unfix the oopsie fix
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@@ -7,7 +7,7 @@ local game = Game()
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-- REPENTOGON: Use PersistentGameData to determine item collection status
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-- REPENTOGON: Use PersistentGameData to determine item collection status
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-- Returns true if an item needs to be collected for the collection page
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-- Returns true if an item needs to be collected for the collection page
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function EID:requiredForCollectionPage(itemID)
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function EID:requiredForCollectionPage(itemID)
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if itemID > CollectibleType.NUM_COLLECTIBLES or game:GetVictoryLap() > 0 or game:GetSeeds():IsCustomRun() then return false end
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if itemID >= CollectibleType.NUM_COLLECTIBLES or game:GetVictoryLap() > 0 or game:GetSeeds():IsCustomRun() then return false end
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return not Isaac.GetPersistentGameData():IsItemInCollection(itemID)
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return not Isaac.GetPersistentGameData():IsItemInCollection(itemID)
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end
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end
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