Trailing whitespace cleanup (#600)

* Trailing whitespace cleanup

* More
This commit is contained in:
kittenchilly authored and GitHub committed 2023-11-08 07:37:36 +01:00
1 parent 399c2a154e
commit e25d55d436
41 files changed
+637 -637

No files matched your search

+10 -10
View File
@@ -819,7 +819,7 @@ EID.descriptions[languageCode].pills={
{"45", "Сякаш ходя по дъгата!", "{{Collectible298}} Кратък ефект на неуязвимост"}, -- "sunshine" -> "rainbow"
{"46", "Vurp!", "Създава последното използвано хапче преди това#Ако друго хапче не е било използвано, създава копие на себе си"},
-- Horf and Vurp not translated because, like, how should they be.
}
}
---------- Sacrifice Room ----------
EID.descriptions[languageCode].sacrificeHeader = "[Следваща отплата от жертвена стая]"
@@ -899,30 +899,30 @@ EID.descriptions[languageCode].RoomTypeNames = { "Обикновена стая"
-- currently used for D1
EID.descriptions[languageCode].PickupNames = {
["5.0"] = "Никакъв", -- gender bias, de facto dependent on the translation of "pickup"
["5.10"] = "{{Heart}} Сърце", -- TODO: check where this displays and whether to translate as "Red Heart" specifically
["5.10.1"] = "{{Heart}} Червено сърце", ["5.10.2"] = "{{HalfHeart}} Половин червено сърце", ["5.10.3"] = "{{SoulHeart}} Soul Heart", ["5.10.4"] = "{{EternalHeart}} Вечно сърце", ["5.10.5"] = "{{Heart}} Двойно червено сърце", ["5.10.6"] = "{{BlackHeart}} Черно сърце", ["5.10.7"] = "{{GoldHeart}} Златно сърце", ["5.10.8"] = "{{HalfSoulHeart}} Half Soul Heart", ["5.10.9"] = "{{Heart}} Бягащо сърце", ["5.10.10"] = "{{BlendedHeart}} Смесено сърце", ["5.10.11"] = "{{EmptyBoneHeart}} Костно сърце", ["5.10.12"] = "{{RottenHeart}} Гнило сърце",
["5.20"] = "{{Coin}} Монета", -- "Стотинка"??
-- "Dime" translation = ?
["5.20.1"] = "{{Crafting8}} Монета", ["5.20.2"] = "{{Crafting9}} Петак", ["5.20.3"] = "{{Crafting10}} Десетак", ["5.20.4"] = "{{Crafting8}} Двойна монета", ["5.20.5"] = "{{Crafting11}} Късметлийска монета", ["5.20.6"] = "{{Crafting9}} Лепкав петак", ["5.20.7"] = "{{Crafting26}} Златна монета",
["5.30"] = "{{Key}} Ключ",
["5.30.1"] = "{{Crafting12}} Ключ", ["5.30.2"] = "{{Crafting13}} Златен ключ", ["5.30.3"] = "{{Crafting12}} Двоен ключ", ["5.30.4"] = "{{Crafting14}} Зареден ключ",
["5.40"] = "{{Bomb}} Бомба",
["5.40.1"] = "{{Crafting15}} Бомба", ["5.40.2"] = "{{Crafting15}} Двойна бомба", ["5.40.3"] = "{{Crafting15}} Трол бомба", ["5.40.4"] = "{{Crafting16}} Златна бомба", ["5.40.5"] = "{{Crafting15}} Мега трол бомба", ["5.40.7"] = "{{Crafting17}} Гигантска бомба",
["5.90"] = "{{Battery}} Батерия",
["5.90.0"] = "{{Crafting19}} Батерия", --AB+ didn't have subtypes for batteries
-- also screw the "Lil'" in the default Battery name
["5.90.1"] = "{{Crafting19}} Батерия", ["5.90.2"] = "{{Crafting18}} Микро батерия", ["5.90.3"] = "{{Crafting20}} Мега батерия", ["5.90.4"] = "{{Crafting28}} Златна батерия",
-- following are multiple examples where a literal translation hurts understandability
["5.50"] = "{{Chest}} Сандък", ["5.51"] = "{{BombChest}} Каменен сандък", ["5.52"] = "{{SpikedChest}} Сандък с шипове", ["5.53"] = "{{EternalChest}} Ангелски сандък", ["5.54"] = "{{MimicChest}} Измамен сандък", ["5.55"] = "{{OldChest}} Стар сандък", ["5.56"] = "{{WoodenChest}} Дървен сандък", ["5.57"] = "{{MegaChest}} Мега сандък", ["5.58"] = "{{HauntedChest}} Обитаван сандък", ["5.60"] = "{{GoldenChest}} Златен сандък", ["5.360"] = "{{RedChest}} Червен сандък",
["5.50"] = "{{Chest}} Сандък", ["5.51"] = "{{BombChest}} Каменен сандък", ["5.52"] = "{{SpikedChest}} Сандък с шипове", ["5.53"] = "{{EternalChest}} Ангелски сандък", ["5.54"] = "{{MimicChest}} Измамен сандък", ["5.55"] = "{{OldChest}} Стар сандък", ["5.56"] = "{{WoodenChest}} Дървен сандък", ["5.57"] = "{{MegaChest}} Мега сандък", ["5.58"] = "{{HauntedChest}} Обитаван сандък", ["5.60"] = "{{GoldenChest}} Златен сандък", ["5.360"] = "{{RedChest}} Червен сандък",
["5.69"] = "{{GrabBag}} Торбичка", ["5.69.1"] = "{{GrabBag}} Торбичка", ["5.69.2"] = "{{BlackSack}} Черна торбичка",
["5.70"] = "{{Pill}} Хапче",
["5.300"] = "{{Card}} Карта",
["5.301"] = "{{Rune}} Руна", -- not a real id
+10 -10
View File
@@ -815,7 +815,7 @@ EID.descriptions[languageCode].pills={
{"44", "Blink!", "{{Collectible149}} Vystřelí jednu Ipekak slzu"},
{"45", "Mám Pocit, Jako Bych Kráčel po Slunečním Svitu!", "Krátká nesmrtelnost"},
{"46", "Brk!", "Vybrkneš posledně použitou pilulku"},
}
}
---------- Sacrifice Room ----------
EID.descriptions[languageCode].sacrificeHeader = "[Další Odměna za Obětování]"
@@ -884,27 +884,27 @@ EID.descriptions[languageCode].MCM = {
-- currently used for D1
EID.descriptions[languageCode].PickupNames = {
["5.0"] = "Nic",
["5.10"] = "{{Heart}} Srdce",
["5.10.1"] = "{{Heart}} Srdce", ["5.10.2"] = "{{HalfHeart}} Půlka Srdce", ["5.10.3"] = "{{SoulHeart}} Duševní Srdce", ["5.10.4"] = "{{EternalHeart}} Srdce Věčnosti", ["5.10.5"] = "{{Heart}} Dvojité Srdce", ["5.10.6"] = "{{BlackHeart}} Černé Srdce", ["5.10.7"] = "{{GoldHeart}} Zlaté Srdce", ["5.10.8"] = "{{HalfSoulHeart}} Půlka Duševního Srdce", ["5.10.9"] = "{{Heart}} Vystrašené Srdce", ["5.10.10"] = "{{BlendedHeart}} Zamíchané Srdce", ["5.10.11"] = "{{EmptyBoneHeart}} Kostěné Srdce", ["5.10.12"] = "{{RottenHeart}} Shnilé Srdce",
["5.20"] = "{{Coin}} Mince",
["5.20.1"] = "{{Crafting8}} Mince", ["5.20.2"] = "{{Crafting9}} Niklák (pěti-mince)", ["5.20.3"] = "{{Crafting10}} Deseti-mince", ["5.20.4"] = "{{Crafting8}} Dvojitá Mince", ["5.20.5"] = "{{Crafting11}} Mince Štěstí", ["5.20.6"] = "{{Crafting9}} Lepivý Niklák", ["5.20.7"] = "{{Crafting26}} Zlatá Mince",
["5.30"] = "{{Key}} Klíč",
["5.30.1"] = "{{Crafting12}} Klíč", ["5.30.2"] = "{{Crafting13}} Zlatý Klíč", ["5.30.3"] = "{{Crafting12}} Key Ring", ["5.30.4"] = "{{Crafting14}} Charged Key",
["5.40"] = "{{Bomb}} Bomb",
["5.40.1"] = "{{Crafting15}} Bomb", ["5.40.2"] = "{{Crafting15}} Double Bomb", ["5.40.3"] = "{{Crafting15}} Troll Bomb", ["5.40.4"] = "{{Crafting16}} Golden Bomb", ["5.40.5"] = "{{Crafting15}} Megatroll Bomb", ["5.40.7"] = "{{Crafting17}} Giga Bomb",
["5.90"] = "{{Battery}} Battery",
["5.90.0"] = "{{Crafting19}} Lil' Battery", --AB+ didn't have subtypes for batteries
["5.90.1"] = "{{Crafting19}} Lil' Battery", ["5.90.2"] = "{{Crafting18}} Micro Battery", ["5.90.3"] = "{{Crafting20}} Mega Battery", ["5.90.4"] = "{{Crafting28}} Golden Battery",
["5.50"] = "{{Chest}} Chest", ["5.51"] = "{{BombChest}} Bomb Chest", ["5.52"] = "{{SpikedChest}} Spiked Chest", ["5.53"] = "{{EternalChest}} Eternal Chest", ["5.54"] = "{{MimicChest}} Mimic Chest", ["5.55"] = "{{OldChest}} Old Chest", ["5.56"] = "{{WoodenChest}} Wooden Chest", ["5.57"] = "{{MegaChest}} Mega Chest", ["5.58"] = "{{HauntedChest}} Haunted Chest", ["5.60"] = "{{GoldenChest}} Golden Chest", ["5.360"] = "{{RedChest}} Red Chest",
["5.50"] = "{{Chest}} Chest", ["5.51"] = "{{BombChest}} Bomb Chest", ["5.52"] = "{{SpikedChest}} Spiked Chest", ["5.53"] = "{{EternalChest}} Eternal Chest", ["5.54"] = "{{MimicChest}} Mimic Chest", ["5.55"] = "{{OldChest}} Old Chest", ["5.56"] = "{{WoodenChest}} Wooden Chest", ["5.57"] = "{{MegaChest}} Mega Chest", ["5.58"] = "{{HauntedChest}} Haunted Chest", ["5.60"] = "{{GoldenChest}} Golden Chest", ["5.360"] = "{{RedChest}} Red Chest",
["5.69"] = "{{GrabBag}} Grab Bag", ["5.69.1"] = "{{GrabBag}} Grab Bag", ["5.69.2"] = "{{BlackSack}} Black Sack",
["5.70"] = "{{Pill}} Pill",
["5.300"] = "{{Card}} Card",
["5.301"] = "{{Rune}} Rune", -- not a real id
+8 -8
View File
@@ -903,27 +903,27 @@ EID.descriptions[languageCode].RoomTypeNames = { "Κανονικό Δωμάτι
-- currently used for D1
EID.descriptions[languageCode].PickupNames = {
["5.0"] = "Κανένα",
["5.10"] = "{{Heart}} Καρδιά",
["5.10.1"] = "{{Heart}} Κόκκινη Καρδιά", ["5.10.2"] = "{{HalfHeart}} Μισή Καρδιά", ["5.10.3"] = "{{SoulHeart}} Ψυχική Καρδιά", ["5.10.4"] = "{{EternalHeart}} Αιώνια Καρδιά", ["5.10.5"] = "{{Heart}} Διπλή Καρδιά", ["5.10.6"] = "{{BlackHeart}} Μαύρη Καρδιά", ["5.10.7"] = "{{GoldHeart}} Χρυσή Καρδιά", ["5.10.8"] = "{{HalfSoulHeart}} Μισή Ψυχική Καρδιά", ["5.10.9"] = "{{Heart}} Τρομαγμένη Καρδιά", ["5.10.10"] = "{{BlendedHeart}} Ανάμεικτη Καρδιά", ["5.10.11"] = "{{EmptyBoneHeart}} Καρδιά Σκελετού", ["5.10.12"] = "{{RottenHeart}} Σάπια Καρδιά",
["5.20"] = "{{Coin}} Κέρμα",
["5.20.1"] = "{{Crafting8}} Σεντ", ["5.20.2"] = "{{Crafting9}} Πεντάρα", ["5.20.3"] = "{{Crafting10}} Δεκάρα", ["5.20.4"] = "{{Crafting8}} Διπλό Κέρμα", ["5.20.5"] = "{{Crafting11}} Τυχερό Κέρμα", ["5.20.6"] = "{{Crafting9}} Κολλώδης Πεντάρα", ["5.20.7"] = "{{Crafting26}} Χρυσό Κέρμα",
["5.30"] = "{{Key}} Κλειδί",
["5.30.1"] = "{{Crafting12}} Κλειδί", ["5.30.2"] = "{{Crafting13}} Χρυσό Κλειδί", ["5.30.3"] = "{{Crafting12}} Διπλό Κλειδί", ["5.30.4"] = "{{Crafting14}} Φορτισμένο Κλειδί",
["5.40"] = "{{Bomb}} Βόμβα",
["5.40.1"] = "{{Crafting15}} Βόμβα", ["5.40.2"] = "{{Crafting15}} Διπλή Βόμβα", ["5.40.3"] = "{{Crafting15}} Βόμβα Τρολ", ["5.40.4"] = "{{Crafting16}} Χρυσή Βόμβα", ["5.40.5"] = "{{Crafting15}} Μεγατρολ Βόμβα", ["5.40.7"] = "{{Crafting17}} Γίγα Βόμβα",
["5.90"] = "{{Battery}} Μπαταρία",
["5.90.0"] = "{{Crafting19}} Μικρή Μπαταρία", --AB+ didn't have subtypes for batteries
["5.90.1"] = "{{Crafting19}} Μικρή Μπαταρία", ["5.90.2"] = "{{Crafting18}} Νανομπαταρία", ["5.90.3"] = "{{Crafting20}} Μέγα Μπαταρία", ["5.90.4"] = "{{Crafting28}} Χρυσή Μπαταρία",
["5.50"] = "{{Chest}} Σεντούκι", ["5.51"] = "{{BombChest}} Σεντούκι Βόμβας", ["5.52"] = "{{SpikedChest}} Σεντούκι με Καρφιά", ["5.53"] = "{{EternalChest}} Ατελείωτο Σεντούκι", ["5.54"] = "{{MimicChest}} Μιμικύς Σεντούκι", ["5.55"] = "{{OldChest}} Παλιό Σεντούκι", ["5.56"] = "{{WoodenChest}} Ξύλινο Σεντούκι", ["5.57"] = "{{MegaChest}} Μέγα Σεντούκι", ["5.58"] = "{{HauntedChest}} Στοιχιωμένο Σεντούκι", ["5.60"] = "{{GoldenChest}} Χρυσό Σεντούκι", ["5.360"] = "{{RedChest}} Κόκκινο Σεντούκι",
["5.69"] = "{{GrabBag}} Σάκος", ["5.69.1"] = "{{GrabBag}} Σάκος", ["5.69.2"] = "{{BlackSack}} Μαύρος Σάκος",
["5.70"] = "{{Pill}} Χάπι",
["5.300"] = "{{Card}} Κάρτα",
["5.301"] = "{{Rune}} Ρουνικό", -- not a real id
+9 -9
View File
@@ -928,27 +928,27 @@ EID.descriptions[languageCode].RoomTypeNames = { "Normal Room", "Shop", "I AM ER
-- currently used for D1
EID.descriptions[languageCode].PickupNames = {
["5.0"] = "None",
["5.10"] = "{{Heart}} Heart",
["5.10.1"] = "{{Heart}} Heart", ["5.10.2"] = "{{HalfHeart}} Half Heart", ["5.10.3"] = "{{SoulHeart}} Soul Heart", ["5.10.4"] = "{{EternalHeart}} Eternal Heart", ["5.10.5"] = "{{Heart}} Double Heart", ["5.10.6"] = "{{BlackHeart}} Black Heart", ["5.10.7"] = "{{GoldHeart}} Gold Heart", ["5.10.8"] = "{{HalfSoulHeart}} Half Soul Heart", ["5.10.9"] = "{{Heart}} Scared Heart", ["5.10.10"] = "{{BlendedHeart}} Blended Heart", ["5.10.11"] = "{{EmptyBoneHeart}} Bone Heart", ["5.10.12"] = "{{RottenHeart}} Rotten Heart",
["5.20"] = "{{Coin}} Coin",
["5.20.1"] = "{{Crafting8}} Penny", ["5.20.2"] = "{{Crafting9}} Nickel", ["5.20.3"] = "{{Crafting10}} Dime", ["5.20.4"] = "{{Crafting8}} Double Penny", ["5.20.5"] = "{{Crafting11}} Lucky Penny", ["5.20.6"] = "{{Crafting9}} Sticky Nickel", ["5.20.7"] = "{{Crafting26}} Golden Penny",
["5.30"] = "{{Key}} Key",
["5.30.1"] = "{{Crafting12}} Key", ["5.30.2"] = "{{Crafting13}} Golden Key", ["5.30.3"] = "{{Crafting12}} Key Ring", ["5.30.4"] = "{{Crafting14}} Charged Key",
["5.40"] = "{{Bomb}} Bomb",
["5.40.1"] = "{{Crafting15}} Bomb", ["5.40.2"] = "{{Crafting15}} Double Bomb", ["5.40.3"] = "{{Crafting15}} Troll Bomb", ["5.40.4"] = "{{Crafting16}} Golden Bomb", ["5.40.5"] = "{{Crafting15}} Mega Troll Bomb", ["5.40.7"] = "{{Crafting17}} Giga Bomb",
["5.90"] = "{{Battery}} Battery",
["5.90.0"] = "{{Crafting19}} Lil' Battery", --AB+ didn't have subtypes for batteries
["5.90.1"] = "{{Crafting19}} Lil' Battery", ["5.90.2"] = "{{Crafting18}} Micro Battery", ["5.90.3"] = "{{Crafting20}} Mega Battery", ["5.90.4"] = "{{Crafting28}} Golden Battery",
["5.50"] = "{{Chest}} Chest", ["5.51"] = "{{BombChest}} Bomb Chest", ["5.52"] = "{{SpikedChest}} Spiked Chest", ["5.53"] = "{{EternalChest}} Eternal Chest", ["5.54"] = "{{MimicChest}} Mimic Chest", ["5.55"] = "{{OldChest}} Old Chest", ["5.56"] = "{{WoodenChest}} Wooden Chest", ["5.57"] = "{{MegaChest}} Mega Chest", ["5.58"] = "{{HauntedChest}} Haunted Chest", ["5.60"] = "{{GoldenChest}} Golden Chest", ["5.360"] = "{{RedChest}} Red Chest",
["5.50"] = "{{Chest}} Chest", ["5.51"] = "{{BombChest}} Bomb Chest", ["5.52"] = "{{SpikedChest}} Spiked Chest", ["5.53"] = "{{EternalChest}} Eternal Chest", ["5.54"] = "{{MimicChest}} Mimic Chest", ["5.55"] = "{{OldChest}} Old Chest", ["5.56"] = "{{WoodenChest}} Wooden Chest", ["5.57"] = "{{MegaChest}} Mega Chest", ["5.58"] = "{{HauntedChest}} Haunted Chest", ["5.60"] = "{{GoldenChest}} Golden Chest", ["5.360"] = "{{RedChest}} Red Chest",
["5.69"] = "{{GrabBag}} Grab Bag", ["5.69.1"] = "{{GrabBag}} Grab Bag", ["5.69.2"] = "{{BlackSack}} Black Sack",
["5.70"] = "{{Pill}} Pill",
["5.300"] = "{{Card}} Card",
["5.301"] = "{{Rune}} Rune", -- not a real id
+3 -3
View File
@@ -574,7 +574,7 @@ EID.descriptions["fr"].collectibles={
{"550", "Pelle Brisée", "Le pied de {{ColorCyan}}Mom{{ColorWhite}} tente en permanence d'écraser Isaac#Utiliser cet objet cesse les attaques pour la durée d'une salle ou d'une vague#{{Warning}} Poser cet objet sur un piédestal puis quitter la salle le fait disparaître#{{UltraSecretRoom}} Emporte la pelle avec toi le plus loin possible"},
{"551", "Pelle Brisée", "Le deuxième morceau d'une pelle maudite#{{UltraSecretRoom}} Permet de déterrer quelque chose d'enfoui dans la {{ColorTransform}}Dark Room"},
{"552", "Pelle de Maman", "Ouvre une trappe vers l'étage suivant#{{UltraSecretRoom}} Permet de déterrer quelque chose d'enfoui dans la {{ColorTransform}}Dark Room"},
}
@@ -849,7 +849,7 @@ EID.descriptions["fr"].pills={
{"44", "Bleuargh !", "Tire une larme explosive qui inflige 200 dégâts"},
{"45", "Morphine", "Rend Isaac temporairement invulnérable"},
{"46", "Bleurp !", "Isaac recrache la dernière pilule avalée :"},
}
}
---------- Sacrifice Room ----------
EID.descriptions["fr"].sacrificeHeader = "Récompense du prochain sacrifice"
@@ -943,7 +943,7 @@ EID.descriptions["fr"].PickupNames = {
["5.90.0"] = "{{Crafting19}} Pile", --AB+ didn't have subtypes for batteries
["5.90.1"] = "{{Crafting19}} Pile", ["5.90.2"] = "{{Crafting18}} Micro pile", ["5.90.3"] = "{{Crafting20}} Méga pile", ["5.90.4"] = "{{Crafting28}} Pile dorée",
["5.50"] = "{{Chest}} Coffre", ["5.51"] = "{{BombChest}} Coffre en pierre", ["5.52"] = "{{SpikedChest}} Coffre à pics", ["5.53"] = "{{EternalChest}} Coffre éternel", ["5.54"] = "{{MimicChest}} Coffre piégé", ["5.55"] = "{{OldChest}} Coffre antique", ["5.56"] = "{{WoodenChest}} Coffre en bois", ["5.57"] = "{{MegaChest}} Coffre géant", ["5.58"] = "{{HauntedChest}} Coffre hanté", ["5.60"] = "{{GoldenChest}} Coffre doré", ["5.360"] = "{{RedChest}} Coffre rouge",
["5.50"] = "{{Chest}} Coffre", ["5.51"] = "{{BombChest}} Coffre en pierre", ["5.52"] = "{{SpikedChest}} Coffre à pics", ["5.53"] = "{{EternalChest}} Coffre éternel", ["5.54"] = "{{MimicChest}} Coffre piégé", ["5.55"] = "{{OldChest}} Coffre antique", ["5.56"] = "{{WoodenChest}} Coffre en bois", ["5.57"] = "{{MegaChest}} Coffre géant", ["5.58"] = "{{HauntedChest}} Coffre hanté", ["5.60"] = "{{GoldenChest}} Coffre doré", ["5.360"] = "{{RedChest}} Coffre rouge",
["5.69"] = "{{GrabBag}} Sachet", ["5.69.1"] = "{{GrabBag}} Sachet", ["5.69.2"] = "{{BlackSack}} Sac Noir",
+9 -9
View File
@@ -927,27 +927,27 @@ EID.descriptions[languageCode].RoomTypeNames = { "通常の部屋", "お店", "I
-- currently used for D1
EID.descriptions[languageCode].PickupNames = {
["5.0"] = "None",
["5.10"] = "{{Heart}} ハート",
["5.10.1"] = "{{Heart}} ハート", ["5.10.2"] = "{{HalfHeart}} 半ハート", ["5.10.3"] = "{{SoulHeart}} 青ハート", ["5.10.4"] = "{{EternalHeart}} 白ハート", ["5.10.5"] = "{{Heart}} ハートx2", ["5.10.6"] = "{{BlackHeart}} 黒ハート", ["5.10.7"] = "{{GoldHeart}} 金ハート", ["5.10.8"] = "{{HalfSoulHeart}} 半青ハート", ["5.10.9"] = "{{Heart}} 脅えるハート", ["5.10.10"] = "{{BlendedHeart}} 混合ハート", ["5.10.11"] = "{{EmptyBoneHeart}} 骨ハート", ["5.10.12"] = "{{RottenHeart}} 腐ったハート",
["5.20"] = "{{Coin}} コイン",
["5.20.1"] = "{{Crafting8}} ペニー", ["5.20.2"] = "{{Crafting9}} ニッケル", ["5.20.3"] = "{{Crafting10}} ダイム", ["5.20.4"] = "{{Crafting8}} ダブルペニー", ["5.20.5"] = "{{Crafting11}} ラッキーペニー", ["5.20.6"] = "{{Crafting9}} 粘着ニッケル", ["5.20.7"] = "{{Crafting26}} ゴールデンペニー",
["5.30"] = "{{Key}} 鍵",
["5.30.1"] = "{{Crafting12}} 鍵", ["5.30.2"] = "{{Crafting13}} 金の鍵", ["5.30.3"] = "{{Crafting12}} 鍵x2", ["5.30.4"] = "{{Crafting14}} 帯電した鍵",
["5.40"] = "{{Bomb}} 爆弾",
["5.40.1"] = "{{Crafting15}} 爆弾", ["5.40.2"] = "{{Crafting15}} 爆弾x2", ["5.40.3"] = "{{Crafting15}} トロル爆弾", ["5.40.4"] = "{{Crafting16}} 金爆弾", ["5.40.5"] = "{{Crafting15}} メガトロル爆弾", ["5.40.7"] = "{{Crafting17}} 巨大爆弾",
["5.90"] = "{{Battery}} 電池",
["5.90.0"] = "{{Crafting19}} 電池", --AB+ didn't have subtypes for batteries
["5.90.1"] = "{{Crafting19}} 電池", ["5.90.2"] = "{{Crafting18}} ミニ電池", ["5.90.3"] = "{{Crafting20}} メガ電池", ["5.90.4"] = "{{Crafting28}} 金電池",
["5.50"] = "{{Chest}} 宝箱", ["5.51"] = "{{BombChest}} 石宝箱", ["5.52"] = "{{SpikedChest}} トゲ付き宝箱", ["5.53"] = "{{EternalChest}} 白宝箱", ["5.54"] = "{{MimicChest}} 罠宝箱", ["5.55"] = "{{OldChest}} 古びた宝箱", ["5.56"] = "{{WoodenChest}} 木の宝箱", ["5.57"] = "{{MegaChest}} 巨大宝箱", ["5.58"] = "{{HauntedChest}} 呪いの宝箱", ["5.60"] = "{{GoldenChest}} 金宝箱", ["5.360"] = "{{RedChest}} 赤宝箱",
["5.50"] = "{{Chest}} 宝箱", ["5.51"] = "{{BombChest}} 石宝箱", ["5.52"] = "{{SpikedChest}} トゲ付き宝箱", ["5.53"] = "{{EternalChest}} 白宝箱", ["5.54"] = "{{MimicChest}} 罠宝箱", ["5.55"] = "{{OldChest}} 古びた宝箱", ["5.56"] = "{{WoodenChest}} 木の宝箱", ["5.57"] = "{{MegaChest}} 巨大宝箱", ["5.58"] = "{{HauntedChest}} 呪いの宝箱", ["5.60"] = "{{GoldenChest}} 金宝箱", ["5.360"] = "{{RedChest}} 赤宝箱",
["5.69"] = "{{GrabBag}} サック", ["5.69.1"] = "{{GrabBag}} サック", ["5.69.2"] = "{{BlackSack}} 黒サック",
["5.70"] = "{{Pill}} ピル",
["5.300"] = "{{Card}} カード",
["5.301"] = "{{Rune}} ルーン", -- not a real id
+9 -9
View File
@@ -953,27 +953,27 @@ EID.descriptions[languageCode].RoomTypeNames = { "일반방", "상점", "I AM ER
-- currently used for D1
EID.descriptions[languageCode].PickupNames = {
["5.0"] = "None",
["5.10"] = "{{Heart}}하트",
["5.10.1"] = "{{Heart}}빨간하트", ["5.10.2"] = "{{HalfHeart}}빨간하트 반칸", ["5.10.3"] = "{{SoulHeart}}소울하트", ["5.10.4"] = "{{EternalHeart}}이터널하트", ["5.10.5"] = "{{Heart}}1+1 빨간하트", ["5.10.6"] = "{{BlackHeart}}블랙하트", ["5.10.7"] = "{{GoldHeart}}황금하트", ["5.10.8"] = "{{HalfSoulHeart}}소울하트 반칸", ["5.10.9"] = "{{Heart}}도망가는 빨간하트", ["5.10.10"] = "{{BlendedHeart}}블렌드하트", ["5.10.11"] = "{{EmptyBoneHeart}}뼈하트", ["5.10.12"] = "{{RottenHeart}}썩은하트",
["5.20"] = "{{Coin}}동전",
["5.20.1"] = "{{Crafting8}}페니", ["5.20.2"] = "{{Crafting9}}니켈", ["5.20.3"] = "{{Crafting10}}다임", ["5.20.4"] = "{{Crafting8}}1+1 페니", ["5.20.5"] = "{{Crafting11}}행운 동전", ["5.20.6"] = "{{Crafting9}}끈적이는 니켈", ["5.20.7"] = "{{Crafting26}}황금페니",
["5.30"] = "{{Key}}열쇠",
["5.30.1"] = "{{Crafting12}}열쇠", ["5.30.2"] = "{{Crafting13}}황금열쇠", ["5.30.3"] = "{{Crafting12}}1+1 열쇠", ["5.30.4"] = "{{Crafting14}}충전된 열쇠",
["5.40"] = "{{Bomb}}폭탄",
["5.40.1"] = "{{Crafting15}}폭탄", ["5.40.2"] = "{{Crafting15}}1+1 폭탄", ["5.40.3"] = "{{Crafting15}}트롤폭탄", ["5.40.4"] = "{{Crafting16}}황금폭탄", ["5.40.5"] = "{{Crafting15}}슈퍼 트롤폭탄", ["5.40.7"] = "{{Crafting17}}기가폭탄",
["5.90"] = "{{Battery}}배터리",
["5.90.0"] = "{{Crafting19}}리틀 배터리", --AB+ didn't have subtypes for batteries
["5.90.1"] = "{{Crafting19}}리틀 배터리", ["5.90.2"] = "{{Crafting18}}마이크로 배터리", ["5.90.3"] = "{{Crafting20}}메가 배터리", ["5.90.4"] = "{{Crafting28}}황금 배터리",
["5.50"] = "{{Chest}}상자", ["5.51"] = "{{BombChest}}돌상자", ["5.52"] = "{{SpikedChest}}가시상자", ["5.53"] = "{{EternalChest}}하얀상자", ["5.54"] = "{{MimicChest}}함정상자", ["5.55"] = "{{OldChest}}오래된상자", ["5.56"] = "{{WoodenChest}}나무상자", ["5.57"] = "{{MegaChest}}메가상자", ["5.58"] = "{{HauntedChest}}유령상자", ["5.60"] = "{{GoldenChest}}황금상자", ["5.360"] = "{{RedChest}}빨간상자",
["5.50"] = "{{Chest}}상자", ["5.51"] = "{{BombChest}}돌상자", ["5.52"] = "{{SpikedChest}}가시상자", ["5.53"] = "{{EternalChest}}하얀상자", ["5.54"] = "{{MimicChest}}함정상자", ["5.55"] = "{{OldChest}}오래된상자", ["5.56"] = "{{WoodenChest}}나무상자", ["5.57"] = "{{MegaChest}}메가상자", ["5.58"] = "{{HauntedChest}}유령상자", ["5.60"] = "{{GoldenChest}}황금상자", ["5.360"] = "{{RedChest}}빨간상자",
["5.69"] = "{{GrabBag}}자루", ["5.69.1"] = "{{GrabBag}}자루", ["5.69.2"] = "{{BlackSack}}검은자루",
["5.70"] = "{{Pill}}알약",
["5.300"] = "{{Card}}카드",
["5.301"] = "{{Rune}}룬", -- not a real id
+11 -11
View File
@@ -223,9 +223,9 @@ EID.descriptions[languageCode].collectibles={
{"200", "Mama's Oogschaduw", "{{Charm}} 10% kans om charmerende tranen te schieten"},
{"201", "Ijzeren Staaf", "↑ {{Damage}} +0.3 Schade omhoog#{{Confusion}} 10% kans om hersen-schuddende tranen te schieten"},
{"202", "Aanraking van Midas", "Het aanraken van vijanden verandert ze in goud#Isaac doet contact schade gebaseerd op hoeveel munten hij heeft#{{Coin}} Het doden van en gouden vijand geeft munten#Poep de geplaatst is door Isaac heeft een kans om gouden poep te zijn"},
{"203", "Humbleing Bundle", "Pickups spawned are doubled if possible"},
{"204", "Fanny Pack", "Taking damage has a 50% chance to drop a random pickup"},
{"205", "Sharp Plug", "{{Battery}} Using an uncharged active item fully recharges it at the cost of 2 Hearts#Only works when item has no charges"},
{"206", "Guillotine", "↑ {{Damage}} +1 Schade omhoog#↑ {{Tears}} Tranen omhoog#Isaac's head becomes an orbital that shoots, doesn't take damage and deals 105 contact damage"},
@@ -900,27 +900,27 @@ EID.descriptions[languageCode].RoomTypeNames = { "Normal Room", "Shop", "I AM ER
-- currently used for D1
EID.descriptions[languageCode].PickupNames = {
["5.0"] = "None",
["5.10"] = "{{Heart}} Heart",
["5.10.1"] = "{{Heart}} Heart", ["5.10.2"] = "{{HalfHeart}} Half Heart", ["5.10.3"] = "{{SoulHeart}} Soul Heart", ["5.10.4"] = "{{EternalHeart}} Eternal Heart", ["5.10.5"] = "{{Heart}} Double Heart", ["5.10.6"] = "{{BlackHeart}} Black Heart", ["5.10.7"] = "{{GoldHeart}} Gold Heart", ["5.10.8"] = "{{HalfSoulHeart}} Half Soul Heart", ["5.10.9"] = "{{Heart}} Scared Heart", ["5.10.10"] = "{{BlendedHeart}} Blended Heart", ["5.10.11"] = "{{EmptyBoneHeart}} Bone Heart", ["5.10.12"] = "{{RottenHeart}} Rotten Heart",
["5.20"] = "{{Coin}} Coin",
["5.20.1"] = "{{Crafting8}} Penny", ["5.20.2"] = "{{Crafting9}} Nickel", ["5.20.3"] = "{{Crafting10}} Dime", ["5.20.4"] = "{{Crafting8}} Double Penny", ["5.20.5"] = "{{Crafting11}} Lucky Penny", ["5.20.6"] = "{{Crafting9}} Sticky Nickel", ["5.20.7"] = "{{Crafting26}} Golden Penny",
["5.30"] = "{{Key}} Key",
["5.30.1"] = "{{Crafting12}} Key", ["5.30.2"] = "{{Crafting13}} Golden Key", ["5.30.3"] = "{{Crafting12}} Key Ring", ["5.30.4"] = "{{Crafting14}} Charged Key",
["5.40"] = "{{Bomb}} Bomb",
["5.40.1"] = "{{Crafting15}} Bomb", ["5.40.2"] = "{{Crafting15}} Double Bomb", ["5.40.3"] = "{{Crafting15}} Troll Bomb", ["5.40.4"] = "{{Crafting16}} Golden Bomb", ["5.40.5"] = "{{Crafting15}} Megatroll Bomb", ["5.40.7"] = "{{Crafting17}} Giga Bomb",
["5.90"] = "{{Battery}} Battery",
["5.90.0"] = "{{Crafting19}} Lil' Battery", --AB+ didn't have subtypes for batteries
["5.90.1"] = "{{Crafting19}} Lil' Battery", ["5.90.2"] = "{{Crafting18}} Micro Battery", ["5.90.3"] = "{{Crafting20}} Mega Battery", ["5.90.4"] = "{{Crafting28}} Golden Battery",
["5.50"] = "{{Chest}} Chest", ["5.51"] = "{{BombChest}} Bomb Chest", ["5.52"] = "{{SpikedChest}} Spiked Chest", ["5.53"] = "{{EternalChest}} Eternal Chest", ["5.54"] = "{{MimicChest}} Mimic Chest", ["5.55"] = "{{OldChest}} Old Chest", ["5.56"] = "{{WoodenChest}} Wooden Chest", ["5.57"] = "{{MegaChest}} Mega Chest", ["5.58"] = "{{HauntedChest}} Haunted Chest", ["5.60"] = "{{GoldenChest}} Golden Chest", ["5.360"] = "{{RedChest}} Red Chest",
["5.50"] = "{{Chest}} Chest", ["5.51"] = "{{BombChest}} Bomb Chest", ["5.52"] = "{{SpikedChest}} Spiked Chest", ["5.53"] = "{{EternalChest}} Eternal Chest", ["5.54"] = "{{MimicChest}} Mimic Chest", ["5.55"] = "{{OldChest}} Old Chest", ["5.56"] = "{{WoodenChest}} Wooden Chest", ["5.57"] = "{{MegaChest}} Mega Chest", ["5.58"] = "{{HauntedChest}} Haunted Chest", ["5.60"] = "{{GoldenChest}} Golden Chest", ["5.360"] = "{{RedChest}} Red Chest",
["5.69"] = "{{GrabBag}} Grab Bag", ["5.69.1"] = "{{GrabBag}} Grab Bag", ["5.69.2"] = "{{BlackSack}} Black Sack",
["5.70"] = "{{Pill}} Pill",
["5.300"] = "{{Card}} Card",
["5.301"] = "{{Rune}} Rune", -- not a real id
+11 -11
View File
@@ -875,7 +875,7 @@ EID.descriptions[languageCode].MCM = {
DemoObjectName = "Nombre de objeto demostrativo",
DemoObjectTransformation = "Transformación demostrativa",
DemoObjectText = "Este texto está en español#¡Una larga y genial descripción para demostrar los saltos de línea causados por la anchura de texto de EID!#\1 Esta linea también es genial#Esta linea te ama {{Heart}}#{{AngelDevilChance}} Esta línea puede ser tu ángel o tu demonio#\1 {{Damage}} Aumento de stat +1",
}
}
EID.descriptions[languageCode].CollectionPageInfo = "¡Debes tomar este objeto para completar la pagina de colección!"
@@ -886,27 +886,27 @@ EID.descriptions[languageCode].HoldMapHeader = " Resultado"
-- currently used for D1
EID.descriptions[languageCode].PickupNames = {
["5.0"] = "None",
["5.10"] = "{{Heart}} Corazón",
["5.10.1"] = "{{Heart}} Corazón", ["5.10.2"] = "{{HalfHeart}} Medio corazón", ["5.10.3"] = "{{SoulHeart}} Corazón de alma", ["5.10.4"] = "{{EternalHeart}} Corazón eterno", ["5.10.5"] = "{{Heart}} Corazón doble", ["5.10.6"] = "{{BlackHeart}} Corazón negro", ["5.10.7"] = "{{GoldHeart}} Corazón dorado", ["5.10.8"] = "{{HalfSoulHeart}} Medio corazón de alma", ["5.10.9"] = "{{Heart}} Corazón aterrado", ["5.10.10"] = "{{BlendedHeart}} Corazón dividido", ["5.10.11"] = "{{EmptyBoneHeart}} Corazón de hueso", ["5.10.12"] = "{{RottenHeart}} Corazón podrido",
["5.20"] = "{{Coin}} Coin",
["5.20.1"] = "{{Crafting8}} Centavo", ["5.20.2"] = "{{Crafting9}} Níquel", ["5.20.3"] = "{{Crafting10}} 10 centavos", ["5.20.4"] = "{{Crafting8}} Doble centavo", ["5.20.5"] = "{{Crafting11}} Centavo de la suerte", ["5.20.6"] = "{{Crafting9}} Níquel pegajoso", ["5.20.7"] = "{{Crafting26}} Centavo dorado",
["5.30"] = "{{Key}} Key",
["5.30.1"] = "{{Crafting12}} Llave", ["5.30.2"] = "{{Crafting13}} Llave dorada", ["5.30.3"] = "{{Crafting12}} Llavero", ["5.30.4"] = "{{Crafting14}} Llave cargada",
["5.40"] = "{{Bomb}} Bomb",
["5.40.1"] = "{{Crafting15}} Bomba", ["5.40.2"] = "{{Crafting15}} Bomba doble", ["5.40.3"] = "{{Crafting15}} Bomba troll", ["5.40.4"] = "{{Crafting16}} Bomba dorada", ["5.40.5"] = "{{Crafting15}} Bomba megatroll", ["5.40.7"] = "{{Crafting17}} Giga bomba",
["5.90"] = "{{Battery}} Battery",
["5.90.0"] = "{{Crafting19}} Batería", --AB+ didn't have subtypes for batteries
["5.90.1"] = "{{Crafting19}} Batería", ["5.90.2"] = "{{Crafting18}} Micro batería", ["5.90.3"] = "{{Crafting20}} Mega batería", ["5.90.4"] = "{{Crafting28}} Batería dorada",
["5.50"] = "{{Chest}} Cofre", ["5.51"] = "{{BombChest}} Cofre de piedra", ["5.52"] = "{{SpikedChest}} Cofre con pinchos", ["5.53"] = "{{EternalChest}} Cofre eterno", ["5.54"] = "{{MimicChest}} Cofre mímico", ["5.55"] = "{{OldChest}} Cofre viejo", ["5.56"] = "{{WoodenChest}} Cofre de madera", ["5.57"] = "{{MegaChest}} Mega cofre", ["5.58"] = "{{HauntedChest}} Cofre embrujado", ["5.60"] = "{{GoldenChest}} Cofre dorado", ["5.360"] = "{{RedChest}} Cofre rojo",
["5.50"] = "{{Chest}} Cofre", ["5.51"] = "{{BombChest}} Cofre de piedra", ["5.52"] = "{{SpikedChest}} Cofre con pinchos", ["5.53"] = "{{EternalChest}} Cofre eterno", ["5.54"] = "{{MimicChest}} Cofre mímico", ["5.55"] = "{{OldChest}} Cofre viejo", ["5.56"] = "{{WoodenChest}} Cofre de madera", ["5.57"] = "{{MegaChest}} Mega cofre", ["5.58"] = "{{HauntedChest}} Cofre embrujado", ["5.60"] = "{{GoldenChest}} Cofre dorado", ["5.360"] = "{{RedChest}} Cofre rojo",
["5.69"] = "{{GrabBag}} Saco", ["5.69.1"] = "{{GrabBag}} Saco", ["5.69.2"] = "{{BlackSack}} Saco negro",
["5.70"] = "{{Pill}} Píldora",
["5.300"] = "{{Card}} Carta",
["5.301"] = "{{Rune}} Runa", -- not a real id
@@ -918,4 +918,4 @@ EID.descriptions[languageCode].MCM = {
DemoObjectName = "Nombre de objeto demostrativo",
DemoObjectTransformation = "Transformación demostrativa",
DemoObjectText = "Este texto está en español#¡Una larga y genial descripción para demostrar los saltos de línea causados por la anchura de texto de EID!#\1 Esta linea también es genial#Esta linea te ama {{Heart}}",
}
}
+9 -9
View File
@@ -927,27 +927,27 @@ EID.descriptions[languageCode].RoomTypeNames = { "Звичайна кімнат
-- currently used for D1
EID.descriptions[languageCode].PickupNames = {
["5.0"] = "Нічого",
["5.10"] = "{{Heart}} Серце",
["5.10.1"] = "{{Heart}} Серце", ["5.10.2"] = "{{HalfHeart}} Половинка серця", ["5.10.3"] = "{{SoulHeart}} Серце Душі", ["5.10.4"] = "{{EternalHeart}} Вічне серце", ["5.10.5"] = "{{Heart}} Подвійне серце", ["5.10.6"] = "{{BlackHeart}} Чорне серце", ["5.10.7"] = "{{GoldHeart}} Золоте серце", ["5.10.8"] = "{{HalfSoulHeart}} Половинка серця Душі", ["5.10.9"] = "{{Heart}} Злякане серце", ["5.10.10"] = "{{BlendedHeart}} Змішане серце", ["5.10.11"] = "{{EmptyBoneHeart}} Кісткове серце", ["5.10.12"] = "{{RottenHeart}} Гниле серце",
["5.20"] = "{{Coin}} Монетка",
["5.20.1"] = "{{Crafting8}} Пенні", ["5.20.2"] = "{{Crafting9}} Нікель", ["5.20.3"] = "{{Crafting10}} Дайм", ["5.20.4"] = "{{Crafting8}} Подвійний пенні", ["5.20.5"] = "{{Crafting11}} Щасливий пенні", ["5.20.6"] = "{{Crafting9}} Липкий нікель", ["5.20.7"] = "{{Crafting26}} Золотий пенні",
["5.30"] = "{{Key}} Ключ",
["5.30.1"] = "{{Crafting12}} Ключ", ["5.30.2"] = "{{Crafting13}} Золотий ключ", ["5.30.3"] = "{{Crafting12}} Кільце ключів", ["5.30.4"] = "{{Crafting14}} Заряджений ключ",
["5.40"] = "{{Bomb}} Бомба",
["5.40.1"] = "{{Crafting15}} Бомба", ["5.40.2"] = "{{Crafting15}} Подвійна бомба", ["5.40.3"] = "{{Crafting15}} Троль-бомба", ["5.40.4"] = "{{Crafting16}} Золота бомба", ["5.40.5"] = "{{Crafting15}} Мегатроль-бомба", ["5.40.7"] = "{{Crafting17}} Гіга-бомба",
["5.90"] = "{{Battery}} Батарейка",
["5.90.0"] = "{{Crafting19}} Мала батарейка", --AB+ didn't have subtypes for batteries
["5.90.1"] = "{{Crafting19}} Мала батарейка", ["5.90.2"] = "{{Crafting18}} Мікро-батарейка", ["5.90.3"] = "{{Crafting20}} Мегабатарейка", ["5.90.4"] = "{{Crafting28}} Золота батарейка",
["5.50"] = "{{Chest}} Скриня", ["5.51"] = "{{BombChest}} Кам'яна скриня", ["5.52"] = "{{SpikedChest}} Шипаста скриня", ["5.53"] = "{{EternalChest}} Вічна скриня", ["5.54"] = "{{MimicChest}} Скриня-мімік", ["5.55"] = "{{OldChest}} Стара скриня", ["5.56"] = "{{WoodenChest}} Дерев'яна скриня", ["5.57"] = "{{MegaChest}} Мегаскриня", ["5.58"] = "{{HauntedChest}} Скриня з привидами", ["5.60"] = "{{GoldenChest}} Золота скриня", ["5.360"] = "{{RedChest}} Червона скриня",
["5.50"] = "{{Chest}} Скриня", ["5.51"] = "{{BombChest}} Кам'яна скриня", ["5.52"] = "{{SpikedChest}} Шипаста скриня", ["5.53"] = "{{EternalChest}} Вічна скриня", ["5.54"] = "{{MimicChest}} Скриня-мімік", ["5.55"] = "{{OldChest}} Стара скриня", ["5.56"] = "{{WoodenChest}} Дерев'яна скриня", ["5.57"] = "{{MegaChest}} Мегаскриня", ["5.58"] = "{{HauntedChest}} Скриня з привидами", ["5.60"] = "{{GoldenChest}} Золота скриня", ["5.360"] = "{{RedChest}} Червона скриня",
["5.69"] = "{{GrabBag}} Мішечок", ["5.69.1"] = "{{GrabBag}} Мішечок", ["5.69.2"] = "{{BlackSack}} Чорний мішечок",
["5.70"] = "{{Pill}} Пігулка",
["5.300"] = "{{Card}} Карта",
["5.301"] = "{{Rune}} Руна", -- not a real id
+2 -2
View File
@@ -24,7 +24,7 @@ EID.descriptions[languageCode].fonts = {{name = "default_cn", lineHeight = 14, t
EID.descriptions[languageCode].collectibles={
{"1", "悲伤洋葱", "↑ {{Tears}} +0.7射速"},
{"2", "内眼", "三重眼泪#↓ {{Tears}} 射速降低"},
{"3", "弯勺魔术", "跟踪眼泪"},
{"3", "弯勺魔术", "跟踪眼泪"},
{"4", "柯吉猫的头", "↑ {{Damage}} +0.5伤害#↑ {{Damage}} +50%伤害倍率"},
{"5", "我的镜像", "眼泪有回旋效果#↑ {{Range}} +1.5射程#↑ {{Shotspeed}} +0.6弹速#↑ +1眼泪高度"},
{"6", "小号", "↑ {{Tears}} +1.5射速#↓ {{Range}} -17.62射程#↑ +0.76眼泪高度"},
@@ -884,4 +884,4 @@ EID.descriptions[languageCode].MCM = {
DemoObjectName = "项目名预览",
DemoObjectTransformation = "套装预览",
DemoObjectText = "这份文本是中文的#这是一条非常酷的长文本,用来模拟EID文本框自动分行功能!#\1 这也是一条非常酷的文本#祝使用愉快{{Heart}}",
}
}
+15 -15
View File
@@ -44,11 +44,11 @@ local repCollectibles={
[69] = {"69", "Čokoládové Mléko", "{{Chargeable}} Nabíjetelné slzy#↑ {{Damage}} Až 400% poškození"}, -- Chocolate Milk
[70] = {"70", "Růstové Hormony", "↑ {{Damage}} +1 Větší Poškození#↑ {{Speed}} +0.2 Zvýšení Rychlosti"}, -- Growth Hormones
[71] = {"71", "Mini Houbička", "↑ {{Speed}} +0.3 Zvýšení Rychlosti#↑ {{Range}} +1.5 Větší Dostřel#↑ Zmenšení"}, -- Mini Mush
[72] = {"72", "Růženec", "{{SoulHeart}} +3 Duševní Srdce#↑ {{Tears}} +0.5 Více Slz#{{Collectible33}}Bible je přidána do všech položek"}, -- Rosary
[72] = {"72", "Růženec", "{{SoulHeart}} +3 Duševní Srdce#↑ {{Tears}} +0.5 Více Slz#{{Collectible33}}Bible je přidána do všech položek"}, -- Rosary
[77] = {"77", "Můj Malý Jednorožec", "Nepřemožitelnost a +0.28 Zvýšení Rychlosti po dobu 6 sekund#Uděluje 40 kontaktního poškození během nějž nemůžeš střílet"}, -- My Little Unicorn
[78] = {"78", "Kniha Zjevení", "{{SoulHeart}} +1 Duševní Srdce#Při použití nahradí bosse jeden Jezdec Apokalypsy#↑ {{AngelDevilChance}} +17.5% šance na Ďábelskou nebo Andělskou místnost"}, -- Book of Revelations
[79] = {"79", "Značka", "↑ {{Damage}} +1 Větší Poškození#↑ {{Speed}} +0.2 Zvýšení Rychlosti#{{BlackHeart}} +1 Černé srdce"}, -- The Mark
[80] = {"80", "Pakt", "↑ {{Damage}} +0.5 Větší Poškození#↑ {{Tears}} +0.7 Více Slz#{{BlackHeart}} +2 Černá srdce"}, -- The Pact
[80] = {"80", "Pakt", "↑ {{Damage}} +0.5 Větší Poškození#↑ {{Tears}} +0.7 Více Slz#{{BlackHeart}} +2 Černá srdce"}, -- The Pact
[83] = {"83", "Hřebík", "{{HalfBlackHeart}} + Půlka černého srdce#↑ {{Damage}} +2 Větší Poškození#↓ {{Speed}} -0.18 Snížení Rychlosti#Uděluje kontaktní poškození#Ničí kameny po jejich přejití"}, -- The Nail
[84] = {"84", "Musíme jít hlouběji!", "Vytvoří padací dveře do dalšího patra#{{LadderRoom}} Vytvoří průlezný prostor při použití na dekoraci (tráva, kamínky, papíry, drahokamy, apod.)"}, -- We Need To Go Deeper!
[87] = {"87", "Lokiho Rohy", "25% šance na vystřelení ve 4 směrech#{{Luck}} 100% šance při 15 Štěstí"}, -- Loki's Horns
@@ -95,7 +95,7 @@ local repCollectibles={
[203] = {"203", "Skromný Balíček", "Šance na zdvojnásobení všech pickupů"}, -- Humbling Bundle
[205] = {"205", "Ostrá Zástrčka", "{{Battery}} Při použití plně dobije tvůj aktivní předmět za cenu poloviny srdce na jedno nabití#Upřednostňuje červené srdce"}, -- Sharp Plug
[206] = {"206", "Gilotina", "↑ {{Damage}} +1 Větší Poškození#↑ {{Tears}} +0.5 Více Slz#Tvoje hlava je nyní orbitál, který neutrpí poškození a způsobuje 105 kontaktního poškození#Budeš střílet z hlavy"}, -- Guillotine
[211] = {"211", "Pavoučí Miláček", "Při utrpení poškození vytvoří 3-5 modrých pavouků"}, -- Spiderbaby
[211] = {"211", "Pavoučí Miláček", "Při utrpení poškození vytvoří 3-5 modrých pavouků"}, -- Spiderbaby
[214] = {"214", "Anémie (Chudokrevost)", "↑ {{Range}} +1.5 Větší Dostřel#Po utrpení zásahu zanechává na zemi poškozující kaluž"}, -- Anemic
[218] = {"218", "Placenta", "↑ {{Heart}} +1 Zvýšení Zdraví#{{Heart}} Vyléčí 1 červené srdce#{{HalfHeart}} Šance na vyléčení půl srdce každou minutu"}, -- Placenta
[222] = {"222", "Anti-Gravitace", "Podržením tlačítka pro střelbu se ve vzduchu budou vznášet slzy#Po uvolnění budou všechny slzy vystřeleny tím směrem, kterým byly vystřeleny původně#↑ {{Tears}} +1 Více Slz"}, -- Anti-Gravity
@@ -242,7 +242,7 @@ local repCollectibles={
[541] = {"541", "Kostní Dřeň", "+1 Kostěné Srdce#Vytvoří 3 Červené Srdce"}, -- Marrow
[543] = {"543", "Posvátné Hovno", "Vytvoří bílé hovno, když utrpíš poškození#Pokud stojíš v auře:#↑ {{Damage}} +25% Větší Poškození#↑ {{Tears}} +150% Více Slz#Naváděné slzy#Šance na blokaci poškození"}, -- Hallowed Ground
[549] = {"549", "Křehké Kosti", "{{EmptyBoneHeart}} Nahradí všechna místa s Červenými Srdci za 6 Kostěných Srdcí#Při ztrátě Kostěného Srdce:#Vystřelí 8 kostních slz do všech směrů#↑ {{Tears}} +0.4 Více Slz natrvalo"}, -- Brittle Bones
[552] = {"552", "Mámina lopata", "Vytvoří padací dveře do dalšího patra#{{LadderRoom}} Vytvoří průlezný prostor při použití na dekoraci (tráva, kamínky, papíry, drahokamy, apod.)"}, -- Mom's Shovel
[552] = {"552", "Mámina lopata", "Vytvoří padací dveře do dalšího patra#{{LadderRoom}} Vytvoří průlezný prostor při použití na dekoraci (tráva, kamínky, papíry, drahokamy, apod.)"}, -- Mom's Shovel
[553] = {"553", "Mukormykóza", "25% šance na vystřelení lepkavé spórové slzy#{{Luck}} Není ovlivněno štěstím#Spóry vybuchnou po 2.5 sekundách, udělí poškození, otráví nepřátele poblíž a uvolní další spóry"}, -- Mucormycosis
[554] = {"554", "2Spooky", "{{Fear}} Zastrašuje nepřátele v malém okruhu kolem tebe"}, -- 2Spooky
[555] = {"555", "Zlatá Žiletka", "{{Coin}} Přemění 5 mincí na {{Damage}} +1.2 Větší Poškození pro aktuální místnost#{{Coin}} +5 mincí"}, -- Golden Razor
@@ -510,7 +510,7 @@ EID.descriptions[languageCode].bookOfBelialBuffs = {
[482] = "Nahradí naposledy získaný předmět {{Collectible51}}Pentagramem", -- Clicker
[487] = "Zvýšené poškození", -- Potato Peeler
[536] = "Poskytne +10.8 dočasného poškození za každého obětovaného spojence, které pomalu mizí podobně jako u {{Collectible621}}Červeného Guláše", -- Sacrificial Altar
[555] = "Poškodí vše v místnosti a aplikuje na ně efekt{{Collectible202}} Midasův Dotek", -- Golden Razor
[555] = "Poškodí vše v místnosti a aplikuje na ně efekt{{Collectible202}} Midasův Dotek", -- Golden Razor
[577] = "Uděluje trvalé poškození", -- Damocles
[582] = "Uděluje další poškození po zbytek patra na základě aktuálního množství použití", -- Wavy Cap
[585] = "Změní výplatu na 2 Černá Srdce a 1 předmět z dohody s ďáblem#Stane se 3 srdci a 2 předměty, pokud byla uzavřena dohoda s ďáblem", -- Alabaster Box
@@ -694,7 +694,7 @@ EID.descriptions[languageCode].bookOfVirtuesWisps = {
[723] = "Zamíchá tvoje bludičky na stejný typ", -- Spindown Dice
[728] = "Všechny bludičky budou obíhat kolem Gella", -- Gello
[729] = "Stacionární bludička", -- Decap Attack
}
-- Special Locust effects when Item was eaten by Abyss
@@ -1165,27 +1165,27 @@ EID.descriptions[languageCode].RoomTypeNames = { "Normal Room", "Shop", "I AM ER
-- currently used for D1
EID.descriptions[languageCode].PickupNames = {
["5.0"] = "None",
["5.10"] = "{{Heart}} Heart",
["5.10.1"] = "{{Heart}} Heart", ["5.10.2"] = "{{HalfHeart}} Half Heart", ["5.10.3"] = "{{SoulHeart}} Soul Heart", ["5.10.4"] = "{{EternalHeart}} Eternal Heart", ["5.10.5"] = "{{Heart}} Double Heart", ["5.10.6"] = "{{BlackHeart}} Black Heart", ["5.10.7"] = "{{GoldHeart}} Gold Heart", ["5.10.8"] = "{{HalfSoulHeart}} Half Soul Heart", ["5.10.9"] = "{{Heart}} Scared Heart", ["5.10.10"] = "{{BlendedHeart}} Blended Heart", ["5.10.11"] = "{{EmptyBoneHeart}} Bone Heart", ["5.10.12"] = "{{RottenHeart}} Rotten Heart",
["5.20"] = "{{Coin}} Coin",
["5.20.1"] = "{{Crafting8}} Penny", ["5.20.2"] = "{{Crafting9}} Nickel", ["5.20.3"] = "{{Crafting10}} Dime", ["5.20.4"] = "{{Crafting8}} Double Penny", ["5.20.5"] = "{{Crafting11}} Lucky Penny", ["5.20.6"] = "{{Crafting9}} Sticky Nickel", ["5.20.7"] = "{{Crafting26}} Golden Penny",
["5.30"] = "{{Key}} Key",
["5.30.1"] = "{{Crafting12}} Key", ["5.30.2"] = "{{Crafting13}} Golden Key", ["5.30.3"] = "{{Crafting12}} Key Ring", ["5.30.4"] = "{{Crafting14}} Charged Key",
["5.40"] = "{{Bomb}} Bomb",
["5.40.1"] = "{{Crafting15}} Bomb", ["5.40.2"] = "{{Crafting15}} Double Bomb", ["5.40.3"] = "{{Crafting15}} Troll Bomb", ["5.40.4"] = "{{Crafting16}} Golden Bomb", ["5.40.5"] = "{{Crafting15}} Megatroll Bomb", ["5.40.7"] = "{{Crafting17}} Giga Bomb",
["5.90"] = "{{Battery}} Battery",
["5.90.0"] = "{{Crafting19}} Lil' Battery", --AB+ didn't have subtypes for batteries
["5.90.1"] = "{{Crafting19}} Lil' Battery", ["5.90.2"] = "{{Crafting18}} Micro Battery", ["5.90.3"] = "{{Crafting20}} Mega Battery", ["5.90.4"] = "{{Crafting28}} Golden Battery",
["5.50"] = "{{Chest}} Chest", ["5.51"] = "{{BombChest}} Bomb Chest", ["5.52"] = "{{SpikedChest}} Spiked Chest", ["5.53"] = "{{EternalChest}} Eternal Chest", ["5.54"] = "{{MimicChest}} Mimic Chest", ["5.55"] = "{{OldChest}} Old Chest", ["5.56"] = "{{WoodenChest}} Wooden Chest", ["5.57"] = "{{MegaChest}} Mega Chest", ["5.58"] = "{{HauntedChest}} Haunted Chest", ["5.60"] = "{{GoldenChest}} Golden Chest", ["5.360"] = "{{RedChest}} Red Chest",
["5.50"] = "{{Chest}} Chest", ["5.51"] = "{{BombChest}} Bomb Chest", ["5.52"] = "{{SpikedChest}} Spiked Chest", ["5.53"] = "{{EternalChest}} Eternal Chest", ["5.54"] = "{{MimicChest}} Mimic Chest", ["5.55"] = "{{OldChest}} Old Chest", ["5.56"] = "{{WoodenChest}} Wooden Chest", ["5.57"] = "{{MegaChest}} Mega Chest", ["5.58"] = "{{HauntedChest}} Haunted Chest", ["5.60"] = "{{GoldenChest}} Golden Chest", ["5.360"] = "{{RedChest}} Red Chest",
["5.69"] = "{{GrabBag}} Grab Bag", ["5.69.1"] = "{{GrabBag}} Grab Bag", ["5.69.2"] = "{{BlackSack}} Black Sack",
["5.70"] = "{{Pill}} Pill",
["5.300"] = "{{Card}} Card",
["5.301"] = "{{Rune}} Rune", -- not a real id
+63 -63
View File
@@ -6,7 +6,7 @@
-- Transformations: uses the number next to the transformation entry (can be found at the bottom of this file)
-- Item ID | transformation id| Description text
-- Item ID | transformation id| Description text
-- '#' = starts new line of text
@@ -881,67 +881,67 @@ local repTrinkets={
{"126", "", "Spawns a blue fly upon picking up a coin."},
{"127", "", "Grants your familiars homing shots."},
{"128", "", "Grants a 5% chance to gain a bone heart upon taking damage."},
{"129", "", "Adds a chance to fire teeth that deal 3.2x damage, similar to Tough Love. #Increases with Luck."},
{"130", "", "Adds a chance to fire tears that slow enemies."},
{"131", "", "Gives a chance to drop a Half Soul Heart when a coin is collected. #The chance is based on the coin's worth."},
{"132", "", "When Isaac enters a new room, has a 25% chance to give the effect of any syringes for the current room."},
{"133", "", "Bombs placed by Isaac explode more quickly."},
{"134", "", "Makes farts (ie. Butter Bean) significantly larger."},
{"135", "", "Has a chance to inflict burning on enemies upon entering a new room. #Deals Isaac's damage per tick up to 5 times. #Chance increases with luck."},
{"136", "", "Doors that require a key can be opened with explosions. #Also works on key blocks, golden chests, and the door in Depths II."},
{"137", "", "Spawns pickups left on the previous floor in the starting room of the current floor. #Maximum of 4 pickups."},
{"138", "", "When picked up, using an active item rerolls it into a completely different active item."},
{"139", "", "Luck-based tear effects have a higher chance of occurring. #This is equivalent to having +3 luck, but it does not confer other luck based benefits."},
{"140", "", "Picking up Red Hearts can convert them into 1-4 Blue Spiders. #Isaac can pick up red hearts at full hp, in which case this effect always works. #If spiders are spawned, no health is gained."},
{"141", "", "Improves the rate of fire of Isaac's familiars."},
{"142", "", "At the beginning of each floor, spawn 4 wisps that orbit Isaac and fires tears alongside him. The wisps are the same as the wisps that spawn with the Book of Virtues while you do not have another active item combined with it. #Getting 2 rewards from beggars will also grant a wisp. #Will not bring the total wisps above 8."},
{"143", "", "Active items don't charge when clearing rooms.#Adds a 20% chance to spawn a Lil' Battery when clearing a room, independent of the room's original drop.#33% chance at 5 Luck."},
{"144", "", "Tears snap 90 degrees to target enemies that they may have missed."},
{"145", "", "Gives +10 luck. Disappears upon taking damage."},
{"146", "", "Treasure Rooms are replaced with Red Treasure Rooms that contain items from the Devil Room pool that can be bought for the usual number of Heart containers."},
{"147", "", "Picking up coins has a chance to add one charge to Isaac's currently held Active Item. #Chance is equal to 1/6th the value of the coin, and cannot activate more than once per coin."},
{"148", "", "Familiars that normally follow Isaac orbit around him instead."},
{"149", "", "Activates Isaac's active item just before damage would be taken. #Single use items are consumed."},
{"150", "", "Entering a room that requires a key brings Isaac to a room resembling the Blue Womb, which acts as an in-between of the two rooms. #These rooms contain assortments of Blue Gapers, Blue Boils, and/or Blue Conjoined Fatties, and are always long rooms (either normal or slim). #They have a chance to give a reward when cleared, like normal rooms."},
{"151", "", "Makes all spikes contract, preventing them from dealing damage. #Affects spiked rocks, mimic and spiked chests, curse rooms and so on."},
{"152", "", "Increases the chance for a Planetarium to spawn. #Keeps the chance to spawn them after entering the first one. #Makes it possible to spawn a planetarium in chapter 4."},
{"153", "", "25% chance to grant the effects of a random Mom item each room."},
{"154", "", "Has a 50% chance to give Isaac a Dice item as a consumable when he enters a new room. The Dice disappears when he leaves the room. #Also grants Isaac the ability to hold two consumable items for that room, so Isaac gets a Dice even if he is already holding a consumable item."},
{"155", "", "Causes a Treasure Room and Shop to generate in Cathedral."},
{"156", "", "Grants 1 heart container while held. #Will be filled the first time the trinket is picked up. #Can exceed the coin heart limit as Keeper."},
{"157", "", "Every 15 shots, Isaac will shoot an Ipecac + My Reflection tear with a very high range value."},
{"158", "", "Upon taking damage, Isaac drops 2 of his coins, keys or bombs.#These pickups are subjected to standard drop rules which will usually result in a net positive.#E.g. Isaac can lose 2 coins from is inventory but get a nickel or a dime."},
{"159", "", "Replaces all new chests, except Mega Chests, with Locked Chests.#Gain +1 key the first time you pick it up."},
{"160", "", "Spawns 1 Grab Bag upon traveling to the next floor."},
{"161", "", "Causes a Treasure Room and Shop to generate in Sheol."},
{"162", "", "Gives Isaac a 50% chance to turn into Azazel when clearing a room. Isaac keeps his hearts, items and stats, but changes his tears to be a short Brimstone and gaining the ability to fly. #Lasts until clearing and leaving another room."},
{"163", "", "Spawns 1 friendly Dip upon clearing a room. #All enemy Dips turn into friendly Dips, similar to Dirty Mind."},
{"164", "", "Places 1 extra bomb for free for each bomb placed."},
{"165", "", "On Womb and beyond, replaces all pickup spawns with either a bomb, heart, pill, card, trinket or battery. #If it's a coin it can be a random pickup. #Full list of probabilities can be found on the wiki."},
{"166", "", "Has a 50% chance to grant the effect of a random Passive Item when entering a room."},
{"167", "", "After clearing a room, adds a 25% chance to spawn a friendly Bony."},
{"168", "", "Grants 1 bone heart container upon entering a new floor. #Will replace the rightmost soul heart if Isaac has 12 heart containers."},
{"169", "", "While held, acts as 1 of the 3 items needed for the Guppy transformation. #Effect is lost if the trinket is dropped."},
{"170", "", "Whenever Isaac clears a room, has a 33% chance to unlock a neighboring Red Room. #Lower chance to occur inside a Red Room. #Chance increases with luck."},
{"171", "", "Devil Deals cost money instead of health. #1 heart translates to 15 cents of cost."},
{"172", "", "Teleports to a random room upon picking up a penny. #Can teleport to the secret rooms."},
{"173", "", "While held, this trinket will be sacrificed instead of Hearts for the first Devil Deal (or other similar max health trade) taken."},
{"174", "", "Increases the chance of earning a Devil Room by 10%.#Prevents Krampus from appearing in Devil Rooms.#Devil Rooms will be special variants with more deals, Black Hearts and enemies."},
{"175", "", "Unlocks the passage to the Blue Womb, regardless of run duration. #Unlocks Pandora's Box, giving it a new effect. #The normal effect of Pandora's Box for that level is ignored, and instead 6 items from random pools are spawned. #This consumes the trinket as well as Pandora's Box."},
{"176", "", "Spawns 1 blood clot familiar on the ground next to Isaac. This familiar moves and shoots through the same inputs as Isaac, effectively acting as a second source of tears. #Deals 0.35x Isaac's damage, but otherwise mimics all tear properties. #Dies after being hit 3 times, and respawns in the next room."},
{"177", "", "Spawns a chest after completing a normal Challenge Room. #Spawns an item after completing a boss Challenge Room."},
{"178", "", "50% chance for Isaac to explode when he takes damage, similar to Kamikaze!. #Deals 185 damage and uses Isaac's bomb synergies."},
{"179", "", "Instead of trailing behind Isaac, familiars are directly controlled by the same inputs as Isaac's."},
{"180", "", "Summons a familiar that follows Isaac's exact movements, akin to Jacob and Esau, and shoots spectral tears. #Deals 0.4x Isaac's damage and gives Isaac a 0.8x damage multiplier while it's alive. #When Isaac places a bomb, the familiar will as well. #Can press buttons. #Dies after taking any damage and respawns on the next floor."},
{"181", "", "Upon use of active item, triggers the use of another random active item that has 1 or 2 max charges."},
{"182", "", "Upon entering an Angel Room, spawns 5 wisp orbitals. #Giving money to beggars has a 25% chance to create a wisp orbital."},
{"183", "", "Adds a 50% chance to duplicate one of Isaac's familiars when entering a new room. #If Isaac has no familiars, instead spawns Brother Bobby or Sister Maggy."},
{"184", "", "Shops now sell Familiars. #Familiars on sale will always be sold for 10 cents instead of the usual price of 15."},
{"185", "", "Has a 1 in 6 chance to spawn yellow locusts, green locusts, black locusts, red locusts, or white locusts when killing an enemy."},
{"186", "", "Spawns 1 Abyss locust familiar which will fly forward while Isaac shoots."},
{"187", "", "50% chance of adding an extra blind item in item rooms. #Instead reveals the extra items on the alt path."},
{"188", "", "Upon entering a room, there is a 20% chance that enemies will be petrified. #Enemies that are killed while petrified by Ice Cube are also frozen. #Lasts for 4 seconds. #Increases with luck."},
{"189", "", "Shields Isaac for 1 second after killing an enemy. #Adds 1 second to the shield timer if Isaac is still shielded after killing an enemy."},
{"129", "", "Adds a chance to fire teeth that deal 3.2x damage, similar to Tough Love. #Increases with Luck."},
{"130", "", "Adds a chance to fire tears that slow enemies."},
{"131", "", "Gives a chance to drop a Half Soul Heart when a coin is collected. #The chance is based on the coin's worth."},
{"132", "", "When Isaac enters a new room, has a 25% chance to give the effect of any syringes for the current room."},
{"133", "", "Bombs placed by Isaac explode more quickly."},
{"134", "", "Makes farts (ie. Butter Bean) significantly larger."},
{"135", "", "Has a chance to inflict burning on enemies upon entering a new room. #Deals Isaac's damage per tick up to 5 times. #Chance increases with luck."},
{"136", "", "Doors that require a key can be opened with explosions. #Also works on key blocks, golden chests, and the door in Depths II."},
{"137", "", "Spawns pickups left on the previous floor in the starting room of the current floor. #Maximum of 4 pickups."},
{"138", "", "When picked up, using an active item rerolls it into a completely different active item."},
{"139", "", "Luck-based tear effects have a higher chance of occurring. #This is equivalent to having +3 luck, but it does not confer other luck based benefits."},
{"140", "", "Picking up Red Hearts can convert them into 1-4 Blue Spiders. #Isaac can pick up red hearts at full hp, in which case this effect always works. #If spiders are spawned, no health is gained."},
{"141", "", "Improves the rate of fire of Isaac's familiars."},
{"142", "", "At the beginning of each floor, spawn 4 wisps that orbit Isaac and fires tears alongside him. The wisps are the same as the wisps that spawn with the Book of Virtues while you do not have another active item combined with it. #Getting 2 rewards from beggars will also grant a wisp. #Will not bring the total wisps above 8."},
{"143", "", "Active items don't charge when clearing rooms.#Adds a 20% chance to spawn a Lil' Battery when clearing a room, independent of the room's original drop.#33% chance at 5 Luck."},
{"144", "", "Tears snap 90 degrees to target enemies that they may have missed."},
{"145", "", "Gives +10 luck. Disappears upon taking damage."},
{"146", "", "Treasure Rooms are replaced with Red Treasure Rooms that contain items from the Devil Room pool that can be bought for the usual number of Heart containers."},
{"147", "", "Picking up coins has a chance to add one charge to Isaac's currently held Active Item. #Chance is equal to 1/6th the value of the coin, and cannot activate more than once per coin."},
{"148", "", "Familiars that normally follow Isaac orbit around him instead."},
{"149", "", "Activates Isaac's active item just before damage would be taken. #Single use items are consumed."},
{"150", "", "Entering a room that requires a key brings Isaac to a room resembling the Blue Womb, which acts as an in-between of the two rooms. #These rooms contain assortments of Blue Gapers, Blue Boils, and/or Blue Conjoined Fatties, and are always long rooms (either normal or slim). #They have a chance to give a reward when cleared, like normal rooms."},
{"151", "", "Makes all spikes contract, preventing them from dealing damage. #Affects spiked rocks, mimic and spiked chests, curse rooms and so on."},
{"152", "", "Increases the chance for a Planetarium to spawn. #Keeps the chance to spawn them after entering the first one. #Makes it possible to spawn a planetarium in chapter 4."},
{"153", "", "25% chance to grant the effects of a random Mom item each room."},
{"154", "", "Has a 50% chance to give Isaac a Dice item as a consumable when he enters a new room. The Dice disappears when he leaves the room. #Also grants Isaac the ability to hold two consumable items for that room, so Isaac gets a Dice even if he is already holding a consumable item."},
{"155", "", "Causes a Treasure Room and Shop to generate in Cathedral."},
{"156", "", "Grants 1 heart container while held. #Will be filled the first time the trinket is picked up. #Can exceed the coin heart limit as Keeper."},
{"157", "", "Every 15 shots, Isaac will shoot an Ipecac + My Reflection tear with a very high range value."},
{"158", "", "Upon taking damage, Isaac drops 2 of his coins, keys or bombs.#These pickups are subjected to standard drop rules which will usually result in a net positive.#E.g. Isaac can lose 2 coins from is inventory but get a nickel or a dime."},
{"159", "", "Replaces all new chests, except Mega Chests, with Locked Chests.#Gain +1 key the first time you pick it up."},
{"160", "", "Spawns 1 Grab Bag upon traveling to the next floor."},
{"161", "", "Causes a Treasure Room and Shop to generate in Sheol."},
{"162", "", "Gives Isaac a 50% chance to turn into Azazel when clearing a room. Isaac keeps his hearts, items and stats, but changes his tears to be a short Brimstone and gaining the ability to fly. #Lasts until clearing and leaving another room."},
{"163", "", "Spawns 1 friendly Dip upon clearing a room. #All enemy Dips turn into friendly Dips, similar to Dirty Mind."},
{"164", "", "Places 1 extra bomb for free for each bomb placed."},
{"165", "", "On Womb and beyond, replaces all pickup spawns with either a bomb, heart, pill, card, trinket or battery. #If it's a coin it can be a random pickup. #Full list of probabilities can be found on the wiki."},
{"166", "", "Has a 50% chance to grant the effect of a random Passive Item when entering a room."},
{"167", "", "After clearing a room, adds a 25% chance to spawn a friendly Bony."},
{"168", "", "Grants 1 bone heart container upon entering a new floor. #Will replace the rightmost soul heart if Isaac has 12 heart containers."},
{"169", "", "While held, acts as 1 of the 3 items needed for the Guppy transformation. #Effect is lost if the trinket is dropped."},
{"170", "", "Whenever Isaac clears a room, has a 33% chance to unlock a neighboring Red Room. #Lower chance to occur inside a Red Room. #Chance increases with luck."},
{"171", "", "Devil Deals cost money instead of health. #1 heart translates to 15 cents of cost."},
{"172", "", "Teleports to a random room upon picking up a penny. #Can teleport to the secret rooms."},
{"173", "", "While held, this trinket will be sacrificed instead of Hearts for the first Devil Deal (or other similar max health trade) taken."},
{"174", "", "Increases the chance of earning a Devil Room by 10%.#Prevents Krampus from appearing in Devil Rooms.#Devil Rooms will be special variants with more deals, Black Hearts and enemies."},
{"175", "", "Unlocks the passage to the Blue Womb, regardless of run duration. #Unlocks Pandora's Box, giving it a new effect. #The normal effect of Pandora's Box for that level is ignored, and instead 6 items from random pools are spawned. #This consumes the trinket as well as Pandora's Box."},
{"176", "", "Spawns 1 blood clot familiar on the ground next to Isaac. This familiar moves and shoots through the same inputs as Isaac, effectively acting as a second source of tears. #Deals 0.35x Isaac's damage, but otherwise mimics all tear properties. #Dies after being hit 3 times, and respawns in the next room."},
{"177", "", "Spawns a chest after completing a normal Challenge Room. #Spawns an item after completing a boss Challenge Room."},
{"178", "", "50% chance for Isaac to explode when he takes damage, similar to Kamikaze!. #Deals 185 damage and uses Isaac's bomb synergies."},
{"179", "", "Instead of trailing behind Isaac, familiars are directly controlled by the same inputs as Isaac's."},
{"180", "", "Summons a familiar that follows Isaac's exact movements, akin to Jacob and Esau, and shoots spectral tears. #Deals 0.4x Isaac's damage and gives Isaac a 0.8x damage multiplier while it's alive. #When Isaac places a bomb, the familiar will as well. #Can press buttons. #Dies after taking any damage and respawns on the next floor."},
{"181", "", "Upon use of active item, triggers the use of another random active item that has 1 or 2 max charges."},
{"182", "", "Upon entering an Angel Room, spawns 5 wisp orbitals. #Giving money to beggars has a 25% chance to create a wisp orbital."},
{"183", "", "Adds a 50% chance to duplicate one of Isaac's familiars when entering a new room. #If Isaac has no familiars, instead spawns Brother Bobby or Sister Maggy."},
{"184", "", "Shops now sell Familiars. #Familiars on sale will always be sold for 10 cents instead of the usual price of 15."},
{"185", "", "Has a 1 in 6 chance to spawn yellow locusts, green locusts, black locusts, red locusts, or white locusts when killing an enemy."},
{"186", "", "Spawns 1 Abyss locust familiar which will fly forward while Isaac shoots."},
{"187", "", "50% chance of adding an extra blind item in item rooms. #Instead reveals the extra items on the alt path."},
{"188", "", "Upon entering a room, there is a 20% chance that enemies will be petrified. #Enemies that are killed while petrified by Ice Cube are also frozen. #Lasts for 4 seconds. #Increases with luck."},
{"189", "", "Shields Isaac for 1 second after killing an enemy. #Adds 1 second to the shield timer if Isaac is still shielded after killing an enemy."},
}
EID:updateDescriptionsViaTable(repTrinkets, EID.descriptions[languageCode].trinkets)
@@ -1103,6 +1103,6 @@ local repPills={
{"47", "", "-0.15 shot speed."},
{"48", "", "+0.15 shot speed."},
{"49", "", "Increases one attribute and decreases another randomly, with the same power as standard attribute increase/decrease pills. #If taken with PHD, it will not reduce an attribute."},
}
}
EID:updateDescriptionsViaTable(repPills, EID.descriptions[languageCode].pills)
+7 -7
View File
@@ -140,7 +140,7 @@ local repCollectibles={
[263] = {"263", "Rune de Cristal", "Déclenche l'effet de la rune ou pierre d'âme portée par Isaac sans la consommer#Le temps de recharge de l'objet varie selon la rune#Fait apparaître une rune"}, -- Clear Rune (REPENTANCE ITEM)
[273] = {"273", "Cerveau de Bob", "Peut être projeté avec les boutons de tir#Explose au contact d'un ennemi#{{Warning}} L'explosion peut infliger des dégâts à Isaac"}, -- Bob's Brain
[274] = {"274", "Meilleure Pote", "Subir un dégât invoque une mouche qui orbite autour d'Isaac et inflige des dégâts de contact pour la durée d'une salle"}, -- Best Bud
[275] = {"275", "P'tit Soufre", "Tire des lasers de sang"}, -- Lil Brimstone
[275] = {"275", "P'tit Soufre", "Tire des lasers de sang"}, -- Lil Brimstone
[276] = {"276", "Cœur d'Isaac", "Isaac devient invulnérable#Fait apparaître un familier qui suit Isaac#{{Warning}} Isaac subit un dégât quand le familier entre en contact avec un ennemi ou un projectile#Le cœur charge une vague de larmes quand Isaac tire et la crache quand les boutons de tir sont relâchés"}, -- Isaac's Heart
[278] = {"278", "Mendiant des Ombres", "Ramasse les cœurs rouges au sol et convertit 1,5 cœurs rouges en 1 cœur noir, une araignée, une pilule, une carte ou une rune"}, -- Dark Bum
[280] = {"280", "Sissy la Faucheuse", "Invoque des araignées bleues dans les salles hostiles#Envoûte les ennemis qui la touchent"}, -- Sissy Longlegs
@@ -734,7 +734,7 @@ EID.descriptions[languageCode].bookOfVirtuesWisps = {
[723] = "Rejoue tous les feux follets en feux follets identiques", -- Spindown Dice
[728] = "Tous les feux follets orbitent autour de Gello", -- Gello
[729] = "Invoque un feu follet immobile", -- Decap Attack
}
-- Special Locust effects when Item was eaten by Abyss
@@ -1095,7 +1095,7 @@ EID.descriptions[languageCode].horsepills={
{"25", "", "Retire la carte de l'étage"},
{"26", "", "Répand une flaque sur le sol qui inflige des dégâts aux ennemis"},
{"27", "", "Force Isaac à tirer en diagonale pendant 60 secondes"},
{"28", "", "Réduit de moitié les dégâts subis pour la durée d'une salle"},
{"28", "", "Réduit de moitié les dégâts subis pour la durée d'une salle"},
{"29", "", "Double les dégâts subis pour la durée d'une salle"},
{"30", "", "Laisse une traînée de cacas derrière Isaac pendant 4 secondes"},
{"31", "", "Fléau du Dédale pour l'étage actuel"},
@@ -1217,10 +1217,10 @@ EID.descriptions[languageCode].CraftingPreviewBackup = "{{Warning}} Si cet objet
EID.descriptions[languageCode].CraftingResults = "(Défiler: maintenir {{CONFIG_BoC_Toggle}} + {{ButtonY}} {{ButtonA}},#Verrouiller: {{ButtonX}}, Rafraîchir: {{ButtonB}})"
EID.descriptions[languageCode].BlankCardCharge = "Temps de charge avec {{ColorYellow}}Carte Blanche{{ColorWhite}} :"
EID.descriptions[languageCode].BlankCardQCard = "Téléporte Isaac dans la salle d'erreur#La {{ColorYellow}}Carte Blanche{{ColorWhite}} et la {{ColorYellow}}Carte ?{{ColorWhite}} seront détruites"
EID.descriptions[languageCode].ClearRuneCharge = "Temps de charge avec {{ColorYellow}}Rune de Cristal{{ColorWhite}} :"
EID.descriptions[languageCode].PlaceboCharge = "Temps de charge avec {{ColorYellow}}Placebo{{ColorWhite}} :"
EID.descriptions[languageCode].BlankCardCharge = "Temps de charge avec {{ColorYellow}}Carte Blanche{{ColorWhite}} :"
EID.descriptions[languageCode].BlankCardQCard = "Téléporte Isaac dans la salle d'erreur#La {{ColorYellow}}Carte Blanche{{ColorWhite}} et la {{ColorYellow}}Carte ?{{ColorWhite}} seront détruites"
EID.descriptions[languageCode].ClearRuneCharge = "Temps de charge avec {{ColorYellow}}Rune de Cristal{{ColorWhite}} :"
EID.descriptions[languageCode].PlaceboCharge = "Temps de charge avec {{ColorYellow}}Placebo{{ColorWhite}} :"
EID.descriptions[languageCode].FlipItemToggleInfo = "( {{ButtonSelect}} : voir la description)"
EID.descriptions[languageCode].FalsePHDHeart = "Fait apparaître un cœur noir {{BlackHeart}}"
+1 -1
View File
@@ -597,7 +597,7 @@ local repPills={
[13] = {"12", "Gittata Aumentata", "↑ +0.75 Gittata"}, -- Range Up
[42] = {"41", "Ho sonno...", "Rallenta tutti i nemici, proiettili ed Isaac per la stanza corrente"}, -- I'm Drowsy...
[43] = {"42", "Sono Esaltato!!!", "Accelera tutti i nemici, proiettili ed Isaac per la stanza corrente#Si riattiva ogni 30-60 secondi"}, -- I'm Excited!!!
[48] = {"47", "Velocita' di tiro diminuita", "↓ -0.15 Velocita' di tiro"}, -- Shot Speed Down
[49] = {"48", "Velocita' di tiro aumentata", "↑ +0.15 Velocita' di tiro"}, -- Shot Speed Up
[50] = {"49", "Pillola Sperimentale", "↑ Aumenta 1 statistica casuale#↓ Diminuisce 1 statistica casuale#Aumenta solo la statistica se si possiede il PHD"}, -- Experimental Pill
+8 -8
View File
@@ -693,7 +693,7 @@ EID.descriptions[languageCode].bookOfVirtuesWisps = {
[723] = "全てのウィスプを同じ タイプのウィスプに リロールする", -- Spindown Dice
[728] = "全てのウィスプがゲローに 連動する", -- Gello
[729] = "投げた頭の位置に固定 ウィスプがスポーンする#その部屋でのみ有効", -- Decap Attack
}
-- Special Locust effects when Item was eaten by Abyss
@@ -792,7 +792,7 @@ local repTrinkets={
[149] = {"149", "Panic Button", "ダメージを受ける直前に アクティブアイテムの 効果が自動的に発動する#フルチャージされている 時のみ発動する"}, -- Panic Button
[150] = {"150", "Blue Key", "鍵を消費せずにドアを 開くことができる#鍵付きのドアを通ると、 二部屋の中間のように 機能する青い部屋に 移動する#青い部屋は出ると消滅し、 ドアは通常の挙動に戻る"}, -- Blue Key
[151] = {"151", "Flat File", "ドア・床・岩・宝箱・ 敵からトゲを取り除き、 無害化する"}, -- Flat File
[152] = {"152", "Telescope Lens", "プラネタリウムがまだ 出現していない場合、 出現率が24%アップ#プラネタリウムが既に 出現済みの場合でも、 出現率が10%に維持 される#プラネタリウムが チャプター4でも 出現可能になる"}, -- Telescope Lens
[152] = {"152", "Telescope Lens", "プラネタリウムがまだ 出現していない場合、 出現率が24%アップ#プラネタリウムが既に 出現済みの場合でも、 出現率が10%に維持 される#プラネタリウムが チャプター4でも 出現可能になる"}, -- Telescope Lens
[153] = {"153", "Mom's Lock", "部屋に入った時、25%の 確率でランダムなママ 関連アイテムの効果が 付与される"}, -- Mom's Lock
[154] = {"154", "Dice Bag", "新しい部屋に入った時、 50%の確率でランダムな ダイス系のアイテムが 消耗品スロットに追加 され、カード/ピルの ように使用できる#ダイスが追加されても、 保持中のカード/ピルは そのまま保持される#ダイスは部屋を出ると 消滅する"}, -- Dice Bag
[155] = {"155", "Holy Crown", "保持して大聖堂に 移動すると、お店と トレジャールームが 生成される"}, -- Holy Crown
@@ -1044,7 +1044,7 @@ EID.descriptions[languageCode].horsepills={
EID.descriptions[languageCode].GlitchedItemText = {
-- This will be appended to words to pluralize them, make it "" to not pluralize
pluralize = "",
-- Item Config info
AddBlackHearts = "{1} 黒ハート",
AddBombs = "{1} 爆弾",
@@ -1053,11 +1053,11 @@ EID.descriptions[languageCode].GlitchedItemText = {
AddKeys = "{1} 鍵",
AddMaxHearts = "{1} 最大体力",
AddSoulHearts = "{1} 青ハート",
-- Cache Flag names
cacheFlagStart = "影響する可能性: ",
[0] = "攻撃力", "連射速度", "弾速", "射程", "移動速度", "特殊効果", "涙の色", "飛行", "攻撃の種類", "使い魔", "運", "サイズ", "色", "宝箱の中身", [16] = "全ステータス",
-- Attribute triggers
chain = "その後:{{CR}} ",
active = "使用時:#",
@@ -1068,7 +1068,7 @@ EID.descriptions[languageCode].GlitchedItemText = {
tear_fire = "涙を発射した時、一定確率で:#",
enemy_hit = "敵に接触した時、一定確率で:#",
room_clear = "部屋をクリアした時:#",
-- Attribute effects
area_damage = "近くの敵に {1} ダメージを与える",
add_temporary_effect = "その部屋に居る間、 {1} を付与",
@@ -1076,7 +1076,7 @@ EID.descriptions[languageCode].GlitchedItemText = {
use_active_item = "{1} 使用時、",
spawn_entity = "{1} をスポーン",
fart = "{1} のおなら",
-- Generic entity names not obtained from entities2.xml
-- This could also be a place to localize entity names; this table is read from before EID.XMLEntityNames
["4.-1"] = "点火済み爆弾",
@@ -1092,7 +1092,7 @@ EID.descriptions[languageCode].GlitchedItemText = {
["9.-1"] = "敵の弾",
["999.-1"] = "障害物",
["1000.0"] = "効果",
}
---------- Misc. Text ----------
+2 -2
View File
@@ -84,7 +84,7 @@ local repCollectibles={
[256] = {"256", "Gorące Bomby", "Płonące bomby#+5 Bomb#Nie otrzymujesz już obrażeń od ognia#Bomby zadają obrażenia kontaktowe"}, -- Hot Bombs
[261] = {"261", "Wytrzeszcz", "↑ +0.5 Obrażeń#↓ Obrażenia spadają z każdą chwilą, w której łza znajduje się w powietrzu#300% Obrażeń w najlepszym wypadku"}, -- Proptosis
[262] = {"262", "Zgubiona Kartka 2", "+1 Czarne Serce#Kiedy twoje zdrowie spadnie do 1 Serca, ranisz wszystkich wrogów w pokoju#Czarne Serca i efekt Nekronomikonu zadają podwójne obrażenia"}, -- Missing Page 2
[263] = {"263", "Przejrzysta Runa", "Kopiuje efekt trzymanej runy lub kamienia duszy#Upuszcza 1 losową runę przy podniesieniu"}, -- Clear Rune (REPENTANCE ITEM)
[263] = {"263", "Przejrzysta Runa", "Kopiuje efekt trzymanej runy lub kamienia duszy#Upuszcza 1 losową runę przy podniesieniu"}, -- Clear Rune (REPENTANCE ITEM)
[273] = {"273", "Mózg Boba", "Rzucany sojusznik w stylu bomby#Wybuch zadaje 100 Obrażeń#Obrażenia te ignorują pancerz"}, -- Bob's Brain
[274] = {"274", "Najlepszy Kumpel", "Kiedy zostaniesz trafiony, dostajesz orbitującego sojusznika#Zadaje on 150 obrażeń na sekundę"}, -- Best Bud
[275] = {"275", "Mały Piekielnik", "Strzela laserem z Ognia Piekielnego{{Collectible118}}#Strzały zadają 2 obrażeń na tick czasu, łącznie zadając 20 obrażeń"}, -- Lil Brimston
@@ -346,7 +346,7 @@ local repCollectibles={
[726] = {"726", "Krwioplucoe", "Podwójne kliknięcie przycisku strzału sprawia że postać kicha krwią#Zadaje 150% obrażeń postaci trafionym przeciwnikom#Odładowywyje się 1 sekundę"}, -- Hemoptysis
[727] = {"727", "Duchowe bomby", "+5 bomb#Bomby Pojawiają duchy które zadają obrażenia przeciwnikom i eksplodują po 10 sekundach"}, -- Ghost Bombs
[728] = {"728", "Gello", "Pojawia demonicznego sojusznika prztwierdzonego do postaci#Kopiuje on wszystkie efekty i statystyki"}, -- Gello
[729] = {"729", "Dakapito atak", "Rzuca głową postaci która po wylądowaniu jest stacjonara i dalej strzela#Ponowne użycie lub nadepnięcie na głowę przyczepia ją spowrotem"}, -- Decap Attack
[729] = {"729", "Dakapito atak", "Rzuca głową postaci która po wylądowaniu jest stacjonara i dalej strzela#Ponowne użycie lub nadepnięcie na głowę przyczepia ją spowrotem"}, -- Decap Attack
}
EID:updateDescriptionsViaTable(repCollectibles, EID.descriptions[languageCode].collectibles)
+7 -7
View File
@@ -8,7 +8,7 @@
-- FORMAT: Item ID | Name| Description
-- '#' = starts new line of text
-- Portuguese (Brazil) letters:
-- Portuguese (Brazil) letters:
-- ãà áÁ àÀ â çÇ éÉ êÊ íÍ õÕ óÓ ôÔ úÚ
-- Special character markup:
@@ -996,7 +996,7 @@ EID.descriptions[languageCode].horsepills={
EID.descriptions[languageCode].GlitchedItemText = {
-- This will be appended to words to pluralize them, make it "" to not pluralize
pluralize = "",
-- Item Config info
AddBlackHearts = "{{BlackHeart}} {1} Coração Negro",
AddBombs = "{{Bomb}} {1} Bomba",
@@ -1005,12 +1005,12 @@ EID.descriptions[languageCode].GlitchedItemText = {
AddKeys = "{{Key}} {1} Chave",
AddMaxHearts = "{{EmptyHeart}} {1} Contêiner de Coração",
AddSoulHearts = "{{SoulHeart}} {1} Coração de Alma",
-- Cache Flag names
cacheFlagStart = "Pode afetar ",
[0] = "{{Damage}} Dano", "{{Tears}} Taxa de Disparo", "{{Shotspeed}} Velocidade de Disparo", "{{Range}} Alcance", "{{Speed}} Velocidade", "Efeito de Lágrima", "Cor da Lágrima", "Voo", "Tipo de Ataque", "Familiares", "{{Luck}} Sorte", "Tamanho", "Cor", "Conteúdo do Baú",
[0] = "{{Damage}} Dano", "{{Tears}} Taxa de Disparo", "{{Shotspeed}} Velocidade de Disparo", "{{Range}} Alcance", "{{Speed}} Velocidade", "Efeito de Lágrima", "Cor da Lágrima", "Voo", "Tipo de Ataque", "Familiares", "{{Luck}} Sorte", "Tamanho", "Cor", "Conteúdo do Baú",
[16] = "Todos os Status",
-- Attribute triggers
chain = "Então:{{CR}} ",
active = "Ao usar:#",
@@ -1021,7 +1021,7 @@ EID.descriptions[languageCode].GlitchedItemText = {
tear_fire = "Quando você disparar uma lágrima, chance de:#",
enemy_hit = "Ao entrar em contato com um inimigo, chance de:#",
room_clear = "Ao limpar a sala:#",
-- Attribute effects
area_damage = "Causa {1} de dano em uma área ao redor de você",
add_temporary_effect = "Recebe {1} para a sala",
@@ -1045,7 +1045,7 @@ EID.descriptions[languageCode].GlitchedItemText = {
["9.-1"] = "projétil de inimigo",
["999.-1"] = "objeto de grade",
["1000.0"] = "efeito",
}
---------- Misc. Text ----------
+13 -13
View File
@@ -959,19 +959,19 @@ EID.descriptions[languageCode].horsepills={
{"16", "+ Скорострельность", "↑ +0.70 к скорострельности"},
{"17", "- Удача", "↓ -2 к удаче"},
{"18", "+ Удача", "↑ +2 к удаче"},
{"19", "Телепилюли", "Телепортирует в случайную комнату"},
{"20", "Энергия на 48 часов", "Перезаряжает активируемый предмет#Создает много батарейки"},
{"21", "Кровавая рвота", "Опустошает все красные сердца, кроме одного#Создает больше сердец на полу"},
{"19", "Телепилюли", "Телепортирует в случайную комнату"},
{"20", "Энергия на 48 часов", "Перезаряжает активируемый предмет#Создает много батарейки"},
{"21", "Кровавая рвота", "Опустошает все красные сердца, кроме одного#Создает больше сердец на полу"},
{"22", "Паралич", "Вы не можете двигаться 4 секунды"},
{"23", "Я могу видеть вечно", "Открывает все секретные комнаты на этаже#Открывает полностью карту"},
{"24", "Феромоны", "Очаровывает всех врагов в комнате"},
{"25", "Амнезия", "Скрывает карту этажа"},
{"25", "Амнезия", "Скрывает карту этажа"},
{"26", "Лимонная вечеринка", "Создает под вами гигантскую лужу на полу, которая наносит врагам урон"},
{"27", "А ты волшебник?", "Стрельба по диагонали на 60 секунд"},
{"28", "Обезболивающее", "Любой урон в комнате отнимает половину сердца"},
{"29", "Зависимый", "Любой урон в комнате отнимает целое сердце"},
{"30", "Расслабься", "Под вами долгое время появляются кучки"},
{"31", "???", "Эффект Проклятия Путаницы (Maze) на весь этаж"},
{"28", "Обезболивающее", "Любой урон в комнате отнимает половину сердца"},
{"29", "Зависимый", "Любой урон в комнате отнимает целое сердце"},
{"30", "Расслабься", "Под вами долгое время появляются кучки"},
{"31", "???", "Эффект Проклятия Путаницы (Maze) на весь этаж"},
{"32", "Что-то делает тебя крупнее", "Вы дважды становитесь больше#Не влияет на ваш хитбокс"},
{"33", "Что-то делает тебя меньше", "Вы дважды становитесь меньше#Ваш хитбокс становится меньше"},
{"34", "Зараженный!", "Призывает 2 синих паука на каждую какашку в комнате"},
@@ -981,7 +981,7 @@ EID.descriptions[languageCode].horsepills={
{"38", "Друзья до конца!", "Создает 6 синих мух"},
{"39", "Вялый", "Создает под вами скользкую лужу, которая долго не исчезает"},
{"40", "Что-то не так...", "Создает под вами лужу из замедляющей слизи, которая долго не исчезает"},
{"41", "Я сонный", "Замедляет всех врагов в комнате"},
{"41", "Я сонный", "Замедляет всех врагов в комнате"},
{"42", "Я возбужден!!!", "Увеличивает скорость движения всех врагов в комнате"},
{"43", "Глотай!", "Поглощает брелоки и дает их эффект навсегда#Лечит 1 красне сердце при этом#Если нет брелока, то ничего"},
{"44", "Хорф!", "Стреляет скоплением слез с эффектом {{Collectible149}} Ипекака"},
@@ -1070,10 +1070,10 @@ EID.descriptions[languageCode].CraftingPreviewBackup = "!!! Если артеф
EID.descriptions[languageCode].CraftingResults = "(Листать: зажать {{CONFIG_BoC_Toggle}} + {{ButtonY}} {{ButtonA}},#Заблокировать: {{ButtonX}}, Обновить: {{ButtonB}})"
EID.descriptions[languageCode].BlankCardCharge = "Заряд Пустой карты:"
EID.descriptions[languageCode].BlankCardQCard = "Телепортирует в комнату Я-ОШИБКА#Пустая карта и ?-карта будут уничтожены"
EID.descriptions[languageCode].ClearRuneCharge = "Заряд Чистой руны:"
EID.descriptions[languageCode].PlaceboCharge = "Заряд Плацебо:"
EID.descriptions[languageCode].BlankCardCharge = "Заряд Пустой карты:"
EID.descriptions[languageCode].BlankCardQCard = "Телепортирует в комнату Я-ОШИБКА#Пустая карта и ?-карта будут уничтожены"
EID.descriptions[languageCode].ClearRuneCharge = "Заряд Чистой руны:"
EID.descriptions[languageCode].PlaceboCharge = "Заряд Плацебо:"
EID.descriptions[languageCode].FlipItemToggleInfo = "(Зажми {{ButtonSelect}} чтобы показать описание)"
EID.descriptions[languageCode].FalsePHDHeart = "{{BlackHeart}} Создаёт 1 Чёрное Сердце"
+17 -17
View File
@@ -87,7 +87,7 @@ local repCollectibles={
[171] = {"171", "Trasero Aracnido", "{{Slow}} Ralentiza a los enemigos durante 4 segundos#Inflige 10 de daño a todos los enemigos#Eliminar enemigos con él genera arañas azules"}, -- Culo de araña
[172] = {"172", "Daga de Sacrificio", "Cuchillo orbital#Bloquea los disparos enemigos#Inflige 112.5 de daño cada segundo"},
[176] = {"176", "Células madre", "↑ {{Heart}} +1 de vida#Cura un corazón rojo#↑ {{Shotspeed}} Vel. de lágrimas +0.16"},
[178] = {"178", "Agua bendita", "{{Throwable}} {{ColorOrange}}Lanzable{{CR}}#Deja una piscina de creep donde se haya roto#Petrifica a los enemigos"}, -- Agua bendita
[178] = {"178", "Agua bendita", "{{Throwable}} {{ColorOrange}}Lanzable{{CR}}#Deja una piscina de creep donde se haya roto#Petrifica a los enemigos"}, -- Agua bendita
[180] = {"180", "El frijol negro", "{{Poison}} Al recibir daño, soltarás pedos en secuencia, dejando una nube venenosa"}, -- The Black Bean
[182] = {"182", "Corazón sagrado", "Lágrimas teledirigidas#↑ {{Heart}} +1 de vida#{{Heart}} Cura todos los corazones rojos#↓ {{Tears}} Lágrimas -0.4#↑ {{Damage}} Daño +1 x 230%#↑ {{Range}} Alcance +0.5#↓ {{Shotspeed}} Vel. de lágrimas -0.25"},
[183] = {"183", "Mondadientes", "↑ {{Tears}} Lágrimas +0.7#↑ {{Shotspeed}} Vel. de lágrimas +0.16"},
@@ -285,7 +285,7 @@ local repCollectibles={
[578] = {"578", "Limonada gratis", "Crea una gran piscina de creep amarillo"}, -- Limonada gratis
[579] = {"579", "Espada espiritual", "En lugar de lágrimas, tienes una espada#{{Damage}} Inflige el triple de tu daño#{{Chargeable}} Tiene un ataque en giro + disparo de proyectil al cargarla#{{Heart}} Si tienes la vida al completo, dispara proyectiles con los ataques sin cargar"}, -- Espada espiritual
[580] = {"580", "Llave roja", "Crea una nueva habitación adyacente a una pared disponible, indicada por el contorno de una puerta#Pueden ser habitaciones especiales#Si intenta crear una habitación fuera del límite máximo del mapa (13 x 13 habitaciones), Isaac irá a I AM ERROR."}, -- Llave roja
[581] = {"581", "Mosca psíquica", "Mosca orbital#Persigue y desvía proyectiles#Inflige daño por contacto"}, -- Mosca psíquica
[581] = {"581", "Mosca psíquica", "Mosca orbital#Persigue y desvía proyectiles#Inflige daño por contacto"}, -- Mosca psíquica
[582] = {"582", "Seta ondulada", "↑ {{Shotspeed}} Vel. de lágrimas +0.75#↓ {{Speed}} Velocidad -0.03#Distorsiona la pantalla#Efecto acumulable"}, -- Seta ondulada
[583] = {"583", "Cohete en un jarro", "{{Bomb}} +5 bombas#Colocar una bomba al disparar lanzará un cohete a la dirección donde dispares"}, -- Cohete en un bote
[584] = {"584", "El libro de las virtudes", "Genera un fuego orbital que dispara lágrimas espectrales que puede destruirse#Puede combinarse con un segundo objeto activo para crear fuegos temáticos#Cambia la primera sala del diablo por la del ángel"}, -- El libro de las virtudes
@@ -464,7 +464,7 @@ EID.descriptions[languageCode].birthright ={
{"Esau", "Esaú", "El hermano que tome la primogenitura obtiene copias de tres objetos pasivos del otro hermano"},
{"Tainted Isaac", "Isaac contaminado", "Añade 4 espacios adicionales para objetos pasivos"},
{"Tainted Magdalene", "Magdalena contaminada", "{{Heart}} Añade 1 al límite de corazones"},
{"Tainted Cain", "Caín contaminado", "La cantidad de recolectables que se generan al tomar un objeto se duplica"},
{"Tainted Cain", "Caín contaminado", "La cantidad de recolectables que se generan al tomar un objeto se duplica"},
{"Tainted Judas", "Judas contaminado", "Usar {{Collectible705}} Artes Oscuras otorga un aura con área de ataque mayor"},
{"Tainted ???", "??? contaminado", "Aumenta el número máximo de cacas que puedes llevar a 29"},
{"Tainted Eve", "Eva contaminada", "Los coágulos generados de corazones rojos sueltan medio corazón rojo que desaparece al morir"},
@@ -542,7 +542,7 @@ EID.descriptions[languageCode].bookOfVirtuesWisps = {
[34] = "Disparos con daño x2", -- The Book of Belial
[35] = "3.5% de poribilidad de lanzar lágrimas horrorizadoras#Se activa el efecto del Necronomicón al destruirse", -- The Necronomicon
[36] = "2.5% de posibilidad de disparos de {{Collectible236}} E. Coli", -- The Poop
[37] = "Generan bombas de dispersión al destruirse", -- Mr. Boom
[37] = "Generan bombas de dispersión al destruirse", -- Mr. Boom
[38] = "Disparos rápidos e imprecisos", -- Tammy's Head
[39] = "5% de posibilidad de disparos petrificadores", -- Mom's Bra
[40] = "Disparos explosivos#Explotan al destruirse", -- Kamikaze!
@@ -704,7 +704,7 @@ EID.descriptions[languageCode].bookOfVirtuesWisps = {
[723] = "Rerolea todos los fuegos, convirtiéndolos a uno del mismo tipo", -- Spindown Dice
[728] = "Todos los fuegos orbitarán a Gello", -- Gello
[729] = "Fuego estacionario", -- Decap Attack
}
-- Special Locust effects when Item was eaten by Abyss
@@ -1040,7 +1040,7 @@ EID.descriptions[languageCode].horsepills={
EID.descriptions[languageCode].GlitchedItemText = {
-- This will be appended to words to pluralize them, make it "" to not pluralize
pluralize = "",
-- Item Config info
AddBlackHearts = "{{BlackHeart}} {1} Corazón/zones negro/s",
AddBombs = "{{Bomb}} {1} Bomba/s",
@@ -1049,11 +1049,11 @@ EID.descriptions[languageCode].GlitchedItemText = {
AddKeys = "{{Key}} {1} Llave/s",
AddMaxHearts = "{{EmptyHeart}} {1} Contendor/es de Corazón",
AddSoulHearts = "{{SoulHeart}} {1} Corazón/zones de alma",
-- Cache Flag names
cacheFlagStart = "Puede afectar ",
[0] = "{{Damage}} Daño", "{{Tears}} Lágrimas", "{{Shotspeed}} Vel. de lágrimas", "{{Range}} Alcance", "Velocidad", "Efectos de lágrima", "Color de lágrima", "Vuelo", "Tipo de ataque", "Familiares", "Suerte", "Tamaño", "Color", "Contenido de cofres", [16] = "Todas las estadísticas",
-- Attribute triggers
chain = "Que: ",
active = "Al usarse:#",
@@ -1064,15 +1064,15 @@ EID.descriptions[languageCode].GlitchedItemText = {
tear_fire = "Al disparar una lágrima, posibilidad de:#",
enemy_hit = "Al golpear un enemigo, posibilidad de:#",
room_clear = "Al limpiar una sala:#", --chance to?
-- Attribute effects
area_damage = "Hace {1} de daño en el área",
area_damage = "Hace {1} de daño en el área",
add_temporary_effect = "Gana {1} Durante la sala",
convert_entities = "Convierte todos los {{ColorGray}}{1}{{ColorText}} de la sala en {{ColorGray}}{2}{{ColorText}}",
use_active_item = "Usa {1}",
spawn_entity = "Genera un {{ColorGray}}{1}{{ColorText}}",
fart = "Suelta un pedo de tamaño {1}",
-- Generic entity names not obtained from entities2.xml
-- This could also be a place to localize entity names; this table is read from before EID.XMLEntityNames
["4.-1"] = "lit Bomb",
@@ -1083,11 +1083,11 @@ EID.descriptions[languageCode].GlitchedItemText = {
["5.40"] = "Bomb pickup",
["5.69"] = "Grab Bag",
["5.70"] = "Pill",
["5.90"] = "Battery",
["5.90"] = "Battery",
["5.300"] = "Card",
["9.-1"] = "enemy projectile",
["999.-1"] = "grid object",
["1000.0"] = "effect",
["1000.0"] = "effect",
}
---------- Misc. Text ----------
@@ -1130,10 +1130,10 @@ EID.descriptions[languageCode].CraftingResults = "(Desplazar: mantén {{CONFIG_B
-- Bag of Crafting stuff end
-- Mimic items charges
EID.descriptions[languageCode].BlankCardCharge = "Cargas de Carta en Blanco:"
EID.descriptions[languageCode].BlankCardQCard = "Te teletransporta a la habitación de I Am Error#Tanto Carta en blanco como la ¿? carta se destruirán"
EID.descriptions[languageCode].ClearRuneCharge = "Cargas de Runa limpia:"
EID.descriptions[languageCode].PlaceboCharge = "Cargas de Placebo:"
EID.descriptions[languageCode].BlankCardCharge = "Cargas de Carta en Blanco:"
EID.descriptions[languageCode].BlankCardQCard = "Te teletransporta a la habitación de I Am Error#Tanto Carta en blanco como la ¿? carta se destruirán"
EID.descriptions[languageCode].ClearRuneCharge = "Cargas de Runa limpia:"
EID.descriptions[languageCode].PlaceboCharge = "Cargas de Placebo:"
-- Mimic items charges end
-- Warnings
+2 -2
View File
@@ -353,7 +353,7 @@ local repCollectibles={
[727] = {"727", "Hayalet Bomba", "+5 bomba#bomba dokunma hasarı verip 10 saniye sonra patlayan hayalet çıkartır"}, -- Ghost Bomb
[728] = {"728", "Gello", "Isace bağlı olan bir şeytan arkadaş çıkartır#Isaac'in gözyaşlarını, özelliklerini ve efektlerini taklit eder"}, -- Gello
[729] = {"729", "Kafa Koparma Atağı", "Isaac'in kafasını atar, düştüğü yere ateş edebilir#İtemi tekrar aktive etmek ya da kafanın üstüne basmak kafayı tekrar takar"}, -- Decap Attack
}
EID:updateDescriptionsViaTable(repCollectibles, EID.descriptions[languageCode].collectibles)
@@ -604,7 +604,7 @@ local repPills={
[13] = {"12", "Menzil Artar", "↑ +0.75 Menzil"}, -- Range up
[42] = {"41", "Başım dönüyor...", "Isaaci ve tüm düşmanları yavaşlatır"}, -- I'm Drowsy...
[43] = {"42", "Heyecanlıyım!!!", "Isaaci ve tüm düşmanları hızlandırır#30 ve 60 saniye sonra tekrar aktif olur"}, -- I'm Excited!!!
[48] = {"47", "Atış Hızı Azalır", "↓ -0.15 Atış hızı eksilir"}, -- Shot speed down
[49] = {"48", "Atış Hızı Artar", "↑ +0.15 Gözyaşı hızı"}, -- Shot speed up
[50] = {"49", "Deneysel Hap", "↑ Rastgele 1 özelliği arttır#↓ Rastgele 1 diğer özelliği azaltır#PHD ile azalmaz"}, -- Experimental Pill
+1 -1
View File
@@ -90,7 +90,7 @@ local repTransformations = {
["5.100.377"] = "13",
["5.100.575"] = "13",
["5.100.717"] = "13",
-- Trinkets
["5.350.169"] = "1",
}
+8 -8
View File
@@ -157,7 +157,7 @@ local repCollectibles={
[354] = {"354", "琥珀爆米花", "↑ +1心之容器#在地上生成随机饰品#{{Heart}} 治疗1红心"}, -- Crack Jacks
[355] = {"355", "妈妈的珍珠项链", "↑ {{Range}} +1.5射程#↑ {{Luck}} +1运气#{{SoulHeart}} +1魂心"}, -- Mom's Pearls
[360] = {"360", "淫魔", "获得与角色眼泪效果一致的恶魔跟班#{{Damage}} 造成75%角色伤害#{{Player13}} 人物为莉莉丝则造成100%角色伤害"}, -- Incubus
[365] = {"365", "迷路苍蝇", "沿着房间内的墙/障碍物走#每秒造成56点接触伤害#吸引周围敌人以迷路苍蝇为目标"},
[365] = {"365", "迷路苍蝇", "沿着房间内的墙/障碍物走#每秒造成56点接触伤害#吸引周围敌人以迷路苍蝇为目标"},
[366] = {"366", "分裂炸弹", "{{Bomb}} +5炸弹#炸弹会炸成4-5个小炸弹"}, -- Scatter Bombs
[367] = {"367", "粘性炸弹", "{{Bomb}} +5炸弹#炸弹杀死敌人则生成蓝蜘蛛#炸弹会粘在敌人身上#炸弹爆炸后留下白色减速水迹"},
[368] = {"368", "溢泪症", "↑ {{Tears}} 向单方向发射会提高射速修正,最多至200%"}, -- Epiphora
@@ -1009,7 +1009,7 @@ EID.descriptions[languageCode].GlitchedItemText = {
room_clear = "清理房间后:#",
-- Attribute effects
area_damage = "在角色周围造成{1}伤害",
area_damage = "在角色周围造成{1}伤害",
add_temporary_effect = "所在房间获得{1}效果",
convert_entities = "将房间中所有{1}变成{2}",
use_active_item = "使用{1}",
@@ -1026,7 +1026,7 @@ EID.descriptions[languageCode].GlitchedItemText = {
["5.40"] = "炸弹掉落物",
["5.69"] = "福袋",
["5.70"] = "胶囊",
["5.90"] = "电池",
["5.90"] = "电池",
["5.300"] = "卡牌",
["9.-1"] = "敌人弹幕",
["999.-1"] = "方格物体",
@@ -1071,10 +1071,10 @@ EID.descriptions[languageCode].CraftingPreviewBackup = "!!! 如果该道具锁
EID.descriptions[languageCode].CraftingResults = "(滚动:按住 {{CONFIG_BoC_Toggle}} + {{ButtonY}} {{ButtonA}},锁定:{{ButtonX}},刷新:{{ButtonB}},重置袋:按住 {{ButtonRB}})"
EID.descriptions[languageCode].BlankCardCharge = "空白卡牌充能:"
EID.descriptions[languageCode].BlankCardQCard = "传送至错误房#空白卡牌和?卡牌会被摧毁"
EID.descriptions[languageCode].ClearRuneCharge = "透明符文充能:"
EID.descriptions[languageCode].PlaceboCharge = "安慰剂充能:"
EID.descriptions[languageCode].BlankCardCharge = "空白卡牌充能:"
EID.descriptions[languageCode].BlankCardQCard = "传送至错误房#空白卡牌和?卡牌会被摧毁"
EID.descriptions[languageCode].ClearRuneCharge = "透明符文充能:"
EID.descriptions[languageCode].PlaceboCharge = "安慰剂充能:"
EID.descriptions[languageCode].FlipItemToggleInfo = "(按住 {{ButtonSelect}}(地图)来显示其描述)"
EID.descriptions[languageCode].FalsePHDHeart = "生成1黑心"
@@ -1095,4 +1095,4 @@ if EID.enableDebug then
EID.descriptions[languageCode].repTrinkets = repTrinkets
EID.descriptions[languageCode].repCards = repCards
EID.descriptions[languageCode].repPills = repPills
end
end