fix missing space

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Buurazu authored and GitHub committed 2022-09-05 04:35:55 -04:00
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commit fe4d31eecc
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@@ -199,7 +199,7 @@ local repCollectibles={
[472] = {"472", "King Baby", "Other familiars follow it and automatically shoot at enemies#Stops moving when Isaac shoots#Teleports back to Isaac when he stops shooting"}, -- King Baby
[474] = {"474", "Broken Glass Cannon", "Using the item turns it back into Glass Cannon"}, -- Broken Glass Cannon
[476] = {"476", "D1", "Duplicates a random pickup in the room#Duplicated pickups may not be identical to the original"}, -- D1
[477] = {"477", "Void", "Consumes all pedestal items in the room#Active items: Their effects activate with every future use of Void#↑ Passive items:Grant two random stats up"},
[477] = {"477", "Void", "Consumes all pedestal items in the room#Active items: Their effects activate with every future use of Void#↑ Passive items: Grant two random stats up"},
[487] = {"487", "Potato Peeler", "Removes one Red Heart Container and grants: #↑ {{Damage}} +0.2 Damage up#{{Collectible73}} A Cube of Meat#↑ {{Range}} +1.5 Range and leaves a trail of blood creep for the current room"},
[489] = {"489", "D Infinity", "Can be made to act as any die item (except {{Collectible723}} Spindown Dice) with {{ButtonRT}}#Charge time varies based on the last die used and updates with every use"}, -- D Infinity
[491] = {"491", "Acid Baby", "{{Pill}} Drops a random pill every 7 rooms#Using a pill poisons all enemies in the room"}, -- Acid Baby