Trailing whitespace cleanup (#600)
* Trailing whitespace cleanup * More
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@@ -46,11 +46,11 @@ function EID:getHoldMapDescription(player, checkingTwin)
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holdMapDesc = ""
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currentPlayer = player
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-- TODO:
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-- crooked penny cheats. 404/liberty cap/broken syringe/etc. "what item is it"
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-- pandora's box? it shows the whole desc which is kinda useful but too big
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-- Tainted ??? Poop Descriptions
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if EID.isRepentance and EID.Config["ItemReminderShowPoopDesc"] > 0 and player:GetPlayerType() == 25 then
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for i = 0, EID.Config["ItemReminderShowPoopDesc"]-1 do
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@@ -73,7 +73,7 @@ function EID:getHoldMapDescription(player, checkingTwin)
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end
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end
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end
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-- Echo Chamber Description
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if EID.isRepentance and player:HasCollectible(700) then
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local playerID = EID:getPlayerID(player)
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@@ -105,7 +105,7 @@ function EID:getHoldMapDescription(player, checkingTwin)
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end
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end
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end
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-- Bag of Crafting
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if EID.isRepentance and player:HasCollectible(710) then
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local floorQuery = EID.BoC.FloorOverride or EID.BoC.FloorQuery
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@@ -117,7 +117,7 @@ function EID:getHoldMapDescription(player, checkingTwin)
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blacklist["5.100.710"] = true
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append("{{Collectible710}}", EID:getObjectName(5,100,710), text)
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end
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-- Active Item Descriptions
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if EID.Config["ItemReminderShowActiveDesc"] > 0 then
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for i = 0, EID.Config["ItemReminderShowActiveDesc"]-1 do
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@@ -179,7 +179,7 @@ function EID:getHoldMapDescription(player, checkingTwin)
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end
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end
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end
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-- Pocket Item Descriptions
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-- Annoying because there's no easy way to just get the info of a slot
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if EID.Config["ItemReminderShowPocketDesc"] > 0 then
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@@ -212,7 +212,7 @@ function EID:getHoldMapDescription(player, checkingTwin)
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end
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end
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end
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-- Trinket Descriptions
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if EID.Config["ItemReminderShowTrinketDesc"] > 0 then
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for t = 0, EID.Config["ItemReminderShowTrinketDesc"]-1 do
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@@ -264,7 +264,7 @@ function EID:getHoldMapDescription(player, checkingTwin)
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else
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addObjectDesc(5, 350, heldTrinket)
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end
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end
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end
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-- Gulped/unslotted Modeling Clay
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@@ -277,7 +277,7 @@ function EID:getHoldMapDescription(player, checkingTwin)
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end
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end
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end
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-- Zodiac's effect for the current floor
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if EID.Config["ItemReminderShowHiddenInfo"] and player:HasCollectible(CollectibleType.COLLECTIBLE_ZODIAC) then
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local zodiacItem = player:GetZodiacEffect()
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@@ -286,7 +286,7 @@ function EID:getHoldMapDescription(player, checkingTwin)
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blacklist["5.100.392"] = true
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end
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end
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-- Finally, check the twin player of this controller
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-- If both twins have a desc, show their player icon / name to separate the two descs
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if EID.isRepentance and not checkingTwin then
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@@ -307,7 +307,7 @@ function EID:getHoldMapDescription(player, checkingTwin)
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holdMapDesc = mainTwinDesc
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end
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end
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EID.InsideItemReminder = false
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return holdMapDesc
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end
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