Added feature to hide pilleffects till they are used at least once

This commit is contained in:
Wofsauge committed 2022-09-03 01:18:42 +02:00
1 parent 71b19d9f75
commit e8ad909891
4 files changed
+19 -2

No files matched your search

+5
View File
@@ -245,6 +245,10 @@ EID.UserConfig = {
-- REPENTANCE ONLY!!!
-- Default = true
["DisplayPillInfoOptions?"] = true,
-- Keeps pilleffect descriptions unidentified, until the player has used the pill at least once in the run.
-- This ignores effects caused by PHD and False PHD
-- Default = false
["OnlyShowPillWhenUsedAtLeastOnce"] = false,
-- Toggle display of description for Pills that haven't been identified yet
-- Default = false
["ShowUnidentifiedPillDescriptions"] = false,
@@ -521,6 +525,7 @@ EID.DefaultConfig = {
["DisplayPillInfoShop"] = true,
["DisplayPillInfoOptions?"] = true,
["DisplayObstructedPillInfo"] = false,
["OnlyShowPillWhenUsedAtLeastOnce"] = false,
["ShowUnidentifiedPillDescriptions"] = false,
["DisplayGlitchedItemInfo"] = debug and true or false,
["DisplaySacrificeInfo"] = true,