EID.UserConfig = { -------GENERAL--------- -- Change the language of the mod -- Currently Supported: English = "en_us" (Default), "en_us_detailed" (More detailed descriptions) -- French = "fr" SPECIAL THANKS TO Nicolas Delvaux -- Polish = "pl" SPECIAL THANKS TO Rickyy -- Spanish = "spa" SPECIAL THANKS TO Lidia Arroyo Purroy -- Portuguese = "pt" SPECIAL THANKS TO Marcelino Cruz -- Brazilian Portuguese = "pt_br" SPECIAL THANKS TO Marcelino Cruz -- Russian = "ru" SPECIAL THANKS TO hell2pay, fly_6 -- Italian = "it" SPECIAL THANKS TO Denkishi, 2G -- Bulgarian = "bul" SPECIAL THANKS TO Gothika_47 -- Turkish = "tr_tr" SPECIAL THANKS TO Mert Dutal -- Korean = "ko_kr" SPECIAL THANKS TO Blackcreamtea and 미카 -- Chinese (https://steamcommunity.com/sharedfiles/filedetails/?id=836319872) -- Italian (https://steamcommunity.com/sharedfiles/filedetails/?id=931392691) -- -- If you want to make a translation, please contact me :) (wofsauge) -- ["Language"] = "en_us", -- Change if item names should be displayed in English, your translated language or both -- States: 1 = English , 2 = translated, 3 = both -- Default = 2 ["TranslateItemName"] = 2, -- Change font type. Values are [default, borderless, inverted] -- Default = "default" ["FontType"] = "default", -- Change the width of the info boxes (in characters). -- Default = 100 ["TextboxWidth"] = 100, -- Change the size of the info boxes. Range: [0,...,1] -- Default = 1 ["Scale"] = 1, -- Set the background transparency. Range: [0,...,1] -- Default = 0.75 ["Transparency"] = 0.75, -- Set the HUD offset of the descriptions -- This should be set to the same number of "strokes" set in the in-game options for the "hud offset" value (range is 0 to 10) -- Default = 10 ["HUDOffset"] = 10, -- Set the X Position (width) of the description texts -- Default = 60 ["XPosition"] = 60, -- Set the Y Position (height) of the description texts -- Default = 45 ["YPosition"] = 45, -- Set the distance between an item and its information display (in tiles) -- Default = 5 ["MaxDistance"] = 5, -- Select the type of the indicator that highlights the currently inspected object -- Options: ["arrow", "blink", "border", "highlight", "none"]. -- Arrow = Moving arrow pointing at the item | Blink = The whole sprite blinks white | Border = Blinking white border around the sprite | Highlight = White border around the sprite | None = No indicator -- Default = "none" ["Indicator"] = "none", -- Set the keybind to toggle the description display -- Look into the AB+ or Repentance documentation for the key names here: https://wofsauge.github.io/IsaacDocs/rep/enums/Keyboard.html -- Default = Keyboard.KEY_F2 ["HideKey"] = Keyboard.KEY_F2, -- Set the controller binding to toggle the description display -- Use the controller names here: https://github.com/wofsauge/External-Item-Descriptions/blob/master/mod_config_menu.lua#L1 or a number -- Controller.STICK_LEFT and Controller.STICK_RIGHT (pushing the sticks in), which aren't used in-game with default controls -- Default = none (-1) ["HideButton"] = -1, -- Initial display state. Can be used to change the toggle behavior of the "Hide Key" event -- Default = false ["InitiallyHidden"] = false, -- Hide the descriptions when in battle -- Default = false ["HideInBattle"] = false, -- Toggle obstruction based hiding, when the player has flight -- Default = true ["DisableObstructionOnFlight"] = true, -- If set to true, the mod will no longer display a warning if the save game doesn't have achievements unlocked -- This also disables warnings for using an outdated game version and for having potentially modded Bag of Crafting recipes -- Default = false ["DisableAchievementCheck"] = false, -------display Modes--------- -- Sets the display mode of the description text -- Possible values: default, local -- "default": text will be displayed in the top left of the screen -- "local": text will be displayed under the described object -- Default = "default" ["DisplayMode"] = "default", -- Change the size of the info boxes for local mode -- Default = 0.5 ["LocalScale"] = 0.5, -- Changes the position of the text in local mode, relative to the described object to be centered. Set to false to make it left-aligned -- Default = true ["LocalModeCentered"] = true, -------------CURSE------------- -- Disable descriptions when the floor has Curse of the Blind -- Default = true ["DisableOnCurse"] = true, -- Disable descriptions for the second Treasure Room item on the alt path -- REPENTANCE ONLY!!! -- Default = true ["DisableOnAltPath"] = true, -- Disable descriptions for the April Fools challenge -- Default = true ["DisableOnAprilFoolsChallenge"] = true, ----------ITEM NAMES----------- -- Toggle display of collectible or Card and Pill names -- Default = true ["ShowItemName"] = true, -- Toggle display of item type and maximum charge icons -- Default = true ["ShowItemType"] = true, -- Toggle display of collectible or trinket icons next to the item name -- Default = true ["ShowItemIcon"] = true, -- Toggle display of collectible descriptions -- Default = true ["DisplayItemInfo"] = true, -- Toggle display of trinket descriptions -- Default = true ["DisplayTrinketInfo"] = true, -- Set the color of the item name text -- Color names are defined in "eid_data.lua" (line 300) -- Default = "ColorEIDObjName" ["ItemNameColor"] = "ColorEIDObjName", -- Display the ID of described object in the format "Type.Variant.SubType" next to the name -- Default = false ["ShowObjectID"] = false, -- Enables or disables item quality icon after item name -- REPENTANCE ONLY!!! -- Default = true ["ShowQuality"] = true, -------TRANSFORMATIONS--------- -- Toggle display of transformation names -- Default = true ["TransformationText"] = true, -- Toggle display of transformation icons -- Default = true ["TransformationIcons"] = true, -- Set the color of the Transformation description text -- Color names are defined in "eid_data.lua" (line 300) -- Default = "ColorEIDTransform" ["TransformationColor"] = "ColorEIDTransform", ------------CARDS-------------- -- Toggle display of Card or Rune descriptions -- Default = true ["DisplayCardInfo"] = true, -- Toggle display of Card or Rune descriptions when they're sold in shops -- Default = false ["DisplayCardInfoShop"] = false, -- Toggle display of Soul Stone descriptions when they're sold in shops -- REPENTANCE ONLY!!! -- Default = true ["DisplaySoulstoneInfoShop"] = true, -- Toggle display of Card or Rune descriptions when they're not accessible without flight, e.g. when they are behind rocks, blocks, spikes, etc. -- Default = false ["DisplayObstructedCardInfo"] = false, -- Toggle display of Soul Stone descriptions when they're not accessible without flight, e.g. when they are behind rocks, blocks, spikes, etc. -- REPENTANCE ONLY!!! -- Default = true ["DisplayObstructedSoulstoneInfo"] = true, -- Toggle display of Card or Rune descriptions when they spawn from the Options? item -- REPENTANCE ONLY!!! -- Default = false ["DisplayCardInfoOptions?"] = false, ------------PILLS-------------- -- Toggle display of Pill descriptions -- Default = true ["DisplayPillInfo"] = true, -- Toggle display of Pill descriptions when they're a shop item -- Default = true ["DisplayPillInfoShop"] = true, -- Toggle display of Pill descriptions when they're not accessible without flight, e.g. when they are behind rocks, blocks, spikes, etc. -- Default = false ["DisplayObstructedPillInfo"] = false, -- Toggle display of Pill descriptions when they spawn from the Options? item -- REPENTANCE ONLY!!! -- Default = true ["DisplayPillInfoOptions?"] = true, -- Toggle display of description for Pills that haven't been identified yet -- Default = false ["ShowUnidentifiedPillDescriptions"] = false, ------------Glitched Items-------------- -- Toggle Display of Glitched Item (TMTRAINER) descriptions -- Note: The --luadebug launch option is required for more detailed glitched item descriptions -- This option allows mods to have access to your files and should be turned on at your own risk! -- Without --luadebug, you still can see the effect the item will have on your Hearts, and what stats it might modify -- Default = true ["DisplayGlitchedItemInfo"] = true, --------Sacrifice Room--------- -- Toggle display of the next Sacrifice Room payout description -- Default = true ["DisplaySacrificeInfo"] = true, --------Dice Room--------- -- Toggle display of Dice Room descriptions -- Default = true ["DisplayDiceInfo"] = true, --------Crane Game--------- -- REPENTANCE ONLY!!! -- Toggle display for items inside of a Crane Game -- Default = true ["DisplayCraneInfo"] = true, ---------Bag of Crafting----------- -- REPENTANCE ONLY!!! -- When to show the Bag of Crafting display -- Options: "always", "hold", "never" -- "always" = Always show results, "hold" = Show when holding up bag, "never" = Never show results -- Default = "always" ["DisplayBagOfCrafting"] = "always", -- Display modes for the Bag of Crafting display -- Options: "Recipe List", "Preview Only", "No Recipes", "Pickups Only" -- The recipe list is a detailed calculated list of recipes based on what you have available on the floor -- Preview Only shows the description of the item you can currently craft in your bag -- No Recipes shows percentages of what item you might get from your bag / best option on the floor, for a more intended experience -- Pickups Only just shows the room/floor pickup count -- (No Recipes is recommended if you have modded items) -- Default = "Recipe List" ["BagOfCraftingDisplayMode"] = "Recipe List", -- Hide the recipe list when in battle -- Default = true ["BagOfCraftingHideInBattle"] = true, -- Changes the amount of results shown in the Bag of Crafting description -- Higher numbers can cause more lag! -- Default = 7 ["BagOfCraftingResults"] = 7, -- Changes the amount of ingredients for which every combination is checked -- Higher numbers will cause lag spikes on new pickup sets! -- Default = 12 ["BagOfCraftingCombinationMax"] = 12, -- Changes the amount of how many random recipes get calculated -- Higher numbers will cause lag spikes on new pickup sets! -- Default = 400 ["BagOfCraftingRandomResults"] = 400, -- Set the keybinding to toggle the scroll feature of the Bag of Crafting descriptions -- Look into the AB+ or Repentance documentation for the key names here: https://wofsauge.github.io/IsaacDocs/rep/enums/ButtonAction.html -- Default = ButtonAction.ACTION_MAP ["BagOfCraftingToggleKey"] = ButtonAction.ACTION_MAP, -- Display craftable item names, moving the recipe to a new line -- Default = false ["BagOfCraftingDisplayNames"] = false, -- Display recipes as 8 icons instead of grouped ingredients -- Default = false ["BagOfCraftingDisplayIcons"] = false, -- Set the keybinding to toggle the crafting display, so you can see descriptions of items/pickups on the floor -- Look into the AB+ or Repentance documentation for the key names here: https://wofsauge.github.io/IsaacDocs/rep/enums/Keyboard.html -- Default = Keyboard.KEY_F3 ["CraftingHideKey"] = Keyboard.KEY_F3, -- Set the controller binding to toggle the crafting display, so you can see descriptions of items/pickups on the floor -- Use the Controller names here: https://github.com/wofsauge/External-Item-Descriptions/blob/master/mod_config_menu.lua#L1 or a number -- Of note are Controller.STICK_LEFT and Controller.STICK_RIGHT (pushing the sticks in), which aren't used in-game with default controls -- Default = none (-1) ["CraftingHideButton"] = -1, -- Set the keybinding to toggle viewing the description of the item ready to be crafted in the bag -- Look into the AB+ or Repentance documentation for the key names here: https://wofsauge.github.io/IsaacDocs/rep/enums/Keyboard.html -- Default = Keyboard.KEY_F3 ["CraftingResultKey"] = Keyboard.KEY_F4, -- Set the controller binding to toggle viewing the description of the item ready to be crafted in the bag -- Use the controller names here: https://github.com/wofsauge/External-Item-Descriptions/blob/master/mod_config_menu.lua#L1 or a number -- Of note are Controller.STICK_LEFT and Controller.STICK_RIGHT (pushing the sticks in), which aren't used in-game with default controls -- Default = none (-1) ["CraftingResultButton"] = -1, ---------Mouse Controls----------- -- Toggles HUD descriptions based on the mouse position -- Default = false ["EnableMouseControls"] = false, -- Toggles the custom mouse cursor -- Default = false ["ShowCursor"] = false, -------------MISC--------------- -- Changes the number of results shown for the additional Spindown Dice description -- REPENTANCE ONLY!!! -- Default = 3 ["SpindownDiceResults"] = 3, -- Spindown Dice preview can skip over locked items, however the method for determining an item's locked status is not perfect -- REPENTANCE ONLY!!! -- Default = false ["SpindownDiceSkipLocked"] = false, -- Error message displayed when an error occurs -- Default = [Effect not defined] ["ErrorMessage"] = "[Effect not defined]", -- Set the color of the default description text -- Color names are defined in "eid_data.lua" (line 300) -- Default = "ColorEIDText" ["TextColor"] = "ColorEIDText", -- Set the color of the error description text -- Color names are defined in "eid_data.lua" (line 300) -- Default = "ColorEIDError" ["ErrorColor"] = "ColorEIDError", -- Enables or disables custom descriptions for entities -- Default = true ["EnableEntityDescriptions"] = true } -- END CONFIG-- -------------- -------------- -------------------------------------------------- -------------------------------------------------- -------------------------------------------------- -------------------------------------------------- -------------------------------------------------- -------- DO NOT EDIT FROM THIS POINT!!!!! -------- -------------------------------------------------- -------------------------------------------------- -------------------------------------------------- -------------------------------------------------- -------------------------------------------------- EID.DefaultConfig = { ["Language"] = "en_us", ["TranslateItemName"] = 2, ["FontType"] = "default", ["TextboxWidth"] = 100, ["Scale"] = 1, ["Transparency"] = 0.75, ["HUDOffset"] = 10, ["XPosition"] = 60, ["YPosition"] = 45, ["DisplayMode"] = "default", ["LocalScale"] = 0.5, ["LocalModeCentered"] = true, ["MaxDistance"] = 5, ["Indicator"] = "none", ["HideKey"] = Keyboard.KEY_F2, ["HideButton"] = -1, ["InitiallyHidden"] = false, ["HideInBattle"] = false, ["DisableObstructionOnFlight"] = true, ["DisableAchievementCheck"] = false, ["DisableOnCurse"] = true, ["DisableOnAltPath"] = true, ["DisableOnAprilFoolsChallenge"] = true, ["ShowItemName"] = true, ["ShowItemType"] = true, ["ShowItemIcon"] = true, ["DisplayItemInfo"] = true, ["DisplayTrinketInfo"] = true, ["ItemNameColor"] = "ColorEIDObjName", ["ShowQuality"] = true, ["ShowObjectID"] = false, ["TransformationText"] = true, ["TransformationIcons"] = true, ["TransformationColor"] = "ColorEIDTransform", ["DisplayCardInfo"] = true, ["DisplayCardInfoShop"] = false, ["DisplaySoulstoneInfoShop"] = true, ["DisplayObstructedCardInfo"] = false, ["DisplayObstructedSoulstoneInfo"] = true, ["DisplayCardInfoOptions?"] = false, ["DisplayPillInfo"] = true, ["DisplayPillInfoShop"] = true, ["DisplayPillInfoOptions?"] = true, ["DisplayObstructedPillInfo"] = false, ["ShowUnidentifiedPillDescriptions"] = false, ["DisplayGlitchedItemInfo"] = true, ["DisplaySacrificeInfo"] = true, ["DisplayDiceInfo"] = true, ["DisplayBagOfCrafting"] = "always", ["DisplayCraneInfo"] = true, ["BagOfCraftingResults"] = 7, ["BagOfCraftingCombinationMax"] = 12, ["BagOfCraftingRandomResults"] = 400, ["BagOfCraftingToggleKey"] = ButtonAction.ACTION_MAP, ["BagOfCraftingDisplayNames"] = false, ["BagOfCraftingDisplayIcons"] = false, ["BagOfCraftingHideInBattle"] = true, ["BagOfCraftingDisplayMode"] = "Recipe List", ["CraftingHideKey"] = Keyboard.KEY_F3, ["CraftingHideButton"] = -1, ["CraftingResultKey"] = Keyboard.KEY_F4, ["CraftingResultButton"] = -1, ["SpindownDiceResults"] = 3, ["SpindownDiceSkipLocked"] = false, ["EnableMouseControls"] = false, ["ShowCursor"] = false, ["ErrorMessage"] = "[Effect not defined]", ["TextColor"] = "ColorEIDText", ["ErrorColor"] = "ColorEIDError", ["EnableEntityDescriptions"] = true }