313 lines
12 KiB
Lua
313 lines
12 KiB
Lua
EID.UserConfig = {
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-------GENERAL---------
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-- Change language of the mod.
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-- Currently Supported: English = "en_us" (Default) , "en_us_detailed"
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-- French = "fr" SPECIAL THANKS TO Nicolas Delvaux
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-- Polish = "pl" SPECIAL THANKS TO Rickyy
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-- Spanish = "spa" SPECIAL THANKS TO Lidia Arroyo Purroy
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-- Portuguese = "pt" SPECIAL THANKS TO Marcelino Cruz
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-- Brazilian Portuguese = "pt_br" SPECIAL THANKS TO Marcelino Cruz
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-- Russian = "ru" SPECIAL THANKS TO hell2pay, fly_6
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-- Italian = "it" SPECIAL THANKS TO Denkishi, 2G
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-- Bulgarian = "bul" SPECIAL THANKS TO ,Gothika_47 (WIP)
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-- Turkish = "turkish" SPECIAL THANKS TO Mert Dutal
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-- Chinese (https://steamcommunity.com/sharedfiles/filedetails/?id=836319872)
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-- Italian (https://steamcommunity.com/sharedfiles/filedetails/?id=931392691)
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-- If you want to make a translation, please contact me :)
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["Language"] = "en_us",
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-- Toggle if item names should be displayed in your language, english or both
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-- States: 1 = english , 2 = translated, 3 = both
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-- Default = 2
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["TranslateItemName"] = 2,
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-- Change font type. Values are [default, borderless, inverted]
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-- Default = "default"
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["FontType"] = "default",
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-- Change Width of the info boxes. (In characters)
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-- Default = 100
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["TextboxWidth"] = 100,
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-- Change Size of the info boxes. Range: [0,...,1]
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-- Default = 1
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["Scale"] = 1,
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-- Set transparency of the background. Range: [0,...,1]
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-- Default = 0.75
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["Transparency"] = 0.75,
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-- Set the HUD offset of the description.
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-- This should be set to the same number of "strokes" set in the ingame options for the "hud offset" value. (Range is 0 to 10)
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-- Default = 10
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["HUDOffset"] = 10,
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-- Set X Position (Width) of the descriptiontext
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-- Default = 60
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["XPosition"] = 60,
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-- Set Y Position (Height) of the descriptiontext
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-- Default = 45
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["YPosition"] = 45,
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-- Set the distance to an item in which informations will be displayed (in Tiles)
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-- Default = 5
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["MaxDistance"] = 5,
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-- Choose between an indicator, that highlights the currently inspected object
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-- Options: ["arrow","blink","border","highlight","none"].
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-- Arrow = moving arrow pointing at the item | Blink = the whole sprite blinks white | Border = Blinking white border around the sprite | Highlight = White border around the sprite | None = Disable funtion
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-- Default = "none"
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["Indicator"] = "none",
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-- Set the keybinding to toggle the descriptions
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-- look into the AB+ or Repentance documentation for the key names here: https://wofsauge.github.io/IsaacDocs/rep/enums/Keyboard.html
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-- if you want to map it onto a controller button, you need to use the "ButtonAction" enum instead of the Keyboard enum https://wofsauge.github.io/IsaacDocs/rep/enums/ButtonAction.html
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-- Default = Keyboard.KEY_F2
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["HideKey"] = Keyboard.KEY_F2,
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-- Initial displaystate. Can be used to change the toggle behavior of the "Hide Key" event
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-- Default = false
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["InitiallyHidden"] = false,
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-- Hide the descriptions when in battle
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-- Default = false
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["HideInBattle"] = false,
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-- Toggle obstruction based hiding, when the player has flight
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-- Default = true
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["DisableObstructionOnFlight"] = true,
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-- If set to true, the mod will no longer check if the save game has achievements unlocked
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-- Default = false
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["DisableAchievementCheck"] = false,
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-------------CURSE-------------
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-- Disable informations when the floor has curse of the blind ( ? - Items)
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-- Default = true
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["DisableOnCurse"] = true,
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-- Disable Item informations for the second Treasure room item on alt paths
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-- Default = true
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["DisableOnAltPath"] = true,
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-- Disable Item informations on the April fools challenge
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-- Default = true
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["DisableOnAprilFoolsChallenge"] = true,
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----------ITEM NAMES-----------
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-- Toggle Display of Collectible / Card and Pill names
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-- Default = true
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["ShowItemName"] = true,
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-- Toggle Display of the Item Type and Maximum Charges as an icon
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-- Default = true
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["ShowItemType"] = true,
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-- Toggle Display of Collectible / Trinket Icon next to Itemname
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-- Default = true
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["ShowItemIcon"] = true,
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-- Toggle Display of Collectible / Item descriptions
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-- Default = true
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["DisplayItemInfo"] = true,
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-- Toggle Display of Trinket descriptions
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-- Default = true
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["DisplayTrinketInfo"] = true,
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-- Set the color-name of the Itemname description text. Color names can be found& defined in "eid_data.lua"
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-- Default = "ColorEIDObjName"
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["ItemNameColor"] = "ColorEIDObjName",
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-------TRANSFORMATIONS---------
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-- Toggle Display of Transformation text
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-- Default = true
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["TransformationText"] = true,
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-- Toggle Display of Transformation icons
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-- Default = true
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["TransformationIcons"] = true,
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-- Set the color-name of the Transformation description text. Color names can be found& defined in "eid_data.lua"
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-- Default = "ColorEIDTransform"
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["TransformationColor"] = "ColorEIDTransform",
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------------CARDS--------------
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-- Toggle Display of Card / Rune descriptions
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-- Default = true
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["DisplayCardInfo"] = true,
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-- Toggle Display of Card / Rune descriptions when its a shop item
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-- Default = false
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["DisplayCardInfoShop"] = false,
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-- Toggle Display of Soulstone descriptions when its a shop item
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-- Default = true
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["DisplaySoulstoneInfoShop"] = true,
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-- Toggle Display of Card / Rune descriptions when its not accessable with walking. AKA behind rock, blocks, spikes
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-- Default = false
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["DisplayObstructedCardInfo"] = false,
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-- Toggle Display of Soulstone descriptions when its not accessable with walking. AKA behind rock, blocks, spikes
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-- Default = true
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["DisplayObstructedSoulstoneInfo"] = true,
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-- Toggle Display of Card / Rune descriptions that are spawned with the Options? item
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-- Default = false
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["DisplayCardInfoOptions?"] = false,
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------------PILLS--------------
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-- Toggle Display of Pill descriptions
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-- Default = true
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["DisplayPillInfo"] = true,
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-- Toggle Display of Pill descriptions when its a shop item
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-- Default = true
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["DisplayPillInfoShop"] = true,
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-- Toggle Display of Pill descriptions when its not accessable with walking. AKA behind rock, blocks, spikes
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-- Default = false
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["DisplayObstructedPillInfo"] = false,
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-- Toggle Display of Pill descriptions that are spawned with the Options? item
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-- Default = true
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["DisplayPillInfoOptions?"] = true,
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-- Toggle Display of Pill descriptions that arent known to you yet
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-- Default = false
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["ShowUnidentifiedPillDescriptions"] = false,
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--------Sacrifice Room---------
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-- Toggle Display of next Sacrifice room Payout descriptions
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-- Default = true
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["DisplaySacrificeInfo"] = true,
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--------Dice Room---------
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-- Toggle Display of Diceroom descriptions
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-- Default = true
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["DisplayDiceInfo"] = true,
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---------Bag of Crafting-----------
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-- Display-modes for Bag of Crafting descriptions
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-- Options: "always", "hold", "never"
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-- "always" = Always show Results, "hold" = Show when holding up bag, "never" = Never show results
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-- Default = "always"
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["DisplayBagOfCrafting"] = "always",
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-- Changes the number of Results shown in the Bag of crafting description
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-- Higher numbers can cause more lag!
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-- Default = 7
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["BagOfCraftingResults"] = 7,
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-- Changes the number of ingredients for which every combination is checked
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-- Higher numbers will cause lag spikes on new pickup sets!
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-- Default = 12
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["BagOfCraftingCombinationMax"] = 12,
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-- Changes the number of random recipes calculated
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-- Higher numbers will cause lag spikes on new pickup sets!
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-- Default = 400
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["BagOfCraftingRandomResults"] = 400,
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-- Set the keybinding to toggle the scroll feature of the bag of crafting descriptions
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-- look into the AB+ or Repentance documentation for the key names here: https://wofsauge.github.io/IsaacDocs/rep/enums/ButtonAction.html
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-- Default = ButtonAction.ACTION_MAP
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["BagOfCraftingToggleKey"] = ButtonAction.ACTION_MAP,
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-- Display craftable item names, moving the recipe to a new line
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-- Default = false
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["BagOfCraftingDisplayNames"] = false,
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-- Display locked item recipes, which will all turn into Breakfast
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-- However, there are false positives with this, as the current state of item pools is checked to determine an item's locked status
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-- Default = true
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["BagOfCraftingDisplayBreakfast"] = true,
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---------Mouse Controls-----------
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-- Toggles HUD descriptions based on the mouse position
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-- Default = false
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["EnableMouseControls"] = false,
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-- Toggles the custom mouse cursor
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-- Default = false
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["ShowCursor"] = false,
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-------------MISC---------------
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-- Changes the number of Results shown for the additional Spindown dice description
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-- Default = 3
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["SpindownDiceResults"] = 3,
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-- Spindown dice preview can skip over locked items, however the method for determining an item's locked status is not perfect
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-- Default = false
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["SpindownDiceSkipLocked"] = false,
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-- Show ID of described object in the format "Type.Variant.SubType" next to the name
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-- Default = false
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["ShowObjectID"] = false,
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-- Error message displayed when an error occurs
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-- Default = [Effect not defined]
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["ErrorMessage"] = "[Effect not defined]",
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-- Set the color-name of the default description text. Color names can be found& defined in "eid_data.lua"
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-- Default = "ColorEIDText"
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["TextColor"] = "ColorEIDText",
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-- Set the color-name of the Error description text. Color names can be found& defined in "eid_data.lua"
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-- Default = "ColorEIDError"
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["ErrorColor"] = "ColorEIDError",
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-- Enables or disables custom Descriptions for entities
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-- Default = true
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["EnableEntityDescriptions"] = true,
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-- Enables or disables item quality after item name
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-- Default = true
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["ShowQuality"] = true
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}
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--END CONFIG--
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-----------
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-----------
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--------------------------------------------------
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--------------------------------------------------
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--------------------------------------------------
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--------------------------------------------------
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--------------------------------------------------
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-------- DO NOT EDIT FROM THIS POINT!!!!! --------
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--------------------------------------------------
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--------------------------------------------------
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--------------------------------------------------
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--------------------------------------------------
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--------------------------------------------------
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EID.DefaultConfig = {
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["Language"] = "en_us",
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["TranslateItemName"] = 2,
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["FontType"] = "default",
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["TextboxWidth"] = 100,
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["Scale"] = 1,
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["Transparency"] = 0.75,
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["HUDOffset"] = 10,
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["XPosition"] = 60,
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["YPosition"] = 45,
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["MaxDistance"] = 5,
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["Indicator"] = "none",
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["HideKey"] = Keyboard.KEY_F2,
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["InitiallyHidden"] = false,
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["HideInBattle"] = false,
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["DisableObstructionOnFlight"] = true,
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["DisableAchievementCheck"] = false,
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["DisableOnCurse"] = true,
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["DisableOnAltPath"] = true,
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["DisableOnAprilFoolsChallenge"] = true,
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["ShowItemName"] = true,
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["ShowItemType"] = true,
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["ShowItemIcon"] = true,
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["DisplayItemInfo"] = true,
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["DisplayTrinketInfo"] = true,
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["ItemNameColor"] = "ColorEIDObjName",
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["TransformationText"] = true,
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["TransformationIcons"] = true,
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["TransformationColor"] = "ColorEIDTransform",
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["DisplayCardInfo"] = true,
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["DisplayCardInfoShop"] = false,
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["DisplaySoulstoneInfoShop"] = true,
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["DisplayObstructedCardInfo"] = false,
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["DisplayObstructedSoulstoneInfo"] = true,
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["DisplayCardInfoOptions?"] = false,
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["DisplayPillInfo"] = true,
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["DisplayPillInfoShop"] = true,
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["DisplayPillInfoOptions?"] = true,
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["DisplayObstructedPillInfo"] = false,
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["ShowUnidentifiedPillDescriptions"] = false,
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["DisplaySacrificeInfo"] = true,
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["DisplayDiceInfo"] = true,
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["DisplayBagOfCrafting"] = "always",
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["BagOfCraftingResults"] = 7,
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["BagOfCraftingCombinationMax"] = 12,
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["BagOfCraftingRandomResults"] = 400,
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["BagOfCraftingToggleKey"] = ButtonAction.ACTION_MAP,
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["BagOfCraftingDisplayNames"] = false,
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["BagOfCraftingDisplayBreakfast"] = true,
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["SpindownDiceResults"] = 3,
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["SpindownDiceSkipLocked"] = false,
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["EnableMouseControls"] = false,
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["ShowCursor"] = false,
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["ErrorMessage"] = "[Effect not defined]",
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["TextColor"] = "ColorEIDText",
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["ErrorColor"] = "ColorEIDError",
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["EnableEntityDescriptions"] = true,
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["ShowQuality"] = true,
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["ShowObjectID"] = false,
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}
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