From fd46934a04975aafc0f5e013b9d15d4e9767be87 Mon Sep 17 00:00:00 2001 From: Wofsauge Date: Sun, 30 May 2021 00:19:36 +0200 Subject: [PATCH] Fixed hiding of Pedestals on alt paths being active when an active item is touched --- main.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/main.lua b/main.lua index ffda313d..9083d8ea 100644 --- a/main.lua +++ b/main.lua @@ -543,7 +543,7 @@ local function onRender(t) EID:printDescription(descriptionObj) elseif closest.Variant == PickupVariant.PICKUP_COLLECTIBLE then --Handle Collectibles - if (EID:hasCurseBlind() and EID.Config["DisableOnCurse"]) or (closest:GetData()["EID_IsAltChoise"] and EID.Config["DisableOnAltPath"]) or (game.Challenge == Challenge.CHALLENGE_APRILS_FOOL and EID.Config["DisableOnAprilFoolsChallenge"]) then + if (EID:hasCurseBlind() and EID.Config["DisableOnCurse"]) or (closest:GetData()["EID_IsAltChoise"] and EID.Config["DisableOnAltPath"] and not closest:ToPickup().Touched) or (game.Challenge == Challenge.CHALLENGE_APRILS_FOOL and EID.Config["DisableOnAprilFoolsChallenge"]) then EID:renderQuestionMark() return end