rename BoC option, other small changes
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@@ -324,7 +324,7 @@ if MCMLoaded then
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else
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EID.Config["Language"] = EID.Languages[currentNum]
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end
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local isFixed = EID:fixDefinedFont()
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local isFixed = EID:fixDefinedFont(true)
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if isFixed then
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EID:loadFont(EID.modPath .. "resources/font/eid_"..EID.Config["FontType"]..".fnt")
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end
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@@ -602,7 +602,7 @@ if MCMLoaded then
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EID:AddNumberSetting("Crafting", "DisplayBagOfCrafting", "Show Display", 1, #bagDisplays, { displayingTab = "Crafting", indexOf = bagDisplays, infoText = {"Always = Always show Results", "Hold = Show when holding up bag", "Never = Disable Bag of Crafting feature"}})
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-- Bag of Crafting Display Mode
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local bagDisplayModes = {"Recipe List","Preview Only","Itempool Percentages","Pickups Only"}
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local bagDisplayModes = {"Recipe List","Item Probability","Preview Only","Pickups Only"}
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EID:AddNumberSetting("Crafting", "BagOfCraftingDisplayRecipesMode", "Display Mode", 1, #bagDisplayModes, { indexOf = bagDisplayModes,
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infoText = {"Toggle showing a list of recipes, an item preview when bag is full, what item pool/quality you might get, or only the floor pickups"}})
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@@ -615,7 +615,7 @@ if MCMLoaded then
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-- Bag of Crafting 8 icons toggle
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EID:AddBooleanSetting("Crafting", "BagOfCraftingDisplayIcons", "Show Recipes/Best Bag as", {onText = "8 Icons", offText = "Groups",
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infoText = "Choose if you want recipes (and the Best Quality bag in Itempool Percentages Mode) shown as 8 icons, or as grouped ingredients"})
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infoText = "Choose if you want recipes (and the Best Quality bag in Item Probability Mode) shown as 8 icons, or as grouped ingredients"})
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-- Modded Recipes toggle
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EID:AddBooleanSetting("Crafting", "BagOfCraftingModdedRecipes", "Load Modded Item Recipes (WIP)", {
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infoText = {"Enable or disable basic modded item support", "If you have a lot of modded items, it will slow down game launch"}})
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