The object icon can now be altered with modifiers
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@@ -351,6 +351,7 @@ function EID:getDescriptionObj(Type, Variant, SubType, entity, checkModifiers)
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description.ModName = tableEntry and tableEntry[4]
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description.ModName = tableEntry and tableEntry[4]
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description.Quality = EID:getObjectQuality(description)
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description.Quality = EID:getObjectQuality(description)
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description.Icon = EID:getObjectIcon(description)
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if checkModifiers ~= false then
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if checkModifiers ~= false then
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for _,modifier in ipairs(EID.DescModifiers) do
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for _,modifier in ipairs(EID.DescModifiers) do
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@@ -622,12 +623,12 @@ function EID:createItemIconObject(str)
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local cardID,numReplace3 = string.gsub(str, "Card", "")
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local cardID,numReplace3 = string.gsub(str, "Card", "")
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if numReplace3 > 0 and cardID ~= "" and tonumber(cardID) ~= nil then
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if numReplace3 > 0 and cardID ~= "" and tonumber(cardID) ~= nil then
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if tonumber(cardID) > maxCardID then return EID.InlineIcons[str] or EID.InlineIcons["Blank"] end
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if tonumber(cardID) > maxCardID then return EID.InlineIcons[str] or EID.InlineIcons["Blank"] end
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return {"Cards",tonumber(cardID)-1,8,8,0,1,EID.CardPillSprite}
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return {"Cards", tonumber(cardID)-1, 8, 8, 0, 1, EID.CardPillSprite}
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end
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end
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local pillID,numReplace4 = string.gsub(str, "Pill", "")
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local pillID,numReplace4 = string.gsub(str, "Pill", "")
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if numReplace4 > 0 and pillID ~= "" and tonumber(pillID) ~= nil then
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if numReplace4 > 0 and pillID ~= "" and tonumber(pillID) ~= nil then
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if tonumber(pillID) > maxPillID then return EID.InlineIcons[str] or EID.InlineIcons["Blank"] end
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if tonumber(pillID) > maxPillID then return EID.InlineIcons[str] or EID.InlineIcons["Blank"] end
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return {"Pills",tonumber(pillID)-1,9,8,0,1,EID.CardPillSprite}
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return {"Pills", tonumber(pillID)-1, 9, 8, 0, 1, EID.CardPillSprite}
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end
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end
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if item == nil then
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if item == nil then
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return nil
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return nil
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@@ -639,7 +640,7 @@ function EID:createItemIconObject(str)
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spriteDummy:Load("gfx/eid_inline_icons.anm2", true)
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spriteDummy:Load("gfx/eid_inline_icons.anm2", true)
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spriteDummy:ReplaceSpritesheet(1, item.GfxFileName)
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spriteDummy:ReplaceSpritesheet(1, item.GfxFileName)
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spriteDummy:LoadGraphics()
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spriteDummy:LoadGraphics()
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local newDynamicSprite = {"ItemIcon",0,11,8,-2,-2,spriteDummy}
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local newDynamicSprite = {"ItemIcon", 0, 11, 8, -2, -2, spriteDummy}
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dynamicSpriteCache[str] = newDynamicSprite
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dynamicSpriteCache[str] = newDynamicSprite
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return newDynamicSprite
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return newDynamicSprite
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end
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end
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@@ -1568,8 +1569,28 @@ function EID:evaluateQueuedItems()
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end
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end
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end
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end
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-- Returns the quality of the described entity
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function EID:getObjectQuality(descObj)
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function EID:getObjectQuality(descObj)
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if descObj.ObjType == 5 and descObj.ObjVariant == PickupVariant.PICKUP_COLLECTIBLE then
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if descObj.ObjType == 5 and descObj.ObjVariant == 100 then
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return tonumber(EID.itemConfig:GetCollectible(tonumber(descObj.ObjSubType)).Quality)
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return tonumber(EID.itemConfig:GetCollectible(tonumber(descObj.ObjSubType)).Quality)
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end
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end
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end
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end
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-- Returns the Inline Icon definition object for a given object.
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function EID:getObjectIcon(descObj)
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if descObj.ObjType == 5 then
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if descObj.ObjVariant == 100 then
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return EID:createItemIconObject("Collectible" .. descObj.ObjSubType)
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elseif descObj.ObjVariant == 350 then
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return EID:createItemIconObject("Trinket" .. descObj.ObjSubType)
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elseif descObj.ObjVariant == 300 then
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return EID:createItemIconObject("Card" .. descObj.ObjSubType)
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elseif descObj.ObjVariant == 70 then
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if descObj.ObjSubType >= 2049 then
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return EID:createItemIconObject("Pill" .. (descObj.ObjSubType - 2048))
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end
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return EID:createItemIconObject("Pill" .. descObj.ObjSubType)
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end
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end
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end
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@@ -557,32 +557,9 @@ function EID:printDescription(desc, cachedID)
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local textScale = Vector(EID.Scale, EID.Scale)
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local textScale = Vector(EID.Scale, EID.Scale)
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local offsetX = 0
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local offsetX = 0
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EID.lineHeight = EID.Config["LineHeight"]
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EID.lineHeight = EID.Config["LineHeight"]
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if EID.Config["ShowItemIcon"] then
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if EID.Config["ShowItemIcon"] and desc.Icon then
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local iconType = nil
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offsetX = offsetX + 14
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local subType = desc.ObjSubType
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EID:renderInlineIcons({{desc.Icon,0}}, renderPos.X - 3 * EID.Scale, renderPos.Y - 4 * EID.Scale)
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if desc.ObjType == 5 then
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if desc.ObjVariant == 100 then
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iconType = "Collectible"
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elseif desc.ObjVariant == 350 then
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iconType = "Trinket"
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elseif desc.ObjVariant == 300 then
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iconType = "Card"
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elseif desc.ObjVariant == 70 then
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iconType = "Pill"
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if subType >= 2049 then
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subType = subType - 2048
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end
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end
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end
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if iconType ~= nil then
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offsetX = offsetX + 14
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EID:renderString(
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"{{" .. iconType .. subType .. "}}",
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renderPos + (Vector(-3, -4) * EID.Scale),
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textScale,
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EID:getNameColor()
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)
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end
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end
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end
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--Display ItemType / Charge
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--Display ItemType / Charge
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local itemType = -1
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local itemType = -1
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