Replace +1 red heart container with +1 HP up
Isn't necessarily always a red heart container for some characters like blue baby or tainted judas.
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@@ -227,10 +227,10 @@ local repCollectibles={
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[588] = {"588", "Sol", "Reveals the location of the {{BossRoom}}Boss Room#Upon defeating a boss, activates XIX - The Sun {{Card20}}#Also fully recharges active item, and +3 damage and +1 luck for the rest of the floor"}, -- Sol
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[588] = {"588", "Sol", "Reveals the location of the {{BossRoom}}Boss Room#Upon defeating a boss, activates XIX - The Sun {{Card20}}#Also fully recharges active item, and +3 damage and +1 luck for the rest of the floor"}, -- Sol
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[589] = {"589", "Luna", "Adds an extra {{SecretRoom}}Secret Room and {{SuperSecretRoom}}Super Secret Room to each floor#Secret Rooms contain a beam of light that give tears up for the current floor and give half a Soul Heart"}, -- Luna
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[589] = {"589", "Luna", "Adds an extra {{SecretRoom}}Secret Room and {{SuperSecretRoom}}Super Secret Room to each floor#Secret Rooms contain a beam of light that give tears up for the current floor and give half a Soul Heart"}, -- Luna
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[590] = {"590", "Mercurius", "↑ +0.4 Speed up#Doors stay open after entering a room"}, -- Mercurius
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[590] = {"590", "Mercurius", "↑ +0.4 Speed up#Doors stay open after entering a room"}, -- Mercurius
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[591] = {"591", "Venus", "+1 red Heart container#Heals one heart#Close enemies become charmed"}, -- Venus
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[591] = {"591", "Venus", "+1 Health up#Heals one heart#Close enemies become charmed"}, -- Venus
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[592] = {"592", "Terra", "↑ +1 Damage up#Replaces tears with rocks#They deal variable damage#Can destroy obstacles#Increased knockback"}, -- Terra
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[592] = {"592", "Terra", "↑ +1 Damage up#Replaces tears with rocks#They deal variable damage#Can destroy obstacles#Increased knockback"}, -- Terra
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[593] = {"593", "Mars", "Dash by double-tapping a movement key, becoming invincible and dealing 4x your damage#3 seconds cooldown"}, -- Mars
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[593] = {"593", "Mars", "Dash by double-tapping a movement key, becoming invincible and dealing 4x your damage#3 seconds cooldown"}, -- Mars
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[594] = {"594", "Jupiter", "+2 empty red Heart containers#Heals half a heart#↓ -0.3 Speed down#Build up Speed while standing still for up to +0.5 Speed#Release a poison gas cloud when moving again"}, -- Jupiter
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[594] = {"594", "Jupiter", "+2 Health up#Heals half a red heart#↓ -0.3 Speed down#Build up Speed while standing still for up to +0.5 Speed#Release a poison gas cloud when moving again"}, -- Jupiter
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[595] = {"595", "Saturnus", "A circle surrounds you#Upon entering a room, 7 tears will orbit in it#Chance to catch enemy projectiles in orbit"}, -- Saturnus
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[595] = {"595", "Saturnus", "A circle surrounds you#Upon entering a room, 7 tears will orbit in it#Chance to catch enemy projectiles in orbit"}, -- Saturnus
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[596] = {"596", "Uranus", "Shoot ice tears, which slow enemies and freeze monsters they kill#Touching frozen enemies slide away and explode into 6 ice shards"}, -- Uranus
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[596] = {"596", "Uranus", "Shoot ice tears, which slow enemies and freeze monsters they kill#Touching frozen enemies slide away and explode into 6 ice shards"}, -- Uranus
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[597] = {"597", "Neptunus", "Builds a massive tears bonus over 3 seconds while not firing#Shooting again will release stored tears#The tear bonus falls off as you fire"}, -- Neptunus
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[597] = {"597", "Neptunus", "Builds a massive tears bonus over 3 seconds while not firing#Shooting again will release stored tears#The tear bonus falls off as you fire"}, -- Neptunus
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@@ -250,7 +250,7 @@ local repCollectibles={
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[611] = {"611", "Larynx", "Makes you shout, damaging and pushing nearby enemies#Shout gets stronger the more charges the item has"}, -- Larynx
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[611] = {"611", "Larynx", "Makes you shout, damaging and pushing nearby enemies#Shout gets stronger the more charges the item has"}, -- Larynx
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[612] = {"612", "Lost Soul", "Soul familiar that dies in one hit, respawning at the start of the next floor#If it survives an entire floor, it spawns 3 Soul Hearts, 2 Eternal Hearts, or an item"}, -- Lost Soul
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[612] = {"612", "Lost Soul", "Soul familiar that dies in one hit, respawning at the start of the next floor#If it survives an entire floor, it spawns 3 Soul Hearts, 2 Eternal Hearts, or an item"}, -- Lost Soul
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[613] = {"613", "", "<Item does not exist>"},
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[613] = {"613", "", "<Item does not exist>"},
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[614] = {"614", "Blood Bombs", "+1 red heart container#Heals 5 hearts#Bombs leave red creep#If the player has no bombs, one can be placed at the cost of half a heart"}, -- Blood Bombs
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[614] = {"614", "Blood Bombs", "+1 Health up#Heals 5 hearts#Bombs leave red creep#If the player has no bombs, one can be placed at the cost of half a heart"}, -- Blood Bombs
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[615] = {"615", "Lil Dumpy", "Dumpy familiar#When it takes damage, pushes, stuns or poisons nearby enemies"}, -- Lil Dumpy
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[615] = {"615", "Lil Dumpy", "Dumpy familiar#When it takes damage, pushes, stuns or poisons nearby enemies"}, -- Lil Dumpy
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[616] = {"616", "Bird's Eye", "Chance to shoot fires that block enemy shots and deal contact damage#Max damage is 4x your damage"}, -- Bird's Eye
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[616] = {"616", "Bird's Eye", "Chance to shoot fires that block enemy shots and deal contact damage#Max damage is 4x your damage"}, -- Bird's Eye
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[617] = {"617", "Lodestone", "Chance to fire tears that magnetize enemies#Will attract nearby pickups, projectiles and enemies"}, -- Lodestone
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[617] = {"617", "Lodestone", "Chance to fire tears that magnetize enemies#Will attract nearby pickups, projectiles and enemies"}, -- Lodestone
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@@ -300,7 +300,7 @@ local repCollectibles={
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[661] = {"661", "Quints", "Spawns a stationary shooting familiar at the location where an enemy died#Up to 5 familiars"}, -- Quints
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[661] = {"661", "Quints", "Spawns a stationary shooting familiar at the location where an enemy died#Up to 5 familiars"}, -- Quints
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[662] = {"662", "Pacifist (Cut item)", "<Item does not exist>"}, -- Pacifist (Cut item)
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[662] = {"662", "Pacifist (Cut item)", "<Item does not exist>"}, -- Pacifist (Cut item)
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[663] = {"663", "Tooth and Nail", "Turn invincible every 6 seconds for 1 second#Flashes right before transition"}, -- Tooth and Nail
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[663] = {"663", "Tooth and Nail", "Turn invincible every 6 seconds for 1 second#Flashes right before transition"}, -- Tooth and Nail
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[664] = {"664", "Binge Eater", "+1 red Heart Container#Full health#Item pedestals periodically switch between food items and the item they would hold otherwise#Picking up a food item grants temporary +3.6 damage boost, 2 small permanent stat ups and a permanent -0.03 speed down#Food items heal 3 Red Hearts"}, -- Binge Eater
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[664] = {"664", "Binge Eater", "+1 Health up#Full health#Item pedestals periodically switch between food items and the item they would hold otherwise#Picking up a food item grants temporary +3.6 damage boost, 2 small permanent stat ups and a permanent -0.03 speed down#Food items heal 3 Red Hearts"}, -- Binge Eater
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[665] = {"665", "Guppy's Eye", "Shows the contents of Chests, Sacks, and Fire Places before they're opened"}, -- Guppy's Eye
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[665] = {"665", "Guppy's Eye", "Shows the contents of Chests, Sacks, and Fire Places before they're opened"}, -- Guppy's Eye
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[666] = {"666", "", "<Item does not exist>"},
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[666] = {"666", "", "<Item does not exist>"},
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[667] = {"667", "Strawman", "Spawns Keeper as a second character#If he dies, he spawns blue spiders#Item gets removed afterwards"}, -- Strawman
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[667] = {"667", "Strawman", "Spawns Keeper as a second character#If he dies, he spawns blue spiders#Item gets removed afterwards"}, -- Strawman
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