merge with master

This commit is contained in:
Buurazu authored and GitHub committed 2022-01-14 02:14:50 -05:00
1 parent cd77bb5595
commit fb9d2e7c55
1 file changed
+82 -76
+82 -76
View File
@@ -1,7 +1,7 @@
EID.UserConfig = { EID.UserConfig = {
-------GENERAL--------- -------GENERAL---------
-- Change language of the mod. -- Change the language of the mod
-- Currently Supported: English = "en_us" (Default) , "en_us_detailed" -- Currently Supported: English = "en_us" (Default), "en_us_detailed" (More detailed descriptions)
-- French = "fr" SPECIAL THANKS TO Nicolas Delvaux -- French = "fr" SPECIAL THANKS TO Nicolas Delvaux
-- Polish = "pl" SPECIAL THANKS TO Rickyy -- Polish = "pl" SPECIAL THANKS TO Rickyy
-- Spanish = "spa" SPECIAL THANKS TO Lidia Arroyo Purroy -- Spanish = "spa" SPECIAL THANKS TO Lidia Arroyo Purroy
@@ -9,53 +9,56 @@ EID.UserConfig = {
-- Brazilian Portuguese = "pt_br" SPECIAL THANKS TO Marcelino Cruz -- Brazilian Portuguese = "pt_br" SPECIAL THANKS TO Marcelino Cruz
-- Russian = "ru" SPECIAL THANKS TO hell2pay, fly_6 -- Russian = "ru" SPECIAL THANKS TO hell2pay, fly_6
-- Italian = "it" SPECIAL THANKS TO Denkishi, 2G -- Italian = "it" SPECIAL THANKS TO Denkishi, 2G
-- Bulgarian = "bul" SPECIAL THANKS TO ,Gothika_47 (WIP) -- Bulgarian = "bul" SPECIAL THANKS TO Gothika_47
-- Turkish = "tr_tr" SPECIAL THANKS TO Mert Dutal -- Turkish = "tr_tr" SPECIAL THANKS TO Mert Dutal
-- Korean = "ko_kr" SPECIAL THANKS TO Blackcreamtea and 미카
-- Chinese (https://steamcommunity.com/sharedfiles/filedetails/?id=836319872) -- Chinese (https://steamcommunity.com/sharedfiles/filedetails/?id=836319872)
-- Italian (https://steamcommunity.com/sharedfiles/filedetails/?id=931392691) -- Italian (https://steamcommunity.com/sharedfiles/filedetails/?id=931392691)
-- If you want to make a translation, please contact me :) --
-- If you want to make a translation, please contact me :) (wofsauge)
--
["Language"] = "en_us", ["Language"] = "en_us",
-- Toggle if item names should be displayed in your language, english or both -- Change if item names should be displayed in English, your translated language or both
-- States: 1 = english , 2 = translated, 3 = both -- States: 1 = English , 2 = translated, 3 = both
-- Default = 2 -- Default = 2
["TranslateItemName"] = 2, ["TranslateItemName"] = 2,
-- Change font type. Values are [default, borderless, inverted] -- Change font type. Values are [default, borderless, inverted]
-- Default = "default" -- Default = "default"
["FontType"] = "default", ["FontType"] = "default",
-- Change Width of the info boxes. (In characters) -- Change the width of the info boxes (in characters).
-- Default = 100 -- Default = 100
["TextboxWidth"] = 100, ["TextboxWidth"] = 100,
-- Change Size of the info boxes. Range: [0,...,1] -- Change the size of the info boxes. Range: [0,...,1]
-- Default = 1 -- Default = 1
["Scale"] = 1, ["Scale"] = 1,
-- Set transparency of the background. Range: [0,...,1] -- Set the background transparency. Range: [0,...,1]
-- Default = 0.75 -- Default = 0.75
["Transparency"] = 0.75, ["Transparency"] = 0.75,
-- Set the HUD offset of the description. -- Set the HUD offset of the descriptions
-- This should be set to the same number of "strokes" set in the ingame options for the "hud offset" value. (Range is 0 to 10) -- This should be set to the same number of "strokes" set in the in-game options for the "hud offset" value (range is 0 to 10)
-- Default = 10 -- Default = 10
["HUDOffset"] = 10, ["HUDOffset"] = 10,
-- Set X Position (Width) of the descriptiontext -- Set the X Position (width) of the description texts
-- Default = 60 -- Default = 60
["XPosition"] = 60, ["XPosition"] = 60,
-- Set Y Position (Height) of the descriptiontext -- Set the Y Position (height) of the description texts
-- Default = 45 -- Default = 45
["YPosition"] = 45, ["YPosition"] = 45,
-- Set the distance to an item in which informations will be displayed (in Tiles) -- Set the distance between an item and its information display (in tiles)
-- Default = 5 -- Default = 5
["MaxDistance"] = 5, ["MaxDistance"] = 5,
-- Choose between an indicator, that highlights the currently inspected object -- Select the type of the indicator that highlights the currently inspected object
-- Options: ["arrow", "blink", "border", "highlight", "none"]. -- Options: ["arrow", "blink", "border", "highlight", "none"].
-- Arrow = moving arrow pointing at the item | Blink = the whole sprite blinks white | Border = Blinking white border around the sprite | Highlight = White border around the sprite | None = Disable funtion -- Arrow = Moving arrow pointing at the item | Blink = The whole sprite blinks white | Border = Blinking white border around the sprite | Highlight = White border around the sprite | None = No indicator
-- Default = "none" -- Default = "none"
["Indicator"] = "none", ["Indicator"] = "none",
-- Set the keybinding to toggle the descriptions -- Set the keybind to toggle the description display
-- look into the AB+ or Repentance documentation for the key names here: https://wofsauge.github.io/IsaacDocs/rep/enums/Keyboard.html -- Look into the AB+ or Repentance documentation for the key names here: https://wofsauge.github.io/IsaacDocs/rep/enums/Keyboard.html
-- Default = Keyboard.KEY_F2 -- Default = Keyboard.KEY_F2
["HideKey"] = Keyboard.KEY_F2, ["HideKey"] = Keyboard.KEY_F2,
-- Set the controller binding to toggle the descriptions -- Set the controller binding to toggle the description display
-- Use the Controller names here: https://github.com/wofsauge/External-Item-Descriptions/blob/master/mod_config_menu.lua#L1 or a number -- Use the controller names here: https://github.com/wofsauge/External-Item-Descriptions/blob/master/mod_config_menu.lua#L1 or a number
-- Of note are Controller.STICK_LEFT and Controller.STICK_RIGHT (pushing the sticks in), which aren't used in-game with default controls -- Controller.STICK_LEFT and Controller.STICK_RIGHT (pushing the sticks in), which aren't used in-game with default controls
-- Default = none (-1) -- Default = none (-1)
["HideButton"] = -1, ["HideButton"] = -1,
-- Initial display state. Can be used to change the toggle behavior of the "Hide Key" event -- Initial display state. Can be used to change the toggle behavior of the "Hide Key" event
@@ -68,19 +71,19 @@ EID.UserConfig = {
-- Default = true -- Default = true
["DisableObstructionOnFlight"] = true, ["DisableObstructionOnFlight"] = true,
-- If set to true, the mod will no longer display a warning if the save game doesn't have achievements unlocked -- If set to true, the mod will no longer display a warning if the save game doesn't have achievements unlocked
-- This also disables warnings for using an outdated game version, and for having potentially modded Bag of Crafting recipes -- This also disables warnings for using an outdated game version and for having potentially modded Bag of Crafting recipes
-- Default = false -- Default = false
["DisableAchievementCheck"] = false, ["DisableAchievementCheck"] = false,
-------Display Modes--------- -------display Modes---------
-- Sets the display mode of the description text. -- Sets the display mode of the description text
-- possible values: default, local -- Possible values: default, local
-- "default": text will be displayed in the top-left of the screen. -- "default": text will be displayed in the top left of the screen
-- "local": text will be displayed under the described object. -- "local": text will be displayed under the described object
-- Default = "default" -- Default = "default"
["DisplayMode"] = "default", ["DisplayMode"] = "default",
-- Change Size of the info boxes for LocalMode. -- Change the size of the info boxes for local mode
-- Default = 0.5 -- Default = 0.5
["LocalScale"] = 0.5, ["LocalScale"] = 0.5,
-- Changes the position of the text in local mode, relative to the described object to be centered. Set to false to make it left-aligned -- Changes the position of the text in local mode, relative to the described object to be centered. Set to false to make it left-aligned
@@ -89,97 +92,99 @@ EID.UserConfig = {
-------------CURSE------------- -------------CURSE-------------
-- Disable informations when the floor has curse of the blind ( ? - Items) -- Disable descriptions when the floor has Curse of the Blind
-- Default = true -- Default = true
["DisableOnCurse"] = true, ["DisableOnCurse"] = true,
-- Disable Item informations for the second Treasure room item on alt paths -- Disable descriptions for the second Treasure Room item on the alt path
-- REPENTANCE ONLY!!! -- REPENTANCE ONLY!!!
-- Default = true -- Default = true
["DisableOnAltPath"] = true, ["DisableOnAltPath"] = true,
-- Disable Item informations on the April fools challenge -- Disable descriptions for the April Fools challenge
-- Default = true -- Default = true
["DisableOnAprilFoolsChallenge"] = true, ["DisableOnAprilFoolsChallenge"] = true,
----------ITEM NAMES----------- ----------ITEM NAMES-----------
-- Toggle Display of Collectible / Card and Pill names -- Toggle display of collectible or Card and Pill names
-- Default = true -- Default = true
["ShowItemName"] = true, ["ShowItemName"] = true,
-- Toggle Display of the Item Type and Maximum Charges as an icon -- Toggle display of item type and maximum charge icons
-- Default = true -- Default = true
["ShowItemType"] = true, ["ShowItemType"] = true,
-- Toggle Display of Collectible / Trinket Icon next to Itemname -- Toggle display of collectible or trinket icons next to the item name
-- Default = true -- Default = true
["ShowItemIcon"] = true, ["ShowItemIcon"] = true,
-- Toggle Display of Collectible / Item descriptions -- Toggle display of collectible descriptions
-- Default = true -- Default = true
["DisplayItemInfo"] = true, ["DisplayItemInfo"] = true,
-- Toggle Display of Trinket descriptions -- Toggle display of trinket descriptions
-- Default = true -- Default = true
["DisplayTrinketInfo"] = true, ["DisplayTrinketInfo"] = true,
-- Set the color-name of the Itemname description text. Color names can be found& defined in "eid_data.lua" -- Set the color of the item name text
-- Color names are defined in "eid_data.lua" (line 300)
-- Default = "ColorEIDObjName" -- Default = "ColorEIDObjName"
["ItemNameColor"] = "ColorEIDObjName", ["ItemNameColor"] = "ColorEIDObjName",
-- Show ID of described object in the format "Type.Variant.SubType" next to the name -- Display the ID of described object in the format "Type.Variant.SubType" next to the name
-- Default = false -- Default = false
["ShowObjectID"] = false, ["ShowObjectID"] = false,
-- Enables or disables item quality after item name -- Enables or disables item quality icon after item name
-- REPENTANCE ONLY!!! -- REPENTANCE ONLY!!!
-- Default = true -- Default = true
["ShowQuality"] = true, ["ShowQuality"] = true,
-------TRANSFORMATIONS--------- -------TRANSFORMATIONS---------
-- Toggle Display of Transformation text -- Toggle display of transformation names
-- Default = true -- Default = true
["TransformationText"] = true, ["TransformationText"] = true,
-- Toggle Display of Transformation icons -- Toggle display of transformation icons
-- Default = true -- Default = true
["TransformationIcons"] = true, ["TransformationIcons"] = true,
-- Set the color-name of the Transformation description text. Color names can be found& defined in "eid_data.lua" -- Set the color of the Transformation description text
-- Color names are defined in "eid_data.lua" (line 300)
-- Default = "ColorEIDTransform" -- Default = "ColorEIDTransform"
["TransformationColor"] = "ColorEIDTransform", ["TransformationColor"] = "ColorEIDTransform",
------------CARDS-------------- ------------CARDS--------------
-- Toggle Display of Card / Rune descriptions -- Toggle display of Card or Rune descriptions
-- Default = true -- Default = true
["DisplayCardInfo"] = true, ["DisplayCardInfo"] = true,
-- Toggle Display of Card / Rune descriptions when its a shop item -- Toggle display of Card or Rune descriptions when they're sold in shops
-- Default = false -- Default = false
["DisplayCardInfoShop"] = false, ["DisplayCardInfoShop"] = false,
-- Toggle Display of Soulstone descriptions when its a shop item -- Toggle display of Soul Stone descriptions when they're sold in shops
-- REPENTANCE ONLY!!! -- REPENTANCE ONLY!!!
-- Default = true -- Default = true
["DisplaySoulstoneInfoShop"] = true, ["DisplaySoulstoneInfoShop"] = true,
-- Toggle Display of Card / Rune descriptions when its not accessable with walking. AKA behind rock, blocks, spikes -- Toggle display of Card or Rune descriptions when they're not accessible without flight, e.g. when they are behind rocks, blocks, spikes, etc.
-- Default = false -- Default = false
["DisplayObstructedCardInfo"] = false, ["DisplayObstructedCardInfo"] = false,
-- Toggle Display of Soulstone descriptions when its not accessable with walking. AKA behind rock, blocks, spikes -- Toggle display of Soul Stone descriptions when they're not accessible without flight, e.g. when they are behind rocks, blocks, spikes, etc.
-- REPENTANCE ONLY!!! -- REPENTANCE ONLY!!!
-- Default = true -- Default = true
["DisplayObstructedSoulstoneInfo"] = true, ["DisplayObstructedSoulstoneInfo"] = true,
-- Toggle Display of Card / Rune descriptions that are spawned with the Options? item -- Toggle display of Card or Rune descriptions when they spawn from the Options? item
-- REPENTANCE ONLY!!! -- REPENTANCE ONLY!!!
-- Default = false -- Default = false
["DisplayCardInfoOptions?"] = false, ["DisplayCardInfoOptions?"] = false,
------------PILLS-------------- ------------PILLS--------------
-- Toggle Display of Pill descriptions -- Toggle display of Pill descriptions
-- Default = true -- Default = true
["DisplayPillInfo"] = true, ["DisplayPillInfo"] = true,
-- Toggle Display of Pill descriptions when its a shop item -- Toggle display of Pill descriptions when they're a shop item
-- Default = true -- Default = true
["DisplayPillInfoShop"] = true, ["DisplayPillInfoShop"] = true,
-- Toggle Display of Pill descriptions when its not accessable with walking. AKA behind rock, blocks, spikes -- Toggle display of Pill descriptions when they're not accessible without flight, e.g. when they are behind rocks, blocks, spikes, etc.
-- Default = false -- Default = false
["DisplayObstructedPillInfo"] = false, ["DisplayObstructedPillInfo"] = false,
-- Toggle Display of Pill descriptions that are spawned with the Options? item -- Toggle display of Pill descriptions when they spawn from the Options? item
-- REPENTANCE ONLY!!! -- REPENTANCE ONLY!!!
-- Default = true -- Default = true
["DisplayPillInfoOptions?"] = true, ["DisplayPillInfoOptions?"] = true,
-- Toggle Display of Pill descriptions that arent known to you yet -- Toggle display of description for Pills that haven't been identified yet
-- Default = false -- Default = false
["ShowUnidentifiedPillDescriptions"] = false, ["ShowUnidentifiedPillDescriptions"] = false,
@@ -193,20 +198,20 @@ EID.UserConfig = {
--------Sacrifice Room--------- --------Sacrifice Room---------
-- Toggle Display of next Sacrifice room Payout descriptions -- Toggle display of the next Sacrifice Room payout description
-- Default = true -- Default = true
["DisplaySacrificeInfo"] = true, ["DisplaySacrificeInfo"] = true,
--------Dice Room--------- --------Dice Room---------
-- Toggle Display of Diceroom descriptions -- Toggle display of Dice Room descriptions
-- Default = true -- Default = true
["DisplayDiceInfo"] = true, ["DisplayDiceInfo"] = true,
--------Crane Game--------- --------Crane Game---------
-- REPENTANCE ONLY!!! -- REPENTANCE ONLY!!!
-- Toggle Display for items inside of a Crane Game -- Toggle display for items inside of a Crane Game
-- Default = true -- Default = true
["DisplayCraneInfo"] = true, ["DisplayCraneInfo"] = true,
@@ -215,7 +220,7 @@ EID.UserConfig = {
-- When to show the Bag of Crafting display -- When to show the Bag of Crafting display
-- Options: "always", "hold", "never" -- Options: "always", "hold", "never"
-- "always" = Always show Results, "hold" = Show when holding up bag, "never" = Never show results -- "always" = Always show results, "hold" = Show when holding up bag, "never" = Never show results
-- Default = "always" -- Default = "always"
["DisplayBagOfCrafting"] = "always", ["DisplayBagOfCrafting"] = "always",
-- Display modes for the Bag of Crafting display -- Display modes for the Bag of Crafting display
@@ -230,20 +235,20 @@ EID.UserConfig = {
-- Hide the recipe list when in battle -- Hide the recipe list when in battle
-- Default = true -- Default = true
["BagOfCraftingHideInBattle"] = true, ["BagOfCraftingHideInBattle"] = true,
-- Changes the number of Results shown in the Bag of crafting description -- Changes the amount of results shown in the Bag of Crafting description
-- Higher numbers can cause more lag! -- Higher numbers can cause more lag!
-- Default = 7 -- Default = 7
["BagOfCraftingResults"] = 7, ["BagOfCraftingResults"] = 7,
-- Changes the number of ingredients for which every combination is checked -- Changes the amount of ingredients for which every combination is checked
-- Higher numbers will cause lag spikes on new pickup sets! -- Higher numbers will cause lag spikes on new pickup sets!
-- Default = 12 -- Default = 12
["BagOfCraftingCombinationMax"] = 12, ["BagOfCraftingCombinationMax"] = 12,
-- Changes the number of random recipes calculated -- Changes the amount of how many random recipes get calculated
-- Higher numbers will cause lag spikes on new pickup sets! -- Higher numbers will cause lag spikes on new pickup sets!
-- Default = 400 -- Default = 400
["BagOfCraftingRandomResults"] = 400, ["BagOfCraftingRandomResults"] = 400,
-- Set the keybinding to toggle the scroll feature of the bag of crafting descriptions -- Set the keybinding to toggle the scroll feature of the Bag of Crafting descriptions
-- look into the AB+ or Repentance documentation for the key names here: https://wofsauge.github.io/IsaacDocs/rep/enums/ButtonAction.html -- Look into the AB+ or Repentance documentation for the key names here: https://wofsauge.github.io/IsaacDocs/rep/enums/ButtonAction.html
-- Default = ButtonAction.ACTION_MAP -- Default = ButtonAction.ACTION_MAP
["BagOfCraftingToggleKey"] = ButtonAction.ACTION_MAP, ["BagOfCraftingToggleKey"] = ButtonAction.ACTION_MAP,
-- Display craftable item names, moving the recipe to a new line -- Display craftable item names, moving the recipe to a new line
@@ -253,7 +258,7 @@ EID.UserConfig = {
-- Default = false -- Default = false
["BagOfCraftingDisplayIcons"] = false, ["BagOfCraftingDisplayIcons"] = false,
-- Set the keybinding to toggle the crafting display, so you can see descriptions of items/pickups on the floor -- Set the keybinding to toggle the crafting display, so you can see descriptions of items/pickups on the floor
-- look into the AB+ or Repentance documentation for the key names here: https://wofsauge.github.io/IsaacDocs/rep/enums/Keyboard.html -- Look into the AB+ or Repentance documentation for the key names here: https://wofsauge.github.io/IsaacDocs/rep/enums/Keyboard.html
-- Default = Keyboard.KEY_F3 -- Default = Keyboard.KEY_F3
["CraftingHideKey"] = Keyboard.KEY_F3, ["CraftingHideKey"] = Keyboard.KEY_F3,
-- Set the controller binding to toggle the crafting display, so you can see descriptions of items/pickups on the floor -- Set the controller binding to toggle the crafting display, so you can see descriptions of items/pickups on the floor
@@ -262,11 +267,11 @@ EID.UserConfig = {
-- Default = none (-1) -- Default = none (-1)
["CraftingHideButton"] = -1, ["CraftingHideButton"] = -1,
-- Set the keybinding to toggle viewing the description of the item ready to be crafted in the bag -- Set the keybinding to toggle viewing the description of the item ready to be crafted in the bag
-- look into the AB+ or Repentance documentation for the key names here: https://wofsauge.github.io/IsaacDocs/rep/enums/Keyboard.html -- Look into the AB+ or Repentance documentation for the key names here: https://wofsauge.github.io/IsaacDocs/rep/enums/Keyboard.html
-- Default = Keyboard.KEY_F3 -- Default = Keyboard.KEY_F3
["CraftingResultKey"] = Keyboard.KEY_F4, ["CraftingResultKey"] = Keyboard.KEY_F4,
-- Set the controller binding to toggle viewing the description of the item ready to be crafted in the bag -- Set the controller binding to toggle viewing the description of the item ready to be crafted in the bag
-- Use the Controller names here: https://github.com/wofsauge/External-Item-Descriptions/blob/master/mod_config_menu.lua#L1 or a number -- Use the controller names here: https://github.com/wofsauge/External-Item-Descriptions/blob/master/mod_config_menu.lua#L1 or a number
-- Of note are Controller.STICK_LEFT and Controller.STICK_RIGHT (pushing the sticks in), which aren't used in-game with default controls -- Of note are Controller.STICK_LEFT and Controller.STICK_RIGHT (pushing the sticks in), which aren't used in-game with default controls
-- Default = none (-1) -- Default = none (-1)
["CraftingResultButton"] = -1, ["CraftingResultButton"] = -1,
@@ -276,19 +281,17 @@ EID.UserConfig = {
-- Toggles HUD descriptions based on the mouse position -- Toggles HUD descriptions based on the mouse position
-- Default = false -- Default = false
["EnableMouseControls"] = false, ["EnableMouseControls"] = false,
-- Toggles the custom mouse cursor -- Toggles the custom mouse cursor
-- Default = false -- Default = false
["ShowCursor"] = false, ["ShowCursor"] = false,
-------------MISC--------------- -------------MISC---------------
-- Changes the number of Results shown for the additional Spindown dice description -- Changes the number of results shown for the additional Spindown Dice description
-- REPENTANCE ONLY!!! -- REPENTANCE ONLY!!!
-- Default = 3 -- Default = 3
["SpindownDiceResults"] = 3, ["SpindownDiceResults"] = 3,
-- Spindown Dice preview can skip over locked items, however the method for determining an item's locked status is not perfect
-- Spindown dice preview can skip over locked items, however the method for determining an item's locked status is not perfect
-- REPENTANCE ONLY!!! -- REPENTANCE ONLY!!!
-- Default = false -- Default = false
["SpindownDiceSkipLocked"] = false, ["SpindownDiceSkipLocked"] = false,
@@ -296,20 +299,22 @@ EID.UserConfig = {
-- Error message displayed when an error occurs -- Error message displayed when an error occurs
-- Default = [Effect not defined] -- Default = [Effect not defined]
["ErrorMessage"] = "[Effect not defined]", ["ErrorMessage"] = "[Effect not defined]",
-- Set the color-name of the default description text. Color names can be found& defined in "eid_data.lua" -- Set the color of the default description text
-- Color names are defined in "eid_data.lua" (line 300)
-- Default = "ColorEIDText" -- Default = "ColorEIDText"
["TextColor"] = "ColorEIDText", ["TextColor"] = "ColorEIDText",
-- Set the color-name of the Error description text. Color names can be found& defined in "eid_data.lua" -- Set the color of the error description text
-- Color names are defined in "eid_data.lua" (line 300)
-- Default = "ColorEIDError" -- Default = "ColorEIDError"
["ErrorColor"] = "ColorEIDError", ["ErrorColor"] = "ColorEIDError",
-- Enables or disables custom Descriptions for entities -- Enables or disables custom descriptions for entities
-- Default = true -- Default = true
["EnableEntityDescriptions"] = true, ["EnableEntityDescriptions"] = true
} }
-- END CONFIG-- -- END CONFIG--
----------- --------------
----------- --------------
-------------------------------------------------- --------------------------------------------------
-------------------------------------------------- --------------------------------------------------
@@ -322,6 +327,7 @@ EID.UserConfig = {
-------------------------------------------------- --------------------------------------------------
-------------------------------------------------- --------------------------------------------------
-------------------------------------------------- --------------------------------------------------
EID.DefaultConfig = { EID.DefaultConfig = {
["Language"] = "en_us", ["Language"] = "en_us",
["TranslateItemName"] = 2, ["TranslateItemName"] = 2,
@@ -392,5 +398,5 @@ EID.DefaultConfig = {
["ErrorMessage"] = "[Effect not defined]", ["ErrorMessage"] = "[Effect not defined]",
["TextColor"] = "ColorEIDText", ["TextColor"] = "ColorEIDText",
["ErrorColor"] = "ColorEIDError", ["ErrorColor"] = "ColorEIDError",
["EnableEntityDescriptions"] = true, ["EnableEntityDescriptions"] = true
} }