add PlayersActionPressed

This commit is contained in:
Buurazu authored and GitHub committed 2022-03-06 04:22:17 -05:00
1 parent afbc51bd88
commit ffe3e03947
1 file changed
+10
+10
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@@ -1411,9 +1411,19 @@ function EID:removeIgnoredEntity(entityType, entityVariant, entitySubType)
end
end
-- Returns if this is a frame we should refresh our descriptions
function EID:RefreshThisFrame()
if EID.GameRenderCount % (60 / EID.Config["RefreshRate"]) == 0 then
return true
end
return false
end
-- Returns true if any player is pressing the given button (you can also specify any of the input functions)
function EID:PlayersActionPressed(button, inputFunc)
inputFunc = inputFunc or Input.IsActionPressed
for k,_ in pairs(EID.controllerIndexes) do
if inputFunc(button, k) then return true end
end
return false
end