From f285532e247e7036bbbe14404ab7b3c733f77706 Mon Sep 17 00:00:00 2001 From: Buurazu Date: Mon, 5 Sep 2022 05:13:30 -0400 Subject: [PATCH] Fix Flip checking only EID.player --- main.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/main.lua b/main.lua index cfc15f75..4bb9a2a9 100644 --- a/main.lua +++ b/main.lua @@ -826,7 +826,7 @@ function EID:renderIndicator(entity, playerNum) end -- Move highlights a bit to fit onto the alt Item layout of Flip / Tainted Laz if REPENTANCE and not EID:IsGridEntity(entity) then - if entity.Variant == 100 and EID.player:HasCollectible(CollectibleType.COLLECTIBLE_FLIP) and EID:getEntityData(entity, "EID_FlipItemID") then + if entity.Variant == 100 and EID:PlayersHaveCollectible(CollectibleType.COLLECTIBLE_FLIP) and EID:getEntityData(entity, "EID_FlipItemID") then entityPos = entityPos + Vector(2.5,2.5) elseif entity.Type == 6 and entity.Variant == 16 then entityPos = entityPos + Vector(0,-5)