Removed unused table: EID.NoRedHeartsPlayerIDs
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@@ -353,7 +353,7 @@ function EID:GlyphOfBalancePrediction(player)
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local fullID = "5.0"
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local playerID = player:GetPlayerType()
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local skipHearts = EID.isRepentance and EID.NoRedHeartsPlayerIDs[playerID] -- Soul Heart characters can't get hearts in Repentance
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local skipHearts = EID.CharacterToHeartType[playerID] ~= "Red"
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local skipSoulHearts = EID.isRepentance and (playerID == 18 or playerID == 14 or playerID == 33) -- Bethany and Keepers can't get Soul Hearts with 6 or less containers in Repentance
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local skipBombs = EID.isRepentance and playerID == 25 -- Tainted ??? (the only character that can't have Bombs)
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