Health Up modifier for non-red characters + misc (#710)
* Health up / different effect modifiers
* ClosestPlayerTo, move utility functions
* ClosestPlayer adds to DifferentEffectPlayers table
* More data tables for Health Ups
* useless Lost items, comment the health mod atm
* HealingRed, RedToX
* HealingRed added
* Moving Pluralize
* oops
* Move Pluralize
* Move Pluralize
* allow choosing the position of modifiers in the table
* default layer to 0
* Changes to no red char conditions
* Support healing items in the modifier
* tweaks to health up data
* Support {1} in Result Header
* {1} in ResultHeader
* Tweak binge eater wording
* reword comment
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@@ -935,6 +935,8 @@ EID.descriptions[languageCode].transformations={
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---------- MISC ----------
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-- This string will be appended to certain words (like pickup names in glitched item descriptions) to pluralize them, make it "" to not pluralize
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EID.descriptions[languageCode].Pluralize = ""
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EID.descriptions[languageCode].VoidText = "吸収した時:"
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-- {1} will become the number text (like "{1} Tears up" -> "+0.5 Tears up")
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