local showDebugChars = false local charsToDebug = { "!!! EID DEBUG MODE ACTIVATED !!!", -- Header "ABCDEFGHIJKLMNOPQRSTUVWXYZ abcdefghijklmnopqrstuvwxyz 1234567890", -- Basic chars "western: Áá Àà Ââ Āā Ää Ãã Åå Ąą Ææ Éé Èè Êê Ēē Ëë Ęę Íí Ìì Îî Īī Ïï Þþ Çç Ćć Łł Ńń Ññ", "western 2: Óó Òò Ôô Ōō Öö Õõ Śś Øø Œœ Úú Ùù Ûû Ūū Üü Ŵŵ Ýý Ÿÿ Ŷ Ðð ß Źź Żż ¿¡", "cyrillic 1: Аа Бб Вв Гг Дд Ее Ёё Жж Зз Ии Йй Кк Лл Мм Нн Оо", "cyrillic 2: Пп Рр Сс Тт Уу Фф Хх Цц Чч Шш Щщ Ъъ Ыы Ьь Ээ Юю Яя", "emotes: ☆★〠♠♣♥♦♤♧♡♢☀☂♨♪♭♯♂♀", "custom icons: ↑Positive ↓Negative \007bulletpoint !Exclamation ǃWarning !!!3!shortcut ǂHashtag", "legacy icon Markup: \\1:\1Positive \\2:\2Negative \\3:\3Warning \\6:\6 heart \\5:\5 Key \\015:\015 Coin \\8\\189:\8\189 Bomb", "Markup main: |{{ArrowUp}}|{{ArrowDown}}|{{Warning}}|{{ERROR}}|{{Hashtag}}", "Markup numbers: |{{0}}|{{1}}|{{2}}|{{3}}|{{4}}|{{5}}|{{6}}|{{7}}|{{8}}|{{9}}|{{10}}|{{11}}|{{12}}|", "Markup hearts: |{{Heart}}|{{HalfHeart}}|{{EthernalHeart}}|{{EmptyHeart}}|{{BlendedHeart}}|{{BoneHeart}}|{{HalfBoneHeart}}|{{EmptyBoneHeart}}|{{SoulHeart}}|{{HalfSoulHeart}}|{{BlackHeart}}|{{HalfBlackHeart}}|{{GoldenHeart}}|{{CoinHeart}}|{{HalfCoinHeart}}|{{EmptyCoinHeart}}|", "Markup pickups: |{{Key}}|{{GoldenKey}}|{{Bomb}}|{{GoldenBomb}}|{{Coin}}|{{Card}}|{{RedCard}}|{{Collectible}}|{{Pill}}|{{Trinket}}|{{Battery}}|{{Rune}}|{{Slotmachine}}|", "Markup roomtypes: |{{DevilRoom}}|{{AngelRoom}}|{{ChallengeRoom}}|{{IsaacsRoom}}|{{TreasureRoom}}|{{ArcadeRoom}}|{{BossRushRoom}}|{{Shop}}|{{SuperSecretRoom}}|{{BarrenRoom}}|{{MiniBoss}}|{{DiceRoom}}|{{GreedTreasureRoom}}|{{SecretRoom}}|{{Library}}|{{ChestRoom}}|{{BossRoom}}|{{CursedRoom}}|{{SacrificeRoom}}|", "Markup roomshapes: |{{Room}}|{{RoomLongHorizontal}}|{{RoomLongThinHorizontal}}|{{RoomSmallHorizontal}}|{{RoomLBottomRight}}|{{RoomSmallVertical}}|{{RoomLBottomLeft}}|{{RoomLTopLeft}}|{{RoomL}}|{{RoomLongVertical}}|{{RoomXL}}|{{RoomLongThinVertical}}|", "Markup transformations: |{{CustomTransformation}}|{{Guppy}}|{{FunGuy}}|{{LordoftheFlies}}|{{Conjoined}}|{{Spun}}|{{Mom}}|{{OhCrap}}|{{Bob}}|{{Leviathan}}|{{Seraphim}}|{{SuperBum}}|{{Bookworm}}|{{SpiderBaby}}|{{Adult}}|{{Stompy}}|", "Markup Main Colors: {{ColorText}}Text {{ColorTransform}}Transform {{ColorError}}Error {{ColorObjName}}ObjName", "Markup Colors: {{ColorBlack}}Black {{ColorWhite}}White {{ColorRed}}Red {{ColorLime}}Lime {{ColorBlue}}Blue {{ColorYellow}}Yellow {{ColorCyan}}Cyan {{ColorPink}}Pink {{ColorSilver}}Silver {{ColorGray}}Gray {{ColorMaroon}}Maroon {{ColorOlive}}Olive {{ColorGreen}}Green {{ColorPurple}}Purple {{ColorTeal}}Teal {{ColorNavy}}Navy ", "Markup swag Colors: {{ColorFade}}Fade {{CR}}{{ColorBlink}}Blink {{ColorRainbow}}Rainbow {{ColorBlink}}BlinkWithColor {{ColorFade}}BlinkColorFade", "End of line", } ------ Legacy Overriding descriptions ------ __eidItemDescriptions[1] = "\1 Overriden description" -- 5.100.1 = Sad Onion __eidTrinketDescriptions[1] = "\2 Overriden " -- 5.350.1 = swallowed penny __eidCardDescriptions[1] = "Overriden Card description" -- 5.300.1 = the fool __eidPillDescriptions[21] = "Test" -- Pill Effect 20 = Hematemesis __eidItemTransformations[1] = "Test Transformation" -- add custom transformation Text to Sad Onion ------ Legacy add Description to entity ------ __eidEntityDescriptions["5.10.1"] = {"Entity Name","Entity description"} -- Adds description to full red hearts ------ Test: adding custom icons ------ local dummySprite = Sprite() dummySprite:Load("gfx/eid_inline_icons.anm2", true) EID.InlineIcons["Test"] = {"hearts", 0, 9, 9, -1, 0, dummySprite} __eidItemDescriptions[2] = "{{Bomb}} Emote {{Key}} Test {{Test}} description {{SomeInvalidInnerStuff}} cool" -- 5.100.2 = Inner Eye ------ Test: adding custom transformation icon ------ EID.InlineIcons["SomeTestTransformation"] = {"hearts", 2, 9, 9, -1, 0, dummySprite} -- the Transformation icon will try to get an icon with the same name as the transformation, but without any spaces. Default Icon otherwise __eidItemTransformations[2] = "Some Test Transformation" ------ Test: Add all transformations to spoon bender ------ __eidItemTransformations[3] = "1,2,3,4,5,6,7,8,9,10,11,12,13" local function onDebugRender(t) for i, v in ipairs(charsToDebug) do local pos = Vector(EIDConfig["XPosition"], EIDConfig["YPosition"] - 15 + ((i - 1) * 14)) EID:renderString(v, pos, Vector(EIDConfig["Scale"], EIDConfig["Scale"]), KColor(1, 1, 1, 1, 0, 0, 0)) if not showDebugChars then break end end end EID:AddCallback(ModCallbacks.MC_POST_RENDER, onDebugRender)