Item Pool information for collectibles (#916)
* test : show item pools for certain item * item pool icon, pool for item icon * item pool markup * item pool mcm options - also renames 'Display Item Pool *' to 'Current Item Pool*' to avoid confusion * add api for custom item pool markup assign for REPENTOGON * fix field name issue * add api for add item pool name * fix config values * limit item pool feature to collectibles for now * move cached check to top * oopsie * more fixes * add Unknown Item Pool icon * Update main.lua * item pool name eng fallback
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<AnimatedActor>
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<Info CreatedBy="Unknown" CreatedOn="11.09.2025 18:17:58" Version="218" Fps="30"/>
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<Info CreatedBy="Unknown" CreatedOn="2025-09-17 00:18:43" Version="221" Fps="30"/>
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<Content>
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<Spritesheets>
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<Spritesheet Path="eid_inline_icons.png" Id="0"/>
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@@ -535,6 +535,9 @@
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<Frame XPosition="0" YPosition="0" XPivot="0" YPivot="0" XCrop="242" YCrop="319" Width="11" Height="11" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
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</LayerAnimation>
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<LayerAnimation LayerId="1" Visible="true"/>
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</LayerAnimations>
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