Added status effects icons
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<AnimatedActor>
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<Info CreatedBy="Unknown" CreatedOn="31/01/2022 11:23:22 p. m." Version="14" Fps="10"/>
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<Content>
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<Spritesheets>
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<Spritesheet Path="eid_status_effects.png" Id="0"/>
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</Spritesheets>
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<Layers>
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<Layer Name="Main" Id="0" SpritesheetId="0"/>
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</Layers>
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<Nulls/>
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<Events/>
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</Content>
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<Animations DefaultAnimation="StatusEffects">
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<Animation Name="StatusEffects" FrameNum="11" Loop="true">
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<RootAnimation>
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<Frame XPosition="0" YPosition="0" XScale="100" YScale="100" Delay="11" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
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</RootAnimation>
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<LayerAnimations>
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<LayerAnimation LayerId="0" Visible="true">
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<Frame XPosition="0" YPosition="0" XPivot="6" YPivot="6" XCrop="2" YCrop="2" Width="11" Height="11" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
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<Frame XPosition="0" YPosition="0" XPivot="7" YPivot="10" XCrop="17" YCrop="0" Width="12" Height="15" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
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<Frame XPosition="0" YPosition="0" XPivot="6" YPivot="6" XCrop="34" YCrop="2" Width="12" Height="10" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
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<Frame XPosition="0" YPosition="0" XPivot="6" YPivot="6" XCrop="50" YCrop="2" Width="10" Height="10" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
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<Frame XPosition="0" YPosition="0" XPivot="6" YPivot="10" XCrop="2" YCrop="16" Width="11" Height="15" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
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<Frame XPosition="0" YPosition="0" XPivot="16" YPivot="6" XCrop="32" YCrop="17" Width="31" Height="12" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
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<Frame XPosition="0" YPosition="0" XPivot="8" YPivot="6" XCrop="16" YCrop="19" Width="15" Height="10" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
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<Frame XPosition="0" YPosition="0" XPivot="10" YPivot="10" XCrop="-1" YCrop="32" Width="18" Height="15" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
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<Frame XPosition="0" YPosition="0" XPivot="8" YPivot="8" XCrop="32" YCrop="32" Width="15" Height="15" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
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<Frame XPosition="0" YPosition="0" XPivot="7" YPivot="7" XCrop="50" YCrop="34" Width="12" Height="12" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
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<Frame XPosition="0" YPosition="0" XPivot="6" YPivot="10" XCrop="19" YCrop="32" Width="11" Height="15" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
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</LayerAnimation>
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</LayerAnimations>
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<NullAnimations/>
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<Triggers/>
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</Animation>
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</Animations>
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</AnimatedActor>
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