Files
External-Item-Descriptions/descriptions/rep+/en_us.lua
T

539 lines
36 KiB
Lua
Raw Blame History

This file contains ambiguous Unicode characters
This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.
---------------------------------------
----- Basic English descriptions -----
---------------------------------------
-- FORMAT: Item ID | Name | Description
-- Special character markup:
-- ↑ = Up Arrow | ↓ = Down Arrow | # = Starts a new line
-- More can be found here: https://github.com/wofsauge/External-Item-Descriptions/wiki/Markup
local languageCode = "en_us"
---------- Collectibles ----------
local collectibles = {
-- Change: added "Creep persists until you exit the room"
[56] = { "56", "Lemon Mishap", "Spills a pool of creep#The creep deals 24 damage per second#Creep persists until you exit the room" }, -- Lemon Mishap
-- Change: added "Persists between rooms if player is at 1/2 hearts"
[117] = { "117", "Dead Bird", "Taking damage spawns a bird that attacks enemies#The bird deals 4.3 contact damage per second#Persists between rooms if player is at 1/2 hearts" }, -- Dead Bird
-- Change: added "Spawns a random penny trinket"
[141] = { "141", "Pageant Boy", "{{Coin}} Spawns 7 random coins#Spawns a random penny trinket" }, -- Pageant Boy
-- Change: added Fire rate information
[186] = { "186", "Blood Rights", "Deals 40 damage to every enemy#{{Tears}} +0.48 Fire rate for current room#{{Warning}} Deals 1 heart of damage to Isaac#After the first use in a room, deals half a heart instead#{{Heart}} Removes Red Hearts first" }, -- Blood Rights
-- Change: added random tear effects information
[244] = { "244", "Tech.5", "Occasionally shoot lasers in addition to Isaac's tears#Small chance for lasers to have random effects"}, -- Tech.5
-- Change: added "Blocks enemy tears"
[281] = { "281", "Punching Bag", "Decoy familiar#Enemies target him instead of Isaac#Blocks enemy tears" }, -- Punching Bag
-- Change: added "+0.2 Shot speed"
[329] = { "329", "The Ludovico Technique", "↑ {{Shotspeed}} +0.2 Shot speed#Replaces Isaac's tears with one giant controllable tear" }, -- The Ludovico Technique
-- Change: Complete rewrite
[351] = { "351", "Mega Bean", "{{Petrify}} Deals 100 damage and petrifies all enemies in the room#{{Poison}} Deals 5 damage and poisons any enemies nearby#Can open secret rooms and break rocks" }, -- Mega Bean
-- Change: Added stack limit in Repentance+
[381] = { "381", "Eden's Blessing", "↑ {{Tears}} +0.7 Tears#Grants a random item at the start of the next run#The effect stacks up to 2 times (grants up to 2 additional items at the start of the next run)" }, -- Eden's Blessing
-- Change: "10%" to "20%"
[398] = { "398", "God's Flesh", "{{Shrink}} Tears have a 20% chance to shrink enemies#Shrunken enemies can be crushed and killed by walking over them"}, -- God's Flesh
-- Change: Added "Grants bigger explosions#Fireplaces explode when extinguished"
[420] = { "420", "Black Powder", "Walking in a circle draws a pentagram on the floor, which deals 130 damage over 4 seconds#Grants bigger explosions#Fireplaces explode when extinguished" }, -- Black Powder
-- Change: Complete rewrite
[436] = { "436", "Milk!", "Blocks enemy projectiles#{{Tears}} After 10 hits, it breaks and grants a Tears up for the remainder of the floor" }, -- Milk!
-- Change: Complete rewrite
[447] = { "447", "Linger Bean", "Firing without pause for 4 seconds spawns a poop cloud#The cloud increases its size over 10 seconds#The cloud deals less damage the bigger it gets#It can be moved by shooting it" }, -- Linger Bean
-- Change: added " and fires radial bursts of tears"
[470] = { "470", "Hushy", "Bounces around the room#Deals 30 contact damage per second#Stops moving when Isaac shoots#Blocks projectiles when stopped and fires radial bursts of tears" }, -- Hushy
-- Change: added "10 to 12 seconds for Delirium and Mother"
[475] = { "475", "Plan C", "Deals 9,999,999 damage to all enemies#{{Warning}} Kills Isaac 3 seconds later#10 to 12 seconds for Delirium and Mother" }, -- Plan C
-- Change: added "Turns item pedestals into glitched items"
[481] = { "481", "Dataminer", "↑ Random stat up#↓ Random stat down#{{Timer}} Random tear effects for the room#Turns item pedestals into glitched items#{{Blank}} Corrupts all sprites and music in the room" }, -- Dataminer
-- Change: Reduced the chance of removing the most recent item to 50%
[482] = { "482", "Clicker", "Changes your character to a random character#50% chance of removing the most recent item collected" }, -- Clicker
-- Change: Complete rewrite
[510] = { "510", "Delirious", "Spawns a friendly delirium version of a boss#Persists between rooms#{{Warning}} Only one boss can be active at a time#The health of the boss deteriorates over time" }, -- Delirious
-- Change: added "{{Tears}} +0.5 Fire rate#{{Shotspeed}} +0.2 Shot speed"
[554] = { "554", "2Spooky", "{{Tears}} +0.5 Fire rate#{{Shotspeed}} +0.2 Shot speed#{{Fear}} Fears enemies in a small radius around Isaac" }, -- 2Spooky
-- Change: added "Tears leave a pool of creep on impact"
[560] = { "560", "It Hurts", "{{Timer}} When taking damage, receive for the room:#↑ {{Tears}} +1.2 Fire rate on the first hit#↑ {{Tears}} +0.4 Fire rate for each additional hit#Releases a ring of 10 tears around Isaac#Tears leave a pool of creep on impact" }, -- It Hurts
-- Change: Added ring of fire on impact description
[593] = { "593", "Mars", "Double-tapping a movement key makes Isaac dash#{{Damage}} During a dash, Isaac is invincible and deals 4x his damage +8#{{Timer}} 3 seconds cooldown#{{Burning}} Creates a ring of fire on impact" }, -- Mars
-- Change: Heals 2 hearts instead of 1/2
[594] = { "594", "Jupiter", "↑ {{EmptyHeart}} +2 Empty heart containers#↓ {{Speed}} -0.3 Speed#{{HealingRed}} Heals 2 heart#{{Speed}} Speed builds up to +0.5 while standing still#{{Poison}} Moving releases poison clouds#{{Poison}} Poison immunity" }, -- Jupiter
-- Change: Complete rewrite
[632] = { "632", "Evil Charm", "↑ {{Luck}} +2 Luck#Immune to {{Burning}} fire damage, {{Confusion}} confusion, {{Fear}} fear, {{Slow}} spider-webs and {{Poison}} poison effects#Grants 1 second immunity to creep" }, -- Evil Charm
-- Change: Removed +2 Soul Hearts
[643] = { "643", "Revelation", "Flight#{{Chargeable}} Chargeable high damage holy beam#Does not replace Isaac's tears" }, -- Revelation
-- Change: Adjusted the stat boost to match Hallowed Ground
[651] = { "651", "Star of Bethlehem", "Slowly travels from the first room of the floor to the {{BossRoom}} Boss Room#Moves faster if you're ahead of it, and slower if you're behind it#Standing in its aura grants:#↑ {{Tears}} x2.5 Tears multiplier#↑ {{Damage}} x1.2 Damage multiplier#Homing tears#50% chance to ignore damage" }, -- Star of Bethlehem
-- Change: Added Shop as a new destination
[660] = { "660", "Card Reading", "Spawns two portals in the first room of each floor#Leaving the room despawns the portals#{{Blank}} {{ColorRed}}Red: {{CR}}{{BossRoom}} Boss Room#{{Blank}} {{ColorYellow}}Yellow: {{CR}}{{TreasureRoom}} Item Room#{{Blank}} {{ColorBlue}}Blue: {{CR}}{{SecretRoom}} Secret Room#{{Blank}} {{ColorGreen}}Green: {{CR}}{{Shop}} Shop" }, -- Card Reading
-- Change: Complete rewrite
[681] = { "681", "Lil Portal", "Double-tapping a fire button launches the portal#Deals contact damage when launched#Consumes pickups in its path#Each pickup consumed increases its size, damage, and spawns a blue fly#Consuming (1 + stage number) pickups spawns a portal to a special room and the familiar disappears for the rest of the floor#The content of the room persists for the rest of the run" }, -- Lil Portal
-- Change: Added into for first usage
[685] = { "685", "Jar of Wisps", "Spawns 2 random wisps#Spawns one additional wisp with each use, up to 12" }, -- Jar of Wisps
-- Change: Added info about the damage based on item quality
[706] = { "706", "Abyss", "Consumes all item pedestals in the room and spawns a locust familiar for each one#Some items spawn a special locust when consumed#{{Damage}} Locusts deal Isaac's damage multiplied by the item quality consumed:#{{Quality0}} - 0.5x#{{Quality1}} - 0.75x#{{Quality2}} - 1.0x#{{Quality3}} - 1.5x#{{Quality4}} - 2.0x" }, -- Abyss
-- Change: Added 4-room recharge info for Tainted Lazarus in Repentance+
[711] = { "711", "Flip", "Entering a room with item pedestals displays a ghostly second item on the pedestals#Using the item flips the real and ghostly item#Using Flip after taking the first item allows Isaac to pick up the other item#{{Warning}} Ghostly items alone on pedestals disappear after leaving the room#{{Player38}} Recharges in 4 rooms when playing as Tainted Lazarus" }, -- Flip
}
EID:updateDescriptionsViaTable(collectibles, EID.descriptions[languageCode].collectibles)
---------- Trinkets ----------
local trinkets = {
-- Change: Added champion loot information
[5] = {"5", "Purple Heart", "2x chance for champion enemies#50% chance for champion enemies to drop loot#Doubles champion enemy loot"}, -- Purple Heart
-- Change: Added info about devil deals
[7] = { "7", "Rosary Bead", "#{{Collectible33}} Higher chance to find The Bible in {{Shop}} Shops and {{Library}} Libraries#Forces {{DevilChance}}Devil Deals to be {{AngelChance}}Angel Deals"}, -- Rosary Bead
-- Change: added info about dropping the item
[16] = {"16", "Mom's Toenail", "{{MomBoss}} Dropping the trinket in hostile rooms will cause Mom's Foot to stomp its location"}, -- Mom's Toenail
-- Change: added Super Secret Room info
[23] = { "23", "Missing Poster", "{{Player10}} Respawn as The Lost on death#{{SuperSecretRoom}} 33% chance to reveal Super Secret Room on new floor"}, -- Missing Poster
-- Change: 100% chance at 16 luck
[40] = {"40", "Red Patch", "{{Timer}} Taking damage has a 20% chance to grant ↑ {{Damage}} +1.8 damage for the room#{{Luck}} 100% chance at 16 luck"}, -- Red Patch
-- Change: added ", {{Trinket135}} A Lighter"
[53] = { "53", "Tick", "{{HealingRed}} Heals 1 heart when entering a {{BossRoom}} Boss Room#-15% boss health#{{Warning}} Once picked up, it can't be removed#Only removeable with {{Trinket41}} Match Stick, {{Trinket135}} A Lighter or gulping" }, -- Tick
-- Change: added +0.5 damage
[66] = {"66", "Lazy Worm", "↑ {{Damage}} +0.5 Damage#↓ {{Shotspeed}} -0.5 Shot speed"}, -- Lazy Worm
-- Change: Complete rewrite
[70] = {"70", "Louse", "Spawns a blue spider every 30 seconds in hostile rooms#Spawns a blue spider on room clear"}, -- Louse
-- Change: Added more loot information
[76] = {"76", "Poker Chip", "↑ 50% chance for chests to spawn extra pickups#↓ 50% chance for chests to contain a single fly#Increases payout odds of slots and other machines#Swaps 0-2 quality items from chests with higher quality ones#Chest content can occasionally be items outside the golden chest item pool"}, -- Poker Chip
-- Change: Added additional effects
[85] = {"85", "Karma", "{{DonationMachine}} Using any type of Donation Machine has a 33% chance to:#{{HealingRed}} Heal 1 heart (40%)#{{Coin}} Give 1 coin (40%)#{{Luck}} Grant +1 luck (15%)#{{Beggar}} Spawn a Beggar (5%)#{{DonationMachine}} Donation machines are less likely to jam#Also affects Beggar donations and Restock machines"}, -- Karma
-- Change: Added damage up information
[89] = {"89", "Child Leash", "Familiars stay closer to Isaac#{{Damage}} 25% Increased familiar damage"}, -- Child Leash
-- Change: 33% chance, Spawns blue fly on new room
[93] = { "93", "Used Diaper", "33% chance per room for all fly enemies to become friendly#Spawns 1 blue fly when entering a new room"}, -- Used Diaper
-- Change: Changed "12-20 times" to "6-12 times"
[97] = { "97", "Tonsil", "Taking damage 6-12 times spawns a projectile blocking familiar#Disappears after spawning 2 familiars" }, -- Tonsil
-- Change: now affected by luck, maxing at 18 luck
[99] = { "99", "Super Ball", "10% chance to shoot bouncing tears#{{Luck}} 100% chance at 18 luck" }, -- Super Ball
-- Change: Added +2 Fire rate and remove Turns single pickups into double pickups
[103] = {"103", "Equality!", "When Isaac's {{Coin}} coin, {{Bomb}} bomb and {{Key}} key counts are equal:#↑ {{Tears}} +2 Fire rate"}, -- Equality!
-- Change: "2%" to "5%"
[104] = { "104", "Wish Bone", "5% chance to get destroyed and spawn a pedestal item when hit" }, -- Wish Bone
-- Change: "2%" to "5%"
[105] = { "105", "Bag Lunch", "{{Collectible22}} 5% chance to get destroyed and spawn Lunch when hit" }, -- Bag Lunch
-- Change: added "Bombs deal 15% more damage"
[133] = { "133", "Short Fuse", "Isaac's bombs explode faster#Bombs deal 15% more damage" }, -- Short Fuse
-- Change: added "Removes Tick"
[135] = {"135", "A Lighter", "{{Burning}} Entering a room has a 20% chance to burn random enemies#{{Warning}} Removes {{Trinket53}} Tick"}, -- A Lighter
-- Change: Added coin type based information
[172] = {"172", "Cursed Penny", "Picking up a coin teleports Isaac to a random room#Can teleport to secret rooms#The type of coin affects the selected room type"}, -- Cursed Penny
}
EID:updateDescriptionsViaTable(trinkets, EID.descriptions[languageCode].trinkets)
------- Golden Trinkets -------
local goldenTrinketEffects = {
-- Purple Heart (find replace):
[5] = { 2, 4, 6, 50, 66, 75 },
-- Callus (append):
[14] = { "{{SacrificeRoom}} Reduces the damage of sacrifice room spikes to half a heart", "{{Collectible108}} Reduces most damage taken to half a heart" },
-- Mom's Toenail (find replace):
[16] = {"location", "{{CR}}location {{ColorGold}}twice", "{{CR}}location {{ColorGold}}3 times"},
-- Paper Clip (find replace):
[19] = {"Gold chests", "{{CR}}Gold chests {{ColorGold}}and Locked Blocks", "{{CR}}Gold chests, {{ColorGold}}Locked Blocks and Locked Doors"},
-- Mysterious Paper (find replace):
[21] = {"the effect of", "{{ColorGold}}two{{CR}} of the following effects", "{{ColorGold}}two{{CR}} of the following effects"},
-- Daemon's Tail (append):
[22] = {"{{BlackHeart}} Blue and Purple Fireplaces will now drop black hearts"},
-- Broken Ankh (find replace):
[28] = { 22, 33, 50 },
-- Umbilical Cord (find replace):
[33] = {"half a Red Heart", "a heart", "one and a half hearts"},
-- Child's Heart (find replace):
[34] = { 10, 20, 50, 33, 66, 100 },
-- Rusted Key (find replace):
[36] = { 10, 20, 50, 33, 66, 100 },
-- Match Stick (find replace):
[41] = { 10, 20, 50, 33, 66, 100 },
-- Cursed Skull (replace):
[43] = {
"When damaged down to half a heart or less, Isaac is teleported to a {{ColorGold}}special{{CR}} room",
"When damaged down to {{ColorGold}}one heart{{CR}} or less, Isaac is teleported to a {{ColorGold}}special{{CR}} room",
},
-- Safety Cap (find replace):
[44] = { 10, 20, 50, 33, 66, 100 },
-- Ace of Spades (find replace):
[45] = { 10, 20, 50, 33, 66, 100 },
-- Counterfeit Penny (find replace):
[52] = {"another coin", "{{ColorGold}}2{{CR}} coins", "{{ColorGold}}3{{CR}} coins"},
-- Tick (replace): added ", {{Trinket135}} A Lighter"
[53] = {
"{{HealingRed}} Heals {{ColorGold}}2{{CR}} hearts when entering a {{BossRoom}} Boss Room#-{{ColorGold}}30{{CR}}% boss health#{{ColorGold}}Removable!",
"{{HealingRed}} Heals {{ColorGold}}2{{CR}} hearts when entering a {{BossRoom}} Boss Room#-{{ColorGold}}30{{CR}}% boss health#{{Warning}} Once picked up, it can't be removed#Only removeable with {{Trinket41}} Match Stick, {{Trinket135}} A Lighter or gulping",
"{{HealingRed}} Heals {{ColorGold}}3{{CR}} hearts when entering a {{BossRoom}} Boss Room#-{{ColorGold}}30{{CR}}% boss health#{{ColorGold}}Removable!",
},
-- Isaac's Head (find replace):
[54] = {"3.5 damage", "Isaac's damage", "1.5x Isaac's damage"},
-- Judas' Tongue (replace):
[56] = {
"{{DevilRoom}} Reduces {{ColorGold}}all{{CR}} devil deal prices to 1 heart container",
"{{DevilRoom}} Reduces {{ColorGold}}all{{CR}} devil deal prices to 1 heart container#{{ColorGold}}Forces sacrifice spike deals to pay out on the first attempt"
},
-- ???'s Soul (find replace):
[57] = {"Familiar that bounces", "{{CR}}Grants {{ColorGold}}2 {{CR}}familiars that bounce", "{{CR}}Grants {{ColorGold}}3 {{CR}}familiars that bounce"},
-- Samson's Lock (find replace):
[58] = { 6.66, 13, 25 },
-- The Left Hand (append):
[61] = {
"{{RedChest}} Red Chests will now contain extra loot",
"{{RedChest}} Red Chests will now contain extra loot#{{ColorGold}}Red Chests will no longer spawn Red Spiders",
},
-- Shiny Rock (replace):
[62] = {
"Crawlspace rocks, tinted rocks {{ColorGold}}and secret/super secret room doors{{CR}} blink every 10 seconds",
"Crawlspace rocks, tinted rocks {{ColorGold}}and secret/super secret room doors{{CR}} blink every {{ColorGold}}5{{CR}} seconds",
},
-- Safety Scissors (append):
[63] = {
"Reduces enemy explosion radius",
"Greatly reduces enemy explosion radius",
},
-- Super Magnet (find replace):
[68] = {"pickups and enemies", "{{CR}}pickups, enemies, {{ColorGold}}sacks and trinkets", "{{CR}}pickups, enemies, {{ColorGold}}sacks, trinkets and chests"},
-- Louse (find replace):
[70] = {"a blue spider", "2{{CR}} blue spiders", "3{{CR}} blue spiders"},
-- Bob's Bladder (appendix):
[71] = {"Increased creep size", "Increased creep size and duration"},
-- Poker Chip (append):
[76] = {"{{Slotmachine}} Doubles payouts from gambling", "{{Slotmachine}} Triples payouts from gambling"},
-- Blister (find replace):
[77] = {"knockback", "{{CR}}knockback {{ColorGold}}further", "{{CR}}knockback {{ColorGold}}even further"},
-- Store Key (append):
[83] = {"{{Shop}} Prevents shops from using low-quality layouts", "{{Shop}} Upgrades shop layouts"},
-- Rib of Greed (append):
[84] = {"{{Coin}} Increased chance of double pennies, nickels, dimes, lucky pennies, and golden pennies"},
-- Karma (find replace):
[85] = {"1 heart", "2{{CR}} hearts", "3{{CR}} hearts", "1 coin", "2{{CR}} coins", "3{{CR}} coins", "1 luck", "2{{CR}} luck", "3{{CR}} luck"},
-- Mom's Locket (find replace):
[87] = {"half a heart", "a heart", "one and a half hearts"},
-- Meconium (find replace):
[91] = { 33, 66, 100, 5, 7, 10 },
-- Used Diaper (find replace):
[93] = {"1 blue fly", "2{{CR}} blue flies", "3{{CR}} blue flies"},
-- Fish Tail (append):
[94] = {"20% chance to spawn 3 blue flies / locusts", "20% chance to spawn 4 blue flies / locusts"},
-- Tonsil (find replace):
[97] = {"2 familiars", "3{{CR}} familiars", "4{{CR}} familiars"},
-- Nose Goblin (replace):
[98] = {
"{{ColorGold}}20{{CR}}% chance to shoot a sticky tear#{{ColorGold}}75{{CR}}% chance for it to be homing#{{Damage}} Boogers deal Isaac's damage once per second#Boogers stick for 10 seconds",
"{{ColorGold}}30{{CR}}% chance to shoot a sticky {{ColorGold}}homing{{CR}} tear#{{Damage}} Boogers deal Isaac's damage once per second#Boogers stick for 10 seconds",
},
-- Fragmented Card (append):
[102] = {"{{SecretRoom}} Reveals the location of one secret room", "{{SecretRoom}} Reveals the location of both secret rooms"},
-- Lost Cork
[106] = {"Increases", "Greatly{{CR}} increases"},
-- Crow Heart (append):
[107] = {
"{{AngelDevilChance}} 25% chance of not reducing Devil/Angel Room chance after taking Red Heart damage",
"{{AngelDevilChance}} 50% chance of not reducing Devil/Angel Room chance after taking Red Heart damage",
},
-- Walnut (find replace):
[108] = {
"a random {{UnknownHeart}} heart, {{Coin}} coin, {{Key}} key and {{Trinket}} trinket",
"2{{CR}} random {{UnknownHeart}} hearts, {{Coin}} coins, {{Key}} keys and {{Trinket}} trinkets",
"3{{CR}} random {{UnknownHeart}} hearts, {{Coin}} coins, {{Key}} keys and {{Trinket}} trinkets",
},
-- Duct Tape (append):
[109] = {"Tapping the drop button will cycle trough various familiar formations"},
-- Silver Dollar (find replace):
[110] = {"Shops", "Upgraded shops"},
-- Bloody Crown (append):
[111] = {"They will contain 2 Items for Isaac to choose from"},
-- Pay To Win (append):
[112] = {"{{RestockMachine}} Restock boxes are less likely to blow up"},
-- Locust of War (find replace):
[113] = {"an exploding attack fly", "2{{CR}} exploding attack flies", "3{{CR}} exploding attack flies"},
-- Locust of Pestilence (find replace):
[114] = {"a poison attack fly", "2{{CR}} poison attack flies", "3{{CR}} poison attack flies"},
-- Locust of Famine (find replace):
[115] = {"a slowing attack fly", "2{{CR}} slowing attack flies", "3{{CR}} slowing attack flies"},
-- Locust of Death (find replace):
[116] = {"an attack fly", "2{{CR}} attack flies", "3{{CR}} attack flies"},
-- Locust of Conquest (full replace):
[117] = {
"{{CR}}Entering a hostile room spawns {{ColorGold}}2-5{{CR}} attack flies#Each fly deals 2x Isaac's damage",
"{{CR}}Entering a hostile room spawns {{ColorGold}}3-7{{CR}} attack flies#Each fly deals 2x Isaac's damage",
},
-- Stem Cell (find replace):
[119] = {"half", "all"},
-- Hairpin (find replace):
[120] = {"fully recharges", "overcharges"},
-- Wooden Cross (find replace):
[121] = {"a Holy shield", "2{{CR}} Holy shields"},
-- Filigree Feather (append):
[123] = {"Angel bosses will also drop a half soul heart", "Angel bosses will also drop a soul heart"},
-- Door Stop (append):
[124] = {"Also keeps Boss Rush doors open", "Also keeps Boss Rush / Challenge Room doors open"},
-- Rotten Penny (find replace):
[126] = {"a blue fly", "2{{CR}} blue flies", "3{{CR}} blue flies"},
-- Baby-Bender (append):
[127] = {"Also grants them the {{Trinket144}} Brain Worm effect", "Also grants them the {{Trinket144}} Brain Worm and {{Trinket65}} Tape Worm effects"},
-- Blessed Penny (find replace):
[131] = { 17, 25, 30 },
-- Short Fuse (find replace):
[133] = { 15, 30, 50 },
-- Gigante Bean (append)
[134] = {"Increases fart knockback", "Increases fart knockback#{{ColorGold}}Farts confuses enemies for 3 seconds"},
-- Broken Padlock (find replace):
[136] = {"Doors, key blocks and golden chests", "{{CR}}Doors, key blocks, golden chests, {{ColorGold}}Arcades and Challenge rooms", "{{CR}}Doors, key blocks, golden chests, {{ColorGold}}Arcades, Challenge and Boss rooms"},
-- 'M (append):
[138] = {"10% chance of fully charging the rolled item", "20% chance of fully charging the rolled item"},
-- Apple of Sodom (find replace):
[140] = {"Picking up Red Hearts", "Any {{CR}}picked up Hearts"},
-- Brain Worm (append):
[144] = {"25% chance to shoot piercing tears", "50% chance to shoot piercing tears"},
-- Devil’s Crown (append):
[146] = {"{{Trinket174}} 25% chance for the Red Treasure room to be upgraded", "{{Trinket174}} 33% chance for the Red Treasure room to be upgraded"},
-- Charged Penny (find replace):
[147] = {"1 charge", "2{{CR}} charges", "3{{CR}} charges"},
-- Friendship Necklace (append):
[148] = {"Increases familiar orbit speed", "Greatly increases familiar orbit speed"},
-- Panic Button (append):
[149] = {"10% chance to use the active item for free", "20% chance to use the active item for free"},
-- Blue Key (append):
[150] = {"Doubles rewards from clearing blue rooms", "Triples rewards from clearing blue rooms"},
-- Flat File (append):
[151] = {"Also affects Bosses, Grudges, and Ball & Chain"},
-- Telescope Lens (full replace):
[152] = {
"{{PlanetariumChance}} +{{ColorGold}}18{{CR}}% Planetarium chance#Additional +15% chance if a Planetarium hasn't been entered yet#Planetariums can spawn in the Womb and Corpse",
"{{PlanetariumChance}} +{{ColorGold}}33{{CR}}% Planetarium chance#Additional +15% chance if a Planetarium hasn't been entered yet#Planetariums can spawn in the Womb, Corpse, {{ColorGold}}Sheol and the Cathedral",
},
-- Holy Crown (full replace):
[155] = {
"{{CR}}Spawns a {{TreasureRoom}} Treasure Room and a {{ColorGold}}upgraded{{CR}} {{Shop}} Shop in Cathedral#{{ColorGold}}Cathedral treasure rooms will contain 2 Items for Isaac to choose from",
"{{CR}}Spawns a {{TreasureRoom}} Treasure Room and a {{ColorGold}}upgraded{{CR}} {{Shop}} Shop in Cathedral#{{ColorGold}}Cathedral treasure rooms will contain 2 Items for Isaac to choose from#{{ColorGold}}Reveals the location of the Treasure Room and Shop in Cathedral",
},
-- Torn Card (find replace):
[157] = { 15, 10, 5 },
-- Gilded Key (full replace copying the entire original description, because the Golden version doesn't give a key on pickup):
[159] = {
"{{GoldenChest}} Replaces all chests (except Old/Mega) with golden chests#{{GoldenChest}} Golden chests can contain extra cards, pills or trinkets#{{GoldenChest}} {{ColorGold}}+10% chance to get a chest after clearing a room",
"{{Key}} +1 Key on pickup#{{GoldenChest}} Replaces all chests (except Old/Mega) with golden chests#{{GoldenChest}} Golden chests can contain extra cards, pills or trinkets#{{GoldenChest}} {{ColorGold}}+10% chance to get a chest after clearing a room",
"{{GoldenChest}} Replaces all chests (except Old/Mega) with golden chests#{{GoldenChest}} Golden chests can contain extra cards, pills or trinkets#{{GoldenChest}} {{ColorGold}}+20% chance to get a chest after clearing a room"
},
-- Wicked Crown (full replace):
[161] = {
"{{CR}}Spawns a {{TreasureRoom}} Treasure Room and a {{ColorGold}}upgraded{{CR}} {{Shop}} Shop in Sheol#{{ColorGold}}Sheol treasure rooms will contain 2 Items for Isaac to choose from",
"{{CR}}Spawns a {{TreasureRoom}} Treasure Room and a {{ColorGold}}upgraded{{CR}} {{Shop}} Shop in Sheol#{{ColorGold}}Sheol treasure rooms will contain 2 Items for Isaac to choose from#{{ColorGold}}Reveals the location of the Treasure Room and Shop in Sheol",
},
-- Nuh Uh! (append):
[165] = {"+10% chance for double pickups to spawn", "+20% chance for double pickups to spawn"},
-- Keeper’s Bargain (full replace):
[171] = {
"{{DevilRoom}} {{ColorGold}}100{{CR}}% chance for devil deals to cost coins instead of hearts",
"{{DevilRoom}} {{ColorGold}}100{{CR}}% chance for devil deals to cost coins instead of hearts#{{ColorGold}}Increases chance of Devil deals being on sale",
},
-- Cursed Penny (append):
[172] = {"Increased chance of being teleported into a special room"},
-- Your Soul (append):
[173] = {"10% chance to not consume the trinket", "20% chance to not consume the trinket"},
-- Strange Key (full replace):
[175] = {
"Opens the door to the Hush floor regardless of the timer#Using {{Collectible297}} Pandora's Box consumes the key and spawns {{ColorGold}}8{{CR}} items from random pools#{{ColorGold}}Allows to open all doors and chests on the Hush floor for free",
"Opens the door to the Hush floor regardless of the timer#Using {{Collectible297}} Pandora's Box consumes the key and spawns {{ColorGold}}10{{CR}} items from random pools#{{ColorGold}}Allows to open all doors and chests on the Hush floor for free",
},
-- Temporary Tattoo (append):
[177] = {"Permanently increases a random stat upon completing a Challenge room", "Permanently increases 2 random stats upon completing a Challenge room"},
-- RC Remote (append):
[179] = {"Familiars will deal 2 contact damage per tick", "Familiars will deal 5 contact damage per tick"},
-- Expansion Pack (full replace):
[181] = {
"Using an active item triggers the effect of {{ColorGold}}2{{CR}} additional 1-2 charge active items",
"Using an active item triggers the effect of {{ColorGold}}2{{CR}} additional 1-2 charge active items#{{ColorGold}}Also triggers the effect of a 3 charge active item",
},
-- Beth’s Essence (append):
[182] = {"50% chance for Angel room wisps to be special#{{ColorGold}}Beggars will spawn special wisps", "100% chance for Angel room wisps to be special#{{ColorGold}}Beggars will spawn special wisps"},
-- Adoption Papers (append):
[184] = {"Familiars will always be on sale", "Familiars will always be on sale#{{Card92}} {{ColorGold}}Shops will now sell \"Soul of Lilith\""},
-- Sigil of Baphomet (find replace):
[189] = {"1 second", "1.5 {{CR}}seconds", "2 {{CR}}seconds", "5 seconds", "7.5 {{CR}}seconds", "10 {{CR}}seconds"},
}
EID:updateDescriptionsViaTable(goldenTrinketEffects, EID.descriptions[languageCode].goldenTrinketEffects)
----- Golden Trinkets Data -----
local goldenTrinketData = {
[5] = {findReplace = true}, -- Purple Heart
[14] = {append = true}, -- Callus
[16] = {findReplace = true}, -- Mom's Toenail
[19] = {findReplace = true}, -- Paper Clip
[21] = {findReplace = true}, -- Mysterious Paper
[22] = {append = true}, -- Daemon's Tail
[28] = {findReplace = true}, -- Broken Ankh
[33] = {findReplace = true}, -- Umbilical Cord
[34] = {findReplace = true}, -- Child's Heart
[36] = {findReplace = true}, -- Rusted Key
[41] = {findReplace = true}, -- Match Stick
[43] = {fullReplace = true}, -- Cursed Skull
[44] = {findReplace = true}, -- Safety Cap
[45] = {findReplace = true}, -- Ace of Spades
[52] = {findReplace = true}, -- Counterfeit Penny
[54] = {findReplace = true}, -- Isaac's Head
[56] = {fullReplace = true}, -- Judas' Tongue
[57] = {findReplace = true}, -- ???'s Soul
[58] = {findReplace = true}, -- Samson's Lock
[61] = {append = true}, -- The Left Hand
[62] = {fullReplace = true}, -- Shiny Rock
[63] = {append = true}, -- Safety Scissors
[68] = {findReplace = true}, -- Super Magnet
[70] = {findReplace = true}, -- Louse
[71] = {append = true}, -- Bob's Bladder
[76] = {append = true}, -- Poker Chip
[77] = {findReplace = true}, -- Blister
[83] = {append = true}, -- Store Key
[84] = {append = true}, -- Rib of Greed
[85] = {findReplace = true}, -- Karma
[87] = {findReplace = true}, -- Mom's Locket
[91] = {findReplace = true}, -- Meconium
[93] = {findReplace = true}, -- Used Diaper
[94] = {append = true}, -- Fish Tail
[97] = {findReplace = true}, -- Tonsil
[98] = {fullReplace = true}, -- Nose Goblin
[102] = {append = true}, -- Fragmented Card
[106] = {findReplace = true}, -- Lost Cork
[107] = {append = true}, -- Crow Heart
[108] = {findReplace = true}, -- Wallnut
[109] = {append = true}, -- Duct Tape
[110] = {findReplace = true}, -- Silver Dollar
[111] = {append = true}, -- Bloody Crown
[112] = {append = true}, -- Pay To Win
[113] = {findReplace = true}, -- Locust of War
[114] = {findReplace = true}, -- Locust of Pestilence
[115] = {findReplace = true}, -- Locust of Famine
[116] = {findReplace = true}, -- Locust of Death
[117] = {fullReplace = true}, -- Locust of Conquest
[119] = {findReplace = true}, -- Stem Cell
[120] = {findReplace = true}, -- Hairpin
[121] = {findReplace = true}, -- Wooden Cross
[123] = {append = true}, -- Filigree Feather
[124] = {append = true}, -- Door Stop
[126] = {findReplace = true}, -- Rotten Penny
[127] = {append = true}, -- Baby-Bender
[131] = {findReplace = true}, -- Blessed Penny
[133] = {findReplace = true}, -- Short Fuse
[134] = {append = true}, -- Gigante Bean
[136] = {findReplace = true}, -- Broken Padlock
[138] = {append = true}, -- 'M
[140] = {findReplace = true}, -- Apple of Sodom
[144] = {append = true}, -- Brain Worm
[146] = {append = true}, -- Devil’s Crown
[147] = {findReplace = true}, -- Charged Penny
[148] = {append = true}, -- Friendship Necklace
[149] = {append = true}, -- Panic Button
[150] = {append = true}, -- Blue Key
[151] = {append = true}, -- Flat File
[152] = {fullReplace = true}, -- Telescope Lens
[155] = {fullReplace = true}, -- Holy Crown
[157] = {findReplace = true}, -- Torn Card
[159] = {fullReplace = true}, -- Gilded Key
[161] = {fullReplace = true}, -- Wicked Crown
[165] = {append = true}, -- Nuh Uh!
[171] = {fullReplace = true}, -- Keeper’s Bargain
[172] = {append = true}, -- Cursed Penny
[173] = {append = true}, -- Your Soul
[175] = {fullReplace = true}, -- Strange Key
[177] = {append = true}, -- Temporary Tattoo
[179] = {append = true}, -- RC Remote
[181] = {fullReplace = true}, -- Expansion Pack
[182] = {append = true}, -- Beth’s Essence
[184] = {append = true}, -- Adoption Papers
[189] = {findReplace = true}, -- Sigil of Baphomet
}
EID:updateDescriptionsViaTable(goldenTrinketData, EID.descriptions[languageCode].goldenTrinketData)
---------- Cards ----------
local cards = {
-- Change: Added "1% chance for it to be a Crane Game"
[11] = { "11", "X - Wheel of Fortune", "{{Slotmachine}} Spawns a Slot Machine#{{FortuneTeller}} 24% chance for it to be a Fortune Telling Machine#{{CraneGame}} 1% chance for it to be a Crane Game" }, -- X - Wheel of Fortune
-- Change: Added stone enemies and shields
[32] = {"32", "Hagalaz", "Destroy all rocks and stone enemies in the room"}, -- Hagalaz
-- Change: Complete rewrite
[38] = { "38", "Berkano", "{{Collectible706}} Summons 3 Abyss locusts for the room" }, -- Berkano
}
EID:updateDescriptionsViaTable(cards, EID.descriptions[languageCode].cards)
local tarotClothBuffs = {
-- Change: Added Crane Game
[11] = { " a Slot Machine", " 2 {{CR}}Slot Machines", " it ", " {{CR}}each ", " it ", " {{CR}}each " }, -- X - Wheel of Fortune
}
EID:updateDescriptionsViaTable(tarotClothBuffs, EID.descriptions[languageCode].tarotClothBuffs)
---------- Pills ----------
local horsepills = {
-- Change: Teleports to a special room instead of a random room
[20] = {"19", "Telepills", "Teleports Isaac to a special room"}, -- Telepills
-- Change: Forgets all previously identified pills
[26] = { "25", "Amnesia", "{{CurseLost}} Hides the floor map#{{Pill}} Forgets all previously identified pills" }, -- Amnesia
-- Change: Added full heal information
[29] = {"28", "Percs!", "{{HealingRed}} Full health#{{Timer}} Reduces all damage taken to half a heart for the room"}, -- Percs!
-- Change: Added broken heart
[30] = {"29", "Addicted!", "{{BrokenHeart}} +1 Broken Heart#{{Timer}} Increases all damage taken to a full heart for the room"}, -- Addicted!
-- Change: Added additional curses information
[32] = {"31", "???", "{{CurseMaze}} Curse of the Maze effect for the floor#Additional curses after multiple uses"}, -- ???
-- Change: affects whole floor
[42] = {"41", "I'm Drowsy...", "{{Slow}} Slows Isaac and all enemies for the whole floor"}, -- I'm Drowsy...
-- Change: affects whole floor
[43] = {"42", "I'm Excited!!", "Speeds up Isaac and all enemies for the whole floor"}, --I'm Excited!!
-- Change: Forces the effect to be a golden trinket
[44] = {"43", "Gulp!", "Consumes Isaac's trinket and grants its {{ColorGold}}golden{{CR}} effect permanently"}, -- Gulp!
}
EID:updateDescriptionsViaTable(horsepills, EID.descriptions[languageCode].horsepills)
---------- Car Battery ----------
local carBattery = {
-- Now grants +4 damage instead of +3
[34] = {2, 4}, -- The Book of Belial
-- Added info regarding doubled attack
[47] = "Spawns 2 airstrikes", -- Doctor's Remote
-- Added info regarding doubled attack
[164] = "Spawns 2 flames", -- The Candle
-- Added info regarding doubled attack
[289] = "Spawns 2 flames", -- Red Candle
-- Now 23 seconds, if you have car battery
[441] = {15, 23}, -- Mega Blast
-- Added info regarding doubled familiar
[728] = "Spawns 2 demon familiars", -- Gello
}
EID:updateDescriptionsViaTable(carBattery, EID.descriptions[languageCode].carBattery)
---------- Conditions ----------
EID.descriptions[languageCode].ConditionalDescs["5.100.566"] = nil -- Dream Catcher (Greed) - In Rep+, the dream preview works in greed mode as well, so no changes needed
local conditions = {
-- Change: Removed info about Infinte usage of Yum Heart, because its fixed. Now, bleeding hearts provide only half the charge of a regilar heart container
["5.100.205 (Tainted Magdalene)"] = "Bleeding hearts only provide half the charge of a regular heart container", -- Sharp Plug + Tainted Magdalene
-- Added ball of bandages synergy
["Potato Peeler + Ball of Bandages"] = {"{{Collectible73}} A Cube of Meat","{{Collectible207}} Ball of Bandages"}, -- Potato Peeler with Ball of Bandages
}
EID:updateDescriptionsViaTable(conditions, EID.descriptions[languageCode].ConditionalDescs)
---------- Synergies ----------
-- Special Locust effects when Item was eaten by Abyss. Entries here will override the auto-generated descriptions
local abyssSynergies = {
[706] = "Spawns 16 locusts with different colors and effects", -- Abyss
}
-- Remove all entries from Repentance file, and only add special descriptions relevant to Repentance+
EID.descriptions[languageCode].abyssSynergies = {}
EID:updateDescriptionsViaTable(abyssSynergies, EID.descriptions[languageCode].abyssSynergies)
---------- Transformations ----------
EID.descriptions[languageCode].transformations[17] = "Necromancer" -- Add Necromancer transformation
-- If Debug enabled, add overwrite tables to the languagepack in order for the language completion script to be able to compare them
if EID.enableDebug then
EID.descriptions[languageCode].repPlusCollectibles = collectibles
EID.descriptions[languageCode].repPlusTrinkets = trinkets
end