152 lines
5.0 KiB
Lua
152 lines
5.0 KiB
Lua
if REPENTANCE then
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local game = Game()
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-- Handle Birthright
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local function BirthrightCondition(descObj)
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return descObj.ObjType == 5 and descObj.ObjVariant == PickupVariant.PICKUP_COLLECTIBLE and descObj.ObjSubType == 619
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end
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local function BirthrightCallback(descObj)
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descObj.Description = ""
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local describedPlayerTypes = {}
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for i = 0,game:GetNumPlayers() - 1 do
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local player = Isaac.GetPlayer(i)
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local playerID = player:GetPlayerType()
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if not player:IsSubPlayer() and player:GetMainTwin( ):GetPlayerType() == playerID and not describedPlayerTypes[playerID] then
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describedPlayerTypes[playerID] = true
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local birthrightDesc = EID:getDescriptionEntry("birthright", playerID+1)
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if birthrightDesc ~=nil then
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local playerName = birthrightDesc[1] or player:GetName()
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EID:appendToDescription(descObj, "{{CustomTransformation}} {{ColorGray}}"..playerName.."{{CR}}#"..birthrightDesc[3].."#")
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end
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end
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end
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return descObj
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end
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EID:addDescriptionModifier("Birthright", BirthrightCondition, BirthrightCallback)
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-- Handle Bingeeater description addition
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local function BingeeaterCondition(descObj)
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if descObj.ObjType ~= 5 or descObj.ObjVariant ~= PickupVariant.PICKUP_COLLECTIBLE then
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return false
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end
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for i = 0,game:GetNumPlayers() - 1 do
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local player = Isaac.GetPlayer(i)
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if player:HasCollectible(CollectibleType.COLLECTIBLE_BINGE_EATER) then
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return true
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end
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end
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return false
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end
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local function BingeeaterCallback(descObj)
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local bingeBuff = EID:getDescriptionEntry("bingeEaterBuffs", descObj.ObjSubType)
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if bingeBuff ~= nil then
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local iconStr = "#{{Collectible664}} "
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EID:appendToDescription(descObj, iconStr..bingeBuff[3]:gsub("#",iconStr))
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end
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return descObj
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end
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EID:addDescriptionModifier("Bingeeater", BingeeaterCondition, BingeeaterCallback)
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-- Handle Spindown Dice description addition
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local function SpindownDiceCondition(descObj)
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if descObj.ObjType ~= 5 or descObj.ObjVariant ~= PickupVariant.PICKUP_COLLECTIBLE then
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return false
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end
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for i = 0,game:GetNumPlayers() - 1 do
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local player = Isaac.GetPlayer(i)
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if player:HasCollectible(CollectibleType.COLLECTIBLE_SPINDOWN_DICE) then
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return true
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end
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end
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return false
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end
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local function SpindownDiceCallback(descObj)
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EID:appendToDescription(descObj, "#{{Collectible723}} :")
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local refID = descObj.ObjSubType
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local hasCarBattery = EID.player:HasCollectible(CollectibleType.COLLECTIBLE_CAR_BATTERY)
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for i = 1,EID.Config["SpindownDiceResults"] do
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local spinnedID = EID:getSpindownResult(refID)
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if hasCarBattery then
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refID = spinnedID
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spinnedID = EID:getSpindownResult(refID)
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end
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refID = spinnedID
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if refID > 0 and refID < 4294960000 then
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EID:appendToDescription(descObj, "{{Collectible"..refID.."}}")
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if EID.itemUnlockStates[refID] == false then EID:appendToDescription(descObj, "?") end
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if i ~= EID.Config["SpindownDiceResults"] then
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EID:appendToDescription(descObj, " ->")
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end
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else
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local errorMsg = EID:getDescriptionEntry("spindownError") or ""
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EID:appendToDescription(descObj, errorMsg)
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break
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end
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end
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if hasCarBattery then
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EID:appendToDescription(descObj, " (Results with {{Collectible356}})")
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end
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return descObj
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end
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EID:addDescriptionModifier("Spindown Dice", SpindownDiceCondition, SpindownDiceCallback)
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-- Handle Tarot Cloth description addition
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local function TarotClothCondition(descObj)
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if descObj.ObjType ~= 5 or descObj.ObjVariant ~= PickupVariant.PICKUP_TAROTCARD then
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return false
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end
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for i = 0,game:GetNumPlayers() - 1 do
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local player = Isaac.GetPlayer(i)
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if player:HasCollectible(CollectibleType.COLLECTIBLE_TAROT_CLOTH) then
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return true
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end
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end
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return false
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end
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local function TarotClothCallback(descObj)
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local clothBuff = EID:getDescriptionEntry("tarotClothBuffs", descObj.ObjSubType)
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if clothBuff ~= nil then
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local iconStr = "#{{Collectible451}} "
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EID:appendToDescription(descObj, iconStr..clothBuff[3]:gsub("#",iconStr))
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end
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return descObj
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end
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EID:addDescriptionModifier("Tarot Cloth", TarotClothCondition, TarotClothCallback)
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-- Handle Golden Trinket description addition
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local function GoldenTrinketCondition(descObj)
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return descObj.ObjType == 5 and descObj.ObjVariant == PickupVariant.PICKUP_TRINKET and descObj.ObjSubType > TrinketType.TRINKET_GOLDEN_FLAG
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end
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local function GoldenTrinketCallback(descObj)
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local goldenDesc = EID:getDescriptionEntry("goldenTrinket") or ""
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descObj.Description = "{{ColorGold}}"..goldenDesc.."#"..descObj.Description
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return descObj
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end
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EID:addDescriptionModifier("Golden Trinket", GoldenTrinketCondition, GoldenTrinketCallback)
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-- Handle ItemID
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local function ItemIDCondition(descObj)
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return EID.Config["ShowObjectID"] and descObj.ObjType > 0
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end
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local function ItemIDCallback(descObj)
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descObj.Name = descObj.Name.."{{ColorGray}} "..descObj.ObjType.."."..descObj.ObjVariant.."."..descObj.ObjSubType
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return descObj
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end
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EID:addDescriptionModifier("ItemID", ItemIDCondition, ItemIDCallback)
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end |