EID = RegisterMod("External Item Descriptions", 1) EID.itemConfig = Isaac.GetItemConfig() EID.descriptions = {} -- Table that holds all translation strings local lineHeight = 11 local isDisplayingText = false local lastDescriptionEntity = nil local hideDescToggle = false EID.sacrificeCounter = 1 EID.IconSprite = Sprite() EID.IconSprite:Load("gfx/icons.anm2", true) EID.InlineIconSprite = Sprite() EID.InlineIconSprite:Load("gfx/eid_inline_icons.anm2", true) local ArrowSprite = Sprite() ArrowSprite:Load("gfx/icons.anm2", true) ArrowSprite:Play("Arrow", false) local CardSprite = Sprite() CardSprite:Load("gfx/cardfronts.anm2", true) require("eid_config") require("mod_config_menu") --languages require("descriptions.ab+.en_us") require("descriptions.ab+.en_us_detailed") require("descriptions.ab+.bul") -- WIP require("descriptions.ab+.fr") --require("descriptions.ab+.pl") -- WIP require("descriptions.ab+.pt") require("descriptions.ab+.ru") require("descriptions.ab+.spa") require("eid_data") require("eid_api") EID.LastRenderCallColor = EID:getTextColor() --use some very hacky trickery to get the path to this mod local _, err = pcall(require, "") local _, basePathStart = string.find(err, "no file '", 1) local _, modPathStart = string.find(err, "no file '", basePathStart) local modPathEnd, _ = string.find(err, ".lua'", modPathStart) local modPath = string.sub(err, modPathStart + 1, modPathEnd - 1) modPath = string.gsub(modPath, "\\", "/") modPath = string.gsub(modPath, ":/", ":\\") EID.font = Font() -- init font object EID.font:Load(modPath .. "resources/font/eid_default.fnt") -- load a font into the font object EID.font:SetMissingCharacter(2) if not EID.font:IsLoaded() then Isaac.DebugString("EID - ERROR: Could not load font from '" .. modPath .. "resources/font/default.fnt" .. "'") end --Makes textscale smaller, when using detailed english descriptions if EIDConfig["Language"] == "en_us_detailed" and EIDConfig["Scale"] > 0.5 then EIDConfig["Scale"] = 0.5 end --------------------------------------------------------------------------- -------------------------Handle Sacrifice Room----------------------------- if EIDConfig["DisplaySacrificeInfo"] then function onNewFloor() EID.sacrificeCounter = 1 end EID:AddCallback(ModCallbacks.MC_POST_NEW_LEVEL, onNewFloor) function onDamage(_, entity, _, flag, source) if Game():GetRoom():GetType() == RoomType.ROOM_SACRIFICE and source.Type == 0 and flag == DamageFlag.DAMAGE_SPIKES then if EID.sacrificeCounter < 12 then EID.sacrificeCounter = EID.sacrificeCounter + 1 end end end EID:AddCallback(ModCallbacks.MC_ENTITY_TAKE_DMG, onDamage, EntityType.ENTITY_PLAYER) end --------------------------------------------------------------------------- ---------------------------Printing Functions------------------------------ local modifiedPosY = false -- When the player has the schoolbag it changes local function posY() return modifiedPosY ~= false and modifiedPosY or EIDConfig["YPosition"] end function printDescription(desc) local padding = posY() local itemType = -1 if tonumber(desc.ID)~=nil then itemType = EID.itemConfig:GetCollectible(tonumber(desc.ID)).Type or -1 end --Display ItemType / Charge if EIDConfig["ShowItemType"] and (itemType == 3 or itemType == 4) then local offsetY = 2 * EIDConfig["Scale"] if EIDConfig["Scale"] < 1 then offsetY = -1 end EID.IconSprite:Play(EID.ItemTypeAnm2Names[itemType]) EID.IconSprite.Scale = Vector(EIDConfig["Scale"], EIDConfig["Scale"]) EID.IconSprite:Update() EID.IconSprite:Render( Vector(EIDConfig["XPosition"], padding + offsetY), Vector(0, 0), Vector(0, 0) ) if itemType == 3 then -- Display Charge EID.IconSprite:Play(EID.itemConfig:GetCollectible(desc.ID).MaxCharges) EID.IconSprite:Update() EID.IconSprite:Render( Vector(EIDConfig["XPosition"], padding + offsetY), Vector(0, 0), Vector(0, 0) ) end if not EIDConfig["ShowItemName"] then padding = padding + lineHeight * EIDConfig["Scale"] end end --Display Itemname if EIDConfig["ShowItemName"] then local offset = 0 if EIDConfig["ShowItemType"] then if itemType == 3 then -- active item offset = 11 elseif itemType == 4 then -- familiar offset = 6 end end EID:renderString( desc.Name, Vector(EIDConfig["XPosition"] + offset, padding - 4), Vector(EIDConfig["Scale"], EIDConfig["Scale"]), EID:getNameColor() ) padding = padding + lineHeight * EIDConfig["Scale"] end --Display Transformation if not (desc.Transformation == "0" or desc.Transformation == "" or desc.Transformation == nil) then for transform in string.gmatch(desc.Transformation, "([^,]+)") do local transformationName = EID:getTransformationName(transform) local transformSprite = EID:getTransformationIcon(transform) local iconWidth = transformSprite[3] or -1 local iconHeight = transformSprite[4] or -1 local iconOffsetX = transformSprite[5] or -1 local iconOffsetY = transformSprite[6] or -1 local transformLineHeight = lineHeight if EIDConfig["TransformationIcons"] then transformLineHeight = math.max(lineHeight, transformSprite[4]) local iconSprite = transformSprite[7] or EID.InlineIconSprite iconSprite:Play(transformSprite[1]) iconSprite.Scale = Vector(EIDConfig["Scale"], EIDConfig["Scale"]) iconSprite.Color = Color(1,1,1,EIDConfig["Transparency"],0,0,0) iconSprite:Render( Vector(EIDConfig["XPosition"] + iconOffsetX * EIDConfig["Scale"], padding + iconOffsetY * EIDConfig["Scale"]), Vector(0, 0), Vector(0, 0) ) end if EIDConfig["TransformationText"] then local textOffsetY = math.min(0,(iconHeight-9))/4 EID:renderString( transformationName, Vector(EIDConfig["XPosition"] + iconWidth + 4, padding + textOffsetY), Vector(EIDConfig["Scale"], EIDConfig["Scale"]), EID:getTransformationColor() ) end if (EIDConfig["TransformationIcons"] or EIDConfig["TransformationText"]) then padding = padding + transformLineHeight * EIDConfig["Scale"] end end end printBulletPoints(desc.Description, padding) end function printBulletPoints(description, padding) local textboxWidth = tonumber(EIDConfig["TextboxWidth"]) * 4 description = EID:replaceShortMarkupStrings(description) for line in string.gmatch(description, "([^#]+)") do local formatedLines = EID:fitTextToWidth(line, textboxWidth) local textColor = EID:getTextColor() for i, lineToPrint in ipairs(formatedLines) do -- render bulletpoint local posX = EIDConfig["XPosition"] if i == 1 then local bpIcon = EID:handleBulletpointIcon(lineToPrint) if EID:getIcon(bpIcon) ~= EID.InlineIcons["ERROR"] then lineToPrint = string.gsub(lineToPrint, bpIcon .. " ", "") end textColor = EID:renderString(bpIcon, Vector(posX, padding), Vector(EIDConfig["Scale"], EIDConfig["Scale"]), textColor) end textColor = EID:renderString( lineToPrint, Vector(posX + 12, padding), Vector(EIDConfig["Scale"], EIDConfig["Scale"]), textColor ) padding = padding + lineHeight * EIDConfig["Scale"] end end end --------------------------------------------------------------------------- ---------------------------Handle Rendering-------------------------------- function renderQuestionMark() IconSprite:Play("CurseOfBlind") IconSprite.Scale = Vector(EIDConfig["Scale"], EIDConfig["Scale"]) IconSprite:Update() IconSprite:Render( Vector(EIDConfig["XPosition"] + 5 * EIDConfig["Scale"], posY() + 5 * EIDConfig["Scale"]), Vector(0, 0), Vector(0, 0) ) if Isaac.GetPlayer(0):HasCollectible(CollectibleType.COLLECTIBLE_SCHOOLBAG) then modifiedPosY = EIDConfig["YPosition"] - 30 end end function renderIndicator(entity) if EIDConfig["Indicator"] == "blink" then local c = 255 - math.floor(255 * ((entity.FrameCount % 40) / 40)) entity:SetColor(Color(1, 1, 1, 1, c, c, c), 1, 1, false, false) entity:Render(Vector(0, 0)) entity:SetColor(Color(1, 1, 1, 1, 0, 0, 0), 2, 1, false, false) elseif EIDConfig["Indicator"] == "border" then local c = 255 - math.floor(255 * ((entity.FrameCount % 40) / 40)) entity:SetColor(Color(1, 1, 1, 1, c, c, c), 1, 1, false, false) entity:Render(Vector(0, 1)) entity:Render(Vector(0, -1)) entity:Render(Vector(1, 0)) entity:Render(Vector(-1, 0)) entity:SetColor(Color(1, 1, 1, 1, 0, 0, 0), 2, 1, false, false) entity:Render(Vector(0, 0)) elseif EIDConfig["Indicator"] == "highlight" then entity:SetColor(Color(1, 1, 1, 1, 255, 255, 255), 1, 1, false, false) entity:Render(Vector(0, 1)) entity:Render(Vector(0, -1)) entity:Render(Vector(1, 0)) entity:Render(Vector(-1, 0)) entity:SetColor(Color(1, 1, 1, 1, 0, 0, 0), 2, 1, false, false) entity:Render(Vector(0, 0)) elseif EIDConfig["Indicator"] == "arrow" then ArrowSprite:Update() local ArrowOffset = Vector(0, -35) if entity.Variant == 100 and not entity:ToPickup():IsShopItem() then ArrowOffset = Vector(0, -62) end ArrowSprite:Render(Game():GetRoom():WorldToScreenPosition(entity.Position + ArrowOffset), Vector(0, 0), Vector(0, 0)) end end --------------------------------------------------------------------------- ---------------------------On Render Function------------------------------ local function onRender(t) isDisplayingText = false local player = Isaac.GetPlayer(0) local closest = nil local closestDice = nil local dist = 10000 if Input.IsButtonTriggered(EIDConfig["HideKey"], 0) then hideDescToggle = not hideDescToggle end if hideDescToggle then return end for i, entity in ipairs(Isaac.GetRoomEntities()) do if Game():GetRoom():GetType() == RoomType.ROOM_DICE and entity.Type == 1000 and entity.Variant == 76 then closestDice = entity end if EID:hasDescription(entity) then local diff = entity.Position:__sub(player.Position) if diff:Length() < dist then closest = entity dist = diff:Length() end end end if dist / 40 > tonumber(EIDConfig["MaxDistance"]) or not closest.Type == EntityType.ENTITY_PICKUP then if Game():GetRoom():GetType() == RoomType.ROOM_SACRIFICE and EIDConfig["DisplaySacrificeInfo"] then printDescription(EID:getDescriptionObj("sacrifice", EID.sacrificeCounter)) end if Game():GetRoom():GetType() == RoomType.ROOM_DICE and EIDConfig["DisplayDiceInfo"] and type(closestDice) ~= type(nil) then printDescription(EID:getDescriptionObj("dice", closestDice.SubType + 1)) renderIndicator(closestDice) end return end if closest == nil then return end lastDescriptionEntity = closest isDisplayingText = true --Handle Indicators renderIndicator(closest) --Handle Entities (specific) --[[ if EIDConfig["EnableEntityDescriptions"] and type(closest:GetData()["EID_Description"]) ~= type(nil) then printTrinketDescription({closest.Type, closest:GetData()["EID_Description"]}, "custom") return end ]]-- --Handle Entities (omni) local objIDString = closest.Type .. "." .. closest.Variant .. "." .. closest.SubType local tableEntry = EID.descriptions[EIDConfig["Language"]]["custom"][objIDString] or EID.descriptions["en_us"]["custom"][objIDString] or EID:getLegacyModDescription("custom", objIDString) or nil if EIDConfig["EnableEntityDescriptions"] and tableEntry~=nil then printDescription(EID:getDescriptionObj("custom", objIDString)) return end --Handle Trinkets if closest.Variant == PickupVariant.PICKUP_TRINKET then printDescription(EID:getDescriptionObj("trinkets", closest.SubType)) --Handle Collectibles elseif closest.Variant == PickupVariant.PICKUP_COLLECTIBLE then if EID:hasCurseBlind() and EIDConfig["DisableOnCurse"] then renderQuestionMark() return end printDescription(EID:getDescriptionObj("collectibles", closest.SubType)) --Handle Cards & Runes elseif closest.Variant == PickupVariant.PICKUP_TAROTCARD then if closest:ToPickup():IsShopItem() and not EIDConfig["DisplayCardInfoShop"] then renderQuestionMark() return end printDescription(EID:getDescriptionObj("cards", closest.SubType)) if closest.SubType <= 54 then CardSprite:Play(tostring(closest.SubType)) CardSprite.Scale = Vector(EIDConfig["Scale"], EIDConfig["Scale"]) CardSprite:Update() local offsetX = 0 if EIDConfig["ShowItemName"] then offsetX = 10 end CardSprite:Render( Vector(EIDConfig["XPosition"] - 9 * EIDConfig["Scale"], posY() + (12 + offsetX) * EIDConfig["Scale"]), Vector(0, 0), Vector(0, 0) ) end --Handle Pills elseif closest.Variant == PickupVariant.PICKUP_PILL then if closest:ToPickup():IsShopItem() and not EIDConfig["DisplayPillInfoShop"] then renderQuestionMark() return end local pillColor = closest.SubType local pool = Game():GetItemPool() local pillEffect = pool:GetPillEffect(pillColor) local identified = pool:IsPillIdentified(pillColor) if (identified or EIDConfig["ShowUnidentifiedPillDescriptions"]) then printDescription(EID:getDescriptionObj("pills", pillEffect + 1)) else EID:renderString( EID:getDescriptionTable("unidentifiedPill"), Vector(EIDConfig["XPosition"], posY()), Vector(EIDConfig["Scale"], EIDConfig["Scale"]), EID:getErrorColor() ) end local pillsprite = closest:GetSprite() pillsprite.Scale = Vector(EIDConfig["Scale"] * 0.75, EIDConfig["Scale"] * 0.75) pillsprite:Update() local offsetX = 0 if EIDConfig["ShowItemName"] and (identified or EIDConfig["ShowUnidentifiedPillDescriptions"]) then offsetX = 10 end pillsprite:Render( Vector(EIDConfig["XPosition"] + 2 * EIDConfig["Scale"], posY() + (11 + offsetX) * EIDConfig["Scale"]), Vector(0, 0), Vector(0, 0) ) pillsprite.Scale = Vector(1, 1) end if player:HasCollectible(CollectibleType.COLLECTIBLE_SCHOOLBAG) then modifiedPosY = EIDConfig["YPosition"] + 30 end end EID:AddCallback(ModCallbacks.MC_POST_RENDER, onRender) if ModConfigMenu then local json = require("json") -------------------------------- --------Handle Savadata--------- -------------------------------- function OnGameStart(isSave) --Loading Moddata-- if EID:HasData() then savedEIDConfig = json.decode(Isaac.LoadModData(EID)) -- hardcode Language usage savedEIDConfig["Language"] = EIDConfig["Language"] -- Only copy Saved config entries that exist in the save for key, value in pairs(EIDConfig) do if savedEIDConfig[key] ~= nil then EIDConfig[key] = savedEIDConfig[key] end end end end EID:AddCallback(ModCallbacks.MC_POST_GAME_STARTED, OnGameStart) --Saving Moddata-- function SaveGame() EID.SaveData(EID, json.encode(EIDConfig)) end EID:AddCallback(ModCallbacks.MC_PRE_GAME_EXIT, SaveGame) end require("eid_debugging")