jupiter + -- Change: Complete rewrite + [632] = {"632", "Farmec Malefic", "↑ {{Luck}} +2 Noroc#Imunitate la {{Burning}} foc, {{Confusion}} confuzie, {{Fear}} teamă, {{Slow}} pânza de păianjen {{Poison}} Otrava#Oferă 1 secundă de imunitate la balți"}, -- Evil Charm + -- Change: Complete rewrite + [681] = {"681", "Micul Portal", "Dubla apăsare a butonului de tragere aruncă portalul#Provoacă daune de contact cand este aruncat#Consumă pickupurile în durmul său#Fiecare pickup îi mărește dimensiunea, daunele și oferă o muscă albastră#Consumarea a 2-3 pickupuri oferă un portal spre o cameră specială și familiarul dispare pe durata etajului#Conținutul camerei speciale persistă pe durata partidei"}, -- Lil Portal + -- Change: Added info about the damage based on item quality + [706] = {"706", "Abyss", "Consumă toate piedestalele din cameră și oferă o lăcustă pentru fiecare item#Unele iteme oferă lăcuste speciale#{{Damage}} Lăcustele provoacă deaunele lui Isaac înmulțit cu caliatea itemului consumat:#{{Quality0}} - 0.5x#{{Quality1}} - 0.75x#{{Quality2}} - 1.0x#{{Quality3}} - 1.5x#{{Quality4}} - 2.0x"}, -- Abyss +} +EID:updateDescriptionsViaTable(collectibles, EID.descriptions[languageCode].collectibles) + +---------- Trinkets ---------- + +local trinkets = { + -- Change: added ", {{Trinket135}} A Lighter" + [53] = {"53", "Tick", "{{HealingRed}} Heals 1 heart when entering a {{BossRoom}} Boss Room#-15% boss health#{{Warning}} Once picked up, it can't be removed#Only removeable with {{Trinket41}} Match Stick, {{Trinket135}} A Lighter, or gulping"}, -- Tick + -- Change: Changed "12-20 times" to "6-12 times" + [97] = {"97", "Tonsil", "Taking damage 6-12 times spawns a projectile blocking familiar#Caps at 2 familiars"}, -- Tonsil + -- Change: added "Bombs deal 15% more damage" + [133] = {"133", "Short Fuse", "Isaac's bombs explode faster#Bombs deal 15% more damage"}, -- Short Fuse + -- Change: "2%" to "5%" + [104] = {"104", "Wish Bone", "5% chance to get destroyed and spawn a pedestal item when hit"}, -- Wish Bone + -- Change: "2%" to "5%" + [105] = {"105", "Bag Lunch", "{{Collectible22}} 5% chance to get destroyed and spawn Lunch when hit"}, -- Bag Lunch +} +EID:updateDescriptionsViaTable(trinkets, EID.descriptions[languageCode].trinkets) + +-- Table that contains commonly used descriptions for abyss synergies +local abyssPresets = { + noEffect = "Niciun efect special", + normalTwo = "Două lăcuste normale", + smallFour = "Patru lăcuste mici", + blackFear = "Lăcustă neagră care provoacă teamă", + blueConfuse = "Lăcustă albastră care aruncă inamicii și provoacă confuzie", + blueFreeze = "Lăcustă alastră care ingheață inamicii", + cyanDestroyProjectiles = "Lăcustă cyan care distruge proiectilele inamicilor", + cyanElectricity = "Lăcustă cyan care produce o scânteie de curent ce provoacă 0.1 daune pe tick", + grayConfuse = "Lăcustă gri care provoacă confuzie inamicilor", + grayPetrify = "Lăcustă gri care pietrifică inamicii", + grayMagnetize = "Lăcustă gri care magnetizeză inamicii", + graySlow = "Lăcustă gri deschis care încetinește inamicii", + grayBones = "Lăcustă gri care creează 1-3 oase fisurate la impactul cu inamicii", + greenPoison = "Lăcustă verde care otrăvește inamicii", + pinkMimic = "Lăcustă roz care mimează la întamplare efectele de la alte lăcuste speciale", + pinkCharm = "Lacustă roz care vrăjește inamicii", + purpleHoming = "Lăcustă mov balistică", + orangeBurn = "Lăcustă protocalie care arde inamicii", + redBleed = "Lăcustă roșu închis care provoacă sângerare inamicilor", + redLarge = "Lăcustă roșie mare", + whiteBeam = "Lăcustă strălucitoare albă care poate genera un fasciul de lumina ce provoacă 3x din daunele lui Isaac", + whiteGodhead = "Lăcustă strălucitoare albă care are o aură de Zeitate ce provoacă 2 daune pe tick inamicilor din ea", + yellowExplode = "Lăcustă galbenă care explodează", + yellowPoisonExplode = "Lăcustă galbenă care otrăvește inamicii si explodează", + yellowMimicExplode = "Lăcustă galbenă care explodează și mimează efectul de la altă lăcustă specială", +} + +-- Special Locust effects when Item was eaten by Abyss +local abyssSynergies = { + [4] = abyssPresets.noEffect, -- Cricket's Head + [6] = "Lăcusta rapidă ce provoacă daunele mai rapide pe tick", -- Number One + [7] = abyssPresets.noEffect, -- Blood of the Martyr + [10] = "Două lăcuste cyan care distrug proiectilele inamicilor", -- Halo of Flies + [12] = abyssPresets.redLarge, -- Magic Mushroom + [19] = abyssPresets.yellowExplode, -- Boom! + [37] = abyssPresets.yellowExplode, -- Mr. Boom + [39] = abyssPresets.grayPetrify, -- Mom's Bra + [40] = abyssPresets.yellowExplode, -- Kamikaze! + [47] = abyssPresets.yellowExplode, -- Doctor's Remote + [52] = abyssPresets.yellowExplode, -- Dr. Fetus + [41] = abyssPresets.blackFear, -- Mom's Pad + [53] = abyssPresets.grayMagnetize, -- Magneto + [58] = abyssPresets.cyanDestroyProjectiles, -- Book of Shadows + [62] = abyssPresets.redBleed, -- Charm of the Vampire + [63] = abyssPresets.cyanElectricity, -- The Battery + [65] = abyssPresets.yellowExplode, -- Anarchist Cookbook + [66] = abyssPresets.graySlow, -- The Hourglass + [68] = abyssPresets.cyanElectricity, -- Technology + [69] = abyssPresets.redLarge, -- Chocolate Milk + [71] = "Lăcustă roșie mică", -- Mini Mush + [73] = abyssPresets.cyanDestroyProjectiles, -- Cube of Meat + [77] = abyssPresets.cyanDestroyProjectiles, -- My Little Unicorn + [89] = abyssPresets.graySlow, -- Spider Bite + [95] = abyssPresets.cyanElectricity, -- Robo Baby + [99] = abyssPresets.graySlow, -- Little Gish + [100] = abyssPresets.purpleHoming, -- Little Steven + [104] = "O lăcustă roșie normală și două lăcuste mici", -- The Parasite + [106] = abyssPresets.yellowExplode, -- Mr. Mega + [108] = abyssPresets.cyanDestroyProjectiles, -- The Wafer + [110] = abyssPresets.grayPetrify, -- Mom's Contacts + [111] = abyssPresets.greenPoison, -- The Bean + [112] = abyssPresets.cyanDestroyProjectiles, -- Guardian Angel + [114] = "Lăcustă roșie mare ce atacă mai rapid", -- Mom's Knife + [116] = abyssPresets.cyanElectricity, -- 9 Volt + [118] = "Lăcustă neagră mare", -- Brimstone + [124] = abyssPresets.pinkMimic, -- Dead Sea Scrolls + [125] = abyssPresets.yellowExplode, -- Bobby-Bomb + [136] = abyssPresets.yellowExplode, -- Best Friend + [137] = abyssPresets.yellowExplode, -- Remote Detonator + [140] = abyssPresets.yellowExplode, -- Bob's Curse + [149] = abyssPresets.greenPoison, -- Ipecac + [153] = abyssPresets.smallFour, -- Mutant Spider + [160] = abyssPresets.whiteBeam, -- Crack the Sky + [162] = abyssPresets.cyanDestroyProjectiles, -- Celtic Cross + [164] = abyssPresets.orangeBurn, -- The Candle + [168] = abyssPresets.yellowExplode, -- Epic Fetus + [169] = abyssPresets.redLarge, -- Polyphemus + [171] = abyssPresets.graySlow, -- Spider Butt + [172] = abyssPresets.cyanDestroyProjectiles, -- Sacrificial Dagger + [178] = "Lăcustă strălucitoare albă care pietrifică inamicii și poate genera un fasciul de lumina ce provoacă 3x din daunele lui Isaac", -- Holy Water + [180] = abyssPresets.greenPoison, -- The Black Bean + [181] = abyssPresets.whiteBeam, -- White Pony + [182] = "Lăcustă albă balistică și înceată care poate genera un fasciul de lumina ce provoacă 3x din daunele lui Isaac", -- Sacred Heart + [187] = abyssPresets.cyanDestroyProjectiles, -- Guppy's Hairball + [190] = abyssPresets.yellowExplode, -- Pyro + [191] = abyssPresets.pinkMimic, -- 3 Dollar Bill + [192] = abyssPresets.purpleHoming, -- Telepathy for Dummies + [200] = abyssPresets.pinkCharm, -- Mom's Eyeshadow + [201] = abyssPresets.grayConfuse, -- Iron Bar + [202] = abyssPresets.grayPetrify, -- Midas' Touch + [207] = abyssPresets.cyanDestroyProjectiles, -- Ball of Bandages + [209] = abyssPresets.yellowPoisonExplode, -- Butt Bombs + [210] = abyssPresets.cyanDestroyProjectiles, -- Gnawed Leaf + [213] = abyssPresets.cyanDestroyProjectiles, -- Lost Contact + [220] = abyssPresets.yellowExplode, -- Sad Bombs + [224] = abyssPresets.smallFour, -- Cricket's Body + [228] = abyssPresets.blackFear, -- Mom's Perfume + [230] = abyssPresets.blackFear, -- Abaddon + [231] = "Lăcustă neagră care încetinește inamicii", -- Ball of Tar + [232] = abyssPresets.graySlow, -- Stop Watch + [242] = abyssPresets.cyanDestroyProjectiles, -- Infamy + [243] = abyssPresets.cyanDestroyProjectiles, -- Trinity Shield + [244] = abyssPresets.cyanDestroyProjectiles, -- Tech.5 + [245] = abyssPresets.normalTwo, -- 20/20 + [248] = abyssPresets.redLarge, -- Hive Mind + [250] = abyssPresets.yellowExplode, -- BOGO Bombs + [256] = "Lăcustă galbena înflăcărată care arde inamicii si explodează", -- Hot Bombs + [258] = abyssPresets.pinkMimic, -- Missing No. + [259] = abyssPresets.blackFear, -- Dark Matter + [264] = abyssPresets.purpleHoming, -- Smart Fly + [265] = abyssPresets.cyanDestroyProjectiles, -- Dry Baby + [266] = abyssPresets.graySlow, -- Juicy Sack + [267] = abyssPresets.cyanElectricity, -- Robo-Baby 2.0 + [272] = abyssPresets.yellowExplode, -- BBF + [273] = abyssPresets.yellowPoisonExplode, -- Bob's Brain + [276] = abyssPresets.blueConfuse, -- Isaac's Heart + [277] = abyssPresets.blackFear, -- Lil Haunt + [279] = "Lăcustă cyan foarte înceată care distruge proiectilele inamicilor", -- Big Fan + [281] = abyssPresets.cyanDestroyProjectiles, -- Punching Bag + [289] = abyssPresets.orangeBurn, -- Red Candle + [294] = abyssPresets.blueConfuse, -- Butter Bean + [298] = abyssPresets.cyanDestroyProjectiles, -- Unicorn Stump + [300] = abyssPresets.blueConfuse, -- Aries + [303] = abyssPresets.cyanDestroyProjectiles, -- Virgo + [309] = abyssPresets.blueConfuse, -- Pisces + [310] = "Lăcustă neagră înceată", -- Eve's Mascara + [313] = abyssPresets.cyanDestroyProjectiles, -- Holy Mantle + [315] = abyssPresets.grayMagnetize, -- Strange Attractor + [317] = abyssPresets.greenPoison, -- Mysterious Liquid + [326] = abyssPresets.cyanDestroyProjectiles, -- Breath of Life + [330] = "Lăcustă mică foarte rapidă care provoacă mai multe daune pe tick", -- Soy Milk + [331] = abyssPresets.whiteGodhead, -- Godhead + [336] = "Lăcustă roșie înceată", -- Dead Onion + [337] = abyssPresets.graySlow, -- Broken Watch + [338] = abyssPresets.grayPetrify, -- Boomerang + [347] = abyssPresets.normalTwo, -- Diplopia + [350] = abyssPresets.greenPoison, -- Toxic Shock + [351] = "Lăcustă verde care otrăvește, aruncă și provoacă confuzie inamicilor", -- Mega Bean + [353] = abyssPresets.yellowExplode, -- Bomber Boy + [356] = abyssPresets.cyanElectricity, -- Car Battery + [360] = abyssPresets.normalTwo, -- Incubus + [363] = abyssPresets.cyanDestroyProjectiles, -- Sworn Protector + [366] = "Două Lăcuste galbene care explodează", -- Scatter Bombs + [367] = "Lăcustă galbenă care încetinește inamicii și explodează", -- Sticky Bombs + [371] = abyssPresets.yellowExplode, -- Curse of the Tower + [372] = abyssPresets.cyanElectricity, -- Charged Baby + [374] = abyssPresets.whiteBeam, -- Holy Light + [375] = abyssPresets.cyanDestroyProjectiles, -- Host Hat + [378] = abyssPresets.yellowExplode, -- Number Two + [379] = abyssPresets.redLarge, -- Pupula Duplex + [387] = abyssPresets.graySlow, -- Censer + [391] = abyssPresets.pinkCharm, -- Betrayal + [393] = abyssPresets.greenPoison, -- Serpent's Kiss + [395] = abyssPresets.cyanElectricity, -- Tech X + [398] = "Lăcustă albastră care micește inamicii", -- God's Flesh + [401] = abyssPresets.yellowExplode, -- Explosivo + [402] = abyssPresets.pinkMimic, -- Chaos + [403] = abyssPresets.pinkMimic, -- Spider Mod + [404] = "Lăcustă cyan care otrăvește inamicii și distruge proiectilele", -- Farting Baby + [405] = abyssPresets.pinkMimic, -- GB Bug + [415] = abyssPresets.whiteBeam, -- Crown of Light + [417] = abyssPresets.whiteGodhead, -- Succubus + [418] = abyssPresets.pinkMimic, -- Fruit Cake + [421] = abyssPresets.pinkCharm, -- Kidney Bean + [423] = abyssPresets.cyanDestroyProjectiles, -- Circle of Protection + [425] = abyssPresets.graySlow, -- Night Light + [427] = abyssPresets.yellowExplode, -- Mine Crafter + [432] = abyssPresets.yellowMimicExplode, -- Glitter Bombs + [441] = "Lăcustă neagră mare", -- Mega Blast + [446] = abyssPresets.greenPoison, -- Dead Tooth + [448] = abyssPresets.redBleed, -- Shard of Glass + [449] = abyssPresets.cyanDestroyProjectiles, -- Metal Plate + [453] = abyssPresets.grayBones, -- Compound Fracture + [457] = abyssPresets.cyanDestroyProjectiles, -- Cone Head + [459] = abyssPresets.greenPoison, -- Sinus Infection + [460] = abyssPresets.grayConfuse, -- Glaucoma + [466] = abyssPresets.greenPoison, -- Contagion + [473] = "Lăcustă roșie mare înceată", -- Big Chubby + [478] = abyssPresets.grayPetrify, -- Pause + [483] = "Lăcustă galbenă mare care explodează", -- Mama Mega + [488] = abyssPresets.pinkMimic, -- Metronome + [495] = abyssPresets.orangeBurn, -- Ghost Pepper + [497] = abyssPresets.grayConfuse, -- Camo Undies + [502] = abyssPresets.graySlow, -- Large Zit + [506] = abyssPresets.redBleed, -- Backstabber + [508] = abyssPresets.redBleed, -- Mom's Razor + [510] = abyssPresets.pinkMimic, -- Delirious + [512] = abyssPresets.grayMagnetize, -- Black Hole + [514] = "Lăcustă gri care pietrifică inamicii și provoacă confuzie", -- Broken Modem + [517] = abyssPresets.yellowExplode, -- Fast Bombs + [519] = abyssPresets.pinkMimic, -- Lil Delirium + [520] = abyssPresets.cyanElectricity, -- Jumper Cables + [524] = abyssPresets.cyanElectricity, -- Technology Zero + [525] = abyssPresets.cyanDestroyProjectiles, -- Leprosy + [533] = abyssPresets.whiteBeam, -- Trisagion + [541] = abyssPresets.grayBones, -- Marrow + [542] = abyssPresets.grayBones, -- Slipped Rib + [544] = abyssPresets.grayBones, -- Pointy Rib + [545] = abyssPresets.grayBones, -- Book of the Dead + [546] = abyssPresets.grayPetrify, -- Dad's Ring + [548] = abyssPresets.grayBones, -- Jawbone + [549] = abyssPresets.grayBones, -- Brittle Bones + [553] = abyssPresets.greenPoison, -- Mucomycosis + [554] = abyssPresets.blackFear, -- 2Spooky + [561] = "Lăcustă mică foarte rapidă care provoacă mai multe daune pe tick", -- Almond Milk + [563] = abyssPresets.yellowMimicExplode, -- Nancy Bombs + [568] = abyssPresets.cyanDestroyProjectiles, -- Divine Intervention + [570] = abyssPresets.pinkMimic, -- Playdough Cookie + [574] = abyssPresets.whiteGodhead, -- Monstrance + [575] = abyssPresets.graySlow, -- The Intruder + [577] = "Două Lăcuste cyan care distrug proiectiele inamicilor", -- Damocles + [581] = abyssPresets.cyanDestroyProjectiles, -- Psy Fly + [583] = abyssPresets.yellowExplode, -- Rocket in a Jar + [591] = abyssPresets.pinkCharm, -- Venus + [594] = abyssPresets.greenPoison, -- Jupiter + [596] = abyssPresets.blueFreeze, -- Uranus + [603] = abyssPresets.cyanElectricity, -- Battery Pack + [606] = abyssPresets.grayMagnetize, -- Ocular Rift + [608] = abyssPresets.blueFreeze, -- Freezer Baby + [615] = abyssPresets.cyanDestroyProjectiles, -- Lil Dumpy + [616] = abyssPresets.orangeBurn, -- Bird's Eye + [617] = abyssPresets.grayMagnetize, -- Lodestone + [618] = abyssPresets.pinkCharm, -- Rotten Tomato + [622] = abyssPresets.pinkMimic, -- Genesis + [625] = "Lăcustă Roșie neagră care atacă mai repede", -- Mega Mush + [629] = abyssPresets.cyanDestroyProjectiles, -- Bot Fly + [631] = "Doua Lăcuste roșii mici", -- Meat Cleaver + [637] = abyssPresets.blueConfuse, -- Knockout Drops + [640] = abyssPresets.orangeBurn, -- Urn of Souls + [645] = abyssPresets.cyanDestroyProjectiles, -- Tinytoma + [646] = abyssPresets.yellowExplode, -- Brimstone Bombs + [647] = abyssPresets.cyanElectricity, -- 4.5 Volt + [652] = abyssPresets.blueFreeze, -- Cube Baby + [663] = abyssPresets.cyanDestroyProjectiles, -- Tooth and Nail + [683] = abyssPresets.grayBones, -- Bone Spurs + [689] = abyssPresets.pinkMimic, -- Glitched Crown + [690] = abyssPresets.blueConfuse, -- Belly Jelly + [693] = "Trei Lăcuste cyan care distrug proiectilele inamicilor", -- The Swarm + [698] = abyssPresets.normalTwo, -- Twisted Pair + [721] = abyssPresets.pinkMimic, -- TMTRAINER + [727] = abyssPresets.yellowExplode, -- Ghost Bombs + [706] = "Oferă 16 lăcuste de diferite culori și efecte", -- Abyss +} + +EID:updateDescriptionsViaTable(abyssSynergies, EID.descriptions[languageCode].abyssSynergies) + + +-- If Debug enabled, add overwrite tables to the languagepack in order for the language completion script to be able to compare them +if EID.enableDebug then + EID.descriptions[languageCode].repPlusCollectibles = collectibles + EID.descriptions[languageCode].repPlusTrinkets = trinkets +end diff --git a/descriptions/rgon/ru.lua b/descriptions/rgon/ru.lua new file mode 100644 index 00000000..b48f68e2 --- /dev/null +++ b/descriptions/rgon/ru.lua @@ -0,0 +1,138 @@ +--------------------------------------- +----- Basic Russian descriptions ----- +--------------------------------------- +-- Upd: 24.07.2025 + +-- FORMAT: Item ID | Name | Description + +-- Special character markup: +-- ↑ = Up Arrow | ↓ = Down Arrow | # = Starts a new line +-- More can be found here: https://github.com/wofsauge/External-Item-Descriptions/wiki/Markup + +local languageCode = "ru" + +---------- Collectibles ---------- + +local collectibles = { + -- Изменение: добавлено "Жижа остаётся, пока вы не выйдете из комнаты" + [56] = { "56", "Лимонный конфуз", "Оставляет лужу жижи#Жижа наносит 24 урона в секунду#Жижа остаётся, пока вы не выйдете из комнаты" }, -- Lemon Mishap + -- Изменение: добавлено "Остаётся между комнатами, если у игрока 1/2 сердца" + [117] = { "117", "Мертвая птица", "Получение урона порождает птицу, которая атакует врагов#Птица наносит 4.3 урона от контакта в секунду#Остаётся между комнатами, если у игрока 1/2 сердца" }, -- Dead Bird + -- Изменение: добавлено "Блокирует вражеские слёзы" + [281] = { "281", "Боксёрская груша", "Фамильяр-приманка#Враги целятся в него вместо Исаака#Блокирует вражеские слёзы" }, -- Punching Bag + -- Изменение: добавлено "+0.2 к скорости снарядов" + [329] = { "329", "Техника Людовико", "↑ {{Shotspeed}} +0.2 к скорости снарядов#Заменяет слёзы Исаака на одну большую управляемую слезу" }, -- The Ludovico Technique + -- Изменение: Полная переработка + [351] = { "351", "Мега боб", "{{Petrify}} Наносит 100 урона и окаменяет всех врагов в комнате#{{Poison}} Наносит 5 урона и отравляет врагов поблизости#Может открывать секретные комнаты и разрушать камни" }, -- Mega Bean + -- Изменение: Полная переработка + [436] = { "436", "Молоко!", "Блокирует вражеские снаряды#{{Tears}} После 10 попаданий оно разбивается и даёт увеличение скорострельности до конца этажа" }, -- Milk! + -- Изменение: Полная переработка + [447] = { "447", "Затяжной боб", "Стрельба без перерыва в течение 4 секунд порождает облако какашек#Облако увеличивается в размере в течение 10 секунд#Облако наносит меньше урона, чем оно больше#Его можно двигать, стреляя по нему" }, -- Linger Bean + -- Изменение: добавлено " and fires radial bursts of tears" + [470] = { "470", "Хаши", "Прыгает по комнате#Наносит 30 контактного урона в секунду#Прекращает движение, когда Исаак стреляет#Блокирует снаряды, когда остановлен, и стреляет радиальными очередями слёз" }, -- Hushy + -- Изменение: добавлено "Turns item pedestals into glitched items" + [481] = { "481", "Dataminer", "↑ Случайное повышение характеристики#↓ Случайное понижение характеристики#{{Timer}} Случайные эффекты слез на комнату#Превращает пьедесталы предметов в глючные предметы#{{Blank}} Искажает все спрайты и музыку в комнате" }, -- Dataminer + -- Изменение: снижен шанс убрать последний предмет до 50% + [482] = { "482", "Кликер", "Меняет вашего персонажа на случайного#50% шанс убрать самый последний собранный предмет" }, -- Clicker + -- Изменение: Полная переработка + [510] = { "510", "Бредовый", "Порождает дружелюбную бредовую версию босса#Сохраняется между комнатами#{{Warning}} Только один босс может быть активен одновременно#Здоровье босса со временем уменьшается" }, -- Delirious + -- Изменение: добавлено "Tears leave a pool of creep on impact" + [560] = { "560", "Больно", "{{Timer}} При получении урона, получаете на комнату:#↑ {{Tears}} +1.2 к скорострельности от первого удара#↑ {{Tears}} +0.4 к скорострельности за каждый дополнительный удар#Выпускает кольцо из 10 слёз вокруг Исаака#Слёзы оставляют лужу жижи при ударе" }, -- It Hurts + -- Изменение: Добавлено кольцо огня при ударе + [593] = { "593", "Марс", "Двойное нажатие клавиши движения заставляет Исаака делать рывок#{{Damage}} Во время рывка Исаак неуязвим и наносит 4x своего урона +8#{{Timer}} 3 секунды перезарядки#{{Burning}} Создаёт кольцо огня при столкновении" }, -- Mars + -- Изменение: Лечит 2 сердца вместо 1/2 + [594] = { "594", "Юпитер", "↑ {{EmptyHeart}} +2 пустых контейнера сердца#↓ {{Speed}} -0.3 к скорости#{{HealingRed}} Лечит 2 сердца#{{Speed}} Скорость увеличивается до +0.5, когда стоите на месте#{{Poison}} Движение выпускает ядовитые облака#{{Poison}} Иммунитет к яду" }, -- Jupiter + -- Изменение: Полная переработка + [632] = { "632", "Злой амулет", "↑ {{Luck}} +2 к удаче#Иммунитет к урону от огня ({{Burning}}), замешательству ({{Confusion}}), страху ({{Fear}}), паутине ({{Slow}}) и яду ({{Poison}})#Дает 1 секунду иммунитета к жиже" }, -- Evil Charm + -- Изменение: Изменён бонус к характеристикам, чтобы соответствовать Hallowed Ground + [651] = { "651", "Вифлеемская звезда", "Медленно движется от первой комнаты этажа к {{BossRoom}} комнате Босса#Движется быстрее, если вы впереди, и медленнее, если вы позади#Нахождение в ее ауре даёт:#↑ {{Tears}} x2.5 множитель скорострельности#↑ {{Damage}} x1.2 множитель урона#Самонаводящиеся слезы#50% шанс игнорировать урон" }, -- Star of Bethlehem + -- Изменение: Добавлен Магазин как новое направление + [660] = { "660", "Чтение карт", "Порождает два портала в первой комнате каждого этажа#Выход из комнаты убирает порталы#{{Blank}} {{ColorRed}}Красный: {{CR}}{{BossRoom}} Комната Босса#{{Blank}} {{ColorYellow}}Желтый: {{CR}}{{TreasureRoom}} Комната с предметом#{{Blank}} {{ColorBlue}}Синий: {{CR}}{{SecretRoom}} Секретная комната#{{Blank}} {{ColorGreen}}Зеленый: {{CR}}{{Shop}} Магазин" }, -- Card Reading + -- Изменение: Полная переработка + [681] = { "681", "Маленький портал", "Двойное нажатие кнопки стрельбы запускает портал#Наносит контактный урон при запуске#Поглощает подбираемые предметы на своём пути#Каждый поглощённый подбираемый предмет увеличивает его размер, урон и порождает синюю муху#Поглощение 2-3 подбираемых предметов порождает портал в особую комнату, и фамильяр исчезает до конца этажа#Содержимое комнаты сохраняется до конца забега" }, -- Lil Portal + -- Изменение: Добавлена информация о первом использовании + [685] = { "685", "Банка с огоньками", "Порождает 2 случайных огонька#Порождает один дополнительный огонёк при каждом использовании, до 12" }, -- Jar of Wisps + -- Изменение: Добавлена информация об уроне в зависимости от качества предмета + [706] = { "706", "Бездна", "Поглощает все предметы на пьедесталах в комнате и порождает фамильяра-саранчу за каждый#Некоторые предметы порождают особую саранчу при поглощении#{{Damage}} Саранча наносит урон Исаака, умноженный на качество поглощённого предмета:#{{Quality0}} - 0.5x#{{Quality1}} - 0.75x#{{Quality2}} - 1.0x#{{Quality3}} - 1.5x#{{Quality4}} - 2.0x" }, -- Abyss +} +EID:updateDescriptionsViaTable(collectibles, EID.descriptions[languageCode].collectibles) + +---------- Брелоки ---------- + +local trinkets = { + -- Изменение: добавлено ", {{Trinket135}} A Lighter" + [53] = { "53", "Клещ", "{{HealingRed}} Лечит 1 сердце при входе в {{BossRoom}} комнату Босса#-15% здоровья босса#{{Warning}} После подбора его нельзя убрать#Убрать можно только с помощью {{Trinket41}} Спички, {{Trinket135}} Зажигалки или проглатывания" }, -- Tick + -- Изменение: Изменено "12-20 раз" на "6-12 раз" + [97] = { "97", "Миндалина", "Получение урона 6-12 раз порождает фамильяра, блокирующего снаряды#Максимум 2 фамильяра" }, -- Tonsil + -- Изменение: добавлено "Бомбы наносят на 15% больше урона" + [133] = { "133", "Короткий фитиль", "Бомбы Исаака взрываются быстрее#Бомбы наносят на 15% больше урона" }, -- Short Fuse + -- Изменение: "2%" на "5%" + [104] = { "104", "Пожелательная косточка", "5% шанс разрушиться и породить предмет с пьедестала при получении урона" }, -- Wish Bone + -- Изменение: "2%" на "5%" + [105] = { "105", "Обед в пакете", "{{Collectible22}} 5% шанс разрушиться и породить Обед при получении урона" }, -- Bag Lunch +} +EID:updateDescriptionsViaTable(trinkets, EID.descriptions[languageCode].trinkets) + +------- Золотые брелоки ------- + +local goldenTrinketEffects = { + -- Клещ (замена): добавлено ", {{Trinket135}} A Lighter" + [53] = { + "{{HealingRed}} Лечит {{ColorGold}}2{{CR}} сердца при входе в {{BossRoom}} комнату Босса#-{{ColorGold}}30{{CR}}% здоровья босса#{{ColorGold}}Можно убрать!", + "{{HealingRed}} Лечит {{ColorGold}}2{{CR}} сердца при входе в {{BossRoom}} комнату Босса#-{{ColorGold}}30{{CR}}% здоровья босса#{{Warning}} После подбора его нельзя убрать#Убрать можно только с помощью {{Trinket41}} Спички, {{Trinket135}} Зажигалки или проглатывания", + "{{HealingRed}} Лечит {{ColorGold}}3{{CR}} сердца при входе в {{BossRoom}} комнату Босса#-{{ColorGold}}30{{CR}}% здоровья босса#{{ColorGold}}Можно убрать!", + }, +} +EID:updateDescriptionsViaTable(goldenTrinketEffects, EID.descriptions[languageCode].goldenTrinketEffects) + +---------- Карты ---------- + +local cards = { + -- Изменение: Добавлен "1% шанс на Игровой автомат с клешней" + [11] = { "11", "X - Колесо Фортуны", "{{Slotmachine}} Порождает Игровой автомат#{{FortuneTeller}} 24% шанс, что это будет Гадальный аппарат#{{CraneGame}} 1% шанс, что это будет Игровой автомат с клешней" }, -- X - Wheel of Fortune + -- Изменение: Полная переработка + [38] = { "38", "Беркано", "{{Collectible706}} Призывает 3 саранчи Бездны на комнату" }, -- Berkano +} +EID:updateDescriptionsViaTable(cards, EID.descriptions[languageCode].cards) + +local tarotClothBuffs = { + -- Изменение: Добавлен Игровой автомат с клешней + [11] = {" Игровой автомат", " 2 {{CR}}Игровых автомата", " он ", " {{CR}}каждый ", " он ", " {{CR}}каждый "}, -- X - Wheel of Fortune +} +EID:updateDescriptionsViaTable(tarotClothBuffs, EID.descriptions[languageCode].tarotClothBuffs) + +---------- Пилюли ---------- + +local horsepills = { + -- Изменение: Забывает все ранее опознанные пилюли + [26] = { "25", "Амнезия", "{{CurseLost}} Скрывает карту этажа#{{Pill}} Забывает все ранее опознанные пилюли" }, -- Amnesia +} +EID:updateDescriptionsViaTable(horsepills, EID.descriptions[languageCode].horsepills) + +---------- Условия ---------- + +EID.descriptions[languageCode].ConditionalDescs["5.100.566"] = nil -- Dream Catcher (Greed) - In Rep+, the dream preview works in greed mode as well, so no changes needed + +local conditions = { + -- Изменение: Убрана информация о бесконечном использовании Yum Heart, так как это исправлено. Теперь кровоточащие сердца дают только половину заряда обычного контейнера сердца + ["5.100.205 (Tainted Magdalene)"] = "Кровоточащие сердца дают только половину заряда обычного контейнера сердца", -- Sharp Plug + Tainted Magdalene +} +EID:updateDescriptionsViaTable(conditions, EID.descriptions[languageCode].ConditionalDescs) + +---------- Синергии ---------- + +-- Эффекты особой саранчи, когда предмет был съеден Бездной. Записи здесь переопределят автогенерируемые описания +local abyssSynergies = { + [706] = "Порождает 16 саранчи разных цветов и с разными эффектами", -- Abyss +} + +-- Удалить все записи из файла Repentance и добавить только особые описания, относящиеся к Repentance+ +EID.descriptions[languageCode].abyssSynergies = {} +EID:updateDescriptionsViaTable(abyssSynergies, EID.descriptions[languageCode].abyssSynergies) + + +-- If Debug enabled, add overwrite tables to the languagepack in order for the language completion script to be able to compare them +if EID.enableDebug then + EID.descriptions[languageCode].repPlusCollectibles = collectibles + EID.descriptions[languageCode].repPlusTrinkets = trinkets +end \ No newline at end of file diff --git a/descriptions/rgon/spa.lua b/descriptions/rgon/spa.lua new file mode 100644 index 00000000..6e023015 --- /dev/null +++ b/descriptions/rgon/spa.lua @@ -0,0 +1,136 @@ +--------------------------------------- +----- Basic Spanish descriptions ----- +--------------------------------------- + +-- FORMAT: Item ID | Name | Description + +-- Special character markup: +-- ↑ = Up Arrow | ↓ = Down Arrow | # = Starts a new line | ! = Warning +-- More can be found here: https://github.com/wofsauge/External-Item-Descriptions/wiki/Markup + +local languageCode = "spa" + +---------- Collectibles ---------- + +local collectibles = { + -- Change: added "Creep persists until you exit the room" + [56] = { "56", "Accidente de Limón", "Genera una charco de limonada#La limonada inflige 24 de daño cada segundo#La limonada persiste hasta abandonar la habitacion" }, -- Accidente de Limón + -- Change: added "Persists between rooms if player is at 1/2 hearts" + [117] = { "117", "Ave Muerta", "Invoca un pajaro que ataca a los enemigos tras recibir daño#El pajaro inflige 4.3 de daño por contacto cada segundo#Persiste entre habitaciones al tener medio corazón de salud" }, -- Dead Bird + -- Change: added "Blocks enemy tears" + [281] = { "281", "Saco de boxeo", "Señuelo que deambula por la habitación#Los enemigos lo atacarán en vez de al jugador si está cerca#Bloquea proyectiles enemigos" }, -- Punching Bag + -- Change: added "+0.2 Shot speed" + [329] = { "329", "La técnica de Ludovico", "↑ {{Shotspeed}} Vel. de lágrimas +0.2#Reemplaza tus lágrimas con una lágrima gigante controlable" }, -- The Ludovico Technique + -- Change: Complete rewrite + [351] = { "351", "Mega Frijol", "Petrifica e inflige 100 de daño a los enemigos de la habitación actual#{{Poison}} Envenena e inflige 5 de daño a los enemigos cercanos#Puede abrir cuartos secretos y destruir rocas" }, -- Mega Frijol + -- Change: Complete rewrite + [436] = { "436", "¡Leche!", "Bloquea proyectiles enemigos#{{Tears}} Tras bloquear 10 proyectiles, se rompe y aumenta tus lagrimas durante el piso actual" }, -- ¡Leche! + -- Change: Complete rewrite + [447] = { "447", "Frijol Persistente", "Disparar durante 4 segundos genera una nube de pedo#La nube aumentará su tamaño durante 10 segundos#La nube inflige menos daño al ser más grande#Puede ser movida disparandole" }, -- Frijol Persistente + -- Change: added " and fires radial bursts of tears" + [470] = { "470", "Shhh", "Rebota por la habitación#Inflige 30 de daño por contacto cada segundo#Se detiene cuando disparas#Al detenerse, bloquea proyectiles y dispara ráfagas de lágrimas en un radio" }, -- Shhh + -- Change: added "Turns item pedestals into glitched items" + [481] = { "481", "Dataminer", "↑ Mejora una estadística aleatoria#↓ Reduce una estadística aleatoria#{{Timer}} Efecto de lágrima aleatorio para la habitación actual#Corrompe los objetos en pedestales de la habitación#{{Blank}} Corrompe la musica y los graficos en la habitacion" }, -- Dataminer + -- Change: Reduced the chance of removing the most recent item to 50% + [482] = { "482", "Control Remoto", "Cambia tu personaje por otro de forma aleatoria#50% de probabilidad de eliminar el último objeto pasivo recogido" }, -- Clicker + -- Change: Complete rewrite + [510] = { "510", "Delirious", "Genera una version Delirium amistosa de un Jefe#Se mantiene entre Habitaciones#{{Warning}} Solo un jefe puede existir a la vez#La salud del jefe se deteriora con el tiempo" }, -- Delirious + -- Change: added "Tears leave a pool of creep on impact" + [560] = { "560", "Duele..", "{{Timer}} Recibir daño otorga durante la habitacion:#↑ {{Tears}} Lágrimas +1.2 con el primer golpe#↑ {{Tears}} Lágrimas +0.4 por cada golpe adicional#Libera un anillo de 10 lágrimas a tu alrededor#Las lagrimas dejan un charco de fluido" }, -- ¡Eso duele! + -- Change: Added ring of fire on impact description + [593] = { "593", "Mars", "Embiste al pulsar dos veces la tecla de movimiento#Al embestir: te vuelves invulnerable e infliges {{Damage}} 4 veces tu daño +8#{{Timer}} 3 segundos de recarga#{{Burning}} Genera un aro de fuego al impacto" }, -- Mars + -- Change: Heals 2 hearts instead of 1/2 + [594] = { "594", "Júpiter", "↑ {{EmptyHeart}} +2 Contenedores de corazón vacíos#↓ {{Speed}} Velocidad -0.3#{{HealingRed}} Cura 2 corazones#{{Speed}} +0.5 de Velocidad adicional al quedarte quieto#{{Poison}} Libera nubes de veneno al moverse#{{Poison}} Inmunidad al Veneno" }, -- Júpiter + -- Change: Complete rewrite + [632] = { "632", "Nazar", "↑ {{Luck}} Suerte +2#Inmunidad a efectos de {{Burning}} Quemadura, {{Confusion}} Confusión, {{Fear}} Miedo, {{Slow}} Telarañas y {{Poison}} Veneno#Otorga un segundo de inmunidad a los fluidos" }, -- Amuleto Maldito + -- Change: Adjusted the stat boost to match Hallowed Ground + [651] = { "651", "Estrella de Belén", "{{BossRoom}} Viaja lentamente hasta la sala del jefe#Emite un aura que otorga:#↑ {{Tears}} Lágrimas x2.5#↑ {{Damage}} Daño x1.2#Lágrimas Teledirigidas#50% de probabilidad de ignorar el daño recibido" }, -- Star of Bethlehem + -- Change: Complete rewrite + [660] = { "660", "Lectura de cartas", "Genera 2 portales al inicio de cada planta#Los portales desaparecen al abandonar la habitación#{{Blank}} {{ColorRed}}Rojo: {{CR}}{{BossRoom}} Sala del jefe#{{Blank}} {{ColorYellow}}Amarillo: {{CR}}{{TreasureRoom}} Sala del tesoro#{{Blank}} {{ColorBlue}}Azul: {{CR}}{{SecretRoom}} Habitación secreta#{{Blank}} {{ColorGreen}}Verde: {{CR}}{{Shop}} Tienda" }, -- Card Reading + -- Change: Added info about the green portal + [681] = { "681", "Portal Pequeño", "Disparar 2 veces en una dirección lanza el portal#Inflige daño por contacto al ser lanzado#Consume los recolectables a su paso#Cada uno aumentará su tamaño, daño, y generará una Mosca Azul#Consumir 2-3 recolectables genera un portal a una habitacion especial y el familiar desaparece por el resto del nivel#El contenido de la habitacion persiste por el resto de la partida" }, -- Portal Pequeño + -- Change: Added info for first usage + [685] = { "685", "Tarro de Avispas", "Genera fuegos aleatorios que disparan distintas lágrimas, bloquean disparos e infligen daño por contacto#Genera un fuego adicional con cada uso, hasta llegar a 12#El primer uso genera 2 fuegos" }, -- Jar of Wisps + -- Change: Added info about the damage based on item quality + [706] = { "706", "Abismo", "Consume los objetos en pedestales de la habitacion y genera un familiar langosta por objeto#Algunos objetos generan una langosta especial al ser consumidos#{{Damage}} Las langostas infligen tu daño multiplicado por la calidad del objeto consumido:#{{Quality0}} - x0.5#{{Quality1}} - x0.75#{{Quality2}} - x1#{{Quality3}} - x1.5#{{Quality4}} - x2" }, -- Abismo +} +EID:updateDescriptionsViaTable(collectibles, EID.descriptions[languageCode].collectibles) + +---------- Trinkets ---------- + +local trinkets = { + -- Change: added ", {{Trinket135}} A Lighter" + [53] = { "53", "La garrapata", "{{HealingRed}} Cura 1 corazón al entrar a una {{BossRoom}} Sala de Jefe#Reduce un 15% la salud del jefe#{{Warning}} Este trinket no puede ser soltado#Solo puedes deshacerte de él recogiendo {{Trinket41}} la Cerilla, {{Trinket135}} el Mechero o tragándolo" }, -- La garrapata + -- Change: Changed "12-20 times" to "6-12 times" + [97] = { "97", "Amígdala", "Recibir daño 6-12 veces genera un familiar que bloquea proyectiles#Limite de 2 familiares a la vez" }, -- Amígdala + -- Change: "2%" to "5%" + [104] = { "104", "Hueso de los deseos", "5% de probabilidad de destruirse y generar un objeto al ser golpeado" }, -- Hueso de los deseos + -- Change: "2%" to "5%" + [105] = { "105", "Bolsa del almuerzo", "5% de probabilidad de destruirse y generar {{Collectible22}} Almuerzo al ser golpeado" }, -- Bolsa del almuerzo + -- Change: added "Bombs deal 15% more damage" + [133] = { "133", "Fusible corto", "Las bombas colocadas explotan más rápido#Las bombas hacen un 15% mas de daño" }, -- Fusible corto +} +EID:updateDescriptionsViaTable(trinkets, EID.descriptions[languageCode].trinkets) + +------- Golden Trinkets ------- + +local goldenTrinketEffects = { + -- Tick (replace): added ", {{Trinket135}} A Lighter" + [53] = { + "{{HealingRed}} Cura {{ColorGold}}2{{CR}} Corazones rojos al entrar a una {{BossRoom}} Sala del Jefe#{{CR}}Reduce un {{ColorGold}}30{{CR}}% la salud del jefe#{{ColorGold}}Puede ser soltado", + "{{HealingRed}} Cura {{ColorGold}}2{{CR}} Corazones rojos al entrar a una {{BossRoom}} Sala del Jefe#{{CR}}Reduce un {{ColorGold}}30{{CR}}% la salud del jefe#{{Warning}} Este trinket no puede ser soltado#Solo puedes deshacerte de él con {{Trinket41}} La cerilla, {{Trinket135}} el Mechero o tragándolo", + "{{HealingRed}} Cura {{ColorGold}}3{{CR}} Corazones rojos al entrar a una {{BossRoom}} Sala del Jefe#{{CR}}Reduce un {{ColorGold}}30{{CR}}% la salud del jefe#{{ColorGold}}Puede ser soltado", + }, +} +EID:updateDescriptionsViaTable(goldenTrinketEffects, EID.descriptions[languageCode].goldenTrinketEffects) + +---------- Cards ---------- + +local cards = { + -- Change: Added 1% chance to spawn a Crane Game + [11] = { "11", "X - La Rueda de la Fortuna", "Genera una {{Slotmachine}} Máquina Tragaperras#{{FortuneTeller}} 24% de probabilidad de generar una Máquina de la Fortuna#{{CraneGame}} 1% de probabilidad de generar un Juego de la Grua" }, -- X - Wheel of Fortune + -- Change: Complete rewrite + [38] = { "38", "Berkano", "{{Collectible706}} Invoca 3 langostas del Abismo durante la habitación" }, -- Berkano +} +EID:updateDescriptionsViaTable(cards, EID.descriptions[languageCode].cards) + +local tarotClothBuffs = { + -- Change: Added Crane Game + [11] = { " una ", " 2 ", "Máquina", "{{CR}}Maquinas","generar una", " {{CR}}que una sea una", "generar un", "{{CR}}que una sea un" }, -- X - Wheel of Fortune +} +EID:updateDescriptionsViaTable(tarotClothBuffs, EID.descriptions[languageCode].tarotClothBuffs) + +---------- Pills ---------- + +local horsepills = { + -- Change: Forgets all previously identified pills + [26] = { "25", "Amnesia", "{{CurseLost}} Oculta el mapa del piso actual#{{Pill}} Olvida las pildoras previamente identificadas" }, -- Amnesia +} +EID:updateDescriptionsViaTable(horsepills, EID.descriptions[languageCode].horsepills) + +---------- Conditions ---------- + +EID.descriptions[languageCode].ConditionalDescs["5.100.566"] = nil -- Dream Catcher (Greed) - In Rep+, the dream preview works in greed mode as well, so no changes needed + +local conditions = { + -- Change: Removed info about Infinte usage of Yum Heart, because its fixed. Now, bleeding hearts provide only half the charge of a regilar heart container + ["5.100.205 (Tainted Magdalene)"] = "Los corazones etereos solo otorgan la mitad de las cargas que un contenedor de corazón regular", -- Sharp Plug + Tainted Magdalene +} +EID:updateDescriptionsViaTable(conditions, EID.descriptions[languageCode].ConditionalDescs) + +---------- Synergies ---------- + +-- Special Locust effects when Item was eaten by Abyss. Entries here will override the auto-generated descriptions +local abyssSynergies = { + [706] = "Genera 16 langostas de diferentes colores y efectos", -- Abyss +} + +-- Remove all entries from Repentance file, and only add special descriptions relevant to Repentance+ +EID.descriptions[languageCode].abyssSynergies = {} +EID:updateDescriptionsViaTable(abyssSynergies, EID.descriptions[languageCode].abyssSynergies) + +-- If Debug enabled, add overwrite tables to the languagepack in order for the language completion script to be able to compare them +if EID.enableDebug then + EID.descriptions[languageCode].repPlusCollectibles = collectibles + EID.descriptions[languageCode].repPlusTrinkets = trinkets +end diff --git a/descriptions/rgon/transformations.lua b/descriptions/rgon/transformations.lua new file mode 100644 index 00000000..b783278e --- /dev/null +++ b/descriptions/rgon/transformations.lua @@ -0,0 +1,25 @@ +--[[ +"Guppy", -- 1 +"Fun Guy", -- 2 +"Lord of the Flies", -- 3 +"Conjoined", -- 4 +"Spun", -- 5 +"Mom", -- 6 +"Oh Crap", -- 7 +"Bob", -- 8 +"Leviathan", -- 9 +"Seraphim", -- 10 +"Super Bum", -- 11 +"Bookworm", -- 12 +"Spider Baby", -- 13 +"Adult", -- 14 +"Stompy" -- 15 +]]-- + +-- Repentance transformations +-- Format: [ID.VARIANT.SUBTYPE] = "Transformation string" +local transformations = { + -- Collectibles + ["5.100.519"] = "4", -- Lil Delirium: Conjoined +} +EID:updateDescriptionsViaTable(transformations, EID.EntityTransformations) diff --git a/descriptions/rgon/uk_ua.lua b/descriptions/rgon/uk_ua.lua new file mode 100644 index 00000000..a8331875 --- /dev/null +++ b/descriptions/rgon/uk_ua.lua @@ -0,0 +1,47 @@ +--------------------------------------- +----- Ukrainian descriptions ----- +--------------------------------------- + +-- Last Sync with English version: 29.11.2024 + +local languageCode = "uk_ua" + +---------- Collectibles ---------- + +local collectibles = { + [56] = {"56", "Лимонна невдача", "Створює калюжу рідини#Рідина наносить 24 шкоди в секунду#Калюжа існуватиме, поки ви не покинете кімнату"}, -- Lemon Mishap + [117] = {"117", "Мертвий птах", "При отриманні персонажем шкоди, з'являється компаньйон-птах#Птах наносить 4.3 контактної шкоди за секунду#Птах залишається, поки у персонажа {{HalfHeart}}1/2 серця"}, -- Dead Bird + [351] = {"351", "Мега біб", "Наносить 100 шкоди та тимчасово заморожує всіх ворогів в кімнаті#{{Poison}} Додатково наносить 5 шкоди та отруює всіх ворогів поруч#Може відкривати секретні кімнати та ламати перешкоди"}, -- Mega Bean + [436] = {"436", "Молоко!", "Блокує ворожі снаряди#{{Tears}} Після 10 влучань, розбивається та дає +1.0 до темпу стрільби до кінця поверху"}, -- Milk! + [447] = {"447", "Довгий біб", "Безперервна стрільба протягом 4 секунд створює хмарку#Розмір хмарки збільшується протягом 10 секунд#Чим більша хмарка, тим менше шкоди вона наносить#Її можна переміщувати, стріляючи в неї"}, -- Linger Bean + [470] = {"470", "Мовчун", "Літає кімнатою#Наносить 30 контактної шкоди за секунду#Перестає рухатись, коли персонаж стріляє#Поки нерухомий, блокує ворожі снаряди і стріляє в усіх 8 напрямах"}, -- Hushy + [481] = {"481", "Датамайнер", "↑ Покращує випадкову характеристику#↓ Погіршує випадкову характеристику#{{Timer}} Випадковий ефект сліз для поточної кімнати#Перетворює усі п'єдестали в глючні предмети#{{Blank}} Ламає усі спрайти та музику в кімнаті"}, -- Dataminer + [510] = {"510", "Несамовитий", "Створює дружню \"несамовиту\" версію боса#Зберігається між кімнатами#{{Warning}} Одночасно може існувати лише 1 бос"}, -- Delirious + [560] = {"560", "Болить!", "{{Timer}} При отриманні шкоди, персонаж випускає 10 сліз навколо себе#Сльози залишають калюжки рідини при влучанні#↑ {{Tears}} +1.2 до скорострільності при першому ударі#↑ {{Tears}} +0.4 скорострільності при кожному наступному"}, -- It Hurts + [594] = {"594", "Юпітер", "↑ {{EmptyHeart}} +2 порожні контейнери сердець#↓ {{Speed}} -0.3 до швидкості#{{HealingRed}} Відновлює 2 серця#{{Speed}} Стоячи на місці, персонаж нарощує свою швидкість до +0.5#{{Poison}} Рухаючись, персонаж випускає отруйний газ, а його швидкість зменшується до норми#{{Poison}} Імунітет до отрути"}, -- Jupiter + [632] = {"632", "Амулет зла", "↑ {{Luck}} +2 до удачі#Імунітет до ефектів{{Burning}} вогню, {{Confusion}} спантеличення, {{Fear}} страху, {{Slow}} павутини та {{Poison}} отрути#Ворожі калюжі не наносять шкоди 1 секунду"}, -- Evil Charm + [681] = {"681", "Крихітний портал", "Подвійний натиск на кнопки стрільби запускає компаньйона вперед#Наносить конатктну шкоду#Поглинає розхідники на шляху, збільшуючись та створюючи синю муху за кожен#Поглинувши 2-3 розхідники, створює портал в особливу кімнату, яка зберігає свій вміст протягом забігу та може бути використана для перенесення предметів між поверхами"}, -- Lil Portal + [706] = {"706", "Безодня", "Поглинає усі предмети в кімнаті та створює по сарані за кожен#{{Damage}} Множник шкоди сарани залежить від якості поглинутого премета:#{{Quality0}} - 0.5x#{{Quality1}} - 0.75x#{{Quality2}} - 1.0x#{{Quality3}} - 1.5x#{{Quality4}} - 2.0x"}, -- Abyss +} +EID:updateDescriptionsViaTable(collectibles, EID.descriptions[languageCode].collectibles) + +---------- Trinkets ---------- + +local trinkets = { + [53] = {"53", "Кліщ", "{{HealingRed}} Відновлює 1 серце при вході в {{BossRoom}} кімнату боса#-15% здоров'я боса#{{Warning}} Може бути знятий лише {{Trinket41}} Сірником, {{Trinket135}} Запальничкою, або проковтнутий"}, -- Tick + [97] = {"97", "Мигдалик", "При отриманні персонажем шкоди 6-12 разів, з'являється компаньйон, що блокує ворожі снаряди#До 2 компаньйонів"}, -- Tonsil + [104] = {"104", "Кістка бажань", "5% шанс створити п'єдестал з артефактом, коли персонажу завдають шкоди#Самознищується після цього"}, -- Wish Bone + [105] = {"105", "Сумка з обідом", "{{Collectible22}} 5% шанс створити Обід, коли персонажу завдають шкоди#Самознищується після цього"}, -- Bag Lunch + [133] = {"133", "Вкорочений ґніт", "Бомби вибухають швидше та наносять на 15% більше шкоди"}, -- Short Fuse +} +EID:updateDescriptionsViaTable(trinkets, EID.descriptions[languageCode].trinkets) + +---------- Conditions ---------- +EID.descriptions[languageCode].ConditionalDescs["5.100.566"] = nil -- Dream Catcher (Greed) - In Rep+, the dream preview works in greed mode as well, so no changes needed + + +-- If Debug enabled, add overwrite tables to the languagepack in order for the language completion script to be able to compare them +if EID.enableDebug then + EID.descriptions[languageCode].repPlusCollectibles = collectibles + EID.descriptions[languageCode].repPlusTrinkets = trinkets +end diff --git a/descriptions/rgon/vi.lua b/descriptions/rgon/vi.lua new file mode 100644 index 00000000..493c35b9 --- /dev/null +++ b/descriptions/rgon/vi.lua @@ -0,0 +1,89 @@ +--------------------------------------- +----- Basic Vietnamese descriptions ----- +--------------------------------------- + +-- FORMAT: Item ID | Name | Description + +-- Special character markup: +-- ↑ = Up Arrow | ↓ = Down Arrow | # = Starts a new line +-- More can be found here: https://github.com/wofsauge/External-Item-Descriptions/wiki/Markup + +local languageCode = "vi" + +---------- Collectibles ---------- + +local collectibles = { + -- Change: added "Creep persists until you exit the room" + [56] = {"56", "Lemon Mishap", "Làm tràn một vũng chất nhầy#Vũng chất nhầy gây 24 sát thương mỗi giây#Chất nhầy tồn tại cho đến khi bạn rời phòng"}, -- Lemon Mishap + -- Change: added "Persists between rooms if player is at 1/2 hearts" + [117] = {"117", "Dead Bird", "TNhận sát thương sinh ra một con chim tấn công kẻ thù#Con chim gây 4.3 sát thương tiếp xúc mỗi giây#Tồn tại giữa các phòng nếu người chơi còn 1/2 trái tim"}, -- Dead Bird + -- Change: Complete rewrite + [351] = {"351", "Mega Bean", "Gây 100 sát thương và làm hóa đá tất cả kẻ thù trong phòng#{{Poison}} Gây 5 sát thương và đầu độc kẻ thù gần đó#Có thể mở phòng bí mật và phá đá"}, -- Mega Bean + -- Change: Complete rewrite + [436] = {"436", "Milk!", "Chặn đạn của kẻ thù#{{Tears}} Sau 10 lần trúng, nó vỡ và tăng Tears cho đến hết tầng"}, -- Milk! + -- Change: Complete rewrite + [447] = {"447", "Linger Bean", "Bắn liên tục trong 4 giây tạo ra một đám mây phân#Đám mây tăng kích thước trong 10 giây#Đám mây gây ít sát thương hơn khi lớn hơn#Có thể di chuyển nó bằng cách bắn vào"}, -- Linger Bean + -- Change: added " and fires radial bursts of tears" + [470] = {"470", "Hushy", "Nảy quanh phòng#Gây 30 sát thương tiếp xúc mỗi giây#Dừng di chuyển khi Isaac bắn#Chặn đạn khi dừng lại và bắn loạt nước mắt tỏa tròn"}, -- Hushy + -- Change: added "Turns item pedestals into glitched items" + [481] = {"481", "Dataminer", "↑ Tăng ngẫu nhiên một chỉ số#↓ Giảm ngẫu nhiên một chỉ số#{{Timer}} Hiệu ứng nước mắt ngẫu nhiên trong phòng#Biến bệ vật phẩm thành vật phẩm lỗi#{{Blank}} Làm hỏng tất cả hình ảnh và âm nhạc trong phòng"}, -- Dataminer + -- Change: Complete rewrite + [510] = {"510", "Delirious", "Tạo ra một phiên bản delirium thân thiện của một trùm#Tồn tại giữa các phòng#{{Warning}} Chỉ một trùm có thể hoạt động cùng lúc#Thanh nạp vật phẩm dựa trên chất lượng của trùm trước đó"}, -- Delirious + -- Change: added "Tears leave a pool of creep on impact" + [560] = {"560", "It Hurts", "{{Timer}} Khi nhận sát thương, nhận được trong phòng:#↑ {{Tears}} +1.2 Tốc độ bắn ở lần trúng đầu tiên#↑ {{Tears}} +0.4 Tốc độ bắn cho mỗi lần trúng thêm#Thả một vòng 10 nước mắt quanh Isaac#Nước mắt để lại vũng chất nhầy khi chạm đất"}, -- It Hurts + -- Change: Heals 2 hearts instead of 1/2 + [594] = {"594", "Jupiter", "↑ {{EmptyHeart}} +2 Hộp tim rỗng#↓ {{Speed}} -0.3 Tốc độ#{{HealingRed}} Hồi 2 tim#{{Speed}} Tốc độ tăng lên +0.5 khi đứng yên#{{Poison}} Di chuyển thả ra đám mây độc#{{Poison}} Miễn nhiễm độc"}, -- Jupiter + -- Change: Complete rewrite + [632] = {"632", "Evil Charm", "↑ {{Luck}} +2 May mắn#Miễn nhiễm với sát thương {{Burning}} lửa, {{Confusion}} gây rối, {{Fear}} sợ hãi, {{Slow}} mạng nhện và hiệu ứng {{Poison}} độc#Cấp 1 giây miễn nhiễm với chất nhầy"}, -- Evil Charm + -- Change: Added Shop as a new destination + [660] = {"660", "Card Reading", "STạo hai cổng trong phòng đầu tiên của mỗi tầng#Rời phòng làm cổng biến mất#{{Blank}} {{ColorRed}}Đỏ: {{CR}}{{BossRoom}} Phòng Trùm#{{Blank}} {{ColorYellow}}Vàng: {{CR}}{{TreasureRoom}} Phòng Vật phẩm#{{Blank}} {{ColorBlue}}Xanh dương: {{CR}}{{SecretRoom}} Phòng Bí mật#{{Blank}} {{ColorGreen}}Xanh lá: {{CR}}{{Shop}} Cửa hàng"}, -- Card Reading + -- Change: Complete rewrite + [681] = {"681", "Lil Portal", "Nhấn đúp nút bắn phóng cổng#Gây sát thương tiếp xúc khi phóng#Tiêu thụ các vật nhặt trên đường đi#Mỗi vật nhặt tiêu thụ tăng kích thước, sát thương và tạo một ruồi xanh#Tiêu thụ 2-3 vật nhặt tạo cổng đến phòng đặc biệt và vật quen thuộc biến mất đến hết tầng#Nội dung phòng tồn tại đến hết lượt chơi"}, -- Lil Portal + -- Change: Added info about the damage based on item quality + [706] = {"706", "Abyss", "Tiêu thụ tất cả bệ vật phẩm trong phòng và tạo một đồng hành châu chấu cho mỗi bệ#Một số vật phẩm tạo châu chấu đặc biệt khi bị tiêu thụ#{{Damage}} Châu chấu gây sát thương của Isaac nhân với chất lượng vật phẩm tiêu thụ:#{{Quality0}} - 0.5x#{{Quality1}} - 0.75x#{{Quality2}} - 1.0x#{{Quality3}} - 1.5x#{{Quality4}} - 2.0x"}, -- Abyss +} +EID:updateDescriptionsViaTable(collectibles, EID.descriptions[languageCode].collectibles) + +---------- Trinkets ---------- + +local trinkets = { + -- Change: added ", {{Trinket135}} A Lighter" + [53] = {"53", "Tick", "{{HealingRed}} Hồi 1 tim khi vào {{BossRoom}} Phòng Trùm#-15% máu trùm#{{Warning}} Một khi nhặt lên, không thể bỏ#Chỉ có thể bỏ bằng {{Trinket41}} Match Stick, {{Trinket135}} A Lighter, hoặc nuốt"}, -- Tick + -- Change: Changed "12-20 times" to "6-12 times" + [97] = {"97", "Tonsil", "Nhận sát thương 6-12 lần tạo ra một đồng hành chặn đạn#Giới hạn tối đa 2 đồng hành"}, -- Tonsil + -- Change: added "Bombs deal 15% more damage" + [133] = {"133", "Short Fuse", "Bom của Isaac nổ nhanh hơn#Bom gây thêm 15% sát thương"}, -- Short Fuse + -- Change: "2%" to "5%" + [104] = {"104", "Wish Bone", "5% cơ hội bị phá hủy và tạo một bệ vật phẩm khi trúng đòn"}, -- Wish Bone + -- Change: "2%" to "5%" + [105] = {"105", "Bag Lunch", "{{Collectible22}} 5% cơ hội bị phá hủy và tạo Lunch khi trúng đòn"}, -- Bag Lunch +} +EID:updateDescriptionsViaTable(trinkets, EID.descriptions[languageCode].trinkets) + +---------- Cards ---------- + +local cards = { + -- Change: Complete rewrite + [38] = {"38", "Berkano", "{{Collectible706}} Triệu hồi 3 châu chấu Abyss cho phòng"}, -- Berkano +} +EID:updateDescriptionsViaTable(cards, EID.descriptions[languageCode].cards) + + +---------- Conditions ---------- +EID.descriptions[languageCode].ConditionalDescs["5.100.566"] = nil -- Dream Catcher (Greed) - In Rep+, the dream preview works in greed mode as well, so no changes needed + +-- Special Locust effects when Item was eaten by Abyss. Entries here will override the auto-generated descriptions +local abyssSynergies = { + [706] = "Tạo 16 châu chấu với màu sắc và hiệu ứng khác nhau", -- Abyss +} + +-- Remove all entries from Repentance file, and only add special descriptions relevant to Repentance+ +EID.descriptions[languageCode].abyssSynergies = {} +EID:updateDescriptionsViaTable(abyssSynergies, EID.descriptions[languageCode].abyssSynergies) + + +-- If Debug enabled, add overwrite tables to the languagepack in order for the language completion script to be able to compare them +if EID.enableDebug then + EID.descriptions[languageCode].repPlusCollectibles = collectibles + EID.descriptions[languageCode].repPlusTrinkets = trinkets +end diff --git a/descriptions/rgon/zh_cn.lua b/descriptions/rgon/zh_cn.lua new file mode 100644 index 00000000..f343ed67 --- /dev/null +++ b/descriptions/rgon/zh_cn.lua @@ -0,0 +1,117 @@ +--------------------------------------- +----- Basic Chinese descriptions ----- +--------------------------------------- + +-- FORMAT: Item ID | Name | Description + +-- Special character markup: +-- ↑ = Up Arrow | ↓ = Down Arrow | # = Starts a new line +-- More can be found here: https://github.com/wofsauge/External-Item-Descriptions/wiki/Markup + +local languageCode = "zh_cn" + +---------- Collectibles ---------- + +local collectibles = { + -- Change: added "Creep persists until you exit the room" + [56] = {"56", "烦事柠檬", "留下一摊水迹#水迹每秒造成24点伤害#水迹在离开房间前持续存在"}, -- Lemon Mishap + -- Change: added "Persists between rooms if player is at 1/2 hearts" + [117] = {"117", "死鸟", "受伤时, 生成1只攻击敌人的鸟#鸟每秒造成4.3点接触伤害#角色只有半心时, 切换房间也持续存在"}, -- Dead Bird + -- Change: added "Blocks enemy tears" + [281] = {"281", "受气包", "诱饵跟班#敌人有时会以他而不是角色作为目标#可以抵挡敌方泪弹" }, -- Punching Bag + -- Change: added "+0.2 Shot speed" + [329] = {"329", "鲁多维科科技", "↑ {{Shotspeed}} 弹速+0.2#角色的泪弹由1颗巨大的可控泪弹取代"}, -- The Ludovico Technique + -- Change: Complete rewrite + [351] = {"351", "超级豆子", "使房间中所有敌人石化并造成100点伤害#{{Poison}} 造成5点伤害并使附近敌人中毒#向角色移动方向发出岩石波#岩石波可打开隐藏房和粉碎岩石"}, -- Mega Bean + -- Change: "10%" to "20%" + [398] = {"398", "神体蘑菇", "20%几率发射使敌人缩小的泪弹#缩小的敌人可以被踩死"}, -- God's Flesh + -- Change: Complete rewrite + [436] = {"436", "牛奶!", "阻挡弹幕#{{Tears}} 受击10次后, 破裂并在本层获得射速提升"}, -- Milk! + -- Change: Complete rewrite + [447] = {"447", "流连豆", "每连续发射4秒时, 生成一朵便便云#10秒内尺寸不断变大#尺寸越大伤害越低#可通过射击便便云使其移动"}, -- Linger Bean + -- Change: added " and fires radial bursts of tears" + [470] = {"470", "死寂宝宝", "在房间中四处漂浮#每秒造成30点接触伤害#角色发射时停止移动#停下来时可阻挡弹幕并散射泪弹"}, -- Hushy + -- Change: added "Turns item pedestals into glitched items" + [481] = {"481", "数据破解", "↑ 随机属性提升#↓ 随机属性降低#{{Timer}} 当前房间中随机泪弹效果#将底座道具变为错误道具#{{Blank}} 损坏当前房间中的所有贴图和音乐"}, -- Dataminer + -- Change: reduced the chance of removing the most recently acquired item to 50% + [482] = {"482", "遥控器", "将角色换为其他随机角色#50%概率移除最近收集到的1个道具"}, -- Clicker + -- Change: Complete rewrite + [510] = {"510", "精神错乱", "生成1个友好的精神错乱版的头目#切换房间持续存在#{{Warning}} 一次只能激活1个头目#生成的头目的血量会随时间流失"}, -- Delirious + -- Change: added "Tears leave a pool of creep on impact" + [560] = {"560", "好疼", "{{Timer}} 受伤时, 在当前房间中获得:#↑ {{Tears}} 首次受伤射速+1.2#↑ {{Tears}} 后续受伤射速+0.4#在角色周围释放10颗泪弹#泪弹击中时留下水迹"}, -- It Hurts + -- Change: Added ring of fire on impact description + [593] = {"593", "火星", "双击移动键使角色冲锋#{{Damage}} 冲锋时角色无敌, 造成4x角色伤害+8的伤害#{{Timer}} 3秒冷却#{{Burning}} 撞击时在角色周围生成火圈" }, -- Mars + -- Change: Heals 2 hearts instead of 1/2 + [594] = {"594", "木星", "↑ {{EmptyHeart}} +2空心之容器#↓ {{Speed}} 移速-0.3#{{HealingRed}} 治疗2红心#{{Speed}} 静止不动时, 移速逐渐升高至+0.5#{{Poison}} 移动时释放毒气#{{Poison}} 免疫中毒"}, -- Jupiter + -- Change: Complete rewrite + [632] = {"632", "邪眼护符", "↑ {{Luck}} 幸运+2#免疫{{Burning}}火焰伤害, {{Confusion}}混乱, {{Fear}}恐惧, {{Slow}}蜘蛛网, {{Poison}}毒气效果#获得1秒水迹免疫"}, -- Evil Charm + -- Change: Adjusted the stat boost to match Hallowed Ground + [651] = {"651", "伯列恒之星", "从本层初始房间向{{BossRoom}}头目房缓慢移动#角色领先则移动加快, 角色落后则移动减慢#站在光环中获得:#↑ {{Damage}} 伤害修正x1.2#↑ {{Tears}} 射速修正x2.5#追踪泪弹#50%几率阻挡伤害" }, -- Star of Bethlehem + -- Change: Added Shop as a new destination + [660] = {"660", "牌意解读", "在每层的初始房间中生成2个传送门#离开房间时传送门消失#{{Blank}} {{ColorRed}}红色:{{CR}}{{BossRoom}}头目房#{{Blank}} {{ColorYellow}}黄色:{{CR}}{{TreasureRoom}}宝箱房#{{Blank}} {{ColorBlue}}蓝色:{{CR}}{{SecretRoom}}隐藏房#{{Blank}} {{ColorGreen}}绿色:{{CR}}{{Shop}}商店"}, -- Card Reading + -- Change: Complete rewrite + [681] = {"681", "黑洞宝宝", "双击发射键可发射传送门#发射后造成接触伤害#消耗经过的掉落物#消耗掉落物会提升其尺寸, 伤害并生成1只蓝苍蝇#消耗2-3掉落物生成至特殊房间的传送门, 跟班在本层后续中消失#房间中的内容本局持续存在"}, -- Lil Portal + -- Change: Added into for first usage + [685] = {"685", "魂火罐", "生成2随机魂火#每次使用多生成1魂火, 最多12个"}, -- Jar of Wisps + -- Change: Added info about the damage based on item quality + [706] = {"706", "无底坑", "消耗房间中所有底座道具并对应生成蝗虫跟班#一些道具会生成特殊蝗虫#{{Damage}} 蝗虫造成1x角色伤害, 并根据道具品质修正:#{{Quality0}} - 0.5x#{{Quality1}} - 0.75x#{{Quality2}} - 1.0x#{{Quality3}} - 1.5x#{{Quality4}} - 2.0x"}, -- Abyss +} +EID:updateDescriptionsViaTable(collectibles, EID.descriptions[languageCode].collectibles) + +---------- Trinkets ---------- + +local trinkets = { + -- Change: added ", {{Trinket135}} A Lighter" + [53] = {"53", "血虱", "{{HealingRed}} 进入{{BossRoom}}头目房时, 治疗1红心#头目血量-15%#{{Warning}} 捡起后, 无法被其他饰品替换#只能被{{Trinket41}}火柴棍, {{Trinket135}}打火机移除或吞下"}, -- Tick + -- Change: Changed "12-20 times" to "6-12 times" + [97] = {"97", "扁桃体", "受伤6-12次后, 获得阻挡弹幕的跟班#最多+2个跟班"}, -- Tonsil + -- Change: added "Bombs deal 15% more damage" + [133] = {"133", "短引线", "角色的炸弹爆炸更快#炸弹造成的伤害提高15%"}, -- Short Fuse + -- Change: "2%" to "5%" + [104] = {"104", "许愿骨", "受伤时, 5%几率被摧毁并生成1底座道具"}, -- Wish Bone + -- Change: "2%" to "5%" + [105] = {"105", "午餐袋", "{{Collectible22}} 受伤时, 5%几率被摧毁并生成午餐"}, -- Bag Lunch +} +EID:updateDescriptionsViaTable(trinkets, EID.descriptions[languageCode].trinkets) + +---------- Cards ---------- + +local cards = { + -- Change: Added "1% chance for it to be a Crane Game" + [11] = {"11", "X-命运之轮", "生成1台{{Slotmachine}}赌博机/{{FortuneTeller}}预言机#{{CraneGame}} 1%概率生成1个夹娃娃机"}, -- X - Wheel of Fortune + -- Change: Complete rewrite + [38] = {"38", "桦木符文", "{{Collectible706}} 在当前房间中,生成3个无底坑蝗虫"}, -- Berkano +} +EID:updateDescriptionsViaTable(cards, EID.descriptions[languageCode].cards) + +---------- Pills ---------- + +local horsepills = { + -- Change: Forgets all previously identified pills + [26] = {"25", "失忆症", "{{CurseLost}} 隐藏本层地图#{{Pill}} 清除所有已记录的胶囊效果"}, -- Amnesia +} +EID:updateDescriptionsViaTable(horsepills, EID.descriptions[languageCode].horsepills) + +---------- Conditions ---------- +EID.descriptions[languageCode].ConditionalDescs["5.100.566"] = nil -- Dream Catcher (Greed) - In Rep+, the dream preview works in greed mode as well, so no changes needed + +local conditions = { + -- Change: Removed info about Infinte usage of Yum Heart, because its fixed. Now, bleeding hearts provide only half the charge of a regilar heart container + ["5.100.205 (Tainted Magdalene)"] = "会流失的心仅提供一半的充能", -- Sharp Plug + Tainted Magdalene +} +EID:updateDescriptionsViaTable(conditions, EID.descriptions[languageCode].ConditionalDescs) + +---------- Synergies ---------- + +-- Special Locust effects when Item was eaten by Abyss. Entries here will override the auto-generated descriptions +local abyssSynergies = { + [706] = "16只不同效果的蝗虫", -- Abyss +} +EID.descriptions[languageCode].abyssSynergies = {} +EID:updateDescriptionsViaTable(abyssSynergies, EID.descriptions[languageCode].abyssSynergies) + +-- If Debug enabled, add overwrite tables to the languagepack in order for the language completion script to be able to compare them +if EID.enableDebug then + EID.descriptions[languageCode].repPlusCollectibles = collectibles + EID.descriptions[languageCode].repPlusTrinkets = trinkets +end diff --git a/features/eid_language_manager.lua b/features/eid_language_manager.lua index 1f0180ab..bade5c50 100644 --- a/features/eid_language_manager.lua +++ b/features/eid_language_manager.lua @@ -169,6 +169,9 @@ function EID:InitializeLanguagePacks() -- Load Repentance+ descriptions if EID.isRepentancePlus then EID.GameVersion = "rep+" + if REPENTOGON then + EID.GameVersion = "rgon" + end EID:LoadLanguagePacks(EID.GameVersion) end end