Files
External-Item-Descriptions/main.lua
T

487 lines
19 KiB
Lua

local EID = RegisterMod( "External Item Descriptions" ,1 );
local itemConfig = Isaac.GetItemConfig()
local _, err = pcall(require, "eid_config")
err = tostring(err)
if not string.match(err, "attempt to call a nil value %(method 'ForceError'%)") then
if string.match(err, "true") then
err = "Error: require passed in config"
end
Isaac.DebugString(err)
print(err)
end
require("mod_config_menu")
require("descriptions.ab+."..EIDConfig["Language"])
--[[
EID features 6 tables for mods to define their descriptions:
__eidTrinketDescriptions for trinkets
__eidCardDescriptions for cards
__eidPillDescriptions for pills
__eidItemDescriptions for Collectibles / items
__eidItemTransformations assigns transformation-informations to collectibles
__eidEntityDescriptions for entities
__eidEntityDescriptions["ID.Variant.Subtype"] = {"HEADLINE","DESCRIPTION"};
To assign a unique description for a specific entity: entity:GetData()["EID_Description"] = {"HEADLINE","DESCRIPTION"}
For example: to add the item "My Item Name" and the Description "Most Fitting Description" do something like this:
-- 1. Get your itemid
local item = Isaac.GetItemIdByName("My Item Name");
-- 2. Make sure we're not adding to a nil table
if not __eidItemDescriptions then
__eidItemDescriptions = {};
end
-- 3. Add the description
__eidItemDescriptions[item] = "Most Fitting Description";
--]]
---------------------------------------------------------------------------
----------------------Handle Mod Compatibility-----------------------------
--[[
Init variables for other mods to hand over Descriptions
if they were not yet inited by another mod.
--]]
if not __eidItemDescriptions then
__eidItemDescriptions = {};
end
if not __eidTrinketDescriptions then
__eidTrinketDescriptions = {};
end
if not __eidCardDescriptions then
__eidCardDescriptions = {};
end
if not __eidPillDescriptions then
__eidPillDescriptions = {};
end
if not __eidItemTransformations then
__eidItemTransformations = {};
end
if not __eidEntityDescriptions then
__eidEntityDescriptions = {};
end
--Makes textscale smaller, when using detailed english descriptions
if EIDConfig["Language"]=="en_us_detailed" and EIDConfig["Scale"] > 0.5 then
EIDConfig["Scale"] = 0.5
end
local lineHeight = 11
local isDisplayingText= false
local lastDescriptionEntity= nil
local IconSprite = Sprite()
IconSprite:Load("gfx/icons.anm2", true)
local ArrowSprite = Sprite()
ArrowSprite:Load("gfx/icons.anm2", true)
ArrowSprite:Play("Arrow",false)
local CardSprite = Sprite()
CardSprite:Load("gfx/cardfronts.anm2", true)
---------------------------------------------------------------------------
-------------------------Handle API Functions -----------------------------
function EID:isDisplayingText()
return isDisplayingText
end
function EID:getTextPosition()
return Vector(EIDConfig["XPosition"],EIDConfig["YPosition"])
end
function EID:getLastDescribedEntity()
return lastDescriptionEntity
end
function getModDescription(list, id)
return (list) and (list[id])
end
---------------------------------------------------------------------------
-------------------------Handle Sacrifice Room-----------------------------
local SacrificeCounter = 1
if EIDConfig["DisplaySacrificeInfo"] then
function onNewFloor()
SacrificeCounter = 1
end
EID:AddCallback(ModCallbacks.MC_POST_NEW_LEVEL, onNewFloor)
function onDamage(_,entity,_,flag,source)
if Game():GetRoom():GetType()==RoomType.ROOM_SACRIFICE and source.Type==0 and flag == DamageFlag.DAMAGE_SPIKES then
if SacrificeCounter<12 then
SacrificeCounter= SacrificeCounter+1
end
end
end
EID:AddCallback(ModCallbacks.MC_ENTITY_TAKE_DMG, onDamage,EntityType.ENTITY_PLAYER)
end
---------------------------------------------------------------------------
---------------------------Printing Functions------------------------------
local itemTypes= {"null","passive","active","familiar","trinket"}
local posY=EIDConfig["YPosition"]
function printDescription(desc)
local Description = desc[3]
local padding = posY
local itemType = itemConfig:GetCollectible(desc[1]).Type
--Display ItemType / Charge
if EIDConfig["ShowItemType"] and (itemType ==3 or itemType== 4) then
local offsetY = 2*EIDConfig["Scale"]
if EIDConfig["Scale"]<1 then
offsetY =-1
end
IconSprite:Play(itemTypes[itemType])
IconSprite.Scale = Vector(EIDConfig["Scale"],EIDConfig["Scale"])
IconSprite:Update()
IconSprite:Render(Vector(EIDConfig["XPosition"]-3*EIDConfig["Scale"],padding+offsetY), Vector(0,0), Vector(0,0))
if itemType ==3 then -- Display Charge
IconSprite:Play(itemConfig:GetCollectible(desc[1]).MaxCharges)
IconSprite:Update()
IconSprite:Render(Vector(EIDConfig["XPosition"]-3*EIDConfig["Scale"],padding+offsetY), Vector(0,0), Vector(0,0))
end
if not EIDConfig["ShowItemName"] then
padding = padding+lineHeight*EIDConfig["Scale"]
end
end
--Display Itemname
if EIDConfig["ShowItemName"] then
local offset = 0
if EIDConfig["ShowItemType"]then if itemType==3 then offset = 9 else offset = 6 end end
Isaac.RenderScaledText(itemConfig:GetCollectible(desc[1]).Name, EIDConfig["XPosition"]+offset*EIDConfig["Scale"], padding-4,EIDConfig["Scale"],EIDConfig["Scale"],EIDConfig["ItemNameColor"][1] , EIDConfig["ItemNameColor"][2], EIDConfig["ItemNameColor"][3], EIDConfig["Transparency"])
padding = padding+lineHeight*EIDConfig["Scale"]
end
--Display Transformation
if not(desc[2]=="0" or desc[2]=="" or desc[2]==nil ) then
if EIDConfig["TransformationText"] then
local transformationText= ""
if not(printTransformation(desc[2])=="Custom") then
transformationText =printTransformation(desc[2])
elseif not(transformations[desc[2]]) then --Custom transformationname
transformationText=desc[2]
else
transformationText=printTransformation(desc[2])
end
Isaac.RenderScaledText(transformationText, EIDConfig["XPosition"]+16*EIDConfig["Scale"], padding-1,EIDConfig["Scale"],EIDConfig["Scale"], EIDConfig["TransformationColor"][1] , EIDConfig["TransformationColor"][2], EIDConfig["TransformationColor"][3], EIDConfig["Transparency"])
end
if EIDConfig["TransformationIcons"] and not(printTransformation(desc[2])=="Custom") then
IconSprite:Play("Transformation"..desc[2])
IconSprite.Scale = Vector(EIDConfig["Scale"],EIDConfig["Scale"])
IconSprite:Update()
IconSprite:Render(Vector(EIDConfig["XPosition"]+5*EIDConfig["Scale"],padding+5*EIDConfig["Scale"]), Vector(0,0), Vector(0,0))
end
if(EIDConfig["TransformationIcons"] or EIDConfig["TransformationText"] ) then
padding = padding+lineHeight*EIDConfig["Scale"]
end
end
printBulletPoints(Description,padding)
end
function printTrinketDescription(desc,typ)
local Description = desc[2]
local padding = posY
--Display Itemname
if EIDConfig["ShowItemName"] then
local name= ""
if typ=="trinket" then
name= itemConfig:GetTrinket(desc[1]).Name
elseif typ=="card" then
name= itemConfig:GetCard(desc[1]).Name
elseif typ=="pill" then
name= itemConfig:GetPillEffect(desc[1]).Name
elseif typ=="sacrifice" then
name= sacrificeDescriptionHeader
elseif typ=="dice" then
name= diceDescriptionHeader
elseif typ=="custom" then
name= desc[2][1]
Description= desc[2][2]
end
Isaac.RenderScaledText(name, EIDConfig["XPosition"]+1*EIDConfig["Scale"], padding-4,EIDConfig["Scale"],EIDConfig["Scale"], EIDConfig["ItemNameColor"][1] , EIDConfig["ItemNameColor"][2], EIDConfig["ItemNameColor"][3], EIDConfig["Transparency"])
padding = padding+lineHeight*EIDConfig["Scale"]
end
printBulletPoints(Description,padding)
end
function printBulletPoints(Description,padding)
local textboxWidth=tonumber(EIDConfig["TextboxWidth"])
for line in string.gmatch(Description, '([^#]+)') do
local array={}
local text = ""
for word in string.gmatch(line, '([^ ]+)') do
if string.len(text)+string.len(word)<=textboxWidth then
text = text.." "..word
else
table.insert(array, text)
text = word
end
end
table.insert(array, text)
for i, v in ipairs(array) do
if i== 1 then
if string.sub(v, 2, 2)=="\001" or string.sub(v, 2, 2)=="\002" or string.sub(v, 2, 2)=="\003" then
Isaac.RenderScaledText(string.sub(v, 2, 2)..string.sub(v,3,string.len(v)), EIDConfig["XPosition"], padding,EIDConfig["Scale"],EIDConfig["Scale"], EIDConfig["TextColor"][1] , EIDConfig["TextColor"][2], EIDConfig["TextColor"][3], EIDConfig["Transparency"])
else
Isaac.RenderScaledText("\007"..v, EIDConfig["XPosition"], padding,EIDConfig["Scale"],EIDConfig["Scale"], EIDConfig["TextColor"][1] , EIDConfig["TextColor"][2], EIDConfig["TextColor"][3], EIDConfig["Transparency"])
end
else
Isaac.RenderScaledText(" "..v, EIDConfig["XPosition"], padding,EIDConfig["Scale"],EIDConfig["Scale"], EIDConfig["TextColor"][1] , EIDConfig["TextColor"][2], EIDConfig["TextColor"][3], EIDConfig["Transparency"])
end
padding = padding +lineHeight*EIDConfig["Scale"]
end
end
end
function printTransformation(S)
local str="Custom";
for i = 0, #transformations-1 do
if (tonumber(S)==i) then
str = tostring(transformations[i+1])
end
end
return str
end
---------------------------------------------------------------------------
---------------------------Handle Rendering--------------------------------
function HasCurseBlind()
local num = Game():GetLevel():GetCurses()
local t={}
while num>0 do
rest=num%2
t[#t+1]=rest
num=(num-rest)/2
end
return #t>6 and t[7]==1
end
function renderQuestionMark()
IconSprite:Play("CurseOfBlind")
IconSprite.Scale = Vector(EIDConfig["Scale"],EIDConfig["Scale"])
IconSprite:Update()
IconSprite:Render(Vector(EIDConfig["XPosition"]+5*EIDConfig["Scale"],posY+5*EIDConfig["Scale"]), Vector(0,0), Vector(0,0))
if Isaac.GetPlayer(0):HasCollectible(CollectibleType.COLLECTIBLE_SCHOOLBAG)then posY =EIDConfig["YPosition"] -30 end
end
function renderIndicator(entity)
if EIDConfig["Indicator"] == "blink" then
local c = 255-math.floor(255*((entity.FrameCount%40)/40))
entity:SetColor(Color(1,1,1,1,c,c,c),1,1,false,false)
entity:Render(Vector(0,0))
entity:SetColor(Color(1,1,1,1,0,0,0),2,1,false,false)
elseif EIDConfig["Indicator"] == "border" then
local c = 255-math.floor(255*((entity.FrameCount%40)/40))
entity:SetColor(Color(1,1,1,1,c,c,c),1,1,false,false)
entity:Render(Vector(0,1))
entity:Render(Vector(0,-1))
entity:Render(Vector(1,0))
entity:Render(Vector(-1,0))
entity:SetColor(Color(1,1,1,1,0,0,0),2,1,false,false)
entity:Render(Vector(0,0))
elseif EIDConfig["Indicator"] == "highlight" then
entity:SetColor(Color(1,1,1,1,255,255,255),1,1,false,false)
entity:Render(Vector(0,1))
entity:Render(Vector(0,-1))
entity:Render(Vector(1,0))
entity:Render(Vector(-1,0))
entity:SetColor(Color(1,1,1,1,0,0,0),2,1,false,false)
entity:Render(Vector(0,0))
elseif EIDConfig["Indicator"] == "arrow" then
ArrowSprite:Update()
local ArrowOffset = Vector(0,-35)
if entity.Variant ==100 and not entity:ToPickup():IsShopItem() then ArrowOffset = Vector(0,-62) end
ArrowSprite:Render(Game():GetRoom():WorldToScreenPosition(entity.Position+ArrowOffset), Vector(0,0), Vector(0,0))
end
end
---------------------------------------------------------------------------
---------------------------On Render Function------------------------------
local hideDescToggle= false
-- check if an entity is part of the describable entities
local function isEntityAllowed(entity)
local isAllowed = false
isAllowed = isAllowed or (entity.Variant == PickupVariant.PICKUP_COLLECTIBLE and EIDConfig["DisplayItemInfo"])
isAllowed = isAllowed or (entity.Variant == PickupVariant.PICKUP_TRINKET and EIDConfig["DisplayTrinketInfo"])
isAllowed = isAllowed or (entity.Variant == PickupVariant.PICKUP_TAROTCARD and EIDConfig["DisplayCardInfo"])
isAllowed = isAllowed or (entity.Variant == PickupVariant.PICKUP_PILL and EIDConfig["DisplayPillInfo"])
return entity.Type == EntityType.ENTITY_PICKUP and isAllowed and entity.SubType>0
end
local function onRender(t)
isDisplayingText= false
local player = Isaac.GetPlayer(0)
local closest = nil
local closestDice = nil
local dist = 10000
if Input.IsButtonTriggered(EIDConfig["HideKey"], 0) then
hideDescToggle = not hideDescToggle;
end
if hideDescToggle then return end
for i, entity in ipairs(Isaac.GetRoomEntities()) do
local isModEntityDesc = false
if EIDConfig["EnableEntityDescriptions"] and (__eidEntityDescriptions[entity.Type.."."..entity.Variant.."."..entity.SubType]~=nil or type(entity:GetData()["EID_Description"]) ~= type(nil)) then
isModEntityDesc= true
end
if Game():GetRoom():GetType()==RoomType.ROOM_DICE and entity.Type==1000 and entity.Variant== 76 then closestDice= entity end
if isModEntityDesc or isEntityAllowed(entity) then
local diff = entity.Position:__sub(player.Position);
if diff:Length() < dist then
closest = entity;
dist = diff:Length();
end
end
end
if dist/40>tonumber(EIDConfig["MaxDistance"]) or not closest.Type == EntityType.ENTITY_PICKUP then
if Game():GetRoom():GetType()==RoomType.ROOM_SACRIFICE and EIDConfig["DisplaySacrificeInfo"] then
printTrinketDescription(sacrificeDescriptions[SacrificeCounter],"sacrifice")
end
if Game():GetRoom():GetType()==RoomType.ROOM_DICE and EIDConfig["DisplayDiceInfo"] and type(closestDice) ~= type(nil) then
printTrinketDescription(diceDescriptions[closestDice.SubType+1],"dice")
renderIndicator(closestDice)
end
return
end
if closest==nil then return end
lastDescriptionEntity = closest
isDisplayingText= true
--Handle Indicators
renderIndicator(closest)
--Handle Entities (specific)
if EIDConfig["EnableEntityDescriptions"] and type(closest:GetData()["EID_Description"]) ~= type(nil) then
printTrinketDescription({closest.Type,closest:GetData()["EID_Description"]},"custom")
return
end
--Handle Entities (omni)
if EIDConfig["EnableEntityDescriptions"] and __eidEntityDescriptions[closest.Type.."."..closest.Variant.."."..closest.SubType] ~=nil then
printTrinketDescription({closest.Type,getModDescription(__eidEntityDescriptions,closest.Type.."."..closest.Variant.."."..closest.SubType)},"custom")
return
end
--Handle Trinkets
if closest.Variant == PickupVariant.PICKUP_TRINKET then
if closest.SubType <= 128 then
printTrinketDescription(trinketdescriptions[closest.SubType],"trinket")
elseif getModDescription(__eidTrinketDescriptions,closest.SubType) then
printTrinketDescription({closest.SubType,getModDescription(__eidTrinketDescriptions,closest.SubType)},"trinket")
else
printTrinketDescription({closest.SubType,itemConfig:GetTrinket(closest.SubType).Description})
end
--Handle Collectibles
elseif closest.Variant == PickupVariant.PICKUP_COLLECTIBLE then
if HasCurseBlind() and EIDConfig["DisableOnCurse"] then renderQuestionMark() return end
if getModDescription(__eidItemDescriptions,closest.SubType) then
local tranformation = "0"
if getModDescription(__eidItemTransformations,closest.SubType) then
tranformation = getModDescription(__eidItemTransformations,closest.SubType)
end
printDescription({closest.SubType,tranformation,getModDescription(__eidItemDescriptions,closest.SubType)})
elseif closest.SubType <= 552 then
if getModDescription(__eidItemTransformations,closest.SubType) then
printDescription({closest.SubType,getModDescription(__eidItemTransformations,closest.SubType),descriptarray[closest.SubType][3]})
else
printDescription(descriptarray[closest.SubType])
end
else
printDescription({closest.SubType,"",itemConfig:GetCollectible(closest.SubType).Description})
end
--Handle Cards & Runes
elseif closest.Variant == PickupVariant.PICKUP_TAROTCARD then
if closest:ToPickup():IsShopItem() and not EIDConfig["DisplayCardInfoShop"] then renderQuestionMark() return end
if getModDescription(__eidCardDescriptions,closest.SubType) then
printTrinketDescription({closest.SubType,getModDescription(__eidCardDescriptions,closest.SubType)},"card")
elseif closest.SubType <= 54 then
printTrinketDescription(cardDescriptions[closest.SubType],"card")
CardSprite:Play(tostring(closest.SubType))
CardSprite.Scale = Vector(EIDConfig["Scale"],EIDConfig["Scale"])
CardSprite:Update()
local offsetX = 0
if EIDConfig["ShowItemName"] then offsetX = 10 end
CardSprite:Render(Vector(EIDConfig["XPosition"]-9*EIDConfig["Scale"],posY+(12+offsetX)*EIDConfig["Scale"]), Vector(0,0), Vector(0,0))
else
printTrinketDescription({closest.SubType,itemConfig:GetCard(closest.SubType).Description})
end
--Handle Pills
elseif closest.Variant == PickupVariant.PICKUP_PILL then
if closest:ToPickup():IsShopItem() and not EIDConfig["DisplayPillInfoShop"] then renderQuestionMark() return end
local pillColor = closest.SubType
local pool = Game():GetItemPool()
local pillEffect = pool:GetPillEffect(pillColor)
local identified = pool:IsPillIdentified(pillColor)
if (identified or EIDConfig["ShowUnidentifiedPillDescriptions"]) then
if getModDescription(__eidPillDescriptions,pillEffect) then
printTrinketDescription({pillEffect,getModDescription(__eidPillDescriptions,pillEffect)},"pill")
elseif pillEffect < 47 then
printTrinketDescription(pillDescriptions[pillEffect+1],"pill")
else
Isaac.RenderScaledText(EIDConfig["ErrorMessage"], EIDConfig["XPosition"], posY,EIDConfig["Scale"],EIDConfig["Scale"], EIDConfig["ErrorColor"][1] , EIDConfig["ErrorColor"][2], EIDConfig["ErrorColor"][3], EIDConfig["Transparency"])
end
else
Isaac.RenderScaledText(unidentifiedPillMessage, EIDConfig["XPosition"], posY,EIDConfig["Scale"],EIDConfig["Scale"], EIDConfig["ErrorColor"][1] , EIDConfig["ErrorColor"][2], EIDConfig["ErrorColor"][3], EIDConfig["Transparency"])
end
local pillsprite = closest:GetSprite()
pillsprite.Scale = Vector(EIDConfig["Scale"]*0.75,EIDConfig["Scale"]*0.75)
pillsprite:Update()
local offsetX = 0
if EIDConfig["ShowItemName"] and (identified or EIDConfig["ShowUnidentifiedPillDescriptions"]) then offsetX = 10 end
pillsprite:Render(Vector(EIDConfig["XPosition"]+2*EIDConfig["Scale"],posY+(11+offsetX)*EIDConfig["Scale"]), Vector(0,0), Vector(0,0))
pillsprite.Scale = Vector(1,1)
end
if player:HasCollectible(CollectibleType.COLLECTIBLE_SCHOOLBAG)then posY =EIDConfig["YPosition"] +30 end
end
EID:AddCallback(ModCallbacks.MC_POST_RENDER, onRender)
if ModConfigMenu then
local json = require("json")
--------------------------------
--------Handle Savadata---------
--------------------------------
function OnGameStart(isSave)
--Loading Moddata--
if EID:HasData() then
savedEIDConfig = json.decode(Isaac.LoadModData(EID))
for key, value in pairs(EIDConfig) do
if savedEIDConfig[key]~=nil then EIDConfig[key]=savedEIDConfig[key] end
end
end
end
EID:AddCallback(ModCallbacks.MC_POST_GAME_STARTED, OnGameStart)
--Saving Moddata--
function SaveGame()
EID.SaveData(EID, json.encode(EIDConfig))
end
EID:AddCallback(ModCallbacks.MC_PRE_GAME_EXIT, SaveGame)
end