Health Up modifier for non-red characters + misc (#710)
* Health up / different effect modifiers
* ClosestPlayerTo, move utility functions
* ClosestPlayer adds to DifferentEffectPlayers table
* More data tables for Health Ups
* useless Lost items, comment the health mod atm
* HealingRed, RedToX
* HealingRed added
* Moving Pluralize
* oops
* Move Pluralize
* Move Pluralize
* allow choosing the position of modifiers in the table
* default layer to 0
* Changes to no red char conditions
* Support healing items in the modifier
* tweaks to health up data
* Support {1} in Result Header
* {1} in ResultHeader
* Tweak binge eater wording
* reword comment
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@@ -869,6 +869,8 @@ EID.descriptions[languageCode].transformations = {
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---------- MISC ----------
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-- This string will be appended to certain words (like pickup names in glitched item descriptions) to pluralize them, make it "" to not pluralize
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EID.descriptions[languageCode].Pluralize = "s"
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EID.descriptions[languageCode].VoidText = "Pokud absorbuješ, získáš:"
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EID.descriptions[languageCode].VoidNames = {"Rychlost", "Slzy", "Poškození", "Dostřel", "Rychlost Střel", "Štěstí"}
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@@ -634,6 +634,8 @@ EID.descriptions[languageCode].transformations = {
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}
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---------- MISC ----------
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-- This string will be appended to certain words (like pickup names in glitched item descriptions) to pluralize them, make it "" to not pluralize
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EID.descriptions[languageCode].Pluralize = ""
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EID.descriptions[languageCode].VoidText = "Wenn absorbiert, erhalte:"
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-- {1} will become the number text (like "{1} Tränen" -> "+0.5 Tränen")
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+59
-54
@@ -32,11 +32,11 @@ EID.descriptions[languageCode].collectibles={
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{"9", "Skatole", "All fly enemies are friendly"}, -- Skatole
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{"10", "Halo of Flies", "+2 Fly orbitals#Blocks enemy projectiles"}, -- Halo of Flies
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{"11", "1up!", "↑ +1 Life#Isaac respawns with full health on death"}, -- 1up!
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{"12", "Magic Mushroom", "↑ {{Heart}} +1 Health#↑ {{Speed}} +0.3 Speed#↑ {{Damage}} +0.3 Damage#↑ {{Damage}} x1.5 Damage multiplier#↑ {{Range}} +5.25 Range#↑ +0.5 Tear height#Size up#{{Heart}} Full health"}, -- Magic Mushroom
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{"12", "Magic Mushroom", "↑ {{Heart}} +1 Health#↑ {{Speed}} +0.3 Speed#↑ {{Damage}} +0.3 Damage#↑ {{Damage}} x1.5 Damage multiplier#↑ {{Range}} +5.25 Range#↑ +0.5 Tear height#Size up#{{HealingRed}} Full health"}, -- Magic Mushroom
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{"13", "The Virus", "↓ {{Speed}} -0.1 Speed#{{Poison}} Touching enemies poisons them#{{BlackHeart}} Poisoned enemies can drop Black Hearts"}, -- The Virus
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{"14", "Roid Rage", "↑ {{Speed}} +0.6 Speed#↑ {{Range}} +5.25 Range#↑ +0.5 Tear height"}, -- Roid Rage
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{"15", "<3", "↑ {{Heart}} +1 Health#{{Heart}} Full health"}, -- <3
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{"16", "Raw Liver", "↑ {{Heart}} +2 Health#{{Heart}} Full health"}, -- Raw Liver
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{"15", "<3", "↑ {{Heart}} +1 Health#{{HealingRed}} Full health"}, -- <3
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{"16", "Raw Liver", "↑ {{Heart}} +2 Health#{{HealingRed}} Full health"}, -- Raw Liver
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{"17", "Skeleton Key", "{{Key}} +99 Keys"}, -- Skeleton Key
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{"18", "A Dollar", "{{Coin}} +99 Coins"}, -- A Dollar
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{"19", "Boom!", "{{Bomb}} +10 Bombs"}, -- Boom!
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@@ -65,7 +65,7 @@ EID.descriptions[languageCode].collectibles={
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{"42", "Bob's Rotten Head", "Using the item and firing in a direction throws the head#{{Poison}} The head explodes on impact and poisons enemies"}, -- Bob's Rotten Head
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{"43", "", "<item does not exist>"},
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{"44", "Teleport!", "Teleports Isaac into a random room, except I AM ERROR rooms"}, -- Teleport!
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{"45", "Yum Heart", "{{Heart}} Heals 1 heart"}, -- Yum Heart
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{"45", "Yum Heart", "{{HealingRed}} Heals 1 heart"}, -- Yum Heart
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{"46", "Lucky Foot", "↑ {{Luck}} +1 Luck#+8% room clear reward chance#Better chance to win while gambling"}, -- Lucky Foot
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{"47", "Doctor's Remote", "{{Collectible168}} On use, start aiming a crosshair#A missile lands on the crosshair after 1.5 seconds#It deals 20x Isaac's damage"}, -- Doctor's Remote
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{"48", "Cupid's Arrow", "Piercing tears"}, -- Cupid's Arrow
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@@ -82,7 +82,7 @@ EID.descriptions[languageCode].collectibles={
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{"59", "", "<item does not exist>"},
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{"60", "The Ladder", "Allows Isaac to cross 1-tile gaps"}, -- The Ladder
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{"61", "", "<item does not exist>"},
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{"62", "Charm of the Vampire", "{{HalfHeart}} Killing 13 enemies heals half a heart"}, -- Charm of the Vampire
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{"62", "Charm of the Vampire", "{{HealingRed}} Killing 13 enemies heals half a heart"}, -- Charm of the Vampire
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{"63", "The Battery", "{{Battery}} Active items can be overcharged to two full charges"}, -- The Battery
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{"64", "Steam Sale", "{{Shop}} Shop items cost 50% less"}, -- Steam Sale
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{"65", "Anarchist Cookbook", "Spawns 6 Troll Bombs near the center of the room"}, -- Anarchist Cookbook
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@@ -95,7 +95,7 @@ EID.descriptions[languageCode].collectibles={
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{"72", "Rosary", "{{SoulHeart}} +3 Soul Hearts#{{Collectible33}} The Bible is added to all item pools"}, -- Rosary
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{"73", "Cube of Meat", "Lv1: Orbital#Lv2: Shooting orbital#Lv3: Meat Boy#Lv4: Super Meat Boy"}, -- Cube of Meat
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{"74", "A Quarter", "{{Coin}} +25 Coins"}, -- A Quarter
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{"75", "PHD", "{{Heart}} Heals 2 hearts#{{Pill}} Spawns 1 pill#{{Pill}} Changes bad pills into good pills#{{BloodDonationMachine}} Blood Donation Machines give more {{Coin}} coins"}, -- PHD
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{"75", "PHD", "{{HealingRed}} Heals 2 hearts#{{Pill}} Spawns 1 pill#{{Pill}} Changes bad pills into good pills#{{BloodDonationMachine}} Blood Donation Machines give more {{Coin}} coins"}, -- PHD
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{"76", "X-Ray Vision", "{{SecretRoom}} Opens all secret room entrances"}, -- X-Ray Vision
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{"77", "My Little Unicorn", "{{Timer}} Receive for 6 seconds:#↑ {{Speed}} +0.28 Speed#Invincibility#Isaac can't shoot but deals 40 contact damage per second"}, -- My Little Unicorn
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{"78", "Book of Revelations", "{{SoulHeart}} +1 Soul Heart#{{AngelDevilChance}} +17.5% Devil/Angel Room chance while held#Using the item has a high chance to replace the floor's boss with a horseman"}, -- Book of Revelations
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@@ -112,8 +112,8 @@ EID.descriptions[languageCode].collectibles={
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{"89", "Spider Bite", "{{Slow}} 25% chance to shoot slowing tears#{{Luck}} 100% chance at 15 luck"}, -- Spider Bite
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{"90", "The Small Rock", "↑ {{Tears}} +0.2 Tears#↑ {{Damage}} +1 Damage#↓ {{Speed}} -0.2 Speed"}, -- The Small Rock
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{"91", "Spelunker Hat", "Reveals the room type of adjacent rooms#{{SecretRoom}} Can reveal Secret and Super Secret Rooms"}, -- Spelunker Hat
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{"92", "Super Bandage", "↑ {{Heart}} +1 Health#{{Heart}} Heals 1 heart#{{SoulHeart}} +2 Soul Hearts"}, -- Super Bandage
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{"93", "The Gamekid", "{{Timer}} Receive for 6.5 seconds:#Invincibility#Isaac can't shoot but deals 40 contact damage per second#{{HalfHeart}} Killing 2 enemies heals half a heart#{{Fear}} Fears all enemies in the room"}, -- The Gamekid
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{"92", "Super Bandage", "↑ {{Heart}} +1 Health#{{HealingRed}} Heals 1 heart#{{SoulHeart}} +2 Soul Hearts"}, -- Super Bandage
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{"93", "The Gamekid", "{{Timer}} Receive for 6.5 seconds:#Invincibility#Isaac can't shoot but deals 40 contact damage per second#{{HealingRed}} Killing 2 enemies heals half a heart#{{Fear}} Fears all enemies in the room"}, -- The Gamekid
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{"94", "Sack of Pennies", "{{Coin}} Spawns a random coin every 2 rooms"}, -- Sack of Pennies
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{"95", "Robo-Baby", "Shoots lasers#Deals 3.5 damage per shot"}, -- Robo-Baby
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{"96", "Little C.H.A.D.", "{{HalfHeart}} Spawns a half Red Heart every 3 rooms"}, -- Little C.H.A.D.
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@@ -139,7 +139,7 @@ EID.descriptions[languageCode].collectibles={
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{"116", "9 Volt", "{{Battery}} Automatically charges the first bar of active items#{{Battery}} Fully recharges the active item on pickup"}, -- 9 Volt
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{"117", "Dead Bird", "Taking damage spawns a bird that attacks enemies#The bird deals 4.3 contact damage per second"}, -- Dead Bird
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{"118", "Brimstone", "↓ {{Tears}} x0.33 Tears multiplier#{{Chargeable}} Isaac's tears are replaced by a chargeable blood beam#{{Damage}} It deals 13x Isaac's damage over 0.9 seconds"}, -- Brimstone
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{"119", "Blood Bag", "↑ {{Heart}} +1 Health#↑ {{Speed}} +0.3 Speed#{{Heart}} Heals 4 hearts"}, -- Blood Bag
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{"119", "Blood Bag", "↑ {{Heart}} +1 Health#↑ {{Speed}} +0.3 Speed#{{HealingRed}} Heals 4 hearts"}, -- Blood Bag
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{"120", "Odd Mushroom (Thin)", "↑ {{Speed}} +0.3 Speed#↑ {{Tears}} +1.7 Tears#↓ {{Damage}} x0.9 Damage multiplier#↓ {{Damage}} -0.4 Damage"}, -- Odd Mushroom (Thin)
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{"121", "Odd Mushroom (Large)", "↑ {{EmptyHeart}} +1 Empty heart container#↑ {{Damage}} +0.3 Damage#↑ {{Range}} +0.25 Range#↑ +0.5 Tear height#↓ {{Speed}} -0.1 Speed"}, -- Odd Mushroom (Large)
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{"122", "Whore of Babylon", "When on half a Red Heart or less:#↑ {{Speed}} +0.3 Speed#↑ {{Damage}} +1.5 Damage"}, -- Whore of Babylon
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@@ -149,7 +149,7 @@ EID.descriptions[languageCode].collectibles={
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{"126", "Razor Blade", "↑ {{Damage}} +1.2 Damage for the room#{{Warning}} Deals 1 heart of damage to Isaac#{{Heart}} Removes Red Hearts first"}, -- Razor Blade
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{"127", "Forget Me Now", "{{Warning}} SINGLE USE {{Warning}}#Rerolls and restarts the entire floor"}, -- Forget Me Now
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{"128", "Forever Alone", "Long range fly orbital#Deals 30 contact damage per second"}, -- Forever Alone
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{"129", "Bucket of Lard", "↑ {{EmptyHeart}} +2 Empty heart containers#↓ {{Speed}} -0.2 Speed#{{HalfHeart}} Heals half a heart"}, -- Bucket of Lard
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{"129", "Bucket of Lard", "↑ {{EmptyHeart}} +2 Empty heart containers#↓ {{Speed}} -0.2 Speed#{{HealingRed}} Heals half a heart"}, -- Bucket of Lard
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{"130", "A Pony", "While held:#{{Speed}} Sets your Speed to at least 1.5#Flight#Upon use, dashes in the direction of Isaac's movement"}, -- A Pony
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{"131", "Bomb Bag", "{{Bomb}} Spawns 1 bomb pickup every 3 rooms"}, -- Bomb Bag
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{"132", "A Lump of Coal", "{{Damage}} Tears deal more damage the further they travel"}, -- A Lump of Coal
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@@ -202,14 +202,14 @@ EID.descriptions[languageCode].collectibles={
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{"179", "Fate", "{{EternalHeart}} +1 Eternal Heart#Flight"}, -- Fate
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{"180", "The Black Bean", "Isaac farts when damaged#{{Poison}} The fart poisons enemies"}, -- The Black Bean
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{"181", "White Pony", "{{Speed}} Sets your Speed to at least 1.5#Flight while held#Using the item dashes in the direction of Isaac's movement, leaving behind beams of light"}, -- White Pony
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{"182", "Sacred Heart", "↑ {{Heart}} +1 Health#↑ {{Damage}} x2.3 Damage multiplier#↑ {{Damage}} +1 Damage#↑ {{Range}} +0.38 Range#↑ +0.75 Tear height#↓ {{Tears}} -0.4 Tears#↓ {{Shotspeed}} -0.25 Shot speed#{{Heart}} Full health#Homing tears"}, -- Sacred Heart
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{"182", "Sacred Heart", "↑ {{Heart}} +1 Health#↑ {{Damage}} x2.3 Damage multiplier#↑ {{Damage}} +1 Damage#↑ {{Range}} +0.38 Range#↑ +0.75 Tear height#↓ {{Tears}} -0.4 Tears#↓ {{Shotspeed}} -0.25 Shot speed#{{HealingRed}} Full health#Homing tears"}, -- Sacred Heart
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{"183", "Tooth Picks", "↑ {{Tears}} +0.7 Tears#↑ {{Shotspeed}} +0.16 Shot speed"}, -- Tooth Picks
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{"184", "Holy Grail", "↑ {{Heart}} +1 Health#Flight"}, -- Holy Grail
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{"185", "Dead Dove", "Spectral tears#Flight"}, -- Dead Dove
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{"186", "Blood Rights", "Deals 40 damage to every enemy#{{Warning}} Deals 1 heart of damage to Isaac#{{Heart}} Removes Red Hearts first"}, -- Blood Rights
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{"187", "Guppy's Hairball", "Moving swings the hairball around#The ball grows when it kills an enemy#It deals more damage the bigger it is"}, -- Guppy's Hairball
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{"188", "Abel", "Mirrors Isaac's movement#Shoots towards Isaac#Deals 3.5 damage per tear"}, -- Abel
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{"189", "SMB Super Fan", "↑ {{Heart}} +1 Health#↑ {{Speed}} +0.2 Speed#↑ {{Tears}} +0.2 Tears#↑ {{Damage}} +0.3 Damage#↑ {{Range}} +0.5 Range#↑ +1 Tear height#{{Heart}} Full health"}, -- SMB Super Fan
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{"189", "SMB Super Fan", "↑ {{Heart}} +1 Health#↑ {{Speed}} +0.2 Speed#↑ {{Tears}} +0.2 Tears#↑ {{Damage}} +0.3 Damage#↑ {{Range}} +0.5 Range#↑ +1 Tear height#{{HealingRed}} Full health"}, -- SMB Super Fan
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{"190", "Pyro", "{{Bomb}} +99 Bombs"}, -- Pyro
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{"191", "3 Dollar Bill", "Isaac's tears get random effects every 2-3 seconds"}, -- 3 Dollar Bill
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{"192", "Telepathy For Dummies", "{{Timer}} Homing tears for the room"}, -- Telepathy For Dummies
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@@ -237,13 +237,13 @@ EID.descriptions[languageCode].collectibles={
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{"214", "Anemic", "↑ {{Range}} +5 Range#{{Timer}} When taking damage Isaac leaves a trail of blood creep for the room#The creep deals 6 damage per second"}, -- Anemic
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{"215", "Goat Head", "{{AngelDevilChance}} 100% Devil/Angel Room chance"}, -- Goat Head
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{"216", "Ceremonial Robes", "↑ {{Damage}} +1 Damage#{{BlackHeart}} +3 Black Hearts"}, -- Ceremonial Robes
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{"217", "Mom's Wig", "{{Heart}} Heals 1 heart#5% chance to spawn a blue spider when shooting tears#{{Luck}} 100% chance at 10 luck"}, -- Mom's Wig
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{"218", "Placenta", "↑ {{Heart}} +1 Health#{{HalfHeart}} 50% chance to heal half a heart every minute"}, -- Placenta
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{"217", "Mom's Wig", "{{HealingRed}} Heals 1 heart#5% chance to spawn a blue spider when shooting tears#{{Luck}} 100% chance at 10 luck"}, -- Mom's Wig
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{"218", "Placenta", "↑ {{Heart}} +1 Health#{{HealingRed}} 50% chance to heal half a heart every minute"}, -- Placenta
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{"219", "Old Bandage", "↑ {{EmptyHeart}} +1 Empty heart container#{{Heart}} Taking damage has a 10% chance to spawn a Red Heart"}, -- Old Bandage
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{"220", "Sad Bombs", "{{Bomb}} +5 Bombs#Isaac's bombs shoot 10 tears in a circle when they explode"}, -- Sad Bombs
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{"221", "Rubber Cement", "Isaac's tears bounce off enemies and obstacles"}, -- Rubber Cement
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{"222", "Anti-Gravity", "↑ {{Tears}} -2 Tear delay#Holding the fire buttons causes tears to hover in midair#Releasing the fire buttons shoots them in the direction they were fired"}, -- Anti-Gravity
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{"223", "Pyromaniac", "{{Bomb}} +5 Bombs#{{Heart}} Getting hit by explosions heals 1 heart instead of damaging Isaac#Immune to rock wave attacks and Mom and Satan's stomp attacks"}, -- Pyromaniac
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{"223", "Pyromaniac", "{{Bomb}} +5 Bombs#{{HealingRed}} Getting hit by explosions heals 1 heart instead of damaging Isaac#Immune to rock wave attacks and Mom and Satan's stomp attacks"}, -- Pyromaniac
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{"224", "Cricket's Body", "↑ {{Tears}} -1 Tear delay#↑ {{Tearsize}} x1.2 Tear size#↓ {{Range}} -10 Range#Tears split up in 4 on hit#Split tears deal half damage"}, -- Cricket's Body
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{"225", "Gimpy", "{{SoulHeart}} Taking damage has a chance to spawn a Soul Heart#{{HalfHeart}} Enemies have a chance to drop a half Red Heart on death"}, -- Gimpy
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{"226", "Black Lotus", "↑ {{Heart}} +1 Health#{{SoulHeart}} +1 Soul Heart#{{BlackHeart}} +1 Black Heart"}, -- Black Lotus
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@@ -290,7 +290,7 @@ EID.descriptions[languageCode].collectibles={
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{"267", "Robo-Baby 2.0", "Shoots lasers#Deals 3.5 damage per shot#Moves in the direction Isaac is shooting"}, -- Robo-Baby 2.0
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{"268", "Rotten Baby", "Spawns blue flies when Isaac shoots"}, -- Rotten Baby
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{"269", "Headless Baby", "Leaves creep which deals 6 damage per second"}, -- Headless Baby
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{"270", "Leech", "Chases enemies#{{HalfHeart}} Heals Isaac for half a heart when it kills an enemy#Deals 3.2 damage per second"}, -- Leech
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{"270", "Leech", "Chases enemies#{{HealingRed}} Heals Isaac for half a heart when it kills an enemy#Deals 3.2 damage per second"}, -- Leech
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{"271", "Mystery Sack", "Spawns a random pickup every 5-6 rooms"}, -- Mystery Sack
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{"272", "BBF", "Friendly exploding fly#The explosion deals 60 damage#{{Warning}} The explosion can hurt Isaac"}, -- BBF
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{"273", "Bob's Brain", "Dashes in the direction Isaac is shooting#Explodes when it hits an enemy#{{Poison}} The explosion deals 60 damage and poisons enemies#{{Warning}} The explosion can hurt Isaac"}, -- Bob's Brain
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@@ -334,7 +334,7 @@ EID.descriptions[languageCode].collectibles={
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{"309", "Pisces", "↑ {{Tears}} -1 Tear delay#↑ {{Tearsize}} x1.25 Tear size#Increases tear knockback"}, -- Pisces
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{"310", "Eve's Mascara", "↑ {{Damage}} x2 Damage multiplier#↓ {{Tears}} x0.5 Tears multiplier#↓ {{Shotspeed}} -0.5 Shot speed"}, -- Eve's Mascara
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{"311", "Judas' Shadow", "{{Player12}} When dead, respawn as Dark Judas with a x2 damage multiplier"}, -- Judas' Shadow
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{"312", "Maggy's Bow", "↑ {{Heart}} +1 Health#{{Heart}} Heals 1 heart#All Red Hearts heal double their value"}, -- Maggy's Bow
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{"312", "Maggy's Bow", "↑ {{Heart}} +1 Health#{{HealingRed}} Heals 1 heart#All Red Hearts heal double their value"}, -- Maggy's Bow
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{"313", "Holy Mantle", "Negates the first hit taken once per room"}, -- Holy Mantle
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{"314", "Thunder Thighs", "↑ {{Heart}} +1 Health#↓ {{Speed}} -0.4 Speed#Isaac can destroy rocks by walking into them"}, -- Thunder Thighs
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{"315", "Strange Attractor", "Isaac's tears attract enemies, pickups and trinkets"}, -- Strange Attractor
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@@ -450,7 +450,7 @@ EID.descriptions[languageCode].collectibles={
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{"425", "Night Light", "{{Slow}} Spawns a slowing cone of light in front of Isaac"}, -- Night Light
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{"426", "Obsessed Fan", "Mimics Isaac's exact movement on a 3 second delay#Deals 30 contact damage per second"}, -- Obsessed Fan
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{"427", "Mine Crafter", "Spawns a pushable TNT barrel#Using the item a second time in the same room remotely detonates the barrel"}, -- Mine Crafter
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{"428", "PJs", "{{Heart}} Full health#{{SoulHeart}} +4 Soul Hearts"}, -- PJs
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{"428", "PJs", "{{HealingRed}} Full health#{{SoulHeart}} +4 Soul Hearts"}, -- PJs
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{"429", "Head of the Keeper", "{{Coin}} Hitting an enemy with a tear has a 5% chance to spawn a Penny"}, -- Head of the Keeper
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{"430", "Papa Fly", "Mimics Isaac's movement on a 1 second delay#Shoots tears at nearby enemies that deal Isaac's damage"}, -- Papa Fly
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{"431", "Multidimensional Baby", "Mimics Isaac's movement on a 2 second delay#Tears that pass through it are doubled and gain a range + shot speed boost"}, -- Multidimensional Baby
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@@ -744,7 +744,7 @@ EID.descriptions[languageCode].trinkets={
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{"5", "Purple Heart", "2x chance for champion enemies"}, -- Purple Heart
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{"6", "Broken Magnet", "{{Coin}} Attracts coins to Isaac"}, -- Broken Magnet
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{"7", "Rosary Bead", "{{AngelChance}} 50% higher Angel Room chance#{{Collectible33}} Higher chance to find The Bible in {{Shop}} Shops and {{Library}} Libraries"}, -- Rosary Bead
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{"8", "Cartridge", "{{Timer}} 5% chance upon taking damage to receive for 6.5 seconds:#Invincibility#Isaac can't shoot but deals 40 contact damage per second#{{HalfHeart}} Killing 2 enemies heals half a heart#{{Fear}} Fears all enemies in the room"}, -- Cartridge
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{"8", "Cartridge", "{{Timer}} 5% chance upon taking damage to receive for 6.5 seconds:#Invincibility#Isaac can't shoot but deals 40 contact damage per second#{{HealingRed}} Killing 2 enemies heals half a heart#{{Fear}} Fears all enemies in the room"}, -- Cartridge
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{"9", "Pulse Worm", "Isaac's tears pulsate#Affects tear hitbox"}, -- Pulse Worm
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{"10", "Wiggle Worm", "↑ {{Tears}} +0.3 Tears#Isaac's tears move in waves"}, -- Wiggle Worm
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{"11", "Ring Worm", "Isaac's tears move in spirals with high speed"}, -- Ring Worm
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@@ -782,14 +782,14 @@ EID.descriptions[languageCode].trinkets={
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{"43", "Cursed Skull", "When damaged down to half a heart or less, Isaac is teleported to a random room"}, -- Cursed Skull
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{"44", "Safety Cap", "{{Pill}} 10% chance for the room clear reward to be a pill#{{Pill}} Chance for a bonus pill from chests, tinted rocks and destroyed machines"}, -- Safety Cap
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{"45", "Ace of Spades", "{{Card}} 10% chance for the room clear reward to be a card#{{Card}} Chance for a bonus card from chests, tinted rocks and destroyed machines"}, -- Ace of Spades
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{"46", "Isaac's Fork", "{{HalfHeart}} Clearing a room has a 10% chance to heal half a heart#{{Luck}} 100% chance at 18 luck"}, -- Isaac's Fork
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{"46", "Isaac's Fork", "{{HealingRed}} Clearing a room has a 10% chance to heal half a heart#{{Luck}} 100% chance at 18 luck"}, -- Isaac's Fork
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{"47", "", "<Item does not exist>"},
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{"48", "A Missing Page", "Taking damage has a 5% chance to deal 40 damage to all enemies in the room"}, -- A Missing Page
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{"49", "Bloody Penny", "{{HalfHeart}} Picking up a coin has a 50% chance to spawn a half Red Heart"}, -- Bloody Penny
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{"50", "Burnt Penny", "{{Bomb}} Picking up a coin has a 50% chance to spawn a bomb"}, -- Burnt Penny
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{"51", "Flat Penny", "{{Key}} Picking up a coin has a 50% chance to spawn a key"}, -- Flat Penny
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{"52", "Counterfeit Penny", "{{Coin}} Picking up a coin has a 50% chance to add another coin to the counter"}, -- Counterfeit Penny
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{"53", "Tick", "{{Heart}} Heals 1 heart when entering a {{BossRoom}} Boss Room#-15% boss health#{{Warning}} Once picked up, it can't be removed#Only removeable with {{Trinket41}} Match Stick or gulping"}, -- Tick
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{"53", "Tick", "{{HealingRed}} Heals 1 heart when entering a {{BossRoom}} Boss Room#-15% boss health#{{Warning}} Once picked up, it can't be removed#Only removeable with {{Trinket41}} Match Stick or gulping"}, -- Tick
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{"54", "Isaac's Head", "Familiar with piercing tears#Deals 3.5 damage per tear"}, -- Isaac's Head
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{"55", "Maggy's Faith", "{{EternalHeart}} Entering a new floor grants +1 Eternal Heart"}, -- Maggy's Faith
|
||||
{"56", "Judas' Tongue", "{{DevilRoom}} Reduces all devil deal prices to 1 heart container#Doesn't reduce 3 Soul Heart prices"}, -- Judas' Tongue
|
||||
@@ -821,9 +821,9 @@ EID.descriptions[languageCode].trinkets={
|
||||
{"82", "Golden Horse Shoe", "{{TreasureRoom}} Future Treasure Rooms have +15% chance to let Isaac choose between two items"}, -- Golden Horse Shoe
|
||||
{"83", "Store Key", "{{Shop}} Lets Isaac open Shops for free"}, -- Store Key
|
||||
{"84", "Rib of Greed", "{{Coin}} 5% more coins and fewer hearts from room clear rewards#Greed and Super Greed no longer appear in {{Shop}} Shops or {{SecretRoom}} Secret Rooms"}, -- Rib of Greed
|
||||
{"85", "Karma", "{{DonationMachine}} Using a Donation Machine has a 33% chance to:#{{Heart}} Heal 1 heart (40%)#{{Coin}} Give 1 coin (40%)#{{Luck}} Grant +1 luck (15%)#{{Beggar}} Spawn a Beggar (5%)"}, -- Karma
|
||||
{"85", "Karma", "{{DonationMachine}} Using a Donation Machine has a 33% chance to:#{{HealingRed}} Heal 1 heart (40%)#{{Coin}} Give 1 coin (40%)#{{Luck}} Grant +1 luck (15%)#{{Beggar}} Spawn a Beggar (5%)"}, -- Karma
|
||||
{"86", "Lil Larva", "Destroying poop spawns 1 blue fly"}, -- Lil Larva
|
||||
{"87", "Mom's Locket", "{{HalfHeart}} Using a key heals half a heart#{{Heart}} Turns half hearts into full hearts"}, -- Mom's Locket
|
||||
{"87", "Mom's Locket", "{{HealingRed}} Using a key heals half a heart#{{Heart}} Turns half hearts into full hearts"}, -- Mom's Locket
|
||||
{"88", "NO!", "Prevents active items from spawning"}, -- NO!
|
||||
{"89", "Child Leash", "Familiars stay closer to Isaac"}, -- Child Leash
|
||||
{"90", "Brown Cap", "Poop explodes for 100 damage when destroyed"}, -- Brown Cap
|
||||
@@ -855,7 +855,7 @@ EID.descriptions[languageCode].trinkets={
|
||||
{"116", "Locust of Death", "Entering a hostile room spawns an attack fly#The fly deals 4x Isaac's damage"}, -- Locust of Death
|
||||
{"117", "Locust of Conquest", "Entering a hostile room spawns 1-4 attack flies#Each fly deals 2x Isaac's damage"}, -- Locust of Conquest
|
||||
{"118", "Bat Wing", "{{Timer}} Killing an enemy has a 5% chance to grant flight for the room"}, -- Bat Wing
|
||||
{"119", "Stem Cell", "{{HalfHeart}} Entering a new floor heals half a heart"}, -- Stem Cell
|
||||
{"119", "Stem Cell", "{{HealingRed}} Entering a new floor heals half a heart"}, -- Stem Cell
|
||||
{"120", "Hairpin", "{{Battery}} Entering an uncleared boss room fully recharges active items"}, -- Hairpin
|
||||
{"121", "Wooden Cross", "{{Collectible313}} Negates the first damage taken on the floor"}, -- Wooden Cross
|
||||
{"122", "Butter!", "Using an active item drops it on a pedestal on the ground#Taking damage has a 2% chance to drop one of Isaac's passive items"}, -- Butter!
|
||||
@@ -889,13 +889,13 @@ EID.descriptions[languageCode].cards={
|
||||
{"17", "XVI - The Tower", "Spawns 6 Troll Bombs"}, -- XVI - The Tower
|
||||
{"18", "XVII - The Stars", "{{TreasureRoom}} Teleports Isaac to the Treasure Room"}, -- XVII - The Stars
|
||||
{"19", "XVIII - The Moon", "{{SecretRoom}} Teleports Isaac to the Secret Room"}, -- XVIII - The Moon
|
||||
{"20", "XIX - The Sun", "{{Heart}} Full health#Deals 100 damage to all enemies#{{Timer}} Full mapping effect for the floor (except {{SuperSecretRoom}} Super Secret Room)"}, -- XIX - The Sun
|
||||
{"20", "XIX - The Sun", "{{HealingRed}} Full health#Deals 100 damage to all enemies#{{Timer}} Full mapping effect for the floor (except {{SuperSecretRoom}} Super Secret Room)"}, -- XIX - The Sun
|
||||
{"21", "XX - Judgement", "Spawns a Beggar or Devil Beggar#2% chance to spawn a special Beggar"}, -- XX - Judgement
|
||||
{"22", "XXI - The World", "{{Timer}} Full mapping effect for the floor (except {{SuperSecretRoom}} Super Secret Room)"}, -- XXI - The World
|
||||
{"23", "2 of Clubs", "{{Bomb}} Doubles Isaac's number of bombs"}, -- 2 of Clubs
|
||||
{"24", "2 of Diamonds", "{{Coin}} Doubles Isaac's number of coins"}, -- 2 of Diamonds
|
||||
{"25", "2 of Spades", "{{Key}} Doubles Isaac's number of keys"}, -- 2 of Spades
|
||||
{"26", "2 of Hearts", "{{Heart}} Doubles Isaac's number of Red Hearts#Only has a healing effect"}, -- 2 of Hearts
|
||||
{"26", "2 of Hearts", "{{HealingRed}} Doubles Isaac's number of Red Hearts {{ColorSilver}}(not containers){{CR}}"}, -- 2 of Hearts
|
||||
{"27", "Ace of Clubs", "{{Bomb}} Turns all pickups into random bombs"}, -- Ace of Clubs
|
||||
{"28", "Ace of Diamonds", "{{Coin}} Turns all pickups into random coins"}, -- Ace of Diamonds
|
||||
{"29", "Ace of Spades", "{{Key}} Turns all pickups into random keys"}, -- Ace of Spades
|
||||
@@ -965,12 +965,12 @@ EID.descriptions[languageCode].unidentifiedPill = "Unidentified Pill"
|
||||
|
||||
EID.descriptions[languageCode].pills={
|
||||
{"0", "Bad Gas", "{{Poison}} Isaac farts and poisons nearby enemies"}, -- Bad Gas
|
||||
{"1", "Bad Trip", "{{Heart}} Deals 1 heart of damage to Isaac#{{Heart}} Becomes a Full Health pill at 1 heart or less"}, -- Bad Trip
|
||||
{"1", "Bad Trip", "{{Warning}} Deals 1 heart of damage to Isaac#Becomes a Full Health pill at 1 heart or less"}, -- Bad Trip
|
||||
{"2", "Balls of Steel", "{{SoulHeart}} +2 Soul Hearts"}, -- Balls of Steel
|
||||
{"3", "Bombs are Key", "Swaps Isaac's number of {{Bomb}} bombs and {{Key}} keys"}, -- Bombs are Key
|
||||
{"4", "Explosive Diarrhea", "Isaac quickly spawns 5 lit bombs"}, -- Explosive Diarrhea
|
||||
{"5", "Full Health", "{{Heart}} Fully heals all heart containers"}, -- Full Health
|
||||
{"6", "Health Down", "↓ {{EmptyHeart}} -1 Health#{{Heart}} Becomes a Health Up pill at 0 or 1 heart containers"}, -- Health Down
|
||||
{"5", "Full Health", "{{HealingRed}} Fully heals all heart containers"}, -- Full Health
|
||||
{"6", "Health Down", "↓ {{EmptyHeart}} -1 Health#Becomes a Health Up pill at 0 or 1 heart containers"}, -- Health Down
|
||||
{"7", "Health Up", "↑ {{EmptyHeart}} +1 Empty heart container"}, -- Health Up
|
||||
{"8", "I Found Pills", "No effect"}, -- I Found Pills
|
||||
{"9", "Puberty", "No effect#Eating 3 grants the Adult transformation:#↑ {{Heart}} +1 Health"}, -- Puberty
|
||||
@@ -1000,7 +1000,7 @@ EID.descriptions[languageCode].pills={
|
||||
{"33", "One makes you small", "Decreases Isaac's size#Also decreases his hitbox"}, -- One makes you small
|
||||
{"34", "Infested!", "Spawns 1 blue spider for each poop in the room"}, -- Infested!
|
||||
{"35", "Infested?", "Spawn 1 blue spider for each enemy in the room#Spawns 1-3 blue spiders if there are no enemies in the room"}, -- Infested?
|
||||
{"36", "Power Pill!", "{{Timer}} Receive for 6.5 seconds:#Invincibility#Isaac can't shoot but deals 40 contact damage per second#{{HalfHeart}} Killing 2 enemies heals half a heart#{{Fear}} Fears all enemies in the room"}, -- Power Pill!
|
||||
{"36", "Power Pill!", "{{Timer}} Receive for 6.5 seconds:#Invincibility#Isaac can't shoot but deals 40 contact damage per second#{{HealingRed}} Killing 2 enemies heals half a heart#{{Fear}} Fears all enemies in the room"}, -- Power Pill!
|
||||
{"37", "Retro Vision", "{{Timer}} Pixelates the screen 3 times over 30 second"}, -- Retro Vision
|
||||
{"38", "Friends Till The End!", "Spawns 3 blue flies"}, -- Friends Till The End!
|
||||
{"39", "X-Lax", "Spawns a pool of slippery creep"}, -- X-Lax
|
||||
@@ -1014,8 +1014,7 @@ EID.descriptions[languageCode].pills={
|
||||
}
|
||||
|
||||
---------- Character Info ----------
|
||||
-- TODO: make these more consistent with other descs, add icons, and is there any traits of the characters missing?
|
||||
-- Soon, these descriptions, along with their starting item descriptions, will be in a tab in the Item Reminder
|
||||
-- These descriptions are shown in the Item Reminder
|
||||
-- The character names here are also used in getPlayerName to provide localized character names
|
||||
-- The numbers are provided to make this a quick reference for Player IDs
|
||||
EID.descriptions[languageCode].CharacterInfo = {
|
||||
@@ -1094,6 +1093,9 @@ EID.descriptions[languageCode].transformations={
|
||||
|
||||
---------- MISC ----------
|
||||
|
||||
-- This string will be appended to certain words (like pickup names in glitched item descriptions) to pluralize them, make it "" to not pluralize
|
||||
EID.descriptions[languageCode].Pluralize = "s"
|
||||
|
||||
EID.descriptions[languageCode].VoidText = "If absorbed, gain:"
|
||||
-- {1} will become the number text (like "{1} Tears" -> "+0.5 Tears")
|
||||
EID.descriptions[languageCode].VoidNames = {"{1} Speed", "{1} Tears", "{1} Damage", "{1} Range", "{1} Shot speed", "{1} Luck"}
|
||||
@@ -1109,6 +1111,27 @@ EID.descriptions[languageCode].CollectionPageInfo = "This item needs to be picke
|
||||
|
||||
EID.descriptions[languageCode].BlackFeatherInformation = "{{ColorLime}}{1}{{CR}} items currently held (+{2} Damage)"
|
||||
|
||||
-- Find/replace pairs for changing "+1 Health" to "+1 Soul Heart" for soul health characters, or nothing at all for The Lost
|
||||
-- {1} = number of hearts, {2} = plural character
|
||||
-- If having a simple plural character doesn't work for your language, you could just include an extra string pair to catch plural lines
|
||||
EID.descriptions[languageCode].RedToX = {
|
||||
-- These change "+1 Health" to just "+1 Soul Heart" and etc.
|
||||
["Red to Soul"] = {"↑ {{Heart}} +{1} Health", "{{SoulHeart}} +{1} Soul Heart{2}",
|
||||
"↑ {{EmptyHeart}} +{1} Empty heart container{2}", "{{SoulHeart}} +{1} Soul Heart{2}"},
|
||||
|
||||
["Red to Black"] = {"↑ {{Heart}} +{1} Health", "{{BlackHeart}} +{1} Black Heart{2}",
|
||||
"↑ {{EmptyHeart}} +{1} Empty heart container{2}", "{{BlackHeart}} +{1} Black Heart{2}"},
|
||||
|
||||
["Red to Bone"] = {"↑ {{Heart}} +{1} Health", "{{BoneHeart}} +{1} Bone Heart{2}",
|
||||
"↑ {{EmptyHeart}} +{1} Empty heart container{2}", "{{EmptyBoneHeart}} +{1} Empty Bone Heart{2}", "{{HealingRed}}", "{{HealingBone}}"}, -- Red HP to Bone Hearts
|
||||
|
||||
["Red to Coin"] = {"↑ {{Heart}} +{1} Health", "{{CoinHeart}} +{1} Coin Heart{2}",
|
||||
"↑ {{EmptyHeart}} +{1} Empty heart container{2}", "{{EmptyCoinHeart}} +{1} Empty Coin Heart{2}",
|
||||
"{{HealingRed}} Heals {1} heart{2}", "{{HealingCoin}} Heals {1} coin{2}", "{{HealingRed}} Heals half a heart", "{{HealingCoin}} Heals 1 coin", "{{HealingRed}}", "{{HealingCoin}}"},
|
||||
|
||||
["Red to None"] = {"↑ {{Heart}} +{1} Health", "", "↑ {{EmptyHeart}} +{1} Empty heart container{2}", ""}, -- Red HP to None (The Lost)
|
||||
}
|
||||
|
||||
EID.descriptions[languageCode].MCM = {
|
||||
DemoObjectName = "Demo Object Name",
|
||||
DemoObjectTransformation = "Demo Transformation",
|
||||
@@ -1117,7 +1140,7 @@ EID.descriptions[languageCode].MCM = {
|
||||
|
||||
-- the ItemReminder description will predict the abilities of items with a header like "Item Name Result"
|
||||
EID.descriptions[languageCode].ItemReminder = {
|
||||
ResultHeader = " Result",
|
||||
ResultHeader = "{1} Result",
|
||||
InventoryEmpty = "(Player has no items)",
|
||||
CategoryNames = {
|
||||
Overview = "Inventory Overview",
|
||||
@@ -1181,6 +1204,7 @@ EID.descriptions[languageCode].ConditionalDescs = {
|
||||
["Overrides"] = "Overrides {1}",
|
||||
["Almost No Effect"] = "Little to no effect for {1}",
|
||||
["No Effect"] = "No effect for {1}",
|
||||
["No Effect Replace"] = {"No effect for {1}"},
|
||||
["No Effect From"] = "No effect from {1}",
|
||||
["Can't Charge"] = "Can't charge {1}",
|
||||
["Can't Be Charged"] = "Can't be charged by {1}",
|
||||
@@ -1189,7 +1213,7 @@ EID.descriptions[languageCode].ConditionalDescs = {
|
||||
["No Effect (Copies)"] = "No additional effect from multiple copies", -- Having the item already, or having Diplopia while looking at a pedestal
|
||||
["No Effect (Familiars)"] = "No additional effect on familiars", -- probably just for Hive Mind + BFFS!
|
||||
["No Red"] = "No effect for characters that can't have Red Hearts",
|
||||
["Different Effect"] = "Different effect for {1}",
|
||||
["Different Effect"] = "{{ColorSilver}}Different effect for {1}{{CR}}",
|
||||
|
||||
|
||||
------ GREED MODE ------
|
||||
@@ -1197,7 +1221,7 @@ EID.descriptions[languageCode].ConditionalDescs = {
|
||||
["No Champion Drops"] = "!!! Champions don't drop pickups in Greed Mode!", -- Champion Belt / Purple Heart
|
||||
["5.300.15"] = {"{{DemonBeggar}} Spawns a Devil Beggar"}, -- Temperance (Greed)
|
||||
["5.300.19"] = {"Teleports Isaac to the first room of the floor"}, -- The Moon (Greed)
|
||||
["5.300.20"] = {"{{Heart}} Full health#Deals 100 damage to all enemies"}, -- XIX - The Sun (Greed)
|
||||
["5.300.20"] = {"{{HealingRed}} Full health#Deals 100 damage to all enemies"}, -- XIX - The Sun (Greed)
|
||||
["5.100.483 (Greed)"] = "{{GreedMode}} Doesn't trigger once per wave, just once per room", -- Mama Mega (Greed)
|
||||
["5.100.535"] = "{{GreedMode}} No shield on Boss Waves, only on Ultra Greed", -- Blanket (Greed)
|
||||
["5.350.120"] = "{{GreedMode}} No charge on Boss Waves, only on Ultra Greed", -- Hairpin (Greed)
|
||||
@@ -1220,25 +1244,6 @@ EID.descriptions[languageCode].ConditionalDescs = {
|
||||
|
||||
------ SPECIFIC CHARACTER SYNERGIES/CHANGES ------
|
||||
-- NO RED HEALTH CHARS
|
||||
-- These change "+1 Health, Full health" to just "+1 Soul Heart" and etc.
|
||||
["Red to Soul"] = {"↑ {{Heart}} +1 Health", "{{SoulHeart}} +1 Soul Heart", "↑ {{Heart}} +2 Health", "{{SoulHeart}} +2 Soul Hearts", "↑ {{Heart}} +3 Health", "{{SoulHeart}} +3 Soul Hearts",
|
||||
"↑ {{EmptyHeart}} +1 Empty heart container", "{{SoulHeart}} +1 Soul Heart", "↑ {{EmptyHeart}} +2 Empty heart containers", "{{SoulHeart}} +2 Soul Hearts",
|
||||
"{{Heart}} Full health", "", "{{Heart}} Heals 1 heart", "", "{{HalfHeart}} Heals half a heart", "", "{{Heart}} Heals 2 hearts", ""}, -- Red HP to Soul Hearts, removes heals
|
||||
|
||||
["Red to Black"] = {"↑ {{Heart}} +1 Health", "{{BlackHeart}} +1 Black Heart", "↑ {{Heart}} +2 Health", "{{BlackHeart}} +2 Black Hearts", "↑ {{Heart}} +3 Health", "{{BlackHeart}} +3 Black Hearts",
|
||||
"↑ {{EmptyHeart}} +1 Empty heart container", "{{BlackHeart}} +1 Black Heart", "↑ {{EmptyHeart}} +2 Empty heart containers", "{{BlackHeart}} +2 Black Hearts",
|
||||
"{{Heart}} Full health", "", "{{Heart}} Heals 1 heart", "", "{{HalfHeart}} Heals half a heart", "", "{{Heart}} Heals 2 hearts", ""}, -- Red HP to Black Hearts, removes heals
|
||||
|
||||
["Red to Bone"] = {"↑ {{Heart}} +1 Health", "{{BoneHeart}} +1 Bone Heart", "↑ {{Heart}} +2 Health", "{{BoneHeart}} +2 Bone Hearts", "↑ {{Heart}} +3 Health", "{{BoneHeart}} +3 Bone Hearts",
|
||||
"↑ {{EmptyHeart}} +1 Empty heart container", "{{EmptyBoneHeart}} +1 Empty Bone Heart", "↑ {{EmptyHeart}} +2 Empty heart containers", "{{EmptyBoneHeart}} +2 Empty Bone Hearts"}, -- Red HP to Bone Hearts
|
||||
|
||||
["Red to Coin"] = {"{{Heart}} +","{{CoinHeart}} +", "{{EmptyHeart}} +","{{EmptyCoinHeart}} +",
|
||||
"{{Heart}} Full health", "{{CoinHeart}} Full health", "{{Heart}} Heals 1 heart", "{{CoinHeart}} Heals 1 coin", "{{HalfHeart}} Heals half a heart", "{{CoinHeart}} Heals 1 coin", "{{Heart}} Heals 2 hearts", "{{CoinHeart}} Heals 2 coins"}, -- Red HP to Coin Hearts
|
||||
|
||||
["Red to None"] = {"↑ {{Heart}} +1 Health", "", "↑ {{Heart}} +2 Health", "", "↑ {{Heart}} +3 Health", "",
|
||||
"↑ {{EmptyHeart}} +1 Empty heart container", "", "↑ {{EmptyHeart}} +2 Empty heart containers", "",
|
||||
"{{Heart}} Full health", "", "{{Heart}} Heals 1 heart", "", "{{HalfHeart}} Heals half a heart", "", "{{Heart}} Heals 2 hearts", ""}, -- Red HP to None (The Lost)
|
||||
|
||||
["Super Bandage Soul"] = {"{{SoulHeart}} +3 Soul Hearts"}, -- for Soul Heart chars
|
||||
["Super Bandage Black"] = {"{{SoulHeart}} +2 Soul Heart#{{BlackHeart}} +1 Black Heart"}, -- for Black Heart chars
|
||||
["Black Lotus Soul"] = {"{{SoulHeart}} +2 Soul Hearts#{{BlackHeart}} +1 Black Heart"}, -- for Soul Heart chars
|
||||
|
||||
@@ -937,6 +937,8 @@ EID.descriptions[languageCode].transformations={
|
||||
|
||||
|
||||
---------- MISC ----------
|
||||
-- This string will be appended to certain words (like pickup names in glitched item descriptions) to pluralize them, make it "" to not pluralize
|
||||
EID.descriptions[languageCode].Pluralize = ""
|
||||
|
||||
EID.descriptions[languageCode].VoidText = "Si absorbé :"
|
||||
EID.descriptions[languageCode].VoidNames = {"Vitesse {{ColorLime}}{1}", "Débit {{ColorLime}}{1}", "Dégâts {{ColorLime}}{1}", "Portée {{ColorLime}}{1}", "Vitesse des tirs {{ColorLime}}{1}", "Chance {{ColorLime}}{1}"}
|
||||
|
||||
@@ -935,6 +935,8 @@ EID.descriptions[languageCode].transformations={
|
||||
|
||||
|
||||
---------- MISC ----------
|
||||
-- This string will be appended to certain words (like pickup names in glitched item descriptions) to pluralize them, make it "" to not pluralize
|
||||
EID.descriptions[languageCode].Pluralize = ""
|
||||
|
||||
EID.descriptions[languageCode].VoidText = "吸収した時:"
|
||||
-- {1} will become the number text (like "{1} Tears up" -> "+0.5 Tears up")
|
||||
|
||||
@@ -965,6 +965,9 @@ EID.descriptions[languageCode].transformations={
|
||||
}
|
||||
|
||||
---------- Misc ----------
|
||||
-- This string will be appended to certain words (like pickup names in glitched item descriptions) to pluralize them, make it "" to not pluralize
|
||||
EID.descriptions[languageCode].Pluralize = ""
|
||||
|
||||
EID.descriptions[languageCode].VoidText = "흡수 시 이하 능력치 증가:"
|
||||
EID.descriptions[languageCode].VoidNames = {"이동속도 {1}", "연사 {1}", "공격력 {1}", "사거리 {1}", "탄속 {1}", "행운 {1}"}
|
||||
EID.descriptions[languageCode].PurityBoosts = {[0] = "↑ {{DamageSmall}}공격력 +4", "↑ {{TearsSmall}}공격 딜레이 -4", "↑ {{SpeedSmall}}이동속도 +0.5", "↑ {{RangeSmall}}사거리 +7.5#↑ 눈물높이 +1"}
|
||||
|
||||
@@ -872,6 +872,8 @@ EID.descriptions[languageCode].transformations={
|
||||
}
|
||||
|
||||
---------- MISC ----------
|
||||
-- This string will be appended to certain words (like pickup names in glitched item descriptions) to pluralize them, make it "" to not pluralize
|
||||
EID.descriptions[languageCode].Pluralize = ""
|
||||
|
||||
EID.descriptions[languageCode].VoidText = "Se absorvido, ganha:"
|
||||
EID.descriptions[languageCode].VoidNames = {"Velocidade", "Lágrimas", "Dano", "Alcance", "Velocidade de Disparo", "Sorte"}
|
||||
|
||||
@@ -871,6 +871,8 @@ EID.descriptions[languageCode].transformations={
|
||||
|
||||
|
||||
---------- MISC ----------
|
||||
-- This string will be appended to certain words (like pickup names in glitched item descriptions) to pluralize them, make it "" to not pluralize
|
||||
EID.descriptions[languageCode].Pluralize = ""
|
||||
|
||||
EID.descriptions[languageCode].VoidText = "Если поглощён, даёт:"
|
||||
EID.descriptions[languageCode].VoidNames = {"Скорость", "Скорострельность", "Урон", "Дальность", "Скорость снаряда", "Удача"}
|
||||
|
||||
@@ -868,6 +868,9 @@ EID.descriptions[languageCode].transformations={
|
||||
}
|
||||
|
||||
---------- Misc. text ----------
|
||||
-- This string will be appended to certain words (like pickup names in glitched item descriptions) to pluralize them, make it "" to not pluralize
|
||||
EID.descriptions[languageCode].Pluralize = ""
|
||||
|
||||
EID.descriptions[languageCode].VoidText = "Si lo absorbes, ganarás:"
|
||||
EID.descriptions[languageCode].VoidNames = {"de Velocidad {{Speed}}", "de Lágrimas {{Tears}}", "de Daño {{Damage}}", "de Alcance {{Range}}", "de Vel. de tiro {{Shotspeed}}", "de Suerte {{Luck}}"}
|
||||
|
||||
|
||||
@@ -902,6 +902,9 @@ EID.descriptions[languageCode].transformations={
|
||||
|
||||
---------- MISC ----------
|
||||
|
||||
-- This string will be appended to certain words (like pickup names in glitched item descriptions) to pluralize them, make it "" to not pluralize
|
||||
EID.descriptions[languageCode].Pluralize = ""
|
||||
|
||||
EID.descriptions[languageCode].VoidText = "При поглинанні дає:"
|
||||
-- {1} will become the number text (like "{1} Tears up" -> "+0.5 Tears up")
|
||||
EID.descriptions[languageCode].VoidNames = {"{1} Швидкість збільшено", "{1} Темп Стрільби збільшено", "{1} Шкоду збільшено", "{1} Дальність збільшено", "{1} Швидкість Стрільби збільшено", "{1} Удачу збільшено"}
|
||||
|
||||
@@ -903,6 +903,9 @@ EID.descriptions[languageCode].transformations={
|
||||
|
||||
---------- MISC ----------
|
||||
|
||||
-- This string will be appended to certain words (like pickup names in glitched item descriptions) to pluralize them, make it "" to not pluralize
|
||||
EID.descriptions[languageCode].Pluralize = ""
|
||||
|
||||
EID.descriptions[languageCode].VoidText = "若吸收,获得:"
|
||||
-- {1} will become the number text (like "{1} Tears up" -> "+0.5 Tears up")
|
||||
EID.descriptions[languageCode].VoidNames = {"{1} 移速", "{1} 射速", "{1} 伤害", "{1} 射程", "{1} 弹速", "{1} 运气"}
|
||||
|
||||
@@ -1032,9 +1032,6 @@ EID.descriptions[languageCode].horsepills={
|
||||
---------- Popisy Glitchnutých předmětů ----------
|
||||
|
||||
EID.descriptions[languageCode].GlitchedItemText = {
|
||||
-- This will be appended to words to pluralize them, make it "" to not pluralize
|
||||
pluralize = "s",
|
||||
|
||||
-- Item Config info
|
||||
AddBlackHearts = "{{BlackHeart}} {1} Černé Srdce",
|
||||
AddBombs = "{{Bomb}} {1} Bomba",
|
||||
|
||||
@@ -1088,9 +1088,6 @@ EID.descriptions[languageCode].horsepills={
|
||||
---------- Glitched Item Descriptions ----------
|
||||
|
||||
EID.descriptions[languageCode].GlitchedItemText = {
|
||||
-- This will be appended to words to pluralize them, make it "" to not pluralize
|
||||
pluralize = "",
|
||||
|
||||
-- Item Config info
|
||||
AddBlackHearts = "{{BlackHeart}} {1} Schwarzes Herz",
|
||||
AddBombs = "{{Bomb}} {1} Bombe",
|
||||
|
||||
+57
-56
@@ -16,15 +16,15 @@ local repCollectibles={
|
||||
[2] = {"2", "The Inner Eye", "↓ {{Tears}} x0.51 Fire rate multiplier#Isaac shoots 3 tears at once"}, -- The Inner Eye
|
||||
[5] = {"5", "My Reflection", "↑ {{Damage}} +1.5 Damage#↑ {{Range}} +1.5 Range#↑ {{Range}} x2 Range multiplier#↑ {{Shotspeed}} x1.6 Shot speed multiplier#↓ {{Luck}} -1 Luck#Tears get a boomerang effect"}, -- My Reflection
|
||||
[6] = {"6", "Number One", "↑ {{Tears}} +1.5 Tears#↓ {{Range}} -1.5 Range#↓ {{Range}} x0.8 Range multiplier"}, -- Number One
|
||||
[12] = {"12", "Magic Mushroom", "↑ {{Heart}} +1 Health#↑ {{Speed}} +0.3 Speed#↑ {{Damage}} +0.3 Damage#↑ {{Damage}} x1.5 Damage multiplier#↑ {{Range}} +2.5 Range#Size up#{{Heart}} Full health"}, -- Magic Mushroom
|
||||
[12] = {"12", "Magic Mushroom", "↑ {{Heart}} +1 Health#↑ {{Speed}} +0.3 Speed#↑ {{Damage}} +0.3 Damage#↑ {{Damage}} x1.5 Damage multiplier#↑ {{Range}} +2.5 Range#Size up#{{HealingRed}} Full health"}, -- Magic Mushroom
|
||||
[13] = {"13", "The Virus", "↑ {{Speed}} +0.2 Speed#{{Poison}} Touching enemies poisons them#Isaac deals 48 contact damage per second"}, -- The Virus
|
||||
[14] = {"14", "Roid Rage", "↑ {{Speed}} +0.3 Speed#↑ {{Range}} +2.5 Range"}, -- Roid Rage
|
||||
[18] = {"18", "A Dollar", "{{Coin}} +100 Coins"}, -- A Dollar
|
||||
[22] = {"22", "Lunch", "↑ {{Heart}} +1 Health#{{Heart}} Heals 1 heart"}, -- Lunch
|
||||
[23] = {"23", "Dinner", "↑ {{Heart}} +1 Health#{{Heart}} Heals 1 heart"}, -- Dinner
|
||||
[24] = {"24", "Dessert", "↑ {{Heart}} +1 Health#{{Heart}} Heals 1 heart"}, -- Dessert
|
||||
[25] = {"25", "Breakfast", "↑ {{Heart}} +1 Health#{{Heart}} Heals 1 heart"}, -- Breakfast
|
||||
[26] = {"26", "Rotten Meat", "↑ {{Heart}} +1 Health#{{Heart}} Heals 1 heart"}, -- Rotten Meat
|
||||
[22] = {"22", "Lunch", "↑ {{Heart}} +1 Health#{{HealingRed}} Heals 1 heart"}, -- Lunch
|
||||
[23] = {"23", "Dinner", "↑ {{Heart}} +1 Health#{{HealingRed}} Heals 1 heart"}, -- Dinner
|
||||
[24] = {"24", "Dessert", "↑ {{Heart}} +1 Health#{{HealingRed}} Heals 1 heart"}, -- Dessert
|
||||
[25] = {"25", "Breakfast", "↑ {{Heart}} +1 Health#{{HealingRed}} Heals 1 heart"}, -- Breakfast
|
||||
[26] = {"26", "Rotten Meat", "↑ {{Heart}} +1 Health#{{HealingRed}} Heals 1 heart"}, -- Rotten Meat
|
||||
[29] = {"29", "Mom's Underwear", "↑ {{Range}} +2.5 Range#Spawns 3-6 blue flies"}, -- Mom's Underwear
|
||||
[30] = {"30", "Mom's Heels", "↑ {{Range}} +2.5 Range#Isaac deals 24 contact damage per second"}, -- Mom's Heels
|
||||
[31] = {"31", "Mom's Lipstick", "↑ {{Range}} +3.75 Range#{{UnknownHeart}} Spawns 1 random heart"}, -- Mom's Lipstick
|
||||
@@ -38,7 +38,7 @@ local repCollectibles={
|
||||
[53] = {"53", "Magneto", "Pickups are attracted to Isaac#Opens chests from 2 tiles away, ignoring damage of Spike Chests"}, -- Magneto
|
||||
[55] = {"55", "Mom's Eye", "50% chance to shoot an extra tear backwards#{{Luck}} 100% chance at 5 luck"}, -- Mom's Eye
|
||||
[59] = {"59", "The Book of Belial", "{{AngelDevilChance}} +12.5% Devil/Angel Room chance while held#{{Timer}} Receive for the room:#↑ {{Damage}} +2 Damage"}, -- The Book of Belial (Judas' Birthright)
|
||||
[62] = {"62", "Charm of the Vampire", "↑ {{Damage}} +0.3 Damage#{{HalfHeart}} Killing 13 enemies heals half a heart"}, -- Charm of the Vampire
|
||||
[62] = {"62", "Charm of the Vampire", "↑ {{Damage}} +0.3 Damage#{{HealingRed}} Killing 13 enemies heals half a heart"}, -- Charm of the Vampire
|
||||
[67] = {"67", "Sister Maggy", "Shoots normal tears#Deals 6 damage per tear"}, -- Sister Maggy
|
||||
[69] = {"69", "Chocolate Milk", "{{Chargeable}} Chargeable tears#{{Damage}} Damage scales with charge time, up to 4x"}, -- Chocolate Milk
|
||||
[70] = {"70", "Growth Hormones", "↑ {{Speed}} +0.2 Speed#↑ {{Damage}} +1 Damage"}, -- Growth Hormones
|
||||
@@ -52,7 +52,7 @@ local repCollectibles={
|
||||
[87] = {"87", "Loki's Horns", "25% chance to shoot in 4 directions#{{Luck}} 100% chance at 15 luck"}, -- Loki's Horns
|
||||
[91] = {"91", "Spelunker Hat", "Rooms on the map are revealed from further away#{{SecretRoom}} Can also reveal Secret and Super Secret Rooms#Prevents damage from falling projectiles"}, -- Spelunker Hat
|
||||
[98] = {"98", "The Relic", "{{SoulHeart}} Spawns 1 Soul Heart every 7-8 rooms"}, -- The Relic
|
||||
[101] = {"101", "The Halo", "↑ {{Heart}} +1 Health#↑ {{Speed}} +0.3 Speed#↑ {{Tears}} +0.2 Tears#↑ {{Damage}} +0.3 Damage#↑ {{Range}} +1.5 Range#{{Heart}} Heals 1 heart"}, -- The Halo
|
||||
[101] = {"101", "The Halo", "↑ {{Heart}} +1 Health#↑ {{Speed}} +0.3 Speed#↑ {{Tears}} +0.2 Tears#↑ {{Damage}} +0.3 Damage#↑ {{Range}} +1.5 Range#{{HealingRed}} Heals 1 heart"}, -- The Halo
|
||||
[106] = {"106", "Mr. Mega", "↑ x1.85 Bomb damage#{{Bomb}} +5 Bombs"}, -- Mr. Mega
|
||||
[107] = {"107", "The Pinking Shears", "{{Timer}} Receive for the room:#Flight#Isaac's body separates from his head and attacks enemies with 23.5 contact damage per second"}, -- The Pinking Shears
|
||||
[110] = {"110", "Mom's Contacts", "↑ {{Range}} +1.5 Range#20% chance to shoot petrifying tears#{{Luck}} 50% chance at 20 luck"}, -- Mom's Contacts
|
||||
@@ -63,7 +63,7 @@ local repCollectibles={
|
||||
[123] = {"123", "Monster Manual", "{{Timer}} Spawns a random familiar for the floor"}, -- Monster Manual
|
||||
[126] = {"126", "Razor Blade", "↑ {{Damage}} +1.2 Damage for the room#{{Warning}} Deals 1 heart of damage to Isaac#After the first use in a room, deals half a heart instead#{{Heart}} Removes Red Hearts first"}, -- Razor Blade
|
||||
[129] = {"129", "Bucket of Lard", "↑ {{Heart}} +2 Health#↓ {{Speed}} -0.2 Speed"}, -- Bucket of Lard
|
||||
[138] = {"138", "Stigmata", "↑ {{Heart}} +1 Health#↑ {{Damage}} +0.3 Damage#{{Heart}} Heals 1 heart"}, -- Stigmata
|
||||
[138] = {"138", "Stigmata", "↑ {{Heart}} +1 Health#↑ {{Damage}} +0.3 Damage#{{HealingRed}} Heals 1 heart"}, -- Stigmata
|
||||
[139] = {"139", "Mom's Purse", "{{Trinket}} Spawns 1 random trinket#{{Trinket}} Isaac can hold 2 trinkets"}, -- Mom's Purse
|
||||
[140] = {"140", "Bob's Curse", "{{Bomb}} +5 Bombs#{{Poison}} Isaac's bombs create a cloud of poison#{{Poison}} Poison immunity"}, -- Bob's Curse
|
||||
[142] = {"142", "Scapular", "{{SoulHeart}} Isaac gains 1 Soul Heart when damaged down to half a heart#Can only happen once per room#Exiting and re-entering the room allows the effect to trigger again#{{Warning}} Doesn't trigger from health donations"}, -- Scapular
|
||||
@@ -78,15 +78,15 @@ local repCollectibles={
|
||||
[171] = {"171", "Spider Butt", "{{Slow}} Slows down enemies for 4 seconds#Deals 10 damage to all enemies#Enemies killed by the item spawn blue spiders"}, -- Spider Butt
|
||||
[172] = {"172", "Sacrificial Dagger", "Orbital#Blocks enemy shots#Deals 112.5 contact damage per second"}, -- Sacrificial Dagger
|
||||
[173] = {"173", "Mitre", "{{SoulHeart}} 33% chance that Red Hearts spawn as Soul Hearts instead"}, -- Mitre
|
||||
[176] = {"176", "Stem Cells", "↑ {{Heart}} +1 Health#↑ {{Shotspeed}} +0.16 Shot speed#{{Heart}} Heals 1 heart"}, -- Stem Cells
|
||||
[176] = {"176", "Stem Cells", "↑ {{Heart}} +1 Health#↑ {{Shotspeed}} +0.16 Shot speed#{{HealingRed}} Heals 1 heart"}, -- Stem Cells
|
||||
[178] = {"178", "Holy Water", "{{Throwable}} Launches itself in the direction Isaac shoots#Breaks and deals 7 damage upon hitting an enemy#Leaves a pool of petrifying + damaging creep"}, -- Holy Water
|
||||
[180] = {"180", "The Black Bean", "Isaac farts multiple times when damaged#{{Poison}} The farts leave poison clouds and deflects projectiles"}, -- The Black Bean
|
||||
[182] = {"182", "Sacred Heart", "↑ {{Heart}} +1 Health#↑ {{Damage}} x2.3 Damage multiplier#↑ {{Damage}} +1 Damage#↓ {{Tears}} -0.4 Tears#↓ {{Shotspeed}} -0.25 Shot speed#{{Heart}} Full health#Homing tears"}, -- Sacred Heart
|
||||
[184] = {"184", "Holy Grail", "↑ {{Heart}} +1 Health#{{Heart}} Heals 1 heart#Flight"}, -- Holy Grail
|
||||
[182] = {"182", "Sacred Heart", "↑ {{Heart}} +1 Health#↑ {{Damage}} x2.3 Damage multiplier#↑ {{Damage}} +1 Damage#↓ {{Tears}} -0.4 Tears#↓ {{Shotspeed}} -0.25 Shot speed#{{HealingRed}} Full health#Homing tears"}, -- Sacred Heart
|
||||
[184] = {"184", "Holy Grail", "↑ {{Heart}} +1 Health#{{HealingRed}} Heals 1 heart#Flight"}, -- Holy Grail
|
||||
[186] = {"186", "Blood Rights", "Deals 40 damage to every enemy#{{Warning}} Deals 1 heart of damage to Isaac#After the first use in a room, deals half a heart instead#{{Heart}} Removes Red Hearts first"}, -- Blood Rights
|
||||
[189] = {"189", "SMB Super Fan", "↑ {{Heart}} +1 Health#↑ {{Speed}} +0.2 Speed#↑ {{Tears}} +0.2 Tears#↑ {{Damage}} +0.3 Damage#↑ {{Range}} +2.5 Range#{{Heart}} Full health"}, -- SMB Super Fan
|
||||
[189] = {"189", "SMB Super Fan", "↑ {{Heart}} +1 Health#↑ {{Speed}} +0.2 Speed#↑ {{Tears}} +0.2 Tears#↑ {{Damage}} +0.3 Damage#↑ {{Range}} +2.5 Range#{{HealingRed}} Full health"}, -- SMB Super Fan
|
||||
[192] = {"192", "Telepathy for Dummies", "{{Timer}} Receive for the room:#↑ {{Range}} +3 Range#Homing tears"}, -- Telepathy for Dummies
|
||||
[193] = {"193", "MEAT!", "↑ {{Heart}} +1 Health#↑ {{Damage}} +0.3 Damage#{{Heart}} Heals 1 heart"}, -- MEAT!
|
||||
[193] = {"193", "MEAT!", "↑ {{Heart}} +1 Health#↑ {{Damage}} +0.3 Damage#{{HealingRed}} Heals 1 heart"}, -- MEAT!
|
||||
[194] = {"194", "Magic 8 Ball", "↑ {{Shotspeed}} +0.16 Shot speed#{{Card}} Spawns a card#{{PlanetariumChance}} +15% Planetarium chance"}, -- Magic 8 Ball
|
||||
[197] = {"197", "Jesus Juice", "↑ {{Damage}} +0.5 Damage#↑ {{Range}} +1.5 Range"}, -- Jesus Juice
|
||||
[203] = {"203", "Humbleing Bundle", "Pickups have a 50% chance to be doubled"}, -- Humbleing Bundle
|
||||
@@ -94,13 +94,13 @@ local repCollectibles={
|
||||
[206] = {"206", "Guillotine", "↑ {{Tears}} +0.5 Fire rate#↑ {{Damage}} +1 Damage#Isaac's head becomes an orbital that shoots, doesn't take damage and deals 56 contact damage per second"}, -- Guillotine
|
||||
[211] = {"211", "Spiderbaby", "Taking damage spawns 3-5 blue spiders"}, -- Spiderbaby
|
||||
[214] = {"214", "Anemic", "↑ {{Range}} +1.5 Range#{{Timer}} When taking damage Isaac leaves a trail of blood creep for the room#The creep deals 6 damage per second"}, -- Anemic
|
||||
[218] = {"218", "Placenta", "↑ {{Heart}} +1 Health#{{Heart}} Heals 1 heart#{{HalfHeart}} 50% chance to heal half a heart every minute"}, -- Placenta
|
||||
[218] = {"218", "Placenta", "↑ {{Heart}} +1 Health#{{HealingRed}} Heals 1 heart#{{HealingRed}} 50% chance to heal half a heart every minute"}, -- Placenta
|
||||
[219] = {"219", "Old Bandage", "↑ {{EmptyHeart}} +1 Empty heart container#{{Heart}} Taking damage has a 20% chance to spawn a Red Heart"}, -- Old Bandage
|
||||
[222] = {"222", "Anti-Gravity", "↑ {{Tears}} +1 Fire rate#Holding the fire buttons causes tears to hover in mid-air#Releasing the fire buttons shoots them in the direction they were fired"}, -- Anti-Gravity
|
||||
[223] = {"223", "Pyromaniac", "{{Bomb}} +5 Bombs#{{HalfHeart}} Getting hit by explosions heals half a heart instead of damaging Isaac#{{Burning}} Fire immunity (except projectiles)"}, -- Pyromaniac
|
||||
[223] = {"223", "Pyromaniac", "{{Bomb}} +5 Bombs#{{HealingRed}} Getting hit by explosions heals half a heart instead of damaging Isaac#{{Burning}} Fire immunity (except projectiles)"}, -- Pyromaniac
|
||||
[224] = {"224", "Cricket's Body", "↑ {{Tears}} +0.5 Fire rate#↓ {{Range}} x0.8 Range multiplier#Tears split in 4 on hit#Split tears deal half damage"}, -- Cricket's Body
|
||||
[225] = {"225", "Gimpy", "{{SoulHeart}} Taking damage has a 8% chance to spawn a Soul Heart#{{Luck}} +2% chance per luck#{{HalfHeart}} Enemies have a chance to drop a half Red Heart on death"}, -- Gimpy
|
||||
[226] = {"226", "Black Lotus", "↑ {{Heart}} +1 Health#{{Heart}} Heals 1 heart#{{SoulHeart}} +1 Soul Heart#{{BlackHeart}} +1 Black Heart"}, -- Black Lotus
|
||||
[226] = {"226", "Black Lotus", "↑ {{Heart}} +1 Health#{{HealingRed}} Heals 1 heart#{{SoulHeart}} +1 Soul Heart#{{BlackHeart}} +1 Black Heart"}, -- Black Lotus
|
||||
[228] = {"228", "Mom's Perfume", "↑ {{Tears}} +0.5 Fire rate#{{Fear}} 15% chance to shoot fear tears"}, -- Mom's Perfume
|
||||
[229] = {"229", "Monstro's Lung", "↓ {{Tears}} x0.23 Fire rate multiplier#{{Chargeable}} Tears are charged and released in a shotgun style attack"}, -- Monstro's Lung
|
||||
[230] = {"230", "Abaddon", "↑ {{Speed}} +0.2 Speed#↑ {{Damage}} +1.5 Damage#{{BlackHeart}} Converts all heart containers into Black Hearts#{{BlackHeart}} +2 Black Hearts#{{Fear}} 15% chance to shoot fear tears"}, -- Abaddon
|
||||
@@ -108,7 +108,7 @@ local repCollectibles={
|
||||
[233] = {"233", "Tiny Planet", "↑ {{Range}} +6.5 Range#Spectral tears#Isaac's tears orbit around him"}, -- Tiny Planet
|
||||
[245] = {"245", "20/20", "↓ {{Damage}} x0.8 Damage multiplier#Isaac shoots 2 tears at once"}, -- 20/20
|
||||
[248] = {"248", "Hive Mind", "Blue spiders and flies deal double damage#Spider and fly familiars become stronger"}, -- Hive Mind
|
||||
[253] = {"253", "Magic Scab", "↑ {{Heart}} +1 Health#↑ {{Luck}} +1 Luck#{{Heart}} Heals 1 heart"}, -- Magic Scab
|
||||
[253] = {"253", "Magic Scab", "↑ {{Heart}} +1 Health#↑ {{Luck}} +1 Luck#{{HealingRed}} Heals 1 heart"}, -- Magic Scab
|
||||
[254] = {"254", "Blood Clot", "↑ {{Damage}} +1 Damage for the left eye#↑ {{Range}} +2.75 Range for the left eye"}, -- Blood Clot
|
||||
[256] = {"256", "Hot Bombs", "{{Bomb}} +5 Bombs#{{Burning}} Isaac's bombs deal contact damage#{{Burning}} Isaac's bombs leave a flame where they explode#{{Burning}} Fire immunity (except projectiles)"}, -- Hot Bombs
|
||||
[261] = {"261", "Proptosis", "↑ {{Damage}} +0.5 Damage#↓ Tears deal less damage the longer they are airborne#Tears deal 3x damage at point blank range and no damage after 0.8 seconds"}, -- Proptosis
|
||||
@@ -138,11 +138,11 @@ local repCollectibles={
|
||||
-- For it to work, only use line breaks or semicolons to separate floor details, and use the same order as English
|
||||
[297] = {"297", "Pandora's Box", "{{Warning}} SINGLE USE {{Warning}} Spawns rewards based on floor:#B1: 2{{SoulHeart}}; B2: 2{{Bomb}} + 2{{Key}}#{{NoLB}}C1: Boss item; C2: C1 + 2{{SoulHeart}}#D1: 4{{SoulHeart}}; D2: 20{{Coin}}#W1: 2 Boss items#W2: {{Collectible33}} The Bible#???/Void: Nothing#Sheol: Devil item + 1{{BlackHeart}}#Cathe: Angel item + 1{{EternalHeart}}#{{NoLB}}Dark Room: Unlocks {{Collectible523}} Moving Box#Chest: 1{{Coin}}#Home: {{Collectible580}} Red Key"}, -- Pandora's Box
|
||||
[300] = {"300", "Aries", "↑ {{Speed}} +0.25 Speed#Moving above 0.85 Speed makes Isaac immune to contact damage and deals 25 damage to enemies"}, -- Aries
|
||||
[307] = {"307", "Capricorn", "↑ {{Heart}} +1 Health#↑ {{Speed}} +0.1 Speed#↑ {{Tears}} +0.5 Fire rate#↑ {{Damage}} +0.5 Damage#↑ {{Range}} +0.75 Range#+1 {{Coin}} coin, {{Bomb}} bomb and {{Key}} key#{{Heart}} Heals 1 heart"}, -- Capricorn
|
||||
[307] = {"307", "Capricorn", "↑ {{Heart}} +1 Health#↑ {{Speed}} +0.1 Speed#↑ {{Tears}} +0.5 Fire rate#↑ {{Damage}} +0.5 Damage#↑ {{Range}} +0.75 Range#+1 {{Coin}} coin, {{Bomb}} bomb and {{Key}} key#{{HealingRed}} Heals 1 heart"}, -- Capricorn
|
||||
[308] = {"308", "Aquarius", "Isaac leaves a trail of creep#{{Damage}} The creep deals 66% of Isaac's damage per second and inherits his tear effects"}, -- Aquarius
|
||||
[309] = {"309", "Pisces", "↑ {{Tears}} +0.5 Fire rate#↑ {{Tearsize}} +0.12 Tear size#Increases tear knockback"}, -- Pisces
|
||||
[310] = {"310", "Eve's Mascara", "↑ {{Damage}} x2 Damage multiplier#↓ {{Tears}} x0.66 Tears multiplier#↓ {{Shotspeed}} -0.5 Shot speed"}, -- Eve's Mascara
|
||||
[314] = {"314", "Thunder Thighs", "↑ {{Heart}} +1 Health#↓ {{Speed}} -0.4 Speed#{{Heart}} Heals 1 heart#Isaac can destroy rocks by walking into them"}, -- Thunder Thighs
|
||||
[314] = {"314", "Thunder Thighs", "↑ {{Heart}} +1 Health#↓ {{Speed}} -0.4 Speed#{{HealingRed}} Heals 1 heart#Isaac can destroy rocks by walking into them"}, -- Thunder Thighs
|
||||
[315] = {"315", "Strange Attractor", "Isaac's tears attract enemies, pickups and trinkets#The attraction effect is much stronger at the end of the tears' path"}, -- Strange Attractor
|
||||
[316] = {"316", "Cursed Eye", "Charged wave of 5 tears#{{Warning}} Taking damage while partially charged teleports Isaac to a random room"}, -- Cursed Eye
|
||||
[319] = {"319", "Cain's Other Eye", "Shoots tears in random directions with the same effects as Isaac#{{Damage}} Deals 75% of Isaac's damage"}, -- Cain's Other Eye
|
||||
@@ -155,13 +155,13 @@ local repCollectibles={
|
||||
[331] = {"331", "Godhead", "↑ {{Damage}} +0.5 Damage#↓ {{Tears}} -0.3 Tears#↓ {{Shotspeed}} -0.3 Shot speed#Homing tears#Tears gain an aura that deals 60 damage per second"}, -- Godhead
|
||||
[336] = {"336", "Dead Onion", "↑ {{Tearsize}} +0.22 Tear size#↓ {{Range}} -1.5 Range#↓ {{Shotspeed}} -0.4 Shot speed#Piercing + spectral tears"}, -- Dead Onion
|
||||
[339] = {"339", "Safety Pin", "↑ {{Range}} +2.5 Range#↑ {{Shotspeed}} +0.16 Shot speed#{{BlackHeart}} +1 Black Heart"}, -- Safety Pin
|
||||
[342] = {"342", "Blue Cap", "↑ {{Heart}} +1 Health#↑ {{Tears}} +0.7 Tears#↓ {{Shotspeed}} -0.16 Shot speed#{{Heart}} Heals 1 heart"}, -- Blue Cap
|
||||
[342] = {"342", "Blue Cap", "↑ {{Heart}} +1 Health#↑ {{Tears}} +0.7 Tears#↓ {{Shotspeed}} -0.16 Shot speed#{{HealingRed}} Heals 1 heart"}, -- Blue Cap
|
||||
[344] = {"344", "Match Book", "{{BlackHeart}} +1 Black Heart#{{Bomb}} Spawns 3 bombs#{{Trinket41}} Spawns Match Stick"}, -- Match Book
|
||||
[345] = {"345", "Synthoil", "↑ {{Damage}} +1 Damage#↑ {{Range}} +2.5 Range"}, -- Synthoil
|
||||
[346] = {"346", "A Snack", "↑ {{Heart}} +1 Health#{{Heart}} Heals 1 heart"}, -- A Snack
|
||||
[346] = {"346", "A Snack", "↑ {{Heart}} +1 Health#{{HealingRed}} Heals 1 heart"}, -- A Snack
|
||||
[349] = {"349", "Wooden Nickel", "{{Coin}} 59% chance to spawn a random coin"}, -- Wooden Nickel
|
||||
[352] = {"352", "Glass Cannon", "{{Damage}} Shoots a large piercing spectral tear that does 10x Isaac's damage#{{Warning}} While held, taking damage:#↓ Removes an extra 2 hearts of health#↓ Breaks the cannon for a few rooms#↑ {{Range}} +1.5 Range and leaves a blood trail for the room#The extra damage can't kill Isaac#Self-damage does not trigger the effect"}, -- Glass Cannon
|
||||
[354] = {"354", "Crack Jacks", "↑ {{Heart}} +1 Health#{{Heart}} Heals 1 heart#{{Trinket}} Spawns a trinket"}, -- Crack Jacks
|
||||
[354] = {"354", "Crack Jacks", "↑ {{Heart}} +1 Health#{{HealingRed}} Heals 1 heart#{{Trinket}} Spawns a trinket"}, -- Crack Jacks
|
||||
[355] = {"355", "Mom's Pearls", "↑ {{Range}} +2.5 Range#↑ {{Luck}} +1 Luck#{{SoulHeart}} +1 Soul Heart"}, -- Mom's Pearls
|
||||
[360] = {"360", "Incubus", "Shoots tears with the same effects as Isaac#{{Damage}} Deals 75% of Isaac's damage"}, -- Incubus
|
||||
[365] = {"365", "Lost Fly", "Moves along walls/obstacles in the room#Deals 30 contact damage per second#Nearby enemies target the fly"}, -- Lost Fly
|
||||
@@ -209,7 +209,7 @@ local repCollectibles={
|
||||
[451] = {"451", "Tarot Cloth", "{{Card}} Spawns a card#{{Card}} Tarot card effects are doubled or enhanced"}, -- Tarot Cloth
|
||||
[453] = {"453", "Compound Fracture", "↑ {{Range}} +1.5 Range#Tears shatter into 1-3 bone shards upon hitting anything"}, -- Compound Fracture
|
||||
[455] = {"455", "Dad's Lost Coin", "↑ {{Range}} +2.5 Range#{{Luck}} Spawns a Lucky Penny"}, -- Dad's Lost Coin
|
||||
[456] = {"456", "Midnight Snack", "↑ {{Heart}} +1 Health#{{Heart}} Heals 1 heart"}, -- Midnight Snack
|
||||
[456] = {"456", "Midnight Snack", "↑ {{Heart}} +1 Health#{{HealingRed}} Heals 1 heart"}, -- Midnight Snack
|
||||
[459] = {"459", "Sinus Infection", "20% chance to shoot a sticky booger#{{Damage}} Boogers deal Isaac's damage once a second and stick for 10 seconds#{{Luck}} Not affected by luck"}, -- Sinus Infection
|
||||
[462] = {"462", "Eye of Belial", "↑ {{Range}} +1.5 Range#Piercing tears#Hitting an enemy makes the tear homing and doubles its damage"}, -- Eye of Belial
|
||||
[464] = {"464", "Glyph of Balance", "{{SoulHeart}} +2 Soul Hearts#Room clear rewards and champion enemy drops become whatever pickup Isaac needs the most"}, -- Glyph of Balance
|
||||
@@ -257,13 +257,13 @@ local repCollectibles={
|
||||
[564] = {"564", "A Bar of Soap", "↑ {{Tears}} +0.5 Tears#↑ {{Shotspeed}} +0.2 Shot speed"}, -- A Bar of Soap
|
||||
[565] = {"565", "Blood Puppy", "Chases enemies#After killing 15 enemies, it deals more damage, spawns a half Red Heart every 10 kills, but tries to hurt Isaac#After killing 40 enemies, it deals even more damage, spawns full Red Hearts, and can destroy rocks#Dealing enough damage to it returns it to its first phase"}, -- Blood Puppy
|
||||
[566] = {"566", "Dream Catcher", "{{HalfSoulHeart}} +1 half Soul Heart when entering a new floor#The stage transition nightmare reveals the next floor's boss fight and Treasure Room item"}, -- Dream Catcher
|
||||
[567] = {"567", "Paschal Candle", "↑ {{Tears}} Clearing a room without taking damage grants +0.4 Fire rate#Caps at +2 Fire rate {{ColorSilver}}(5 rooms)"}, -- Paschal Candle
|
||||
[567] = {"567", "Paschal Candle", "↑ {{Tears}} Clearing a room without taking damage grants +0.4 Fire rate#Caps at +2 Fire rate {{ColorSilver}}(5 rooms){{CR}}"}, -- Paschal Candle
|
||||
[568] = {"568", "Divine Intervention", "Double-tapping a fire key creates a shield#The shield lasts 1 second, pushes enemies away and reflects enemy projectiles and lasers"}, -- Divine Intervention
|
||||
[569] = {"569", "Blood Oath", "{{Warning}} Entering a new floor drains all of Isaac's Red Hearts, but grants speed and damage bonuses for each heart lost#Each half heart lost counts as an individual hit for on-hit effects"}, -- Blood Oath
|
||||
[570] = {"570", "Playdough Cookie", "Each of Isaac's tears have a different color and status effect"}, -- Playdough Cookie
|
||||
[571] = {"571", "Orphan Socks", "↑ {{Speed}} +0.3 Speed#↑ {{SoulHeart}} +2 Soul Hearts#Immune to creep and floor spikes"}, -- Orphan Socks
|
||||
[572] = {"572", "Eye of the Occult", "↑ {{Damage}} +1 Damage#↑ {{Range}} +2 Range#↓ {{Shotspeed}} -0.16 Shot speed#Isaac's tears can be controlled in mid-air"}, -- Eye of the Occult
|
||||
[573] = {"573", "Immaculate Heart", "↑ {{Heart}} +1 Health#↑ {{Damage}} x1.2 Damage multiplier#{{Heart}} Full health#20% chance to shoot an extra orbiting spectral tear"}, -- Immaculate Heart
|
||||
[573] = {"573", "Immaculate Heart", "↑ {{Heart}} +1 Health#↑ {{Damage}} x1.2 Damage multiplier#{{HealingRed}} Full health#20% chance to shoot an extra orbiting spectral tear"}, -- Immaculate Heart
|
||||
[574] = {"574", "Monstrance", "Isaac is surrounded by a damaging aura#The closer enemies are to Isaac, the more damage the aura deals to them"}, -- Monstrance
|
||||
[575] = {"575", "The Intruder", "{{Slow}} Buries itself in Isaac's head and shoots 4 extra slowing tears that deal 1.5 damage#Taking damage can make the spider exit the head and chase enemies"}, -- The Intruder
|
||||
[576] = {"576", "Dirty Mind", "All Dip (small poop) enemies are friendly#Destroying poop spawns 1-4 Dips#Dip type depends on the poop type#Rocks may be replaced with poop"}, -- Dirty Mind
|
||||
@@ -281,10 +281,10 @@ local repCollectibles={
|
||||
[588] = {"588", "Sol", "{{BossRoom}} Reveals the location of the Boss Room#{{Timer}} When the floor boss is defeated, receive for the floor:#↑ {{Damage}} +3 Damage#↑ {{Luck}} +1 Luck#{{Card20}} The Sun effect#{{Battery}} Fully recharges the active item#{{CurseBlind}} Removes any curses"}, -- Sol
|
||||
[589] = {"589", "Luna", "Adds an extra {{SecretRoom}} Secret Room and {{SuperSecretRoom}} Super Secret Room to each floor#Reveals one Secret Room each floor#{{Timer}} Secret Rooms contain a beam of light that grant for the floor:#↑ {{Tears}} +0.5 Fire rate#↑ {{Tears}} Additional +0.5 Fire rate from the first beam per floor#{{HalfSoulHeart}} Half a Soul Heart"}, -- Luna
|
||||
[590] = {"590", "Mercurius", "↑ {{Speed}} +0.4 Speed#Most doors stay permanently open"}, -- Mercurius
|
||||
[591] = {"591", "Venus", "↑ {{Heart}} +1 Health#{{Heart}} Heals 1 heart#{{Charm}} Charms nearby enemies"}, -- Venus
|
||||
[591] = {"591", "Venus", "↑ {{Heart}} +1 Health#{{HealingRed}} Heals 1 heart#{{Charm}} Charms nearby enemies"}, -- Venus
|
||||
[592] = {"592", "Terra", "↑ {{Damage}} +1 Damage#Replaces Isaac's tears with rocks#Rocks deal variable damage, can destroy obstacles and have increased knockback"}, -- Terra
|
||||
[593] = {"593", "Mars", "Double-tapping a movement key makes Isaac dash#{{Damage}} During a dash, Isaac is invincible and deals 4x his damage +8#{{Timer}} 3 seconds cooldown"}, -- Mars
|
||||
[594] = {"594", "Jupiter", "↑ {{EmptyHeart}} +2 Empty heart containers#↓ {{Speed}} -0.3 Speed#{{HalfHeart}} Heals half a heart#{{Speed}} Speed builds up to +0.5 while standing still#{{Poison}} Moving releases poison clouds#{{Poison}} Poison immunity"}, -- Jupiter
|
||||
[594] = {"594", "Jupiter", "↑ {{EmptyHeart}} +2 Empty heart containers#↓ {{Speed}} -0.3 Speed#{{HealingRed}} Heals half a heart#{{Speed}} Speed builds up to +0.5 while standing still#{{Poison}} Moving releases poison clouds#{{Poison}} Poison immunity"}, -- Jupiter
|
||||
[595] = {"595", "Saturnus", "Entering a room causes 7 tears to orbit Isaac#Those tears last for 13 seconds and deal 1.5x Isaac's damage +5#Enemy projectiles have a chance to orbit Isaac"}, -- Saturnus
|
||||
[596] = {"596", "Uranus", "{{Freezing}} Isaac shoots ice tears that freeze enemies on death#Touching a frozen enemy makes it slide away and explode into 10 ice shards"}, -- Uranus
|
||||
[597] = {"597", "Neptunus", "{{Tears}} Not shooting builds up a tear bonus over 3 seconds#The tear bonus decreases as Isaac shoots"}, -- Neptunus
|
||||
@@ -304,14 +304,14 @@ local repCollectibles={
|
||||
[611] = {"611", "Larynx", "Isaac screams, damages and knocks back nearby enemies#The scream gets stronger the more charges the item has"}, -- Larynx
|
||||
[612] = {"612", "Lost Soul", "Dies in one hit and respawns at the start of the next floor#If it is brought alive to the next floor, it can spawn:#{{SoulHeart}} 3 Soul Hearts#{{EternalHeart}} 2 Eternal Hearts#{{TreasureRoom}} A Treasure Room item#{{AngelRoom}} An Angel Room item"}, -- Lost Soul
|
||||
[613] = {"613", "", "<Item does not exist>"},
|
||||
[614] = {"614", "Blood Bombs", "↑ {{Heart}} +1 Health#{{Heart}} Heals 4 hearts#{{HalfHeart}} If Isaac has no bombs, one can be placed at the cost of half a heart#Isaac's bombs leave red creep#"}, -- Blood Bombs
|
||||
[614] = {"614", "Blood Bombs", "↑ {{Heart}} +1 Health#{{HealingRed}} Heals 4 hearts#{{HalfHeart}} If Isaac has no bombs, one can be placed at the cost of half a heart#Isaac's bombs leave red creep#"}, -- Blood Bombs
|
||||
[615] = {"615", "Lil Dumpy", "Deflects an enemy or projectile right before Isaac would take damage from it#Chance to deflect projectiles near it#Needs to be touched after deflecting to be reactivated"}, -- Lil Dumpy
|
||||
[616] = {"616", "Bird's Eye", "8% chance to shoot a red fire that blocks enemy shots and deals contact damage#{{Luck}} 50% chance at 10 luck#Fires disappear after blocking 4 shots, dealing damage 4 times or after 10 seconds"}, -- Bird's Eye
|
||||
[617] = {"617", "Lodestone", "{{Magnetize}} 17% chance to shoot magnetizing tears#{{Luck}} 100% chance at 5 luck#Magnetized enemies attract nearby pickups, projectiles and enemies"}, -- Lodestone
|
||||
[618] = {"618", "Rotten Tomato", "{{Bait}} 17% chance to shoot tears that mark enemies#{{Luck}} 100% chance at 5 luck#Marked enemies are targeted by other enemies"}, -- Rotten Tomato
|
||||
[619] = {"619", "Birthright", "Has a different effect for each character"}, -- Birthright
|
||||
[620] = {"620", "", "<Item does not exist>"},
|
||||
[621] = {"621", "Red Stew", "↑ {{Damage}} +21.6 Damage#{{Heart}} Full health#The damage up wears off over 3 minutes#Killing enemies while the effect is active extends it"}, -- Red Stew
|
||||
[621] = {"621", "Red Stew", "↑ {{Damage}} +21.6 Damage#{{HealingRed}} Full health#The damage up wears off over 3 minutes#Killing enemies while the effect is active extends it"}, -- Red Stew
|
||||
[622] = {"622", "Genesis", "{{Warning}} SINGLE USE {{Warning}}#Removes all of Isaac's items and pickups#Teleports Isaac to a bedroom with pickups and chests#For every item removed, Isaac can choose between 3 items from the same pool#Leaving the bedroom takes Isaac to the next floor"}, -- Genesis
|
||||
[623] = {"623", "Sharp Key", "{{Key}} +5 Keys#Throws one of Isaac's keys in the direction he shoots#Thrown keys deal damage, destroy obstacles, and open doors#Enemies killed with keys can spawn the contents of a chest, including items"}, -- Sharp Key
|
||||
[624] = {"624", "Booster Pack", "{{Card}} Spawns 5 random cards"}, -- Booster Pack
|
||||
@@ -354,12 +354,12 @@ local repCollectibles={
|
||||
[661] = {"661", "Quints", "Killing an enemy spawns a stationary familiar in its place#Caps at 5 familiars"}, -- Quints
|
||||
[662] = {"662", "", "<Item does not exist>"},
|
||||
[663] = {"663", "Tooth and Nail", "1 second of invincibility every 6 seconds#Isaac flashes right before the effect triggers"}, -- Tooth and Nail
|
||||
[664] = {"664", "Binge Eater", "↑ {{Heart}} +1 Health#{{Heart}} Full health#Food items heal 2 hearts#Item pedestals cycle between their item and a food item#Picking up a food item grants:#↑ {{Damage}} Temporary +3.6 damage#↑ 2 Permanent stat ups (depending on the food)#↓ {{Speed}} -0.03 speed"}, -- Binge Eater
|
||||
[664] = {"664", "Binge Eater", "↑ {{Heart}} +1 Health#{{HealingRed}} Full health#Item pedestals cycle between their item and a food item#Picking up a food item grants:#{{HealingRed}} Heal 2 hearts#↑ {{Damage}} Temporary +3.6 damage#↑ 2 permanent stat ups (depending on the food)#↓ {{Speed}} -0.03 speed"}, -- Binge Eater
|
||||
[665] = {"665", "Guppy's Eye", "Reveals the contents of {{Chest}} chests, {{GrabBag}} sacks, shopkeepers, and fireplaces before they're opened or destroyed"}, -- Guppy's Eye
|
||||
[666] = {"666", "", "<Item does not exist>"},
|
||||
[667] = {"667", "Strawman", "{{Bomb}} +1 Bomb#{{Player14}} Spawns Keeper as a second character#When he dies, spawns blue spiders and permanently removes Strawman and any item that he has picked up from the inventory#{{DevilRoom}} Devil Room items cost coins while Strawman is alive#{{Warning}} Strawman can pick up story items"}, -- Strawman
|
||||
[668] = {"668", "Dad's Note", "Begins the Ascent#Trinkets left in previous {{TreasureRoom}} Treasure or {{BossRoom}} Boss Rooms turn into {{Card78}} Cracked Keys"}, -- Dad's Note
|
||||
[669] = {"669", "Sausage", "↑ {{Heart}} +1 Health#↑ {{Speed}} +0.2 Speed#↑ {{Tears}} +0.5 Tears#↑ {{Damage}} +0.5 Damage#↑ {{Range}} +2.5 Range#↑ {{Shotspeed}} +0.16 Shot speed#↑ {{Luck}} +1 Luck#{{Heart}} Full health#↑ {{AngelDevilChance}} +6.9% Devil/Angel Room chance#↑ {{PlanetariumChance}} +6.9% Planetarium chance"}, -- Sausage
|
||||
[669] = {"669", "Sausage", "↑ {{Heart}} +1 Health#↑ {{Speed}} +0.2 Speed#↑ {{Tears}} +0.5 Tears#↑ {{Damage}} +0.5 Damage#↑ {{Range}} +2.5 Range#↑ {{Shotspeed}} +0.16 Shot speed#↑ {{Luck}} +1 Luck#{{HealingRed}} Full health#↑ {{AngelDevilChance}} +6.9% Devil/Angel Room chance#↑ {{PlanetariumChance}} +6.9% Planetarium chance"}, -- Sausage
|
||||
[670] = {"670", "Options?", "Allows Isaac to choose from two different room clear rewards"}, -- Options?
|
||||
[671] = {"671", "Candy Heart", "↑ Healing with {{Heart}} Red Hearts grants random permanent stat ups#{{Heart}} Spawns a Red Heart"}, -- Candy Heart
|
||||
[672] = {"672", "A Pound of Flesh", "{{DevilRoom}} Devil Room items cost coins#{{Shop}} Shop items cost hearts#Consumables in Shops are surrounded by spikes"}, -- A Pound of Flesh
|
||||
@@ -397,7 +397,7 @@ local repCollectibles={
|
||||
[704] = {"704", "Berserk!", "{{Battery}} Charges with damage dealt#{{Timer}} Receive for 5 seconds:#↑ {{Speed}} +0.4 Speed#↓ {{Tears}} x0.5 Fire rate multiplier#↑ {{Tears}} +2 Fire rate#↑ {{Damage}} +3 Damage#Restricts attacks to a melee that reflects shots#{{Timer}} Each kill increases the duration by 1 second and grants brief invincibility"}, -- Berserk!
|
||||
[705] = {"705", "Dark Arts", "{{Timer}} Receive for 1 second (or until shooting):↑ {{Speed}} +1 Speed#Isaac can pass through enemies/projectiles and paralyzes them#When the effect ends, damages paralyzed enemies, removes paralyzed projectiles and creates a blast at Isaac's location#The attacks and blast are more powerful the more enemies/projectiles have been hit"}, -- Dark Arts
|
||||
[706] = {"706", "Abyss", "Consumes all item pedestals in the room and spawns a locust familiar for each one#Locusts deal Isaac's damage 2-3 times an attack#Some items spawn a special locust when consumed"}, -- Abyss
|
||||
[707] = {"707", "Supper", "↑ {{Heart}} +1 Health#{{Heart}} Heals 1 heart"}, -- Supper
|
||||
[707] = {"707", "Supper", "↑ {{Heart}} +1 Health#{{HealingRed}} Heals 1 heart"}, -- Supper
|
||||
[708] = {"708", "Stapler", "↑ {{Damage}} +1 Damage#All of Isaac's tears are shot from the right eye"}, -- Stapler
|
||||
[709] = {"709", "Suplex!", "Isaac dashes in the direction he moves#Dashing into an enemy or boss picks it up and slams it into the ground#Slam deals damage and spawns rock waves based on Isaac's size#You're invincible during the dash and slam"}, -- Suplex!
|
||||
[710] = {"710", "Bag of Crafting", "Collects up to 8 pickups which cannot be dropped#Using the item with 8 pickups in the bag crafts an item#Item quality is based on the quality of the pickups"}, -- Bag of Crafting
|
||||
@@ -431,14 +431,14 @@ EID:updateDescriptionsViaTable(repCollectibles, EID.descriptions[languageCode].c
|
||||
-- Buffs caused by Binge Eater
|
||||
-- Note: "#" will be replaced with "#{{Collectible664}} " automatically, in order to add Binge eater icon in front of each buff-bulletpoint
|
||||
EID.descriptions[languageCode].bingeEaterBuffs = {
|
||||
[22] = "↑ {{Tears}} +0.5 Tears#↑ {{Range}} +2.5 Range#↓ {{Speed}} -0.03 Speed", -- Lunch
|
||||
[23] = "↑ {{Tears}} +0.5 Tears#↑ {{Shotspeed}} +0.2 Shot speed#↓ {{Speed}} -0.03 Speed", -- Dinner
|
||||
[24] = "↑ {{Damage}} +1 Damage#↑ {{Shotspeed}} +0.2 Shot speed#↓ {{Speed}} -0.03 Speed", -- Dessert
|
||||
[25] = "↑ {{Range}} +2.5 Range#↑ {{Shotspeed}} +0.2 Shot speed#↓ {{Speed}} -0.03 Speed", -- Breakfast
|
||||
[26] = "↑ {{Damage}} +1 Damage#↑ {{Range}} +2.5 Range#↓ {{Speed}} -0.03 Speed", -- Rotten Meat
|
||||
[456] = "↑ {{Damage}} +1 Damage#↑ {{Luck}} +1 Luck#↓ {{Speed}} -0.03 Speed", -- Midnight Snack
|
||||
[346] = "↑ {{Shotspeed}} +0.2 Shot speed#↑ {{Luck}} +1 Luck#↓ {{Speed}} -0.03 Speed", -- A Snack
|
||||
[707] = "↑ {{Tears}} +0.5 Tears#↑ {{Luck}} +1 Luck#↓ {{Speed}} -0.03 Speed", -- Supper
|
||||
[22] = "↑ {{Tears}} +0.5 Tears#↑ {{Range}} +2.5 Range#↑ {{Damage}} Temporary +3.6 damage#↓ {{Speed}} -0.03 Speed", -- Lunch
|
||||
[23] = "↑ {{Tears}} +0.5 Tears#↑ {{Shotspeed}} +0.2 Shot speed#↑ {{Damage}} Temporary +3.6 damage#↓ {{Speed}} -0.03 Speed", -- Dinner
|
||||
[24] = "↑ {{Damage}} +1 Damage#↑ {{Shotspeed}} +0.2 Shot speed#↑ {{Damage}} Temporary +3.6 damage#↓ {{Speed}} -0.03 Speed", -- Dessert
|
||||
[25] = "↑ {{Range}} +2.5 Range#↑ {{Shotspeed}} +0.2 Shot speed#↑ {{Damage}} Temporary +3.6 damage#↓ {{Speed}} -0.03 Speed", -- Breakfast
|
||||
[26] = "↑ {{Damage}} +1 Damage#↑ {{Range}} +2.5 Range#↑ {{Damage}} Temporary +3.6 damage#↓ {{Speed}} -0.03 Speed", -- Rotten Meat
|
||||
[346] = "↑ {{Shotspeed}} +0.2 Shot speed#↑ {{Luck}} +1 Luck#↑ {{Damage}} Temporary +3.6 damage#↓ {{Speed}} -0.03 Speed", -- A Snack
|
||||
[456] = "↑ {{Damage}} +1 Damage#↑ {{Luck}} +1 Luck#↑ {{Damage}} Temporary +3.6 damage#↓ {{Speed}} -0.03 Speed", -- Midnight Snack
|
||||
[707] = "↑ {{Tears}} +0.5 Tears#↑ {{Luck}} +1 Luck#↑ {{Damage}} Temporary +3.6 damage#↓ {{Speed}} -0.03 Speed", -- Supper
|
||||
}
|
||||
|
||||
-- Buffs caused by Book of Belial with Judas' Birthright
|
||||
@@ -804,7 +804,7 @@ local repTrinkets={
|
||||
[107] = {"107", "Crow Heart", "Taking damage depletes Red Hearts before Soul/Black Hearts#{{Warning}} The Red Heart damage can lower your Devil/Angel Room chance"}, -- Crow Heart
|
||||
[110] = {"110", "Silver Dollar", "{{Shop}} Shops appear in the Womb and Corpse"}, -- Silver Dollar
|
||||
[111] = {"111", "Bloody Crown", "{{TreasureRoom}} Treasure Rooms appear in the Womb and Corpse"}, -- Bloody Crown
|
||||
[119] = {"119", "Stem Cell", "{{Heart}} Entering a new floor heals half of Isaac's empty Red/Bone Hearts#{{HalfHeart}} Heals half a heart minimum"}, -- Stem Cell
|
||||
[119] = {"119", "Stem Cell", "{{HealingRed}} Entering a new floor heals half of Isaac's empty Red/Bone Hearts#{{HealingRed}} Heals half a heart minimum"}, -- Stem Cell
|
||||
[125] = {"125", "Extension Cord", "Connects all familiars with beams of electricity#The beams deal 6 damage"}, -- Extension Cord
|
||||
[128] = {"128", "Finger Bone", "{{EmptyBoneHeart}} Taking damage has a 4% chance to grant a Bone Heart"}, -- Finger Bone
|
||||
[129] = {"129", "Jawbreaker", "{{Damage}} 10% chance to shoot teeth that deal 3.2x Isaac's damage#{{Luck}} 100% chance at 9 luck"}, -- Jawbreaker
|
||||
@@ -894,9 +894,9 @@ EID.descriptions[languageCode].goldenTrinketEffects = {
|
||||
[46] = { "half a heart", "a heart", "one and a half hearts" },
|
||||
-- Tick (replace): A full replacement for Golden / Mom's Box / Both, as the Golden version can be removed and only one effect is tripled
|
||||
[53] = {
|
||||
"Heals {{ColorGold}}2{{CR}} hearts when entering a {{BossRoom}}Boss Room#-{{ColorGold}}30{{CR}}% boss health#{{ColorGold}}Removable!",
|
||||
"Heals {{ColorGold}}2{{CR}} hearts when entering a {{BossRoom}}Boss Room#-{{ColorGold}}30{{CR}}% boss health#{{Warning}} Once picked up, it can't be removed#Only removeable with {{Trinket41}}Match Stick or gulping",
|
||||
"Heals {{ColorGold}}3{{CR}} hearts when entering a {{BossRoom}}Boss Room#-{{ColorGold}}30{{CR}}% boss health#{{ColorGold}}Removable!",
|
||||
"{{HealingRed}} Heals {{ColorGold}}2{{CR}} hearts when entering a {{BossRoom}}Boss Room#-{{ColorGold}}30{{CR}}% boss health#{{ColorGold}}Removable!",
|
||||
"{{HealingRed}} Heals {{ColorGold}}2{{CR}} hearts when entering a {{BossRoom}}Boss Room#-{{ColorGold}}30{{CR}}% boss health#{{Warning}} Once picked up, it can't be removed#Only removeable with {{Trinket41}}Match Stick or gulping",
|
||||
"{{HealingRed}} Heals {{ColorGold}}3{{CR}} hearts when entering a {{BossRoom}}Boss Room#-{{ColorGold}}30{{CR}}% boss health#{{ColorGold}}Removable!",
|
||||
},
|
||||
-- Rainbow Worm (append): With Mom's Box, it gives 2 copies of the temp worm, and doubles 1 of those copies, for triple effect
|
||||
[64] = { "Worm's stat boosts are doubled", "Worm's stat boosts are tripled", "Worm's stat boosts are quadrupled", },
|
||||
@@ -1059,11 +1059,11 @@ EID:updateDescriptionsViaTable(repPills, EID.descriptions[languageCode].pills)
|
||||
|
||||
EID.descriptions[languageCode].horsepills={
|
||||
{"0", "Bad Gas", "{{Poison}} Poisons the entire room"}, -- Bad Gas
|
||||
{"1", "Bad Trip", "{{Heart}} Deals 2 hearts of damage to Isaac#Becomes a Full Health horse pill (+3 Soul Hearts) at 1 heart or less"}, -- Bad Trip
|
||||
{"1", "Bad Trip", "{{Warning}} Deals 2 hearts of damage to Isaac#Becomes a Full Health horse pill (+3 Soul Hearts) at 1 heart or less"}, -- Bad Trip
|
||||
{"2", "Balls of Steel", "{{SoulHeart}} +4 Soul Hearts"}, -- Balls of Steel
|
||||
{"3", "Bombs are Key", "Swaps Isaac's number of {{Bomb}} bombs and {{Key}} keys#Increases bomb and key count by 50%#Golden bombs and keys are also swapped"}, -- Bombs are Key
|
||||
{"4", "Explosive Diarrhea", "Spawns a few homing Mega Troll Bombs"}, -- Explosive Diarrhea
|
||||
{"5", "Full Health", "{{SoulHeart}} +3 Soul Hearts#{{Heart}} Full Health"}, -- Full Health
|
||||
{"5", "Full Health", "{{SoulHeart}} +3 Soul Hearts#{{HealingRed}} Full health"}, -- Full Health
|
||||
{"6", "Health Down", "↓ {{EmptyHeart}} -2 Health#Becomes a Health Up horse pill at 0 or 1 heart containers"}, -- Health Down
|
||||
{"7", "Health Up", "↑ {{EmptyHeart}} +2 Empty heart containers"}, -- Health Up
|
||||
{"8", "I Found Pills", "No effect"}, -- I Found Pills
|
||||
@@ -1094,7 +1094,7 @@ EID.descriptions[languageCode].horsepills={
|
||||
{"33", "One makes you small", "Greatly decreases Isaac's size#Also decreases his hitbox's size"}, -- One makes you small
|
||||
{"34", "Infested!", "Spawns 2 blue spiders for each poop in the room"}, -- Infested!
|
||||
{"35", "Infested?", "Spawn 2 blue spiders for each enemy in the room#Spawns 2-6 blue spiders if there are no enemies in the room"}, -- Infested?
|
||||
{"36", "Power Pill!", "{{Timer}} Receive for the room:#↑ {{Damage}} +7 Damage#↑ {{Range}} +3 Range#{{Timer}} Receive for 6.5 seconds:#Invincibility#Isaac can't shoot but deals 40 contact damage per second#{{HalfHeart}} Eating 2 enemies heals half a heart#{{Fear}} Fears all enemies in the room"}, -- Power Pill!
|
||||
{"36", "Power Pill!", "{{Timer}} Receive for the room:#↑ {{Damage}} +7 Damage#↑ {{Range}} +3 Range#{{Timer}} Receive for 6.5 seconds:#Invincibility#Isaac can't shoot but deals 40 contact damage per second#{{HealingRed}} Eating 2 enemies heals half a heart#{{Fear}} Fears all enemies in the room"}, -- Power Pill!
|
||||
{"37", "Retro Vision", "Pixelates the screen for 90 seconds"}, -- Retro Vision
|
||||
{"38", "Friends Till The End!", "Spawns 6 blue flies"}, -- Friends Till The End!
|
||||
{"39", "X-Lax", "Spawns a pool of long lasting slippery creep"}, -- X-Lax
|
||||
@@ -1103,7 +1103,7 @@ EID.descriptions[languageCode].horsepills={
|
||||
{"42", "I'm Excited!!", "Speeds up Isaac and all enemies in the room#Triggers again after 30 and 60 seconds"}, --I'm Excited!!
|
||||
{"43", "Gulp!", "Consumes Isaac's trinket and grants its effects permanently"}, -- Gulp!
|
||||
{"44", "Horf!", "{{Collectible149}} Shoots a cluster of Ipecac tears"}, -- Horf!
|
||||
{"45", "Feels like I'm walking on sunshine!", "{{Timer}} Receive for 6.5 seconds:#Invincibility#Isaac can't shoot but deals 40 contact damage per second#{{HalfHeart}} Eating 2 enemies heals half a heart#{{Fear}} Fears all enemies in the room"}, -- Feels like I'm walking on sunshine!
|
||||
{"45", "Feels like I'm walking on sunshine!", "{{Timer}} Receive for 6.5 seconds:#Invincibility#Isaac can't shoot but deals 40 contact damage per second#{{HealingRed}} Eating 2 enemies heals half a heart#{{Fear}} Fears all enemies in the room"}, -- Feels like I'm walking on sunshine!
|
||||
{"46", "Vurp!", "Spawns the last pill Isaac used as a horse pill"}, -- Vurp!
|
||||
{"47", "Shot speed Down", "↓ {{Shotspeed}} -0.3 Shot speed"}, -- Shot speed Down
|
||||
{"48", "Shot speed Up", "↑ {{Shotspeed}} +0.3 Shot speed"}, -- Shot speed Up
|
||||
@@ -1192,14 +1192,11 @@ EID.descriptions[languageCode].birthright ={
|
||||
---------- Glitched Item Descriptions ----------
|
||||
|
||||
EID.descriptions[languageCode].GlitchedItemText = {
|
||||
-- This will be appended to words to pluralize them, make it "" to not pluralize
|
||||
pluralize = "s",
|
||||
|
||||
-- Item Config info
|
||||
AddBlackHearts = "{{BlackHeart}} {1} Black Heart",
|
||||
AddBombs = "{{Bomb}} {1} Bomb",
|
||||
AddCoins = "{{Coin}} {1} Coin",
|
||||
AddHearts = "{{Heart}} Heals {1} heart",
|
||||
AddHearts = "{{HealingRed}} Heals {1} heart",
|
||||
AddKeys = "{{Key}} {1} Key",
|
||||
AddMaxHearts = "{{EmptyHeart}} {1} Heart container",
|
||||
AddSoulHearts = "{{SoulHeart}} {1} Soul Heart",
|
||||
@@ -1357,7 +1354,6 @@ local repConditions = {
|
||||
["5.100.188"] = "Deals 7.5 damage as {1}", -- Cain + Abel
|
||||
["5.100.360"] = "Deals 100% damage as {1}", -- Lilith + Incubus
|
||||
["5.100.728"] = "Deals 100% damage as {1}", -- Lilith + Gello
|
||||
["5.350.156"] = "+1 Coin container for {1}", -- Mother's Kiss
|
||||
["5.100.230 (Keeper)"] = "{1} is left with 1 coin container", -- Abaddon
|
||||
["5.100.230 (Bethany)"] = "{1} is left with half a heart", -- Abaddon
|
||||
["5.100.230 (Tainted Bethany)"] = "{1} doesn't lose her blood charges", -- Abaddon
|
||||
@@ -1370,6 +1366,10 @@ local repConditions = {
|
||||
["5.100.711"] = {"Entering", "{{Player38}} Flips Lazarus to the other state#Entering"}, -- Tlaz + Flip
|
||||
["5.100.710"] = {"Upon use, attacking swipes the bag in the chosen direction#Swiping at a pickup puts it in the bag#The Bag's contents can be shifted with {{ButtonRT}} to replace specific pickups when full#Holding the Use key when the bag is full crafts the previewed item#Item quality is based on the quality of the pickups"}, -- Tcain Bag of Crafting
|
||||
|
||||
["Mother's Kiss Soul"] = {"{{SoulHeart}} +1 Soul Heart while held"},
|
||||
["Mother's Kiss Bone"] = {"{{BoneHeart}} +1 Bone Heart while held"},
|
||||
["Mother's Kiss Coin"] = {"{{CoinHeart}} +1 Coin Heart while held#Increases Coin Heart cap by 1"},
|
||||
|
||||
-- Vibrant/Dim Bulb
|
||||
["5.350.100 (Bethany)"] = "Works with {1}'s soul charges",
|
||||
["5.350.100 (Tainted Bethany)"] = "Works with {1}'s blood charges",
|
||||
@@ -1401,7 +1401,7 @@ local repConditions = {
|
||||
|
||||
["1000.76.0"] = "{{Warning}} Only rerolls the character that activates the dice", -- Dice Room 1 (Co-op)
|
||||
["1000.76.5"] = "{{Warning}} All characters' items will be rerolled in co-op!", -- Dice Room 6 (Co-op)
|
||||
["5.100.45"] = "{{HalfHeart}} Heals other players for half a heart", -- Yum Heart (Co-Op)
|
||||
["5.100.45"] = "Heals other players for half a heart", -- Yum Heart (Co-Op)
|
||||
["5.350.125"] = "Beams also arc between players", -- Extension Cord (Co-Op)
|
||||
|
||||
["5.100.245"] = "Removes the fire rate penalty of {1}", -- 20/20 + Mutant Spider, The Inner Eye, Polyphemus
|
||||
@@ -1445,7 +1445,8 @@ local repConditions = {
|
||||
|
||||
["White Poop Jar"] = "Spawns White Poop on 1 charge use",
|
||||
["Golden Poop Jar"] = "Chance to spawn Golden Poop on 1 charge use",
|
||||
|
||||
|
||||
["Binge Eater Healing"] = {"Heals 1 heart", "Heals {{BlinkGreen}}2{{CR}} hearts", "+4 blood charges", "+{{BlinkGreen}}6{{CR}} blood charges"},
|
||||
}
|
||||
EID:updateDescriptionsViaTable(repConditions, EID.descriptions[languageCode].ConditionalDescs)
|
||||
|
||||
|
||||
@@ -1241,9 +1241,6 @@ EID.descriptions[languageCode].horsepills={
|
||||
---------- Glitched Item Descriptions ----------
|
||||
|
||||
EID.descriptions[languageCode].GlitchedItemText = {
|
||||
-- This will be appended to words to pluralize them, make it "" to not pluralize
|
||||
pluralize = "",
|
||||
|
||||
-- Item Config info
|
||||
AddBlackHearts = "{{BlackHeart}} {1} cœur(s) noir(s)",
|
||||
AddBombs = "{{Bomb}} {1} bombe(s)",
|
||||
|
||||
@@ -1096,9 +1096,6 @@ EID.descriptions[languageCode].horsepills={
|
||||
---------- Glitched Item Descriptions ----------
|
||||
|
||||
EID.descriptions[languageCode].GlitchedItemText = {
|
||||
-- This will be appended to words to pluralize them, make it "" to not pluralize
|
||||
pluralize = "",
|
||||
|
||||
-- Item Config info
|
||||
AddBlackHearts = "{1} 黒ハート",
|
||||
AddBombs = "{1} 爆弾",
|
||||
|
||||
@@ -1189,9 +1189,6 @@ EID.descriptions[languageCode].horsepills={
|
||||
---------- Glitched Item Descriptions ----------
|
||||
|
||||
EID.descriptions[languageCode].GlitchedItemText = {
|
||||
-- This will be appended to words to pluralize them, make it "" to not pluralize
|
||||
pluralize = "",
|
||||
|
||||
-- Item Config info
|
||||
AddBlackHearts = "{{BlackHeart}}블랙하트 {1}",
|
||||
AddBombs = "{{Bomb}}폭탄 {1}",
|
||||
|
||||
@@ -994,9 +994,6 @@ EID.descriptions[languageCode].horsepills={
|
||||
---------- Glitched Item Descriptions ----------
|
||||
|
||||
EID.descriptions[languageCode].GlitchedItemText = {
|
||||
-- This will be appended to words to pluralize them, make it "" to not pluralize
|
||||
pluralize = "",
|
||||
|
||||
-- Item Config info
|
||||
AddBlackHearts = "{{BlackHeart}} {1} Coração Negro",
|
||||
AddBombs = "{{Bomb}} {1} Bomba",
|
||||
|
||||
@@ -996,9 +996,6 @@ EID.descriptions[languageCode].horsepills={
|
||||
---------- Glitched Item Descriptions ----------
|
||||
|
||||
EID.descriptions[languageCode].GlitchedItemText = {
|
||||
-- This will be appended to words to pluralize them, make it "" to not pluralize
|
||||
pluralize = "",
|
||||
|
||||
-- Item Config info
|
||||
AddBlackHearts = "{{BlackHeart}} {1} чёрных сердец",
|
||||
AddBombs = "{{Bomb}} {1} бомб",
|
||||
|
||||
@@ -1038,9 +1038,6 @@ EID.descriptions[languageCode].horsepills={
|
||||
|
||||
---------- Glitched Items Descriptions ----------
|
||||
EID.descriptions[languageCode].GlitchedItemText = {
|
||||
-- This will be appended to words to pluralize them, make it "" to not pluralize
|
||||
pluralize = "",
|
||||
|
||||
-- Item Config info
|
||||
AddBlackHearts = "{{BlackHeart}} {1} Corazón/zones negro/s",
|
||||
AddBombs = "{{Bomb}} {1} Bomba/s",
|
||||
|
||||
@@ -1099,9 +1099,6 @@ EID.descriptions[languageCode].horsepills={
|
||||
---------- Glitched Item Descriptions ----------
|
||||
|
||||
EID.descriptions[languageCode].GlitchedItemText = {
|
||||
-- This will be appended to words to pluralize them, make it "" to not pluralize
|
||||
pluralize = "",
|
||||
|
||||
-- Item Config info
|
||||
AddBlackHearts = "{{BlackHeart}} {1} Чорних сердець",
|
||||
AddBombs = "{{Bomb}} {1} бомб",
|
||||
|
||||
@@ -1004,9 +1004,6 @@ EID.descriptions[languageCode].horsepills={
|
||||
---------- Glitched Item Descriptions ----------
|
||||
|
||||
EID.descriptions[languageCode].GlitchedItemText = {
|
||||
-- This will be appended to words to pluralize them, make it "" to not pluralize
|
||||
pluralize = "",
|
||||
|
||||
-- Item Config info
|
||||
AddBlackHearts = "{1}黑心",
|
||||
AddBombs = "{1}炸弹",
|
||||
|
||||
Reference in new issue
Block a user