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@@ -105,7 +105,7 @@ local repCollectibles={
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[256] = {"256", "Hot Bombs", "{{Burning}} Burning bombs#You can no longer take fire damage#Bombs deal contact damage#{{Bomb}} +5 Bombs"}, -- Hot Bombs
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[261] = {"261", "Proptosis", "↑ {{Damage}} +0.5 Damage up#↓ Tears deal less Damage the longer they're airborne#300% Damage at point blank range"}, -- Proptosis
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[262] = {"262", "Missing Page 2", "{{BlackHeart}} +1 Black Heart#When down to 1 Heart, damages all enemies in the room#{{Collectible35}} Black Hearts and Necronomicon effects deal double damage"}, -- Missing Page 2
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[263] = {"263", "Clear Rune", "{{Rune}} Copies the effects of held rune or soul stone#{{Rune}} Drops 1 random rune on pickup"}, -- Clear Rune (REPENTANCE ITEM)
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[263] = {"263", "Clear Rune", "{{Rune}} Copies the effects of held rune or soul stone#Drops 1 random rune on pickup"}, -- Clear Rune (REPENTANCE ITEM)
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[273] = {"273", "Bob's Brain", "{{Throwable}} {{ColorOrange}}Throwable{{CR}} bomb#The explosion deals 100 damage#The damage ignores armor"}, -- Bob's Brain
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[274] = {"274", "Best Bud", "When you get hit, gain one midrange orbital for the room#Orbital deals 150 damage per second"}, -- Best Bud
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[275] = {"275", "Lil Brimstone", "{{Collectible118}} Familiar that charges to shoot a brimstone laser#Shot deals 2 damage per tick, for a total of 20 damage"}, -- Lil Brimstone
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@@ -737,7 +737,7 @@ local repTrinkets={
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[143] = {"143", "Old Capacitor", "Prevents active item from charging#{{Battery}} 20% chance to spawn a battery after clearing a room#{{Luck}} 33% chance at 5 Luck"}, -- Old Capacitor
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[144] = {"144", "Brain Worm", "Tears turn 90 degrees to target enemies that they may have missed"}, -- Brain Worm
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[145] = {"145", "Perfection", "↑ {{Luck}} +10 Luck up#Destroys itself when you take damage"}, -- Perfection
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[146] = {"146", "Devil's Crown", "{{TreasureRoom}} Treasure Rooms now contain Devil deals"}, -- Devil's Crown
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[146] = {"146", "Devil's Crown", "{{RedTreasureRoom}} Treasure Rooms now contain Devil deals instead of a free item"}, -- Devil's Crown
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[147] = {"147", "Charged Penny", "17% chance to add one charge to your active item when picking up coins"}, -- Charged Penny
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[148] = {"148", "Friendship Necklace", "Causes familiars to circle around Isaac"}, -- Friendship Necklace
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[149] = {"149", "Panic Button", "Activates your active item upon taking damage"}, -- Panic Button
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