Trailing whitespace cleanup (#600)
* Trailing whitespace cleanup * More
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@@ -126,7 +126,7 @@ EID:addCollectible(2, "New override Method", "new Name", "ru") -- maximal method
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EID:addTrinket(2, "New override Method") -- minimal method
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EID:addCard(2, "New override Method", "new Name") -- card
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EID:addPill(2, "New override Method", "new Name") -- pilleffect 2 "Balls of steel"
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EID:addEntity(5, 10, 2, "Custom Name", "New Custom description") -- Entity
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EID:addEntity(5, 10, 2, "Custom Name", "New Custom description") -- Entity
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------ Test: adding custom transformation icon ------
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local dummySprite = Sprite()
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@@ -188,7 +188,7 @@ EID:SetPillEffectUnidentifyable(24, true) -- set "I can see forever" to always b
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local function onDebugRender()
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EID:renderHUDLocationIndicators()
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for _,v in ipairs(Isaac.FindByType(5,10,3,true,false)) do
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if v:GetData()["EID_Description"] == nil then
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v:GetData()["EID_Description"] = "Test specific description#Init seed: ".. v.InitSeed
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@@ -214,7 +214,7 @@ local function onDebugRender()
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for i, v in ipairs(charsToDebug) do
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local pos = EID:getTextPosition() + Vector(-5, - 15 + ((i - 1) * 14))
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EID:renderString(v, pos, Vector(EID.Scale, EID.Scale), KColor(1, 1, 1, 1))
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if not showDebugChars then
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break
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end
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