From f43b628cd383a109d5565c4db5eb51a276901047 Mon Sep 17 00:00:00 2001 From: Wofsauge Date: Sun, 14 Sep 2025 14:21:05 +0200 Subject: [PATCH] fix: Added better sanity check in EID:getPlayerID() --- features/eid_api.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/features/eid_api.lua b/features/eid_api.lua index 20326f2a..29f3b2a0 100644 --- a/features/eid_api.lua +++ b/features/eid_api.lua @@ -2278,7 +2278,7 @@ end ---@param lazarusAdjust? boolean ---@return integer function EID:getPlayerID(entityPlayer, lazarusAdjust) - if not entityPlayer then return 0 end + if not EID:EntitySanityCheck(entityPlayer) then return 0 end for i = 0, game:GetNumPlayers() - 1 do local player = Isaac.GetPlayer(i) if GetPtrHash(player) == GetPtrHash(entityPlayer) then