diff --git a/eid_api.lua b/eid_api.lua index faf3ac83..7c011019 100644 --- a/eid_api.lua +++ b/eid_api.lua @@ -404,8 +404,8 @@ function EID:getAdjustedSubtype(Type, Variant, SubType) return 9999 end local pool = game:GetItemPool() - if REPENTANCE and EID.player.SubType == PlayerType.PLAYER_THESOUL_B then - SubType = pool:GetPillEffect(SubType, EID.player:GetOtherTwin()) + 1 + if REPENTANCE and EID.player:GetPlayerType() == PlayerType.PLAYER_THESOUL_B then + SubType = pool:GetPillEffect(SubType, EID.player:GetOtherTwin() or EID.player) + 1 else SubType = pool:GetPillEffect(SubType, EID.player) + 1 end end return SubType @@ -742,6 +742,19 @@ function EID:filterColorMarkup(text, baseKColor) return textPartsTable end +-- A simple function to replace all markup {{ }} with placeholder strings, to use in fitTextToWidth +function EID:replaceAllMarkupWithSpaces(text) + for word in string.gmatch(text, "{{.-}}") do + local lookup = EID:getIcon(word) + if lookup[1] ~= "ERROR" then + text = string.gsub(text, word, EID:generatePlaceholderString(lookup[3]), 1) + else + text = string.gsub(text, word, "", 1) + end + end + return text +end + -- Fits a given string to a specific width -- returns the string as a table of lines function EID:fitTextToWidth(str, textboxWidth, breakUtf8Chars) @@ -815,14 +828,8 @@ function EID:fitTextToWidth(str, textboxWidth, breakUtf8Chars) -- we can break after str[cursor] local word = sub(str, word_begin_index, cursor) - - local colorFiltered = EID:filterColorMarkup(word, EID:getTextColor()) - local filteredWord = {} - for _, filtered in ipairs(colorFiltered) do - table.insert(filteredWord, filtered[1]) - end - local strFiltered, spriteTable = EID:filterIconMarkup(table.concat(filteredWord), 0, 0) - local wordLength = EID:getStrWidth(strFiltered) + local wordFiltered = EID:replaceAllMarkupWithSpaces(word) + local wordLength = EID:getStrWidth(wordFiltered) if curLength + wordLength <= textboxWidth or curLength < 17 then table.insert(text, word) diff --git a/eid_bagofcrafting.lua b/eid_bagofcrafting.lua index 8cd60cda..c443533d 100644 --- a/eid_bagofcrafting.lua +++ b/eid_bagofcrafting.lua @@ -514,7 +514,7 @@ local moddedCrafting = false -- Only works if the new items are at Weight 1.0 in their item pools, but better than nothing local function GameStartCrafting() if EID.Config["BagOfCraftingModdedRecipes"] and not EID:PlayersHaveCollectible(CollectibleType.COLLECTIBLE_TMTRAINER) and EID.itemConfig:GetCollectible(EID.XMLMaxItemID+1) ~= nil then - dofile("eid_xmldata") + dofile(EID.modPath .. "eid_xmldata.lua") -- Items past max ID detected CraftingMaxItemID = EID.XMLMaxItemID -- XMLMaxItemID is never modified -- Add new item qualities @@ -542,7 +542,7 @@ local function GameStartCrafting() sortNeeded = true elseif moddedCrafting then -- we had modded items; they have since been disabled - dofile("eid_xmldata") + dofile(EID.modPath .. "eid_xmldata.lua") moddedCrafting = false sortNeeded = true end diff --git a/main.lua b/main.lua index 4e2553f7..b569a1ad 100644 --- a/main.lua +++ b/main.lua @@ -366,6 +366,7 @@ if REPENTANCE then -- Watch for a Void absorbing active items -- (Note: Doesn't differentiate between different players if both players have Void...) + -- (Note: Doesn't care about shop / choice items yet either) function EID:CheckVoidAbsorbs(collectibleType) local pedestals = Isaac.FindByType(5, 100, -1, true, false) for _, pedestal in ipairs(pedestals) do @@ -509,8 +510,8 @@ function EID:printDescription(desc) end --Display ItemType / Charge local itemType = -1 - if tonumber(desc.ObjSubType) ~= nil and desc.ObjType == 5 and desc.ObjVariant == 100 then - itemType = EID.itemConfig:GetCollectible(tonumber(desc.ObjSubType)).Type or -1 + if desc.ObjSubType ~= nil and desc.ObjType == 5 and desc.ObjVariant == 100 then + itemType = EID.itemConfig:GetCollectible(desc.ObjSubType).Type or -1 end if EID.Config["ShowItemType"] and (itemType == 3 or itemType == 4) then local offsetY = 2 @@ -806,8 +807,8 @@ end function EID:setPlayer() local p = Isaac.GetPlayer(0) - if REPENTANCE and p.SubType == PlayerType.PLAYER_THEFORGOTTEN_B then - EID.player = p:GetOtherTwin() + if REPENTANCE and p:GetPlayerType() == PlayerType.PLAYER_THEFORGOTTEN_B then + EID.player = p:GetOtherTwin() or p else EID.player = p end @@ -928,6 +929,51 @@ local function checkStartOfRunWarnings() end end +-- Check our position modifiers based on HUD offset and character choice +local function checkPosModifiers() + -- HUD offset adjustment, done every frame so it looks nice while changing the option + if Options then + EID:addTextPosModifier("HudOffset", Vector(((Options.HUDOffset * 10) * 2) - 20, (Options.HUDOffset * 10) - 10)) + else + EID:addTextPosModifier("HudOffset", Vector((EID.Config["HUDOffset"] * 2) - 20, EID.Config["HUDOffset"] - 10)) + end + -- the other modifiers don't need to be ran as frequently + if EID.GameRenderCount % 30 ~= 0 then return end + -- Greed Mode small right adjustment + if game:IsGreedMode() then + EID:addTextPosModifier("Greed Mode Horizontal", Vector(8,0)) + else + EID:removeTextPosModifier("Greed Mode Horizontal") + end + if not REPENTANCE then + -- AB+ Schoolbag adjustment + if EID.player:HasCollectible(CollectibleType.COLLECTIBLE_SCHOOLBAG) then + EID:addTextPosModifier("Schoolbag", Vector(0,30)) + else + EID:removeTextPosModifier("Schoolbag") + end + else + -- Tainted Isaac and Tainted ??? unique HUD adjustment + if EID.player:GetPlayerType() == 21 or EID.player:GetPlayerType() == 25 then + EID:addTextPosModifier("Tainted HUD", Vector(0,30)) + else + EID:removeTextPosModifier("Tainted HUD") + end + -- Jacob and Esau card/pill adjustment + if EID.player:GetPlayerType() == 19 then + EID:addTextPosModifier("J&E HUD", Vector(0,15)) + else + EID:removeTextPosModifier("J&E HUD") + end + -- Magdalene Birthright third row of hearts adjustment + if EID.player:GetPlayerType() == 1 and EID.player:HasCollectible(619) then + EID:addTextPosModifier("18 Heart HUD", Vector(0,5)) + else + EID:removeTextPosModifier("18 Heart HUD") + end + end +end + --------------------------------------------------------------------------- ---------------------------On Render Function------------------------------ @@ -963,28 +1009,8 @@ local function onRender(t) end checkStartOfRunWarnings() + checkPosModifiers() EID:renderMCMDummyDescription() - - if EID.GameVersion == "ab+" then - if EID.player:HasCollectible(CollectibleType.COLLECTIBLE_SCHOOLBAG) then - EID:addTextPosModifier("Schoolbag", Vector(0,30)) - else - EID:removeTextPosModifier("Schoolbag") - end - else - -- Tainted Isaac and Tainted ??? - if EID.player.SubType == 21 or EID.player.SubType == 25 then - EID:addTextPosModifier("Tained HUD", Vector(0,30)) - else - EID:removeTextPosModifier("Tained HUD") - end - -- Magdalene Birthright - if EID.player.SubType == 1 and EID.player:HasCollectible(619) then - EID:addTextPosModifier("18 Heart HUD", Vector(0,5)) - else - EID:removeTextPosModifier("18 Heart HUD") - end - end if EID.isHidden then return @@ -1299,11 +1325,6 @@ if EID.MCMLoaded or REPENTANCE then EID:fixDefinedFont() EID:loadFont(EID.modPath .. "resources/font/eid_"..EID.Config["FontType"]..".fnt") - if REPENTANCE then - EID:addTextPosModifier("HudOffset", Vector(((Options.HUDOffset * 10) * 2) - 20, (Options.HUDOffset * 10) - 10)) - else - EID:addTextPosModifier("HudOffset", Vector((EID.Config["HUDOffset"] * 2) - 20, EID.Config["HUDOffset"] - 10)) - end end end end diff --git a/mod_config_menu.lua b/mod_config_menu.lua index 64da5ffe..514e2a5a 100644 --- a/mod_config_menu.lua +++ b/mod_config_menu.lua @@ -76,15 +76,14 @@ end function EID:renderMCMDummyDescription() if MCMLoaded then - local hudOffset = ModConfigMenu.Config["General"].HudOffset - if hudOffset == nil and ScreenHelper then - hudOffset = ScreenHelper.GetOffset() + if not Options then + local hudOffset = ModConfigMenu.Config["General"].HudOffset + if hudOffset == nil and ScreenHelper then + hudOffset = ScreenHelper.GetOffset() + end + EID.Config["HUDOffset"] = hudOffset + EID:addTextPosModifier("HudOffset", Vector((hudOffset * 2) - 20, hudOffset - 10)) end - if REPENTANCE and Options then - hudOffset = (Options.HUDOffset * 10) - end - EID.Config["HUDOffset"] = hudOffset - EID:addTextPosModifier("HudOffset", Vector((hudOffset * 2) - 20, hudOffset - 10)) if MCM.IsVisible and EID.MCMCompat_isDisplayingEIDTab ~= "" then if EID.MCMCompat_isDisplayingEIDTab == "Mouse" and EID.Config["EnableMouseControls"] then clearRenderDummyDesc()