514 lines
21 KiB
Lua
514 lines
21 KiB
Lua
EID.UserConfig = {
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-------GENERAL---------
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-- Change the language of the mod
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-- Currently Supported: automatic = "auto" (Default) Chooses the mod language based on your game's language settings(Rep), or defaults to English for ab+ users.
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-- Bulgarian = "bul" SPECIAL THANKS TO Gothika_47
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-- Chinese = "zh_cn" SPECIAL THANKS TO Xheepey87, frto027
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-- Czech = "cs_cz" SPECIAL THANKS TO domcizzz
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-- English = "en_us", "en_us_detailed" (More detailed descriptions)
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-- French = "fr" SPECIAL THANKS TO Nicolas Delvaux
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-- German = "de" SPECIAL THANKS TO Jake
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-- Italian = "it" SPECIAL THANKS TO Denkishi, 2G
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-- Japanese = "ja_jp" SPECIAL THANKS TO prefab
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-- Korean = "ko_kr" SPECIAL THANKS TO Blackcreamtea, 미카
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-- Polish = "pl" SPECIAL THANKS TO Rickyy
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-- Portuguese = "pt" SPECIAL THANKS TO Marcelino Cruz
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-- Brazilian Portuguese = "pt_br" SPECIAL THANKS TO Marcelino Cruz
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-- Russian = "ru" SPECIAL THANKS TO hell2pay, fly_6
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-- Spanish = "spa" SPECIAL THANKS TO Lidia Arroyo Purroy
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-- Turkish = "tr_tr" SPECIAL THANKS TO Mert Dutal
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--
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-- If you want to make a translation, please contact me :) (wofsauge)
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--
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["Language"] = "auto",
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-- Change if item names should be displayed in English, your translated language or both
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-- States: 1 = English , 2 = translated, 3 = both
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-- Default = 2
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["TranslateItemName"] = 2,
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-- Change font type. Values are [default, borderless, inverted]
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-- Default = "default"
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["FontType"] = "default",
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-- Change the width of the info boxes (in characters).
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-- Default = 130
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["TextboxWidth"] = 130,
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-- Change the size of the info boxes. Range: [0,...,1]
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-- Default = 1
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["Size"] = 1,
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-- Press or hold the key to change scale. Keyboard.KEY_F5 is recommended
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-- Default = none
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["SizeHotkey"] = -1,
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-- Set the background transparency. Range: [0,...,1]
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-- Default = 0.75
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["Transparency"] = 0.75,
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-- Set the HUD offset of the descriptions
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-- This should be set to the same number of "strokes" set in the in-game options for the "hud offset" value (range is 0 to 10)
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-- Default = 10
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["HUDOffset"] = 10,
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-- Set the X Position (width) of the description texts
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-- Default = 60
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["XPosition"] = 60,
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-- Set the Y Position (height) of the description texts
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-- Default = 45
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["YPosition"] = 45,
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-- Set the height of a line, effectivly changing the distance between two lines of text
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-- Default = 11 (11 for English, 14 for Korean / Chinese)
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["LineHeight"] = 11,
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-- Set the distance between an item and its information display (in tiles)
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-- Default = 5
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["MaxDistance"] = 5,
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-- Select the type of the indicator that highlights the currently inspected object
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-- Options: ["arrow", "blink", "border", "highlight", "none"].
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-- Arrow = Moving arrow pointing at the item | Blink = The whole sprite blinks white | Border = Blinking white border around the sprite | Highlight = White border around the sprite | None = No indicator
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-- Default = "none"
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["Indicator"] = "none",
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-- Set the keybind to toggle the description display
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-- Look into the AB+ or Repentance documentation for the key names here: https://wofsauge.github.io/IsaacDocs/rep/enums/Keyboard.html
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-- Default = Keyboard.KEY_F2
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["HideKey"] = Keyboard.KEY_F2,
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-- Set the controller binding to toggle the description display
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-- Use the controller names here: https://github.com/wofsauge/External-Item-Descriptions/blob/master/mod_config_menu.lua#L1 or a number
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-- Controller.STICK_LEFT and Controller.STICK_RIGHT (pushing the sticks in), which aren't used in-game with default controls
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-- Default = none (-1)
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["HideButton"] = -1,
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-- Initial display state. Can be used to change the toggle behavior of the "Hide Key" event
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-- Default = false
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["InitiallyHidden"] = false,
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-- Hide the descriptions when in battle
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-- Default = false
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["HideInBattle"] = false,
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-- How many times a second that EID checks for what objects are close to the player
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-- Lowering this number can help if you experience frame drops while descriptions are on-screen
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-- Please use a factor of 60! (1, 2, 3, 4, 5, 6, 10, 12, 15, 20, 30, 60)
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-- Default: 30
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["RefreshRate"] = 30,
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-- Toggle obstruction based hiding, when the player has flight
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-- Default = true
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["DisableObstructionOnFlight"] = true,
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-- If set to true, the mod will no longer display critical warnings during the start of a new game
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-- Current warnings are: Achievements are locked, outdated game version, and potentially having inaccurate modded Bag of Crafting recipes
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-- Default = false
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["DisableStartOfRunWarnings"] = false,
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---------- Co-op / Multiple Descriptions -----------
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-- Allow P2/P3/P4 to display descriptions when in Co-op mode
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-- Default = true
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["CoopDescriptions"] = true,
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-- Allow the paired player of certain characters in Repentance (Esau, Tainted Forgotten's bone pile) to display descriptions
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-- Default = false
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["PairedPlayerDescriptions"] = false,
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-- Display a description for every object within range of you, instead of just the closest
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-- Default = false
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["DisplayAllNearby"] = false,
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-- Any descriptions displayed beyond the first one will use the "Local" display mode
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-- Set the max number of descriptions to display per frame
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-- Set to 1 if you don't want any Local Mode descriptions printed in co-op
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-- Default = 9999
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["MaxDescriptionsToDisplay"] = 9999,
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---------- Display Modes -----------
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-- Sets the display mode of the description text
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-- Possible values: default, local
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-- "default": text will be displayed in the top left of the screen
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-- "local": text will be displayed under the described object
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-- Default = "default"
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["DisplayMode"] = "default",
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-- Change the size of the info boxes for local mode
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-- Default = 0.5
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["LocalModeSize"] = 0.5,
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-- Changes the position of the text in local mode, relative to the described object to be centered. Set to false to make it left-aligned
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-- Default = true
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["LocalModeCentered"] = true,
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---------- Icons -----------
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-- Change the size of icons if available
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-- Possible values: "default", "big", "small"
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-- Default = "default"
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["MarkupSize"] = "default",
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-- If true, print the icon of the stat being affected in a stat change after the up/down arrow
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-- For example, "↑ {{Speed}} +0.3 Speed up"
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-- Default = false
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["StatChangeIcons"] = false,
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-- If true, stat and basic pickup bulletpoint icons will be drawn when relevant
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-- For example, "{{Battery}} +1 charge when you get hit"
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-- Default = true
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["StatAndPickupBulletpoints"] = true,
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---------- Curses ----------
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-- Disable descriptions when the floor has Curse of the Blind
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-- Default = true
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["DisableOnCurse"] = true,
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-- Disable descriptions for the second Treasure Room item on the alt path
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-- REPENTANCE ONLY!!!
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-- Default = true
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["DisableOnAltPath"] = true,
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-- Disable descriptions for the April Fools challenge
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-- Default = true
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["DisableOnAprilFoolsChallenge"] = true,
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---------- Item Names ----------
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-- Toggle display of collectible or Card and Pill names
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-- Default = true
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["ShowItemName"] = true,
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-- Toggle display of item type and maximum charge icons
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-- Default = true
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["ShowItemType"] = true,
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-- Toggle display of collectible or trinket icons next to the item name
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-- Default = true
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["ShowItemIcon"] = true,
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-- Toggle display of collectible descriptions
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-- Default = true
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["DisplayItemInfo"] = true,
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-- Toggle display of trinket descriptions
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-- Default = true
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["DisplayTrinketInfo"] = true,
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-- Set the color of the item name text
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-- Color names are defined in "eid_data.lua" (line 300)
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-- Default = "ColorEIDObjName"
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["ItemNameColor"] = "ColorEIDObjName",
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-- Display the ID of described object in the format "Type.Variant.SubType" next to the name
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-- Default = false
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["ShowObjectID"] = false,
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-- Enables or disables item quality icon after item name
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-- REPENTANCE ONLY!!!
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-- Default = true
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["ShowQuality"] = true,
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-- Set the mod indicator display
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-- Default = "Both"
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["ModIndicatorDisplay"] = "None",
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-- Set the mod indicator text color
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-- Default = "ColorLightOrange"
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["ModIndicatorTextColor"] = "ColorLightOrange",
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---------- Transformations ----------
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-- Toggle display of transformation names
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-- Default = true
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["TransformationText"] = true,
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-- Toggle display of transformation icons
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-- Default = true
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["TransformationIcons"] = true,
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-- Toggle display of transformation progress
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-- Default = true
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["TransformationProgress"] = true,
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-- Set the color of the Transformation description text
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-- Color names are defined in "eid_data.lua" (line 300)
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-- Default = "ColorEIDTransform"
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["TransformationColor"] = "ColorEIDTransform",
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---------- Cards ----------
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-- Toggle display of Card or Rune descriptions
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-- Default = true
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["DisplayCardInfo"] = true,
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-- Toggle display of Card or Rune descriptions when they're sold in shops
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-- Default = false
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["DisplayCardInfoShop"] = false,
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-- Toggle display of Soul Stone descriptions when they're sold in shops
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-- REPENTANCE ONLY!!!
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-- Default = true
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["DisplaySoulstoneInfoShop"] = true,
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-- Toggle display of Card or Rune descriptions when they're not accessible without flight, e.g. when they are behind rocks, blocks, spikes, etc.
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-- Default = false
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["DisplayObstructedCardInfo"] = false,
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-- Toggle display of Soul Stone descriptions when they're not accessible without flight, e.g. when they are behind rocks, blocks, spikes, etc.
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-- REPENTANCE ONLY!!!
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-- Default = true
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["DisplayObstructedSoulstoneInfo"] = true,
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-- Toggle display of Card or Rune descriptions when they spawn from the Options? item
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-- REPENTANCE ONLY!!!
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-- Default = false
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["DisplayCardInfoOptions?"] = false,
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---------- Pills ----------
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-- Toggle display of Pill descriptions
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-- Default = true
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["DisplayPillInfo"] = true,
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-- Toggle display of Pill descriptions when they're a shop item
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-- Default = true
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["DisplayPillInfoShop"] = true,
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-- Toggle display of Pill descriptions when they're not accessible without flight, e.g. when they are behind rocks, blocks, spikes, etc.
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-- Default = false
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["DisplayObstructedPillInfo"] = false,
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-- Toggle display of Pill descriptions when they spawn from the Options? item
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-- REPENTANCE ONLY!!!
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-- Default = true
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["DisplayPillInfoOptions?"] = true,
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-- Toggle display of description for Pills that haven't been identified yet
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-- Default = false
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["ShowUnidentifiedPillDescriptions"] = false,
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---------- Glitched Items ---------
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-- Toggle Display of Glitched Item (TMTRAINER) descriptions
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-- Note: The --luadebug launch option is required for more detailed glitched item descriptions
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-- This option allows mods to have access to your files, breaks some mods, and should be turned on at your own risk!
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-- Without --luadebug, you still can see the effect the item will have on your Hearts, and what stats it might modify
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-- Default = false, unless luadebug is on
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["DisplayGlitchedItemInfo"] = debug and true or false,
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---------- Sacrifice Room ----------
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-- Toggle display of the next Sacrifice Room payout description
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-- Default = true
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["DisplaySacrificeInfo"] = true,
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---------- Dice Room ----------
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-- Toggle display of Dice Room descriptions
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-- Default = true
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["DisplayDiceInfo"] = true,
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----------Crane Game ----------
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-- Toggle display for items inside of a Crane Game
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-- REPENTANCE ONLY!!!
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-- Default = true
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["DisplayCraneInfo"] = true,
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---------- Void Stat Increases ----------
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-- Toggle display of what stats will increase on Void absorption
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-- Default = false
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["DisplayVoidStatInfo"] = false,
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---------- Bag of Crafting ------------
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-- REPENTANCE ONLY!!!
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-- When to show the Bag of Crafting display
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-- Options: "always", "hold", "never"
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-- "always" = Always show results, "hold" = Show when holding up bag, "never" = Never show results
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-- Default = "always"
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["DisplayBagOfCrafting"] = "always",
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-- Display modes for the Bag of Crafting display
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-- Options: "Recipe List", "Preview Only", "No Recipes", "Pickups Only"
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-- The recipe list is a detailed calculated list of recipes based on what you have available on the floor
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-- Preview Only shows the description of the item you can currently craft in your bag
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-- No Recipes shows percentages of what item you might get from your bag / best option on the floor, for a more intended experience
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-- Pickups Only just shows the room/floor pickup count
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-- (No Recipes is recommended if you have modded items)
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-- Default = "No Recipes"
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["BagOfCraftingDisplayMode"] = "No Recipes",
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-- Hide the recipe list when in battle
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-- Default = true
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["BagOfCraftingHideInBattle"] = true,
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-- Changes the amount of results shown in the Bag of Crafting description
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-- Higher numbers can cause more lag!
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-- Default = 7
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["BagOfCraftingResults"] = 7,
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-- Changes the amount of ingredients for which every combination is checked
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-- Higher numbers will cause lag spikes on new pickup sets!
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-- Default = 12
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["BagOfCraftingCombinationMax"] = 12,
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-- Changes the amount of how many random recipes get calculated
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-- Higher numbers will cause lag spikes on new pickup sets!
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-- Default = 400
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["BagOfCraftingRandomResults"] = 400,
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-- Set the keybinding to toggle the scroll feature of the Bag of Crafting descriptions
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-- Look into the AB+ or Repentance documentation for the key names here: https://wofsauge.github.io/IsaacDocs/rep/enums/ButtonAction.html
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-- Default = ButtonAction.ACTION_MAP
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["BagOfCraftingToggleKey"] = ButtonAction.ACTION_MAP,
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-- Display craftable item names, moving the recipe to a new line
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-- Default = false
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["BagOfCraftingDisplayNames"] = false,
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-- Display recipes as 8 icons instead of grouped ingredients
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-- Default = false
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["BagOfCraftingDisplayIcons"] = false,
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-- Enable or disable basic modded item support
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-- Only modded items with a weight of 1.0 in their item pools are supported, as we can't determine modded item pool weight
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-- If you have a lot of modded items, it will slow down game launch
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-- Default = true
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["BagOfCraftingModdedRecipes"] = true,
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-- Set the keybinding to toggle the crafting display, so you can see descriptions of items/pickups on the floor
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-- Look into the AB+ or Repentance documentation for the key names here: https://wofsauge.github.io/IsaacDocs/rep/enums/Keyboard.html
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-- Default = Keyboard.KEY_F3
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["CraftingHideKey"] = Keyboard.KEY_F3,
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-- Set the controller binding to toggle the crafting display, so you can see descriptions of items/pickups on the floor
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-- Use the Controller names here: https://github.com/wofsauge/External-Item-Descriptions/blob/master/mod_config_menu.lua#L1 or a number
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-- Of note are Controller.STICK_LEFT and Controller.STICK_RIGHT (pushing the sticks in), which aren't used in-game with default controls
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-- Default = none (-1)
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["CraftingHideButton"] = -1,
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-- Set the keybinding to toggle viewing the description of the item ready to be crafted in the bag
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-- Look into the AB+ or Repentance documentation for the key names here: https://wofsauge.github.io/IsaacDocs/rep/enums/Keyboard.html
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-- Default = Keyboard.KEY_F3
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["CraftingResultKey"] = Keyboard.KEY_F4,
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-- Set the controller binding to toggle viewing the description of the item ready to be crafted in the bag
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-- Use the controller names here: https://github.com/wofsauge/External-Item-Descriptions/blob/master/mod_config_menu.lua#L1 or a number
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-- Of note are Controller.STICK_LEFT and Controller.STICK_RIGHT (pushing the sticks in), which aren't used in-game with default controls
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-- Default = none (-1)
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["CraftingResultButton"] = -1,
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---------- Save Game Options ------------
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-- Savegame which should be used for savegame specific features (for example: Item Collection page progress)
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-- Possible values: 0,1,2,3
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-- Default: 0 (Deactivate all Savegame features)
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["SaveGameNumber"] = 0,
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-- Color in which the name of an item should be highlighted, which needs to be collected for the collection page
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-- Color names are defined in "eid_data.lua" (line 365)
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-- Default: "ColorFade"
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["ItemCollectionColor"] = "ColorFade",
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---------- Mouse Controls ------------
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-- Toggles HUD descriptions based on the mouse position
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-- Default = false
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["EnableMouseControls"] = false,
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-- Toggles the custom mouse cursor
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-- Default = false
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["ShowCursor"] = false,
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---------- Misc ----------
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-- Changes the number of results shown for the additional Spindown Dice description
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-- REPENTANCE ONLY!!!
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-- Default = 3
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["SpindownDiceResults"] = 3,
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-- Display IDs for Spindown Dice results
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-- REPENTANCE ONLY!!!
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-- Default = false
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["SpindownDiceDisplayID"] = false,
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-- Display names for Spindown Dice results
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-- REPENTANCE ONLY!!!
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-- Default = false
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["SpindownDiceDisplayName"] = false,
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-- Spindown Dice preview can skip over locked items, however the method for determining an item's locked status is not perfect
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-- REPENTANCE ONLY!!!
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-- Default = false
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["SpindownDiceSkipLocked"] = false,
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-- Error message displayed when an error occurs
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-- Default = [Effect not defined]
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["ErrorMessage"] = "[Effect not defined]",
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-- Set the color of the default description text
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-- Color names are defined in "eid_data.lua" (line 365)
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-- Default = "ColorEIDText"
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["TextColor"] = "ColorEIDText",
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-- Set the color of the error description text
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-- Color names are defined in "eid_data.lua" (line 365)
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-- Default = "ColorEIDError"
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["ErrorColor"] = "ColorEIDError",
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-- Enables or disables custom descriptions for entities
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-- Default = true
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["EnableEntityDescriptions"] = true
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}
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-- END CONFIG --
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----------------
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----------------
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--------------------------------------------------
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--------------------------------------------------
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--------------------------------------------------
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--------------------------------------------------
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--------------------------------------------------
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-------- DO NOT EDIT FROM THIS POINT!!!!! --------
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--------------------------------------------------
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--------------------------------------------------
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--------------------------------------------------
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--------------------------------------------------
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--------------------------------------------------
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EID.DefaultConfig = {
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["Language"] = "auto",
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["TranslateItemName"] = 2,
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["FontType"] = "default",
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["TextboxWidth"] = 130,
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["Size"] = 1,
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["SizeHotkey"] = -1,
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["Transparency"] = 0.75,
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["HUDOffset"] = 10,
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["XPosition"] = 60,
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["YPosition"] = 45,
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["LineHeight"] = 11,
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["DisplayMode"] = "default",
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["LocalModeSize"] = 0.5,
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["LocalModeCentered"] = true,
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["MarkupSize"] = "default",
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["StatChangeIcons"] = false,
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["StatAndPickupBulletpoints"] = true,
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["MaxDistance"] = 5,
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["Indicator"] = "none",
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["HideKey"] = Keyboard.KEY_F2,
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["HideButton"] = -1,
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["InitiallyHidden"] = false,
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["HideInBattle"] = false,
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["RefreshRate"] = 30,
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["DisableObstructionOnFlight"] = true,
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["DisableStartOfRunWarnings"] = false,
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["CoopDescriptions"] = true,
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["PairedPlayerDescriptions"] = false,
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["DisplayAllNearby"] = false,
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["MaxDescriptionsToDisplay"] = 9999,
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["DisableOnCurse"] = true,
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["DisableOnAltPath"] = true,
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["DisableOnAprilFoolsChallenge"] = true,
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["ShowItemName"] = true,
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["ShowItemType"] = true,
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["ShowItemIcon"] = true,
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["DisplayItemInfo"] = true,
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|
["DisplayTrinketInfo"] = true,
|
|
["ItemNameColor"] = "ColorEIDObjName",
|
|
["ShowQuality"] = true,
|
|
["ModIndicatorDisplay"] = "None",
|
|
["ModIndicatorTextColor"] = "ColorLightOrange",
|
|
["ShowObjectID"] = false,
|
|
["TransformationText"] = true,
|
|
["TransformationIcons"] = true,
|
|
["TransformationProgress"] = true,
|
|
["TransformationColor"] = "ColorEIDTransform",
|
|
["DisplayCardInfo"] = true,
|
|
["DisplayCardInfoShop"] = false,
|
|
["DisplaySoulstoneInfoShop"] = true,
|
|
["DisplayObstructedCardInfo"] = false,
|
|
["DisplayObstructedSoulstoneInfo"] = true,
|
|
["DisplayCardInfoOptions?"] = false,
|
|
["DisplayPillInfo"] = true,
|
|
["DisplayPillInfoShop"] = true,
|
|
["DisplayPillInfoOptions?"] = true,
|
|
["DisplayObstructedPillInfo"] = false,
|
|
["ShowUnidentifiedPillDescriptions"] = false,
|
|
["DisplayGlitchedItemInfo"] = debug and true or false,
|
|
["DisplaySacrificeInfo"] = true,
|
|
["DisplayDiceInfo"] = true,
|
|
["DisplayBagOfCrafting"] = "always",
|
|
["DisplayCraneInfo"] = true,
|
|
["DisplayVoidStatInfo"] = false,
|
|
["BagOfCraftingResults"] = 7,
|
|
["BagOfCraftingCombinationMax"] = 12,
|
|
["BagOfCraftingRandomResults"] = 400,
|
|
["BagOfCraftingToggleKey"] = ButtonAction.ACTION_MAP,
|
|
["BagOfCraftingDisplayNames"] = false,
|
|
["BagOfCraftingDisplayIcons"] = false,
|
|
["BagOfCraftingHideInBattle"] = true,
|
|
["BagOfCraftingDisplayMode"] = "No Recipes",
|
|
["BagOfCraftingModdedRecipes"] = true,
|
|
["CraftingHideKey"] = Keyboard.KEY_F3,
|
|
["CraftingHideButton"] = -1,
|
|
["CraftingResultKey"] = Keyboard.KEY_F4,
|
|
["CraftingResultButton"] = -1,
|
|
["SpindownDiceResults"] = 3,
|
|
["SpindownDiceDisplayID"] = false,
|
|
["SpindownDiceDisplayName"] = false,
|
|
["SpindownDiceSkipLocked"] = false,
|
|
["SaveGameNumber"] = 0,
|
|
["ItemCollectionColor"] = "ColorFade",
|
|
["EnableMouseControls"] = false,
|
|
["ShowCursor"] = false,
|
|
["ErrorMessage"] = "[Effect not defined]",
|
|
["TextColor"] = "ColorEIDText",
|
|
["ErrorColor"] = "ColorEIDError",
|
|
["EnableEntityDescriptions"] = true
|
|
}
|