EID.DefaultConfig = { -------GENERAL--------- -- Change language of the mod. -- Currently Supported: English = "en_us" (Default) , "en_us_detailed" -- French = "fr" SPECIAL THANKS TO Nicolas Delvaux -- Polish = "pl" SPECIAL THANKS TO Rickyy (WIP) -- Spanish = "spa" SPECIAL THANKS TO Lidia Arroyo Purroy -- Portuguese = "pt" SPECIAL THANKS TO Marcelino Cruz -- Russian = "ru" SPECIAL THANKS TO hell2pay, fly_6, TrJ-VoRoN -- Italian = "it" SPECIAL THANKS TO Denkishi, 2G -- Bulgarian = "bul" SPECIAL THANKS TO ,Gothika_47 (WIP) -- Turkish = "turkish" SPECIAL THANKS TO Mert Dutal (WIP) -- Chinese (https://steamcommunity.com/sharedfiles/filedetails/?id=836319872) -- Italian (https://steamcommunity.com/sharedfiles/filedetails/?id=931392691) -- If you want to make a translation, please contact me :) ["Language"] = "en_us", -- Toggle if item names should be displayed in your language, english or both -- States: 1 = english , 2 = translated, 3 = both -- Default = 2 ["TranslateItemName"] = 2, -- Change font type. Values are [default, borderless, inverted] -- Default = "default" ["FontType"] = "default", -- Change Width of the info boxes. (In characters) -- Default = 100 ["TextboxWidth"] = 100, -- Change Size of the info boxes. Range: [0,...,1] -- Default = 1 ["Scale"] = 1, -- Set transparency of the background. Range: [0,...,1] -- Default = 0.75 ["Transparency"] = 0.75, -- Set X Position (Width) of the descriptiontext -- Default = 60 (with default rep Hud offset, otherwise 50 is recommended) ["XPosition"] = 60, -- Set Y Position (Height) of the descriptiontext -- Default = 45 (with default rep Hud offset, otherwise 35 is recommended) ["YPosition"] = 45, -- Set the distance to an item in which informations will be displayed (in Tiles) -- Default = 5 ["MaxDistance"] = 5, -- Choose between an indicator, that highlights the currently inspected object -- Options: ["arrow","blink","border","highlight","none"]. -- Arrow = moving arrow pointing at the item | Blink = the whole sprite blinks white | Border = Blinking white border around the sprite | Highlight = White border around the sprite | None = Disable funtion -- Default = "none" ["Indicator"] = "none", -- Set the keybinding to toggle the descriptions -- look into the AB+ documentation for the key names -- Default = Keyboard.KEY_F2 ["HideKey"] = Keyboard.KEY_F2, -- Initial displaystate. Can be used to change the toggle behavior of the "Hide Key" event -- Default = false ["Hidden"] = false, -- Hide the descriptions when in battle -- Default = false ["HideInBattle"] = false, -------------CURSE------------- -- Disable informations when the floor has curse of the blind ( ? - Items) -- Default = true ["DisableOnCurse"] = true, -- Disable Item informations for the second Treasure room item on alt paths -- Default = true ["DisableOnAltPath"] = true, ----------ITEM NAMES----------- -- Toggle Display of Collectible / Card and Pill names -- Default = true ["ShowItemName"] = true, -- Toggle Display of the Item Type and Maximum Charges as an icon -- Default = true ["ShowItemType"] = true, -- Toggle Display of Collectible / Trinket Icon next to Itemname -- Default = true ["ShowItemIcon"] = true, -- Toggle Display of Collectible / Item descriptions -- Default = true ["DisplayItemInfo"] = true, -- Toggle Display of Trinket descriptions -- Default = true ["DisplayTrinketInfo"] = true, -- Set the color-name of the Itemname description text. Color names can be found& defined in "eid_data.lua" -- Default = "ColorEIDObjName" ["ItemNameColor"] = "ColorEIDObjName", -------TRANSFORMATIONS--------- -- Toggle Display of Transformation text -- Default = true ["TransformationText"] = true, -- Toggle Display of Transformation icons -- Default = true ["TransformationIcons"] = true, -- Set the color-name of the Transformation description text. Color names can be found& defined in "eid_data.lua" -- Default = "ColorEIDTransform" ["TransformationColor"] = "ColorEIDTransform", ------------CARDS-------------- -- Toggle Display of Card / Rune descriptions -- Default = true ["DisplayCardInfo"] = true, -- Toggle Display of Card / Rune descriptions when its a shop item -- Default = false ["DisplayCardInfoShop"] = false, ------------PILLS-------------- -- Toggle Display of Pill descriptions -- Default = true ["DisplayPillInfo"] = true, -- Toggle Display of Pill descriptions when its a shop item -- Default = true ["DisplayPillInfoShop"] = true, -- Toggle Display of Pill descriptions that arent known to you yet -- Default = false ["ShowUnidentifiedPillDescriptions"] = false, --------Sacrifice Room--------- -- Toggle Display of next Sacrifice room Payout descriptions -- Default = true ["DisplaySacrificeInfo"] = true, --------Dice Room--------- -- Toggle Display of Diceroom descriptions -- Default = true ["DisplayDiceInfo"] = true, ---------Bag of Crafting----------- -- Display-modes for Bag of Crafting descriptions -- Options: "always", "hold", "never" -- "always" = Always show Results, "hold" = Show when holding up bag, "never" = Never show results -- Default = "always" ["DisplayBagOfCrafting"] = "always", -- Changes the number of Results shown in the Bag of crafting description -- Higher numbers can cause more lag! -- Default = 7 ["BagOfCraftingResults"] = 7, -------------MISC--------------- -- Changes the number of Results shown for the additional Spindown dice description -- Default = 3 ["SpindownDiceResults"] = 3, -- Error message displayed when an error occurs -- Default = [Effect not defined] ["ErrorMessage"] = "[Effect not defined]", -- Set the color-name of the default description text. Color names can be found& defined in "eid_data.lua" -- Default = "ColorEIDText" ["TextColor"] = "ColorEIDText", -- Set the color-name of the Error description text. Color names can be found& defined in "eid_data.lua" -- Default = "ColorEIDError" ["ErrorColor"] = "ColorEIDError", -- Enables or disables custom Descriptions for entities -- Default = true ["EnableEntityDescriptions"] = true } --END CONFIG-- ----------- -----------