Add PlayersHaveTrinket

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Buurazu authored and GitHub committed 2022-03-23 02:10:59 -04:00
1 parent a7ecfa65ea
commit f6762905f3
1 file changed
+11
+11
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@@ -939,6 +939,17 @@ function EID:PlayersHaveCollectible(collectibleID)
return false
end
-- Checks if any player has a given trinket ID, for modifiers
function EID:PlayersHaveTrinket(trinketID)
for i = 0, game:GetNumPlayers() - 1 do
local player = Isaac.GetPlayer(i)
if player:HasTrinket(trinketID) then
return true, player
end
end
return false
end
-- Obtains information about glitched items from the ItemConfig (hearts added on pickup, cacheflags affected), returns string of info
local itemConfigItemAttributes = { "AddMaxHearts", "AddHearts", "AddSoulHearts", "AddBlackHearts", "AddBombs", "AddCoins", "AddKeys", "CacheFlags" }
function EID:CheckGlitchedItemConfig(id)