Files
External-Item-Descriptions/eid_modifiers.lua
T
2021-11-13 00:52:38 -05:00

178 lines
5.8 KiB
Lua

if REPENTANCE then
local game = Game()
-- Handle Birthright
local function BirthrightCondition(descObj)
return descObj.ObjType == 5 and descObj.ObjVariant == PickupVariant.PICKUP_COLLECTIBLE and descObj.ObjSubType == 619
end
local function BirthrightCallback(descObj)
descObj.Description = ""
local describedPlayerTypes = {}
for i = 0,game:GetNumPlayers() - 1 do
local player = Isaac.GetPlayer(i)
local playerID = player:GetPlayerType()
if not player:IsSubPlayer() and player:GetMainTwin( ):GetPlayerType() == playerID and not describedPlayerTypes[playerID] then
describedPlayerTypes[playerID] = true
local birthrightDesc = EID:getDescriptionEntry("birthright", playerID+1)
if birthrightDesc ~=nil then
local playerName = birthrightDesc[1] or player:GetName()
EID:appendToDescription(descObj, "{{CustomTransformation}} {{ColorGray}}"..playerName.."{{CR}}#"..birthrightDesc[3].."#")
end
end
end
return descObj
end
EID:addDescriptionModifier("Birthright", BirthrightCondition, BirthrightCallback)
-- Handle Bingeeater description addition
local function BingeeaterCondition(descObj)
if descObj.ObjType ~= 5 or descObj.ObjVariant ~= PickupVariant.PICKUP_COLLECTIBLE then
return false
end
for i = 0,game:GetNumPlayers() - 1 do
local player = Isaac.GetPlayer(i)
if player:HasCollectible(CollectibleType.COLLECTIBLE_BINGE_EATER) then
return true
end
end
return false
end
local function BingeeaterCallback(descObj)
local bingeBuff = EID:getDescriptionEntry("bingeEaterBuffs", descObj.ObjSubType)
if bingeBuff ~= nil then
local iconStr = "#{{Collectible664}} "
EID:appendToDescription(descObj, iconStr..bingeBuff[3]:gsub("#",iconStr))
end
return descObj
end
EID:addDescriptionModifier("Bingeeater", BingeeaterCondition, BingeeaterCallback)
-- Handle Book of Virtues description addition
local function BookOfVirtuesCondition(descObj)
if descObj.ObjType ~= 5 or descObj.ObjVariant ~= PickupVariant.PICKUP_COLLECTIBLE then
return false
end
for i = 0,game:GetNumPlayers() - 1 do
local player = Isaac.GetPlayer(i)
if player:HasCollectible(CollectibleType.COLLECTIBLE_BOOK_OF_VIRTUES) then
return true
end
end
return false
end
local function BookOfVirtuesCallback(descObj)
local wispType = EID:getDescriptionEntry("bookOfVirtuesWisps", descObj.ObjSubType)
if wispType ~= nil then
local iconStr = "#{{Collectible584}} "
EID:appendToDescription(descObj, iconStr..wispType[1]:gsub("#",iconStr))
end
return descObj
end
EID:addDescriptionModifier("Book of Virtues", BookOfVirtuesCondition, BookOfVirtuesCallback)
-- Handle Spindown Dice description addition
local function SpindownDiceCondition(descObj)
if descObj.ObjType ~= 5 or descObj.ObjVariant ~= PickupVariant.PICKUP_COLLECTIBLE then
return false
end
for i = 0,game:GetNumPlayers() - 1 do
local player = Isaac.GetPlayer(i)
if player:HasCollectible(CollectibleType.COLLECTIBLE_SPINDOWN_DICE) then
return true
end
end
return false
end
local function SpindownDiceCallback(descObj)
EID:appendToDescription(descObj, "#{{Collectible723}} :")
local refID = descObj.ObjSubType
local hasCarBattery = EID.player:HasCollectible(CollectibleType.COLLECTIBLE_CAR_BATTERY)
for i = 1,EID.Config["SpindownDiceResults"] do
local spinnedID = EID:getSpindownResult(refID)
if hasCarBattery then
refID = spinnedID
spinnedID = EID:getSpindownResult(refID)
end
refID = spinnedID
if refID > 0 and refID < 4294960000 then
EID:appendToDescription(descObj, "{{Collectible"..refID.."}}")
if EID.itemUnlockStates[refID] == false then EID:appendToDescription(descObj, "?") end
if i ~= EID.Config["SpindownDiceResults"] then
EID:appendToDescription(descObj, " ->")
end
else
local errorMsg = EID:getDescriptionEntry("spindownError") or ""
EID:appendToDescription(descObj, errorMsg)
break
end
end
if hasCarBattery then
EID:appendToDescription(descObj, " (Results with {{Collectible356}})")
end
return descObj
end
EID:addDescriptionModifier("Spindown Dice", SpindownDiceCondition, SpindownDiceCallback)
-- Handle Tarot Cloth description addition
local function TarotClothCondition(descObj)
if descObj.ObjType ~= 5 or descObj.ObjVariant ~= PickupVariant.PICKUP_TAROTCARD then
return false
end
for i = 0,game:GetNumPlayers() - 1 do
local player = Isaac.GetPlayer(i)
if player:HasCollectible(CollectibleType.COLLECTIBLE_TAROT_CLOTH) then
return true
end
end
return false
end
local function TarotClothCallback(descObj)
local clothBuff = EID:getDescriptionEntry("tarotClothBuffs", descObj.ObjSubType)
if clothBuff ~= nil then
local iconStr = "#{{Collectible451}} "
EID:appendToDescription(descObj, iconStr..clothBuff[3]:gsub("#",iconStr))
end
return descObj
end
EID:addDescriptionModifier("Tarot Cloth", TarotClothCondition, TarotClothCallback)
-- Handle Golden Trinket description addition
local function GoldenTrinketCondition(descObj)
return descObj.ObjType == 5 and descObj.ObjVariant == PickupVariant.PICKUP_TRINKET and descObj.ObjSubType > TrinketType.TRINKET_GOLDEN_FLAG
end
local function GoldenTrinketCallback(descObj)
local goldenDesc = EID:getDescriptionEntry("goldenTrinket") or ""
descObj.Description = "{{ColorGold}}"..goldenDesc.."#"..descObj.Description
return descObj
end
EID:addDescriptionModifier("Golden Trinket", GoldenTrinketCondition, GoldenTrinketCallback)
-- Handle ItemID
local function ItemIDCondition(descObj)
return EID.Config["ShowObjectID"] and descObj.ObjType > 0
end
local function ItemIDCallback(descObj)
descObj.Name = descObj.Name.."{{ColorGray}} "..descObj.ObjType.."."..descObj.ObjVariant.."."..descObj.ObjSubType
return descObj
end
EID:addDescriptionModifier("ItemID", ItemIDCondition, ItemIDCallback)
end